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Searched defs:GL_SAMPLE_COVERAGE_INVERT (Results 1 – 17 of 17) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h215 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/mesa3d/include/GLES/
Dgl.h244 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/swiftshader/include/GLES/
Dgl.h235 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h274 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/swiftshader/include/GLES2/
Dgl2.h195 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/mesa3d/include/GLES2/
Dgl2.h195 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h239 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/swiftshader/include/GLES3/
Dgl3.h195 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/mesa3d/include/GLES3/
Dgl3.h195 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
Dgl31.h197 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
Dgl32.h197 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/mesa3d/include/GL/
Dgl.h1787 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
Dglcorearb.h522 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
Dglext.h163 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl353 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/swiftshader/include/GL/
Dglcorearb.h522 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
Dglext.h163 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro