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1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
18 
19 #include <pthread.h>
20 #include <sched.h>
21 #include <sys/types.h>
22 
23 #include <chrono>
24 #include <cstdint>
25 #include <optional>
26 #include <type_traits>
27 
28 #include <android-base/stringprintf.h>
29 
30 #include <cutils/compiler.h>
31 #include <cutils/sched_policy.h>
32 
33 #include <gui/DisplayEventReceiver.h>
34 
35 #include <utils/Errors.h>
36 #include <utils/Trace.h>
37 
38 #include "EventThread.h"
39 
40 using namespace std::chrono_literals;
41 
42 namespace android {
43 
44 using base::StringAppendF;
45 using base::StringPrintf;
46 
47 namespace {
48 
vsyncPeriod(VSyncRequest request)49 auto vsyncPeriod(VSyncRequest request) {
50     return static_cast<std::underlying_type_t<VSyncRequest>>(request);
51 }
52 
toString(VSyncRequest request)53 std::string toString(VSyncRequest request) {
54     switch (request) {
55         case VSyncRequest::None:
56             return "VSyncRequest::None";
57         case VSyncRequest::Single:
58             return "VSyncRequest::Single";
59         default:
60             return StringPrintf("VSyncRequest::Periodic{period=%d}", vsyncPeriod(request));
61     }
62 }
63 
toString(const EventThreadConnection & connection)64 std::string toString(const EventThreadConnection& connection) {
65     return StringPrintf("Connection{%p, %s}", &connection,
66                         toString(connection.vsyncRequest).c_str());
67 }
68 
toString(const DisplayEventReceiver::Event & event)69 std::string toString(const DisplayEventReceiver::Event& event) {
70     switch (event.header.type) {
71         case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
72             return StringPrintf("Hotplug{displayId=%" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT ", %s}",
73                                 event.header.displayId,
74                                 event.hotplug.connected ? "connected" : "disconnected");
75         case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
76             return StringPrintf("VSync{displayId=%" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT
77                                 ", count=%u}",
78                                 event.header.displayId, event.vsync.count);
79         default:
80             return "Event{}";
81     }
82 }
83 
makeHotplug(PhysicalDisplayId displayId,nsecs_t timestamp,bool connected)84 DisplayEventReceiver::Event makeHotplug(PhysicalDisplayId displayId, nsecs_t timestamp,
85                                         bool connected) {
86     DisplayEventReceiver::Event event;
87     event.header = {DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG, displayId, timestamp};
88     event.hotplug.connected = connected;
89     return event;
90 }
91 
makeVSync(PhysicalDisplayId displayId,nsecs_t timestamp,uint32_t count)92 DisplayEventReceiver::Event makeVSync(PhysicalDisplayId displayId, nsecs_t timestamp,
93                                       uint32_t count) {
94     DisplayEventReceiver::Event event;
95     event.header = {DisplayEventReceiver::DISPLAY_EVENT_VSYNC, displayId, timestamp};
96     event.vsync.count = count;
97     return event;
98 }
99 
makeConfigChanged(PhysicalDisplayId displayId,int32_t configId)100 DisplayEventReceiver::Event makeConfigChanged(PhysicalDisplayId displayId, int32_t configId) {
101     DisplayEventReceiver::Event event;
102     event.header = {DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED, displayId, systemTime()};
103     event.config.configId = configId;
104     return event;
105 }
106 
107 } // namespace
108 
EventThreadConnection(EventThread * eventThread,ResyncCallback resyncCallback)109 EventThreadConnection::EventThreadConnection(EventThread* eventThread,
110                                              ResyncCallback resyncCallback)
111       : resyncCallback(std::move(resyncCallback)),
112         mEventThread(eventThread),
113         mChannel(gui::BitTube::DefaultSize) {}
114 
~EventThreadConnection()115 EventThreadConnection::~EventThreadConnection() {
116     // do nothing here -- clean-up will happen automatically
117     // when the main thread wakes up
118 }
119 
onFirstRef()120 void EventThreadConnection::onFirstRef() {
121     // NOTE: mEventThread doesn't hold a strong reference on us
122     mEventThread->registerDisplayEventConnection(this);
123 }
124 
stealReceiveChannel(gui::BitTube * outChannel)125 status_t EventThreadConnection::stealReceiveChannel(gui::BitTube* outChannel) {
