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1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include <iomanip>
6 
7 #include "src/compiler/types.h"
8 
9 #include "src/handles-inl.h"
10 #include "src/objects-inl.h"
11 #include "src/ostreams.h"
12 
13 namespace v8 {
14 namespace internal {
15 namespace compiler {
16 
17 // -----------------------------------------------------------------------------
18 // Range-related helper functions.
19 
IsEmpty()20 bool RangeType::Limits::IsEmpty() { return this->min > this->max; }
21 
Intersect(Limits lhs,Limits rhs)22 RangeType::Limits RangeType::Limits::Intersect(Limits lhs, Limits rhs) {
23   DisallowHeapAllocation no_allocation;
24   Limits result(lhs);
25   if (lhs.min < rhs.min) result.min = rhs.min;
26   if (lhs.max > rhs.max) result.max = rhs.max;
27   return result;
28 }
29 
Union(Limits lhs,Limits rhs)30 RangeType::Limits RangeType::Limits::Union(Limits lhs, Limits rhs) {
31   DisallowHeapAllocation no_allocation;
32   if (lhs.IsEmpty()) return rhs;
33   if (rhs.IsEmpty()) return lhs;
34   Limits result(lhs);
35   if (lhs.min > rhs.min) result.min = rhs.min;
36   if (lhs.max < rhs.max) result.max = rhs.max;
37   return result;
38 }
39 
Overlap(const RangeType * lhs,const RangeType * rhs)40 bool Type::Overlap(const RangeType* lhs, const RangeType* rhs) {
41   DisallowHeapAllocation no_allocation;
42   return !RangeType::Limits::Intersect(RangeType::Limits(lhs),
43                                        RangeType::Limits(rhs))
44               .IsEmpty();
45 }
46 
Contains(const RangeType * lhs,const RangeType * rhs)47 bool Type::Contains(const RangeType* lhs, const RangeType* rhs) {
48   DisallowHeapAllocation no_allocation;
49   return lhs->Min() <= rhs->Min() && rhs->Max() <= lhs->Max();
50 }
51 
52 // -----------------------------------------------------------------------------
53 // Min and Max computation.
54 
Min() const55 double Type::Min() const {
56   DCHECK(this->Is(Number()));
57   DCHECK(!this->Is(NaN()));
58   if (this->IsBitset()) return BitsetType::Min(this->AsBitset());
59   if (this->IsUnion()) {
60     double min = +V8_INFINITY;
61     for (int i = 1, n = AsUnion()->Length(); i < n; ++i) {
62       min = std::min(min, AsUnion()->Get(i).Min());
63     }
64     Type bitset = AsUnion()->Get(0);
65     if (!bitset.Is(NaN())) min = std::min(min, bitset.Min());
66     return min;
67   }
68   if (this->IsRange()) return this->AsRange()->Min();
69   DCHECK(this->IsOtherNumberConstant());
70   return this->AsOtherNumberConstant()->Value();
71 }
72 
Max() const73 double Type::Max() const {
74   DCHECK(this->Is(Number()));
75   DCHECK(!this->Is(NaN()));
76   if (this->IsBitset()) return BitsetType::Max(this->AsBitset());
77   if (this->IsUnion()) {
78     double max = -V8_INFINITY;
79     for (int i = 1, n = this->AsUnion()->Length(); i < n; ++i) {
80       max = std::max(max, this->AsUnion()->Get(i).Max());
81     }
82     Type bitset = this->AsUnion()->Get(0);
83     if (!bitset.Is(NaN())) max = std::max(max, bitset.Max());
84     return max;
85   }
86   if (this->IsRange()) return this->AsRange()->Max();
87   DCHECK(this->IsOtherNumberConstant());
88   return this->AsOtherNumberConstant()->Value();
89 }
90 
91 // -----------------------------------------------------------------------------
92 // Glb and lub computation.
93 
94 // The largest bitset subsumed by this type.
BitsetGlb() const95 Type::bitset Type::BitsetGlb() const {
96   DisallowHeapAllocation no_allocation;
97   // Fast case.
98   if (IsBitset()) {
99     return AsBitset();
100   } else if (IsUnion()) {
101     SLOW_DCHECK(AsUnion()->Wellformed());
102     return AsUnion()->Get(0).BitsetGlb() |
103            AsUnion()->Get(1).BitsetGlb();  // Shortcut.
104   } else if (IsRange()) {
105     bitset glb = BitsetType::Glb(AsRange()->Min(), AsRange()->Max());
106     return glb;
107   } else {
108     return BitsetType::kNone;
109   }
110 }
111 
112 // The smallest bitset subsuming this type, possibly not a proper one.
BitsetLub() const113 Type::bitset Type::BitsetLub() const {
114   DisallowHeapAllocation no_allocation;
115   if (IsBitset()) return AsBitset();
116   if (IsUnion()) {
117     // Take the representation from the first element, which is always
118     // a bitset.
119     int bitset = AsUnion()->Get(0).BitsetLub();
120     for (int i = 0, n = AsUnion()->Length(); i < n; ++i) {
121       // Other elements only contribute their semantic part.
