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1 /*
2  * Copyright 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "hal_light.h"
18 
19 #include <stdlib.h>
20 
21 #include <iostream>
22 
23 #include <hardware/lights.h>
24 
25 #include "test/vts/proto/ComponentSpecificationMessage.pb.h"
26 
27 #include "vts_datatype.h"
28 
29 using namespace std;
30 
31 namespace android {
32 namespace vts {
33 
GenerateLightState()34 light_state_t* GenerateLightState() {
35   if (RandomBool()) {
36     return NULL;
37   } else {
38     light_state_t* state = (light_state_t*)malloc(sizeof(light_state_t));
39 
40     state->color = RandomUint32();
41     state->flashMode = RandomInt32();
42     state->flashOnMS = RandomInt32();
43     state->flashOffMS = RandomInt32();
44     if (RandomBool()) {  // normal values
45       if (RandomBool()) {
46         state->brightnessMode = BRIGHTNESS_MODE_USER;
47       } else {
48         state->brightnessMode = BRIGHTNESS_MODE_SENSOR;
49       }
50     } else {  // abnormal values
51       state->brightnessMode = RandomInt32();
52     }
53 
54     return state;
55   }
56 }
57 
GenerateLightStateUsingMessage(const VariableSpecificationMessage & msg)58 light_state_t* GenerateLightStateUsingMessage(
59     const VariableSpecificationMessage& msg) {
60   cout << __func__ << " entry" << endl;
61   light_state_t* state = (light_state_t*)malloc(sizeof(light_state_t));
62 
63   // TODO: use a dict in the proto and handle when the key is missing (i.e.,
64   // randomly generate that).
65   state->color = msg.struct_value(0).scalar_value().uint32_t();
66   cout << __func__ << " color " << state->color << endl;
67   state->flashMode = msg.struct_value(1).scalar_value().int32_t();
68   cout << __func__ << " flashMode " << state->flashMode << endl;
69   state->flashOnMS = msg.struct_value(2).scalar_value().int32_t();
70   cout << __func__ << " flashOnMS " << state->flashOnMS << endl;
71   state->flashOffMS = msg.struct_value(3).scalar_value().int32_t();
72   cout << __func__ << " flashOffMS " << state->flashOffMS << endl;
73   state->brightnessMode = msg.struct_value(4).scalar_value().int32_t();
74   cout << __func__ << " brightnessMode " << state->brightnessMode << endl;
75 
76   return state;
77 }
78 
79 }  // namespace vts
80 }  // namespace android
81