126     outChannel->setReceiveFd(mChannel.moveReceiveFd());
127     return NO_ERROR;
128 }
129 
setVsyncRate(uint32_t rate)130 status_t EventThreadConnection::setVsyncRate(uint32_t rate) {
131     mEventThread->setVsyncRate(rate, this);
132     return NO_ERROR;
133 }
134 
requestNextVsync()135 void EventThreadConnection::requestNextVsync() {
136     ATRACE_NAME("requestNextVsync");
137     mEventThread->requestNextVsync(this);
138 }
139 
postEvent(const DisplayEventReceiver::Event & event)140 status_t EventThreadConnection::postEvent(const DisplayEventReceiver::Event& event) {
141     ssize_t size = DisplayEventReceiver::sendEvents(&mChannel, &event, 1);
142     return size < 0 ? status_t(size) : status_t(NO_ERROR);
143 }
144 
145 // ---------------------------------------------------------------------------
146 
147 EventThread::~EventThread() = default;
148 
149 namespace impl {
150 
EventThread(std::unique_ptr<VSyncSource> src,InterceptVSyncsCallback interceptVSyncsCallback,const char * threadName)151 EventThread::EventThread(std::unique_ptr<VSyncSource> src,
152                          InterceptVSyncsCallback interceptVSyncsCallback, const char* threadName)
153       : EventThread(nullptr, std::move(src), std::move(interceptVSyncsCallback), threadName) {}
154 
EventThread(VSyncSource * src,InterceptVSyncsCallback interceptVSyncsCallback,const char * threadName)155 EventThread::EventThread(VSyncSource* src, InterceptVSyncsCallback interceptVSyncsCallback,
156                          const char* threadName)
157       : EventThread(src, nullptr, std::move(interceptVSyncsCallback), threadName) {}
158 
EventThread(VSyncSource * src,std::unique_ptr<VSyncSource> uniqueSrc,InterceptVSyncsCallback interceptVSyncsCallback,const char * threadName)159 EventThread::EventThread(VSyncSource* src, std::unique_ptr<VSyncSource> uniqueSrc,
160                          InterceptVSyncsCallback interceptVSyncsCallback, const char* threadName)
161       : mVSyncSource(src),
162         mVSyncSourceUnique(std::move(uniqueSrc)),
163         mInterceptVSyncsCallback(std::move(interceptVSyncsCallback)),
164         mThreadName(threadName) {
165     if (src == nullptr) {
166         mVSyncSource = mVSyncSourceUnique.get();
167     }
168     mVSyncSource->setCallback(this);
169 
170     mThread = std::thread([this]() NO_THREAD_SAFETY_ANALYSIS {
171         std::unique_lock<std::mutex> lock(mMutex);
172         threadMain(lock);
173     });
174 
175     pthread_setname_np(mThread.native_handle(), threadName);
176 
177     pid_t tid = pthread_gettid_np(mThread.native_handle());
178 
179     // Use SCHED_FIFO to minimize jitter
180     constexpr int EVENT_THREAD_PRIORITY = 2;
181     struct sched_param param = {0};
182     param.sched_priority = EVENT_THREAD_PRIORITY;
183     if (pthread_setschedparam(mThread.native_handle(), SCHED_FIFO, &param) != 0) {
184         ALOGE("Couldn't set SCHED_FIFO for EventThread");
185     }
186 
187     set_sched_policy(tid, SP_FOREGROUND);
188 }
189 
~EventThread()190 EventThread::~EventThread() {
191     mVSyncSource->setCallback(nullptr);
192 
193     {
194         std::lock_guard<std::mutex> lock(mMutex);
195         mState = State::Quit;
196         mCondition.notify_all();
197     }
198     mThread.join();
199 }
200 
setPhaseOffset(nsecs_t phaseOffset)201 void EventThread::setPhaseOffset(nsecs_t phaseOffset) {
202     std::lock_guard<std::mutex> lock(mMutex);
203     mVSyncSource->setPhaseOffset(phaseOffset);
204 }
205 
createEventConnection(ResyncCallback resyncCallback) const206 sp<EventThreadConnection> EventThread::createEventConnection(ResyncCallback resyncCallback) const {
207     return new EventThreadConnection(const_cast<EventThread*>(this), std::move(resyncCallback));
208 }
209 
registerDisplayEventConnection(const sp<EventThreadConnection> & connection)210 status_t EventThread::registerDisplayEventConnection(const sp<EventThreadConnection>& connection) {
211     std::lock_guard<std::mutex> lock(mMutex);
212 
213     // this should never happen
214     auto it = std::find(mDisplayEventConnections.cbegin(),
215             mDisplayEventConnections.cend(), connection);
216     if (it != mDisplayEventConnections.cend()) {
217         ALOGW("DisplayEventConnection %p already exists", connection.get());
218         mCondition.notify_all();
219         return ALREADY_EXISTS;
220     }
221 
222     mDisplayEventConnections.push_back(connection);
223     mCondition.notify_all();