122       bitset |= AsUnion()->Get(i).BitsetLub();
123     }
124     return bitset;
125   }
126   if (IsHeapConstant()) return AsHeapConstant()->Lub();
127   if (IsOtherNumberConstant()) {
128     return AsOtherNumberConstant()->Lub();
129   }
130   if (IsRange()) return AsRange()->Lub();
131   if (IsTuple()) return BitsetType::kOtherInternal;
132   UNREACHABLE();
133 }
134 
Lub(HeapObjectType const & type)135 Type::bitset BitsetType::Lub(HeapObjectType const& type) {
136   switch (type.instance_type()) {
137     case CONS_STRING_TYPE:
138     case CONS_ONE_BYTE_STRING_TYPE:
139     case THIN_STRING_TYPE:
140     case THIN_ONE_BYTE_STRING_TYPE:
141     case SLICED_STRING_TYPE:
142     case SLICED_ONE_BYTE_STRING_TYPE:
143     case EXTERNAL_STRING_TYPE:
144     case EXTERNAL_ONE_BYTE_STRING_TYPE:
145     case EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE:
146     case SHORT_EXTERNAL_STRING_TYPE:
147     case SHORT_EXTERNAL_ONE_BYTE_STRING_TYPE:
148     case SHORT_EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE:
149     case STRING_TYPE:
150     case ONE_BYTE_STRING_TYPE:
151       return kString;
152     case EXTERNAL_INTERNALIZED_STRING_TYPE:
153     case EXTERNAL_ONE_BYTE_INTERNALIZED_STRING_TYPE:
154     case EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE:
155     case SHORT_EXTERNAL_INTERNALIZED_STRING_TYPE:
156     case SHORT_EXTERNAL_ONE_BYTE_INTERNALIZED_STRING_TYPE:
157     case SHORT_EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE:
158     case INTERNALIZED_STRING_TYPE:
159     case ONE_BYTE_INTERNALIZED_STRING_TYPE:
160       return kInternalizedString;
161     case SYMBOL_TYPE:
162       return kSymbol;
163     case BIGINT_TYPE:
164       return kBigInt;
165     case ODDBALL_TYPE:
166       switch (type.oddball_type()) {
167         case OddballType::kNone:
168           break;
169         case OddballType::kHole:
170           return kHole;
171         case OddballType::kBoolean:
172           return kBoolean;
173         case OddballType::kNull:
174           return kNull;
175         case OddballType::kUndefined:
176           return kUndefined;
177         case OddballType::kUninitialized:
178         case OddballType::kOther:
179           // TODO(neis): We should add a kOtherOddball type.
180           return kOtherInternal;
181       }
182       UNREACHABLE();
183     case HEAP_NUMBER_TYPE:
184       return kNumber;
185     case JS_OBJECT_TYPE:
186     case JS_ARGUMENTS_TYPE:
187     case JS_ERROR_TYPE:
188     case JS_GLOBAL_OBJECT_TYPE:
189     case JS_GLOBAL_PROXY_TYPE:
190     case JS_API_OBJECT_TYPE:
191     case JS_SPECIAL_API_OBJECT_TYPE:
192       if (type.is_undetectable()) {
193         // Currently we assume that every undetectable receiver is also
194         // callable, which is what we need to support document.all.  We
195         // could add another Type bit to support other use cases in the
196         // future if necessary.
197         DCHECK(type.is_callable());
198         return kOtherUndetectable;
199       }
200       if (type.is_callable()) {
201         return kOtherCallable;
202       }
203       return kOtherObject;
204     case JS_ARRAY_TYPE:
205       return kArray;
206     case JS_VALUE_TYPE:
207     case JS_MESSAGE_OBJECT_TYPE:
208     case JS_DATE_TYPE:
209 #ifdef V8_INTL_SUPPORT
210     case JS_INTL_COLLATOR_TYPE:
211     case JS_INTL_LIST_FORMAT_TYPE:
212     case JS_INTL_LOCALE_TYPE:
213     case JS_INTL_PLURAL_RULES_TYPE:
214     case JS_INTL_RELATIVE_TIME_FORMAT_TYPE:
215 #endif  // V8_INTL_SUPPORT
216     case JS_CONTEXT_EXTENSION_OBJECT_TYPE:
217     case JS_GENERATOR_OBJECT_TYPE:
218     case JS_ASYNC_GENERATOR_OBJECT_TYPE:
219     case JS_MODULE_NAMESPACE_TYPE:
220     case JS_ARRAY_BUFFER_TYPE:
221     case JS_ARRAY_ITERATOR_TYPE:
222     case JS_REGEXP_TYPE:  // TODO(rossberg): there should be a RegExp type.
