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Searched defs:GlslSource (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/vulkancts/framework/vulkan/
DvkShaderProgram.hpp90 struct GlslSource struct
92 static const ShaderLanguage shaderLanguage = SHADER_LANGUAGE_GLSL;
93 std::vector<std::string> sources[glu::SHADERTYPE_LAST];
94 ShaderBuildOptions buildOptions;
DvkShaderToSpirV.cpp365 bool compileGlslToSpirV (const GlslSource&, std::vector<deUint32>*, glu::ShaderProgramInfo*) in compileGlslToSpirV()
DvkPrograms.cpp785 ProgramBinary* buildProgram (const GlslSource&, glu::ShaderProgramInfo*, const tcu::CommandLine&) in buildProgram()