Searched defs:Far (Results 1 – 7 of 7) sorted by relevance
89 GLdouble Near, Far; /**< Depth buffer range */ member
1362 GLdouble Near, Far; /**< Depth buffer range */ member
292 Far = 0x4, enumerator383 Far = 0x06 enumerator
367 Far = 0x06 enumerator
204 Far = 1 << 6, enumerator
246 BOOL Far; member263 BOOL Far; member
376 enum Mode { Near, Far }; enumerator