223     case JS_REGEXP_STRING_ITERATOR_TYPE:
224     case JS_TYPED_ARRAY_TYPE:
225     case JS_DATA_VIEW_TYPE:
226     case JS_SET_TYPE:
227     case JS_MAP_TYPE:
228     case JS_SET_KEY_VALUE_ITERATOR_TYPE:
229     case JS_SET_VALUE_ITERATOR_TYPE:
230     case JS_MAP_KEY_ITERATOR_TYPE:
231     case JS_MAP_KEY_VALUE_ITERATOR_TYPE:
232     case JS_MAP_VALUE_ITERATOR_TYPE:
233     case JS_STRING_ITERATOR_TYPE:
234     case JS_ASYNC_FROM_SYNC_ITERATOR_TYPE:
235     case JS_WEAK_MAP_TYPE:
236     case JS_WEAK_SET_TYPE:
237     case JS_PROMISE_TYPE:
238     case WASM_MODULE_TYPE:
239     case WASM_GLOBAL_TYPE:
240     case WASM_INSTANCE_TYPE:
241     case WASM_MEMORY_TYPE:
242     case WASM_TABLE_TYPE:
243       DCHECK(!type.is_callable());
244       DCHECK(!type.is_undetectable());
245       return kOtherObject;
246     case JS_BOUND_FUNCTION_TYPE:
247       DCHECK(!type.is_undetectable());
248       return kBoundFunction;
249     case JS_FUNCTION_TYPE:
250       DCHECK(!type.is_undetectable());
251       return kFunction;
252     case JS_PROXY_TYPE:
253       DCHECK(!type.is_undetectable());
254       if (type.is_callable()) return kCallableProxy;
255       return kOtherProxy;
256     case MAP_TYPE:
257     case ALLOCATION_SITE_TYPE:
258     case ACCESSOR_INFO_TYPE:
259     case SHARED_FUNCTION_INFO_TYPE:
260     case FUNCTION_TEMPLATE_INFO_TYPE:
261     case ACCESSOR_PAIR_TYPE:
262     case FIXED_ARRAY_TYPE:
263     case HASH_TABLE_TYPE:
264     case ORDERED_HASH_MAP_TYPE:
265     case ORDERED_HASH_SET_TYPE:
266     case NAME_DICTIONARY_TYPE:
267     case GLOBAL_DICTIONARY_TYPE:
268     case NUMBER_DICTIONARY_TYPE:
269     case SIMPLE_NUMBER_DICTIONARY_TYPE:
270     case STRING_TABLE_TYPE:
271     case EPHEMERON_HASH_TABLE_TYPE:
272     case WEAK_FIXED_ARRAY_TYPE:
273     case WEAK_ARRAY_LIST_TYPE:
274     case FIXED_DOUBLE_ARRAY_TYPE:
275     case FEEDBACK_METADATA_TYPE:
276     case BYTE_ARRAY_TYPE:
277     case BYTECODE_ARRAY_TYPE:
278     case OBJECT_BOILERPLATE_DESCRIPTION_TYPE:
279     case ARRAY_BOILERPLATE_DESCRIPTION_TYPE:
280     case DESCRIPTOR_ARRAY_TYPE:
281     case TRANSITION_ARRAY_TYPE:
282     case FEEDBACK_CELL_TYPE:
283     case FEEDBACK_VECTOR_TYPE:
284     case PROPERTY_ARRAY_TYPE:
285     case FOREIGN_TYPE:
286     case SCOPE_INFO_TYPE:
287     case SCRIPT_CONTEXT_TABLE_TYPE:
288     case BLOCK_CONTEXT_TYPE:
289     case CATCH_CONTEXT_TYPE:
290     case DEBUG_EVALUATE_CONTEXT_TYPE:
291     case EVAL_CONTEXT_TYPE:
292     case FUNCTION_CONTEXT_TYPE:
293     case MODULE_CONTEXT_TYPE:
294     case NATIVE_CONTEXT_TYPE:
295     case SCRIPT_CONTEXT_TYPE:
296     case WITH_CONTEXT_TYPE:
297     case SCRIPT_TYPE:
298     case CODE_TYPE:
299     case PROPERTY_CELL_TYPE:
300     case MODULE_TYPE:
301     case MODULE_INFO_ENTRY_TYPE:
302     case CELL_TYPE:
303     case PRE_PARSED_SCOPE_DATA_TYPE:
304     case UNCOMPILED_DATA_WITHOUT_PRE_PARSED_SCOPE_TYPE:
305     case UNCOMPILED_DATA_WITH_PRE_PARSED_SCOPE_TYPE:
306       return kOtherInternal;
307 
308     // Remaining instance types are unsupported for now. If any of them do
309     // require bit set types, they should get kOtherInternal.
310     case MUTABLE_HEAP_NUMBER_TYPE:
311     case FREE_SPACE_TYPE:
312 #define FIXED_TYPED_ARRAY_CASE(Type, type, TYPE, ctype) \
313   case FIXED_##TYPE##_ARRAY_TYPE:
314 
315       TYPED_ARRAYS(FIXED_TYPED_ARRAY_CASE)
316 #undef FIXED_TYPED_ARRAY_CASE
317     case FILLER_TYPE:
318     case ACCESS_CHECK_INFO_TYPE:
319     case CALL_HANDLER_INFO_TYPE:
320     case INTERCEPTOR_INFO_TYPE:
321     case OBJECT_TEMPLATE_INFO_TYPE:
322     case ALLOCATION_MEMENTO_TYPE:
323     case ALIASED_ARGUMENTS_ENTRY_TYPE:
324     case PROMISE_CAPABILITY_TYPE:
325     case PROMISE_REACTION_TYPE:
326     case DEBUG_INFO_TYPE:
327     case STACK_FRAME_INFO_TYPE:
328     case SMALL_ORDERED_HASH_MAP_TYPE:
329     case SMALL_ORDERED_HASH_SET_TYPE:
330     case PROTOTYPE_INFO_TYPE:
331     case INTERPRETER_DATA_TYPE:
332     case TUPLE2_TYPE:
333     case TUPLE3_TYPE:
334     case WASM_DEBUG_INFO_TYPE:
335     case WASM_EXPORTED_FUNCTION_DATA_TYPE:
336     case LOAD_HANDLER_TYPE:
337     case STORE_HANDLER_TYPE:
338     case ASYNC_GENERATOR_REQUEST_TYPE:
339     case CODE_DATA_CONTAINER_TYPE:
340     case CALLBACK_TASK_TYPE:
341     case CALLABLE_TASK_TYPE:
342     case PROMISE_FULFILL_REACTION_JOB_TASK_TYPE:
343     case PROMISE_REJECT_REACTION_JOB_TASK_TYPE:
344     case PROMISE_RESOLVE_THENABLE_JOB_TASK_TYPE:
345       UNREACHABLE();
346   }
347   UNREACHABLE();
348 }
349 
Lub(double value)350 Type::bitset BitsetType::Lub(double value) {
351   DisallowHeapAllocation no_allocation;
352   if (IsMinusZero(value)) return kMinusZero;
353   if (std::isnan(value)) return kNaN;
354   if (IsUint32Double(value) || IsInt32Double(value)) return Lub(value, value);
355   return kOtherNumber;
356 }
357 
358 // Minimum values of plain numeric bitsets.