224     return NO_ERROR;
225 }
226 
removeDisplayEventConnectionLocked(const wp<EventThreadConnection> & connection)227 void EventThread::removeDisplayEventConnectionLocked(const wp<EventThreadConnection>& connection) {
228     auto it = std::find(mDisplayEventConnections.cbegin(),
229             mDisplayEventConnections.cend(), connection);
230     if (it != mDisplayEventConnections.cend()) {
231         mDisplayEventConnections.erase(it);
232     }
233 }
234 
setVsyncRate(uint32_t rate,const sp<EventThreadConnection> & connection)235 void EventThread::setVsyncRate(uint32_t rate, const sp<EventThreadConnection>& connection) {
236     if (static_cast<std::underlying_type_t<VSyncRequest>>(rate) < 0) {
237         return;
238     }
239 
240     std::lock_guard<std::mutex> lock(mMutex);
241 
242     const auto request = rate == 0 ? VSyncRequest::None : static_cast<VSyncRequest>(rate);
243     if (connection->vsyncRequest != request) {
244         connection->vsyncRequest = request;
245         mCondition.notify_all();
246     }
247 }
248 
requestNextVsync(const sp<EventThreadConnection> & connection)249 void EventThread::requestNextVsync(const sp<EventThreadConnection>& connection) {
250     if (connection->resyncCallback) {
251         connection->resyncCallback();
252     }
253 
254     std::lock_guard<std::mutex> lock(mMutex);
255 
256     if (connection->vsyncRequest == VSyncRequest::None) {
257         connection->vsyncRequest = VSyncRequest::Single;
258         mCondition.notify_all();
259     }
260 }
261 
onScreenReleased()262 void EventThread::onScreenReleased() {
263     std::lock_guard<std::mutex> lock(mMutex);
264     if (!mVSyncState || mVSyncState->synthetic) {
265         return;
266     }
267 
268     mVSyncState->synthetic = true;
269     mCondition.notify_all();
270 }
271 
onScreenAcquired()272 void EventThread::onScreenAcquired() {
273     std::lock_guard<std::mutex> lock(mMutex);
274     if (!mVSyncState || !mVSyncState->synthetic) {
275         return;
276     }
277 
278     mVSyncState->synthetic = false;
279     mCondition.notify_all();
280 }
281 
onVSyncEvent(nsecs_t timestamp)282 void EventThread::onVSyncEvent(nsecs_t timestamp) {
283     std::lock_guard<std::mutex> lock(mMutex);
284 
285     LOG_FATAL_IF(!mVSyncState);
286     mPendingEvents.push_back(makeVSync(mVSyncState->displayId, timestamp, ++mVSyncState->count));
287     mCondition.notify_all();
288 }
289 
onHotplugReceived(PhysicalDisplayId displayId,bool connected)290 void EventThread::onHotplugReceived(PhysicalDisplayId displayId, bool connected) {
291     std::lock_guard<std::mutex> lock(mMutex);
292 
293     mPendingEvents.push_back(makeHotplug(displayId, systemTime(), connected));
294     mCondition.notify_all();
295 }
296 
onConfigChanged(PhysicalDisplayId displayId,int32_t configId)297 void EventThread::onConfigChanged(PhysicalDisplayId displayId, int32_t configId) {
298     std::lock_guard<std::mutex> lock(mMutex);
299 
300     mPendingEvents.push_back(makeConfigChanged(displayId, configId));
301     mCondition.notify_all();
302 }
303 
threadMain(std::unique_lock<std::mutex> & lock)304 void EventThread::threadMain(std::unique_lock<std::mutex>& lock) {
305     DisplayEventConsumers consumers;
306 
307     while (mState != State::Quit) {
308         std::optional<DisplayEventReceiver::Event> event;
309 
310         // Determine next event to dispatch.
311         if (!mPendingEvents.empty()) {
312             event = mPendingEvents.front();
313             mPendingEvents.pop_front();
314 
315             switch (event->header.type) {
316                 case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
317                     if (event->hotplug.connected && !mVSyncState) {
318                         mVSyncState.emplace(event->header.displayId);
319                     } else if (!event->hotplug.connected && mVSyncState &&
320                                mVSyncState->displayId == event->header.displayId) {
321                         mVSyncState.reset();
322                     }
323                     break;
324 
325                 case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
326                     if (mInterceptVSyncsCallback) {
327                         mInterceptVSyncsCallback(event->header.timestamp);
328                     }
329                     break;
330             }
331         }
332 
333         bool vsyncRequested = false;
334 
335         // Find connections that should consume this event.
