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Searched defs:GL_COMPRESSED_R11_EAC (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h788 #define GL_COMPRESSED_R11_EAC 0x9270 macro
/external/swiftshader/include/GLES3/
Dgl3.h981 #define GL_COMPRESSED_R11_EAC 0x9270 macro
/external/mesa3d/include/GLES3/
Dgl3.h981 #define GL_COMPRESSED_R11_EAC 0x9270 macro
Dgl31.h983 #define GL_COMPRESSED_R11_EAC 0x9270 macro
Dgl32.h983 #define GL_COMPRESSED_R11_EAC 0x9270 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1572 #define GL_COMPRESSED_R11_EAC 0x9270 macro
/external/swiftshader/include/GL/
Dglcorearb.h2267 #define GL_COMPRESSED_R11_EAC 0x9270 macro
Dglext.h2214 #define GL_COMPRESSED_R11_EAC 0x9270 macro
/external/mesa3d/include/GL/
Dglcorearb.h2267 #define GL_COMPRESSED_R11_EAC 0x9270 macro
Dglext.h2214 #define GL_COMPRESSED_R11_EAC 0x9270 macro