359 const BitsetType::Boundary BitsetType::BoundariesArray[] = {
360     {kOtherNumber, kPlainNumber, -V8_INFINITY},
361     {kOtherSigned32, kNegative32, kMinInt},
362     {kNegative31, kNegative31, -0x40000000},
363     {kUnsigned30, kUnsigned30, 0},
364     {kOtherUnsigned31, kUnsigned31, 0x40000000},
365     {kOtherUnsigned32, kUnsigned32, 0x80000000},
366     {kOtherNumber, kPlainNumber, static_cast<double>(kMaxUInt32) + 1}};
367 
Boundaries()368 const BitsetType::Boundary* BitsetType::Boundaries() { return BoundariesArray; }
369 
BoundariesSize()370 size_t BitsetType::BoundariesSize() {
371   // Windows doesn't like arraysize here.
372   // return arraysize(BoundariesArray);
373   return 7;
374 }
375 
ExpandInternals(Type::bitset bits)376 Type::bitset BitsetType::ExpandInternals(Type::bitset bits) {
377   DCHECK_IMPLIES(bits & kOtherString, (bits & kString) == kString);
378   DisallowHeapAllocation no_allocation;
379   if (!(bits & kPlainNumber)) return bits;  // Shortcut.
380   const Boundary* boundaries = Boundaries();
381   for (size_t i = 0; i < BoundariesSize(); ++i) {
382     DCHECK(BitsetType::Is(boundaries[i].internal, boundaries[i].external));
383     if (bits & boundaries[i].internal) bits |= boundaries[i].external;
384   }
385   return bits;
386 }
387 
Lub(double min,double max)388 Type::bitset BitsetType::Lub(double min, double max) {
389   DisallowHeapAllocation no_allocation;
390   int lub = kNone;
391   const Boundary* mins = Boundaries();
392 
393   for (size_t i = 1; i < BoundariesSize(); ++i) {
394     if (min < mins[i].min) {
395       lub |= mins[i - 1].internal;
396       if (max < mins[i].min) return lub;
397     }
398   }
399   return lub | mins[BoundariesSize() - 1].internal;
400 }
401 
NumberBits(bitset bits)402 Type::bitset BitsetType::NumberBits(bitset bits) { return bits & kPlainNumber; }
403 
Glb(double min,double max)404 Type::bitset BitsetType::Glb(double min, double max) {
405   DisallowHeapAllocation no_allocation;
406   int glb = kNone;
407   const Boundary* mins = Boundaries();
408 
409   // If the range does not touch 0, the bound is empty.
410   if (max < -1 || min > 0) return glb;
411 
412   for (size_t i = 1; i + 1 < BoundariesSize(); ++i) {
413     if (min <= mins[i].min) {
414       if (max + 1 < mins[i + 1].min) break;
415       glb |= mins[i].external;
416     }
417   }
418   // OtherNumber also contains float numbers, so it can never be
419   // in the greatest lower bound.
420   return glb & ~(kOtherNumber);
421 }
422 
Min(bitset bits)423 double BitsetType::Min(bitset bits) {
424   DisallowHeapAllocation no_allocation;
425   DCHECK(Is(bits, kNumber));
426   DCHECK(!Is(bits, kNaN));
427   const Boundary* mins = Boundaries();
428   bool mz = bits & kMinusZero;
429   for (size_t i = 0; i < BoundariesSize(); ++i) {
430     if (Is(mins[i].internal, bits)) {
431       return mz ? std::min(0.0, mins[i].min) : mins[i].min;
432     }
433   }
434   DCHECK(mz);
435   return 0;
436 }
437 
Max(bitset bits)438 double BitsetType::Max(bitset bits) {
439   DisallowHeapAllocation no_allocation;
440   DCHECK(Is(bits, kNumber));
441   DCHECK(!Is(bits, kNaN));
442   const Boundary* mins = Boundaries();
443   bool mz = bits & kMinusZero;
444   if (BitsetType::Is(mins[BoundariesSize() - 1].internal, bits)) {
445     return +V8_INFINITY;
446   }
447   for (size_t i = BoundariesSize() - 1; i-- > 0;) {
448     if (Is(mins[i].internal, bits)) {
449       return mz ? std::max(0.0, mins[i + 1].min - 1) : mins[i + 1].min - 1;
450     }
451   }
452   DCHECK(mz);
453   return 0;
454 }
455 
456 // static
IsOtherNumberConstant(double value)457 bool OtherNumberConstantType::IsOtherNumberConstant(double value) {
458   // Not an integer, not NaN, and not -0.
459   return !std::isnan(value) && !RangeType::IsInteger(value) &&
460          !IsMinusZero(value);
461 }
462 
HeapConstantType(BitsetType::bitset bitset,const HeapObjectRef & heap_ref)463 HeapConstantType::HeapConstantType(BitsetType::bitset bitset,
464                                    const HeapObjectRef& heap_ref)
465     : TypeBase(kHeapConstant), bitset_(bitset), heap_ref_(heap_ref) {}
466 
Value() const467 Handle<HeapObject> HeapConstantType::Value() const {
468   return heap_ref_.object<HeapObject>();
469 }
470 
471 // -----------------------------------------------------------------------------
472 // Predicates.