336         auto it = mDisplayEventConnections.begin();
337         while (it != mDisplayEventConnections.end()) {
338             if (const auto connection = it->promote()) {
339                 vsyncRequested |= connection->vsyncRequest != VSyncRequest::None;
340 
341                 if (event && shouldConsumeEvent(*event, connection)) {
342                     consumers.push_back(connection);
343                 }
344 
345                 ++it;
346             } else {
347                 it = mDisplayEventConnections.erase(it);
348             }
349         }
350 
351         if (!consumers.empty()) {
352             dispatchEvent(*event, consumers);
353             consumers.clear();
354         }
355 
356         State nextState;
357         if (mVSyncState && vsyncRequested) {
358             nextState = mVSyncState->synthetic ? State::SyntheticVSync : State::VSync;
359         } else {
360             ALOGW_IF(!mVSyncState, "Ignoring VSYNC request while display is disconnected");
361             nextState = State::Idle;
362         }
363 
364         if (mState != nextState) {
365             if (mState == State::VSync) {
366                 mVSyncSource->setVSyncEnabled(false);
367             } else if (nextState == State::VSync) {
368                 mVSyncSource->setVSyncEnabled(true);
369             }
370 
371             mState = nextState;
372         }
373 
374         if (event) {
375             continue;
376         }
377 
378         // Wait for event or client registration/request.
379         if (mState == State::Idle) {
380             mCondition.wait(lock);
381         } else {
382             // Generate a fake VSYNC after a long timeout in case the driver stalls. When the
383             // display is off, keep feeding clients at 60 Hz.
384             const auto timeout = mState == State::SyntheticVSync ? 16ms : 1000ms;
385             if (mCondition.wait_for(lock, timeout) == std::cv_status::timeout) {
386                 ALOGW_IF(mState == State::VSync, "Faking VSYNC due to driver stall");
387 
388                 LOG_FATAL_IF(!mVSyncState);
389                 mPendingEvents.push_back(makeVSync(mVSyncState->displayId,
390                                                    systemTime(SYSTEM_TIME_MONOTONIC),
391                                                    ++mVSyncState->count));
392             }
393         }
394     }
395 }
396 
shouldConsumeEvent(const DisplayEventReceiver::Event & event,const sp<EventThreadConnection> & connection) const397 bool EventThread::shouldConsumeEvent(const DisplayEventReceiver::Event& event,
398                                      const sp<EventThreadConnection>& connection) const {
399     switch (event.header.type) {
400         case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
401         case DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED:
402             return true;
403 
404         case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
405             switch (connection->vsyncRequest) {
406                 case VSyncRequest::None:
407                     return false;
408                 case VSyncRequest::Single:
409                     connection->vsyncRequest = VSyncRequest::None;
410                     return true;
411                 case VSyncRequest::Periodic:
412                     return true;
413                 default:
414                     return event.vsync.count % vsyncPeriod(connection->vsyncRequest) == 0;
415             }
416 
417         default:
418             return false;
419     }
420 }
421 
dispatchEvent(const DisplayEventReceiver::Event & event,const DisplayEventConsumers & consumers)422 void EventThread::dispatchEvent(const DisplayEventReceiver::Event& event,
423                                 const DisplayEventConsumers& consumers) {
424     for (const auto& consumer : consumers) {
425         switch (consumer->postEvent(event)) {
426             case NO_ERROR:
427                 break;
428 
429             case -EAGAIN:
430                 // TODO: Try again if pipe is full.
431                 ALOGW("Failed dispatching %s for %s", toString(event).c_str(),
432                       toString(*consumer).c_str());
433                 break;
434 
435             default:
436                 // Treat EPIPE and other errors as fatal.
437                 removeDisplayEventConnectionLocked(consumer);
438         }
439     }
440 }
441 
dump(std::string & result) const442 void EventThread::dump(std::string& result) const {
443     std::lock_guard<std::mutex> lock(mMutex);
444 
445     StringAppendF(&result, "%s: state=%s VSyncState=", mThreadName, toCString(mState));
446     if (mVSyncState) {
447         StringAppendF(&result, "{displayId=%" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT ", count=%u%s}\n",
448                       mVSyncState->displayId, mVSyncState->count,
449                       mVSyncState->synthetic ? ", synthetic" : "");
450     } else {
451         StringAppendF(&result, "none\n");
452     }
453 
454     StringAppendF(&result, "  pending events (count=%zu):\n", mPendingEvents.size());
455     for (const auto& event : mPendingEvents) {
456         StringAppendF(&result, "    %s\n", toString(event).c_str());
457     }
458 
459     StringAppendF(&result, "  connections (count=%zu):\n", mDisplayEventConnections.size());
460     for (const auto& ptr : mDisplayEventConnections) {
461         if (const auto connection = ptr.promote()) {
462             StringAppendF(&result, "    %s\n", toString(*connection).c_str());
463         }
464     }
465 }
466 
toCString(State state)467 const char* EventThread::toCString(State state) {
468     switch (state) {
469         case State::Idle:
470             return "Idle";
471         case State::Quit:
472             return "Quit";
473         case State::SyntheticVSync:
474             return "SyntheticVSync";
475         case State::VSync:
476             return "VSync";
477     }
478 }
479 
480 } // namespace impl
481 } // namespace android
482