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Searched defs:GL_ACTIVE_TEXTURE (Results 1 – 17 of 17) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h371 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/external/mesa3d/include/GLES/
Dgl.h364 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/external/swiftshader/include/GLES/
Dgl.h355 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h481 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/external/swiftshader/include/GLES2/
Dgl2.h310 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/external/mesa3d/include/GLES2/
Dgl2.h310 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h395 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/external/swiftshader/include/GLES3/
Dgl3.h310 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/external/mesa3d/include/GLES3/
Dgl3.h310 #define GL_ACTIVE_TEXTURE 0x84E0 macro
Dgl31.h312 #define GL_ACTIVE_TEXTURE 0x84E0 macro
Dgl32.h312 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/external/mesa3d/include/GL/
Dgl.h1751 #define GL_ACTIVE_TEXTURE 0x84E0 macro
Dglcorearb.h514 #define GL_ACTIVE_TEXTURE 0x84E0 macro
Dglext.h155 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl712 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/external/swiftshader/include/GL/
Dglcorearb.h514 #define GL_ACTIVE_TEXTURE 0x84E0 macro
Dglext.h155 #define GL_ACTIVE_TEXTURE 0x84E0 macro