473 
SimplyEquals(Type that) const474 bool Type::SimplyEquals(Type that) const {
475   DisallowHeapAllocation no_allocation;
476   if (this->IsHeapConstant()) {
477     return that.IsHeapConstant() &&
478            this->AsHeapConstant()->Value().address() ==
479                that.AsHeapConstant()->Value().address();
480   }
481   if (this->IsOtherNumberConstant()) {
482     return that.IsOtherNumberConstant() &&
483            this->AsOtherNumberConstant()->Value() ==
484                that.AsOtherNumberConstant()->Value();
485   }
486   if (this->IsRange()) {
487     if (that.IsHeapConstant() || that.IsOtherNumberConstant()) return false;
488   }
489   if (this->IsTuple()) {
490     if (!that.IsTuple()) return false;
491     const TupleType* this_tuple = this->AsTuple();
492     const TupleType* that_tuple = that.AsTuple();
493     if (this_tuple->Arity() != that_tuple->Arity()) {
494       return false;
495     }
496     for (int i = 0, n = this_tuple->Arity(); i < n; ++i) {
497       if (!this_tuple->Element(i).Equals(that_tuple->Element(i))) return false;
498     }
499     return true;
500   }
501   UNREACHABLE();
502 }
503 
504 // Check if [this] <= [that].
SlowIs(Type that) const505 bool Type::SlowIs(Type that) const {
506   DisallowHeapAllocation no_allocation;
507 
508   // Fast bitset cases
509   if (that.IsBitset()) {
510     return BitsetType::Is(this->BitsetLub(), that.AsBitset());
511   }
512 
513   if (this->IsBitset()) {
514     return BitsetType::Is(this->AsBitset(), that.BitsetGlb());
515   }
516 
517   // (T1 \/ ... \/ Tn) <= T  if  (T1 <= T) /\ ... /\ (Tn <= T)
518   if (this->IsUnion()) {
519     for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
520       if (!this->AsUnion()->Get(i).Is(that)) return false;
521     }
522     return true;
523   }
524 
525   // T <= (T1 \/ ... \/ Tn)  if  (T <= T1) \/ ... \/ (T <= Tn)
526   if (that.IsUnion()) {
527     for (int i = 0, n = that.AsUnion()->Length(); i < n; ++i) {
528       if (this->Is(that.AsUnion()->Get(i))) return true;
529       if (i > 1 && this->IsRange()) return false;  // Shortcut.
530     }
531     return false;
532   }
533 
534   if (that.IsRange()) {
535     return (this->IsRange() && Contains(that.AsRange(), this->AsRange()));
536   }
537   if (this->IsRange()) return false;
538 
539   return this->SimplyEquals(that);
540 }
541 
542 // Check if [this] and [that] overlap.
Maybe(Type that) const543 bool Type::Maybe(Type that) const {
544   DisallowHeapAllocation no_allocation;
545 
546   if (BitsetType::IsNone(this->BitsetLub() & that.BitsetLub())) return false;
547 
548   // (T1 \/ ... \/ Tn) overlaps T  if  (T1 overlaps T) \/ ... \/ (Tn overlaps T)
549   if (this->IsUnion()) {
550     for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
551       if (this->AsUnion()->Get(i).Maybe(that)) return true;
552     }
553     return false;
554   }
555 
556   // T overlaps (T1 \/ ... \/ Tn)  if  (T overlaps T1) \/ ... \/ (T overlaps Tn)
557   if (that.IsUnion()) {
558     for (int i = 0, n = that.AsUnion()->Length(); i < n; ++i) {
559       if (this->Maybe(that.AsUnion()->Get(i))) return true;
560     }
561     return false;
562   }
563 
564   if (this->IsBitset() && that.IsBitset()) return true;
565 
566   if (this->IsRange()) {
567     if (that.IsRange()) {
568       return Overlap(this->AsRange(), that.AsRange());
569     }
570     if (that.IsBitset()) {
571       bitset number_bits = BitsetType::NumberBits(that.AsBitset());
572       if (number_bits == BitsetType::kNone) {
573         return false;
574       }
575       double min = std::max(BitsetType::Min(number_bits), this->Min());
576       double max = std::min(BitsetType::Max(number_bits), this->Max());
577       return min <= max;
578     }
579   }
580   if (that.IsRange()) {
581     return that.Maybe(*this);  // This case is handled above.
582   }
583 
584   if (this->IsBitset() || that.IsBitset()) return true;
585 
586   return this->SimplyEquals(that);
587 }
588 
589 // Return the range in [this], or [nullptr].
GetRange() const590 Type Type::GetRange() const {
591   DisallowHeapAllocation no_allocation;
592   if (this->IsRange()) return *this;
593   if (this->IsUnion() && this->AsUnion()->Get(1).IsRange()) {
594     return this->AsUnion()->Get(1);
595   }
596   return nullptr;
597 }
598 
Wellformed() const599 bool UnionType::Wellformed() const {
600   DisallowHeapAllocation no_allocation;
601   // This checks the invariants of the union representation:
602   // 1. There are at least two elements.
603   // 2. The first element is a bitset, no other element is a bitset.
604   // 3. At most one element is a range, and it must be the second one.
