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Searched defs:GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h664 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
/external/swiftshader/include/GLES3/
Dgl3.h841 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
/external/mesa3d/include/GLES3/
Dgl3.h841 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
Dgl31.h843 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
Dgl32.h843 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1058 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
/external/swiftshader/include/GL/
Dglcorearb.h1139 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
Dglext.h1020 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
/external/mesa3d/include/GL/
Dglcorearb.h1139 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro
Dglext.h1020 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 macro