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Searched defs:GL_COMPRESSED_SIGNED_RG11_EAC (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h791 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 macro
/external/swiftshader/include/GLES3/
Dgl3.h984 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 macro
/external/mesa3d/include/GLES3/
Dgl3.h984 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 macro
Dgl31.h986 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 macro
Dgl32.h986 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1575 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 macro
/external/swiftshader/include/GL/
Dglcorearb.h2270 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 macro
Dglext.h2217 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 macro
/external/mesa3d/include/GL/
Dglcorearb.h2270 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 macro
Dglext.h2217 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 macro