605   // 4. No element is itself a union.
606   // 5. No element (except the bitset) is a subtype of any other.
607   // 6. If there is a range, then the bitset type does not contain
608   //    plain number bits.
609   DCHECK_LE(2, this->Length());      // (1)
610   DCHECK(this->Get(0).IsBitset());   // (2a)
611 
612   for (int i = 0; i < this->Length(); ++i) {
613     if (i != 0) DCHECK(!this->Get(i).IsBitset());  // (2b)
614     if (i != 1) DCHECK(!this->Get(i).IsRange());   // (3)
615     DCHECK(!this->Get(i).IsUnion());               // (4)
616     for (int j = 0; j < this->Length(); ++j) {
617       if (i != j && i != 0) DCHECK(!this->Get(i).Is(this->Get(j)));  // (5)
618     }
619   }
620   DCHECK(!this->Get(1).IsRange() ||
621          (BitsetType::NumberBits(this->Get(0).AsBitset()) ==
622           BitsetType::kNone));  // (6)
623   return true;
624 }
625 
626 // -----------------------------------------------------------------------------
627 // Union and intersection
628 
Intersect(Type type1,Type type2,Zone * zone)629 Type Type::Intersect(Type type1, Type type2, Zone* zone) {
630   // Fast case: bit sets.
631   if (type1.IsBitset() && type2.IsBitset()) {
632     return NewBitset(type1.AsBitset() & type2.AsBitset());
633   }
634 
635   // Fast case: top or bottom types.
636   if (type1.IsNone() || type2.IsAny()) return type1;  // Shortcut.
637   if (type2.IsNone() || type1.IsAny()) return type2;  // Shortcut.
638 
639   // Semi-fast case.
640   if (type1.Is(type2)) return type1;
641   if (type2.Is(type1)) return type2;
642 
643   // Slow case: create union.
644 
645   // Semantic subtyping check - this is needed for consistency with the
646   // semi-fast case above.
647   if (type1.Is(type2)) {
648     type2 = Any();
649   } else if (type2.Is(type1)) {
650     type1 = Any();
651   }
652 
653   bitset bits = type1.BitsetGlb() & type2.BitsetGlb();
654   int size1 = type1.IsUnion() ? type1.AsUnion()->Length() : 1;
655   int size2 = type2.IsUnion() ? type2.AsUnion()->Length() : 1;
656   int size;
657   if (base::bits::SignedAddOverflow32(size1, size2, &size)) return Any();
658   if (base::bits::SignedAddOverflow32(size, 2, &size)) return Any();
659   UnionType* result = UnionType::New(size, zone);
660   size = 0;
661 
662   // Deal with bitsets.
663   result->Set(size++, NewBitset(bits));
664 
665   RangeType::Limits lims = RangeType::Limits::Empty();
666   size = IntersectAux(type1, type2, result, size, &lims, zone);
667 
668   // If the range is not empty, then insert it into the union and
669   // remove the number bits from the bitset.
670   if (!lims.IsEmpty()) {
671     size = UpdateRange(Type::Range(lims, zone), result, size, zone);
672 
673     // Remove the number bits.
674     bitset number_bits = BitsetType::NumberBits(bits);
675     bits &= ~number_bits;
676     result->Set(0, NewBitset(bits));
677   }
678   return NormalizeUnion(result, size, zone);
679 }
680 
UpdateRange(Type range,UnionType * result,int size,Zone * zone)681 int Type::UpdateRange(Type range, UnionType* result, int size, Zone* zone) {
682   if (size == 1) {
683     result->Set(size++, range);
684   } else {
685     // Make space for the range.
686     result->Set(size++, result->Get(1));
687     result->Set(1, range);
688   }
689 
690   // Remove any components that just got subsumed.
691   for (int i = 2; i < size;) {
692     if (result->Get(i).Is(range)) {
693       result->Set(i, result->Get(--size));
694     } else {
695       ++i;
696     }
697   }
698   return size;
699 }
700 
ToLimits(bitset bits,Zone * zone)701 RangeType::Limits Type::ToLimits(bitset bits, Zone* zone) {
702   bitset number_bits = BitsetType::NumberBits(bits);
703 
704   if (number_bits == BitsetType::kNone) {
705     return RangeType::Limits::Empty();
706   }
707 
708   return RangeType::Limits(BitsetType::Min(number_bits),
709                            BitsetType::Max(number_bits));
710 }
711 
IntersectRangeAndBitset(Type range,Type bitset,Zone * zone)712 RangeType::Limits Type::IntersectRangeAndBitset(Type range, Type bitset,
713                                                 Zone* zone) {
714   RangeType::Limits range_lims(range.AsRange());
715   RangeType::Limits bitset_lims = ToLimits(bitset.AsBitset(), zone);
716   return RangeType::Limits::Intersect(range_lims, bitset_lims);
717 }
718 
IntersectAux(Type lhs,Type rhs,UnionType * result,int size,RangeType::Limits * lims,Zone * zone)719 int Type::IntersectAux(Type lhs, Type rhs, UnionType* result, int size,
720                        RangeType::Limits* lims, Zone* zone) {
721   if (lhs.IsUnion()) {
722     for (int i = 0, n = lhs.AsUnion()->Length(); i < n; ++i) {
723       size = IntersectAux(lhs.AsUnion()->Get(i), rhs, result, size, lims, zone);
724     }
725     return size;
726   }
727   if (rhs.IsUnion()) {
728     for (int i = 0, n = rhs.AsUnion()->Length(); i < n; ++i) {
729       size = IntersectAux(lhs, rhs.AsUnion()->Get(i), result, size, lims, zone);
730     }
731     return size;
732   }
733 
734   if (BitsetType::IsNone(lhs.BitsetLub() & rhs.BitsetLub())) return size;
735 
736   if (lhs.IsRange()) {
737     if (rhs.IsBitset()) {
738       RangeType::Limits lim = IntersectRangeAndBitset(lhs, rhs, zone);
739 
740       if (!lim.IsEmpty()) {
741         *lims = RangeType::Limits::Union(lim, *lims);
742       }
743       return size;
744     }
745     if (rhs.IsRange()) {
746       RangeType::Limits lim = RangeType::Limits::Intersect(
747           RangeType::Limits(lhs.AsRange()), RangeType::Limits(rhs.AsRange()));
748       if (!lim.IsEmpty()) {
749         *lims = RangeType::Limits::Union(lim, *lims);
750       }
751     }
752     return size;
753   }
754   if (rhs.IsRange()) {
755     // This case is handled symmetrically above.
