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Searched defs:GL_ACTIVE_UNIFORM_BLOCKS (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h734 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
/external/swiftshader/include/GLES3/
Dgl3.h927 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
/external/mesa3d/include/GLES3/
Dgl3.h927 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
Dgl31.h929 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
Dgl32.h929 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl893 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
/external/swiftshader/include/GL/
Dglcorearb.h1450 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
Dglext.h1337 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
/external/mesa3d/include/GL/
Dglcorearb.h1450 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro
Dglext.h1337 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 macro