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1 //===-- PrologEpilogInserter.h - Prolog/Epilog code insertion -*- C++ -* --===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This pass is responsible for finalizing the functions frame layout, saving
11 // callee saved registers, and for emitting prolog & epilog code for the
12 // function.
13 //
14 // This pass must be run after register allocation.  After this pass is
15 // executed, it is illegal to construct MO_FrameIndex operands.
16 //
17 // This pass also implements a shrink wrapping variant of prolog/epilog
18 // insertion.
19 //
20 //===----------------------------------------------------------------------===//
21 
22 #ifndef LLVM_CODEGEN_PEI_H
23 #define LLVM_CODEGEN_PEI_H
24 
25 #include "llvm/CodeGen/Passes.h"
26 #include "llvm/CodeGen/MachineFunctionPass.h"
27 #include "llvm/CodeGen/MachineLoopInfo.h"
28 #include "llvm/ADT/SparseBitVector.h"
29 #include "llvm/ADT/DenseMap.h"
30 #include "llvm/Target/TargetRegisterInfo.h"
31 
32 namespace llvm {
33   class RegScavenger;
34   class MachineBasicBlock;
35 
36   class PEI : public MachineFunctionPass {
37   public:
38     static char ID;
PEI()39     PEI() : MachineFunctionPass(ID) {
40       initializePEIPass(*PassRegistry::getPassRegistry());
41     }
42 
getPassName()43     const char *getPassName() const {
44       return "Prolog/Epilog Insertion & Frame Finalization";
45     }
46 
47     virtual void getAnalysisUsage(AnalysisUsage &AU) const;
48 
49     /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
50     /// frame indexes with appropriate references.
51     ///
52     bool runOnMachineFunction(MachineFunction &Fn);
53 
54   private:
55     RegScavenger *RS;
56 
57     // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
58     // stack frame indexes.
59     unsigned MinCSFrameIndex, MaxCSFrameIndex;
60 
61     // Analysis info for spill/restore placement.
62     // "CSR": "callee saved register".
63 
64     // CSRegSet contains indices into the Callee Saved Register Info
65     // vector built by calculateCalleeSavedRegisters() and accessed
66     // via MF.getFrameInfo()->getCalleeSavedInfo().
67     typedef SparseBitVector<> CSRegSet;
68 
69     // CSRegBlockMap maps MachineBasicBlocks to sets of callee
70     // saved register indices.
71     typedef DenseMap<MachineBasicBlock*, CSRegSet> CSRegBlockMap;
72 
73     // Set and maps for computing CSR spill/restore placement:
74     //  used in function (UsedCSRegs)
75     //  used in a basic block (CSRUsed)
76     //  anticipatable in a basic block (Antic{In,Out})
77     //  available in a basic block (Avail{In,Out})
78     //  to be spilled at the entry to a basic block (CSRSave)
79     //  to be restored at the end of a basic block (CSRRestore)
80     CSRegSet UsedCSRegs;
81     CSRegBlockMap CSRUsed;
82     CSRegBlockMap AnticIn, AnticOut;
83     CSRegBlockMap AvailIn, AvailOut;
84     CSRegBlockMap CSRSave;
85     CSRegBlockMap CSRRestore;
86 
87     // Entry and return blocks of the current function.
88     MachineBasicBlock* EntryBlock;
89     SmallVector<MachineBasicBlock*, 4> ReturnBlocks;
90 
91     // Map of MBBs to top level MachineLoops.
92     DenseMap<MachineBasicBlock*, MachineLoop*> TLLoops;
93 
94     // Flag to control shrink wrapping per-function:
95     // may choose to skip shrink wrapping for certain
96     // functions.
97     bool ShrinkWrapThisFunction;
98 
99     // Flag to control whether to use the register scavenger to resolve
100     // frame index materialization registers. Set according to
101     // TRI->requiresFrameIndexScavenging() for the curren function.
102     bool FrameIndexVirtualScavenging;
103 
104 #ifndef NDEBUG
105     // Machine function handle.
106     MachineFunction* MF;
107 
108     // Flag indicating that the current function
109     // has at least one "short" path in the machine
110     // CFG from the entry block to an exit block.
111     bool HasFastExitPath;
112 #endif
113 
114     bool calculateSets(MachineFunction &Fn);
115     bool calcAnticInOut(MachineBasicBlock* MBB);
116     bool calcAvailInOut(MachineBasicBlock* MBB);
117     void calculateAnticAvail(MachineFunction &Fn);
118     bool addUsesForMEMERegion(MachineBasicBlock* MBB,
119                               SmallVector<MachineBasicBlock*, 4>& blks);
120     bool addUsesForTopLevelLoops(SmallVector<MachineBasicBlock*, 4>& blks);
121     bool calcSpillPlacements(MachineBasicBlock* MBB,
122                              SmallVector<MachineBasicBlock*, 4> &blks,
123                              CSRegBlockMap &prevSpills);
124     bool calcRestorePlacements(MachineBasicBlock* MBB,
125                                SmallVector<MachineBasicBlock*, 4> &blks,
126                                CSRegBlockMap &prevRestores);
127     void placeSpillsAndRestores(MachineFunction &Fn);
128     void placeCSRSpillsAndRestores(MachineFunction &Fn);
129     void calculateCallsInformation(MachineFunction &Fn);
130     void calculateCalleeSavedRegisters(MachineFunction &Fn);
131     void insertCSRSpillsAndRestores(MachineFunction &Fn);
132     void calculateFrameObjectOffsets(MachineFunction &Fn);
133     void replaceFrameIndices(MachineFunction &Fn);
134     void scavengeFrameVirtualRegs(MachineFunction &Fn);
135     void insertPrologEpilogCode(MachineFunction &Fn);
136 
137     // Initialize DFA sets, called before iterations.
138     void clearAnticAvailSets();
139     // Clear all sets constructed by shrink wrapping.
140     void clearAllSets();
141 
142     // Initialize all shrink wrapping data.
143     void initShrinkWrappingInfo();
144 
145     // Convienences for dealing with machine loops.
146     MachineBasicBlock* getTopLevelLoopPreheader(MachineLoop* LP);
147     MachineLoop* getTopLevelLoopParent(MachineLoop *LP);
148 
149     // Propgate CSRs used in MBB to all MBBs of loop LP.
150     void propagateUsesAroundLoop(MachineBasicBlock* MBB, MachineLoop* LP);
151 
152     // Convenience for recognizing return blocks.
153     bool isReturnBlock(MachineBasicBlock* MBB);
154 
155 #ifndef NDEBUG
156     // Debugging methods.
157 
158     // Mark this function as having fast exit paths.
159     void findFastExitPath();
160 
161     // Verify placement of spills/restores.
162     void verifySpillRestorePlacement();
163 
164     std::string getBasicBlockName(const MachineBasicBlock* MBB);
165     std::string stringifyCSRegSet(const CSRegSet& s);
166     void dumpSet(const CSRegSet& s);
167     void dumpUsed(MachineBasicBlock* MBB);
168     void dumpAllUsed();
169     void dumpSets(MachineBasicBlock* MBB);
170     void dumpSets1(MachineBasicBlock* MBB);
171     void dumpAllSets();
172     void dumpSRSets();
173 #endif
174 
175   };
176 } // End llvm namespace
177 #endif
178