756     return IntersectAux(rhs, lhs, result, size, lims, zone);
757   }
758   if (lhs.IsBitset() || rhs.IsBitset()) {
759     return AddToUnion(lhs.IsBitset() ? rhs : lhs, result, size, zone);
760   }
761   if (lhs.SimplyEquals(rhs)) {
762     return AddToUnion(lhs, result, size, zone);
763   }
764   return size;
765 }
766 
767 // Make sure that we produce a well-formed range and bitset:
768 // If the range is non-empty, the number bits in the bitset should be
769 // clear. Moreover, if we have a canonical range (such as Signed32),
770 // we want to produce a bitset rather than a range.
NormalizeRangeAndBitset(Type range,bitset * bits,Zone * zone)771 Type Type::NormalizeRangeAndBitset(Type range, bitset* bits, Zone* zone) {
772   // Fast path: If the bitset does not mention numbers, we can just keep the
773   // range.
774   bitset number_bits = BitsetType::NumberBits(*bits);
775   if (number_bits == 0) {
776     return range;
777   }
778 
779   // If the range is semantically contained within the bitset, return None and
780   // leave the bitset untouched.
781   bitset range_lub = range.BitsetLub();
782   if (BitsetType::Is(range_lub, *bits)) {
783     return None();
784   }
785 
786   // Slow path: reconcile the bitset range and the range.
787   double bitset_min = BitsetType::Min(number_bits);
788   double bitset_max = BitsetType::Max(number_bits);
789 
790   double range_min = range.Min();
791   double range_max = range.Max();
792 
793   // Remove the number bits from the bitset, they would just confuse us now.
794   // NOTE: bits contains OtherNumber iff bits contains PlainNumber, in which
795   // case we already returned after the subtype check above.
796   *bits &= ~number_bits;
797 
798   if (range_min <= bitset_min && range_max >= bitset_max) {
799     // Bitset is contained within the range, just return the range.
800     return range;
801   }
802 
803   if (bitset_min < range_min) {
804     range_min = bitset_min;
805   }
806   if (bitset_max > range_max) {
807     range_max = bitset_max;
808   }
809   return Type::Range(range_min, range_max, zone);
810 }
811 
NewConstant(double value,Zone * zone)812 Type Type::NewConstant(double value, Zone* zone) {
813   if (RangeType::IsInteger(value)) {
814     return Range(value, value, zone);
815   } else if (IsMinusZero(value)) {
816     return Type::MinusZero();
817   } else if (std::isnan(value)) {
818     return Type::NaN();
819   }
820 
821   DCHECK(OtherNumberConstantType::IsOtherNumberConstant(value));
822   return OtherNumberConstant(value, zone);
823 }
824 
NewConstant(JSHeapBroker * js_heap_broker,Handle<i::Object> value,Zone * zone)825 Type Type::NewConstant(JSHeapBroker* js_heap_broker, Handle<i::Object> value,
826                        Zone* zone) {
827   ObjectRef ref(js_heap_broker, value);
828   if (ref.IsSmi()) {
829     return NewConstant(static_cast<double>(ref.AsSmi()), zone);
830   }
831   if (ref.IsHeapNumber()) {
832     return NewConstant(ref.AsHeapNumber().value(), zone);
833   }
834   if (ref.IsString() && !ref.IsInternalizedString()) {
835     return Type::String();
836   }
837   return HeapConstant(ref.AsHeapObject(), zone);
838 }
839 
Union(Type type1,Type type2,Zone * zone)840 Type Type::Union(Type type1, Type type2, Zone* zone) {
841   // Fast case: bit sets.
842   if (type1.IsBitset() && type2.IsBitset()) {
843     return NewBitset(type1.AsBitset() | type2.AsBitset());
844   }
845 
846   // Fast case: top or bottom types.
847   if (type1.IsAny() || type2.IsNone()) return type1;
848   if (type2.IsAny() || type1.IsNone()) return type2;
849 
850   // Semi-fast case.
851   if (type1.Is(type2)) return type2;
852   if (type2.Is(type1)) return type1;
853 
854   // Slow case: create union.
855   int size1 = type1.IsUnion() ? type1.AsUnion()->Length() : 1;
856   int size2 = type2.IsUnion() ? type2.AsUnion()->Length() : 1;
857   int size;
858   if (base::bits::SignedAddOverflow32(size1, size2, &size)) return Any();
859   if (base::bits::SignedAddOverflow32(size, 2, &size)) return Any();
860   UnionType* result = UnionType::New(size, zone);
861   size = 0;
862 
863   // Compute the new bitset.
