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Searched defs:GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h558 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/external/swiftshader/include/GLES3/
Dgl3.h735 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/external/mesa3d/include/GLES3/
Dgl3.h735 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
Dgl31.h737 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
Dgl32.h737 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl915 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/external/swiftshader/include/GL/
Dglcorearb.h730 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
Dglext.h600 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
/external/mesa3d/include/GL/
Dglcorearb.h730 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro
Dglext.h600 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 macro