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Searched defs:GL_MAX_VARYING_VECTORS (Results 1 – 14 of 14) sorted by relevance

/external/mesa3d/src/mesa/main/
Dglheader.h130 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h263 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
/external/swiftshader/include/GLES2/
Dgl2.h223 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
/external/mesa3d/include/GLES2/
Dgl2.h223 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h287 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
/external/swiftshader/include/GLES3/
Dgl3.h223 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
/external/mesa3d/include/GLES3/
Dgl3.h223 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
Dgl31.h225 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
Dgl32.h225 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1214 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
/external/swiftshader/include/GL/
Dglcorearb.h1912 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
Dglext.h1859 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
/external/mesa3d/include/GL/
Dglcorearb.h1912 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
Dglext.h1859 #define GL_MAX_VARYING_VECTORS 0x8DFC macro