864   bitset new_bitset = type1.BitsetGlb() | type2.BitsetGlb();
865 
866   // Deal with ranges.
867   Type range = None();
868   Type range1 = type1.GetRange();
869   Type range2 = type2.GetRange();
870   if (range1 != nullptr && range2 != nullptr) {
871     RangeType::Limits lims =
872         RangeType::Limits::Union(RangeType::Limits(range1.AsRange()),
873                                  RangeType::Limits(range2.AsRange()));
874     Type union_range = Type::Range(lims, zone);
875     range = NormalizeRangeAndBitset(union_range, &new_bitset, zone);
876   } else if (range1 != nullptr) {
877     range = NormalizeRangeAndBitset(range1, &new_bitset, zone);
878   } else if (range2 != nullptr) {
879     range = NormalizeRangeAndBitset(range2, &new_bitset, zone);
880   }
881   Type bits = NewBitset(new_bitset);
882   result->Set(size++, bits);
883   if (!range.IsNone()) result->Set(size++, range);
884 
885   size = AddToUnion(type1, result, size, zone);
886   size = AddToUnion(type2, result, size, zone);
887   return NormalizeUnion(result, size, zone);
888 }
889 
890 // Add [type] to [result] unless [type] is bitset, range, or already subsumed.
891 // Return new size of [result].
AddToUnion(Type type,UnionType * result,int size,Zone * zone)892 int Type::AddToUnion(Type type, UnionType* result, int size, Zone* zone) {
893   if (type.IsBitset() || type.IsRange()) return size;
894   if (type.IsUnion()) {
895     for (int i = 0, n = type.AsUnion()->Length(); i < n; ++i) {
896       size = AddToUnion(type.AsUnion()->Get(i), result, size, zone);
897     }
898     return size;
899   }
900   for (int i = 0; i < size; ++i) {
901     if (type.Is(result->Get(i))) return size;
902   }
903   result->Set(size++, type);
904   return size;
905 }
906 
NormalizeUnion(UnionType * unioned,int size,Zone * zone)907 Type Type::NormalizeUnion(UnionType* unioned, int size, Zone* zone) {
908   DCHECK_LE(1, size);
909   DCHECK(unioned->Get(0).IsBitset());
910   // If the union has just one element, return it.
911   if (size == 1) {
912     return unioned->Get(0);
913   }
914   bitset bits = unioned->Get(0).AsBitset();
915   // If the union only consists of a range, we can get rid of the union.
916   if (size == 2 && bits == BitsetType::kNone) {
917     if (unioned->Get(1).IsRange()) {
918       return Type::Range(unioned->Get(1).AsRange()->Min(),
919                          unioned->Get(1).AsRange()->Max(), zone);
920     }
921   }
922   unioned->Shrink(size);
923   SLOW_DCHECK(unioned->Wellformed());
924   return Type(unioned);
925 }
926 
NumConstants() const927 int Type::NumConstants() const {
928   DisallowHeapAllocation no_allocation;
929   if (this->IsHeapConstant() || this->IsOtherNumberConstant()) {
930     return 1;
931   } else if (this->IsUnion()) {
932     int result = 0;
933     for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
934       if (this->AsUnion()->Get(i).IsHeapConstant()) ++result;
935     }
936     return result;
937   } else {
938     return 0;
939   }
940 }
941 
942 // -----------------------------------------------------------------------------
943 // Printing.
944 
Name(bitset bits)945 const char* BitsetType::Name(bitset bits) {
946   switch (bits) {
947 #define RETURN_NAMED_TYPE(type, value) \
948   case k##type:                        \
949     return #type;
950     PROPER_BITSET_TYPE_LIST(RETURN_NAMED_TYPE)
951     INTERNAL_BITSET_TYPE_LIST(RETURN_NAMED_TYPE)
952 #undef RETURN_NAMED_TYPE
953 
954     default:
955       return nullptr;
956   }
957 }
958 
Print(std::ostream & os,bitset bits)959 void BitsetType::Print(std::ostream& os,  // NOLINT
960                        bitset bits) {
961   DisallowHeapAllocation no_allocation;
962   const char* name = Name(bits);
963   if (name != nullptr) {
964     os << name;
965     return;
966   }
967 
968   // clang-format off
969   static const bitset named_bitsets[] = {
970 #define BITSET_CONSTANT(type, value) k##type,
971     INTERNAL_BITSET_TYPE_LIST(BITSET_CONSTANT)
972     PROPER_BITSET_TYPE_LIST(BITSET_CONSTANT)
973 #undef BITSET_CONSTANT
974   };
975   // clang-format on
976 
977   bool is_first = true;
978   os << "(";
979   for (int i(arraysize(named_bitsets) - 1); bits != 0 && i >= 0; --i) {
980     bitset subset = named_bitsets[i];
981     if ((bits & subset) == subset) {
982       if (!is_first) os << " | ";
983       is_first = false;
984       os << Name(subset);
985       bits -= subset;
986     }
987   }
988   DCHECK_EQ(0, bits);
989   os << ")";
990 }
991 
PrintTo(std::ostream & os) const992 void Type::PrintTo(std::ostream& os) const {
993   DisallowHeapAllocation no_allocation;
994   if (this->IsBitset()) {
995     BitsetType::Print(os, this->AsBitset());
996   } else if (this->IsHeapConstant()) {
997     os << "HeapConstant(" << Brief(*this->AsHeapConstant()->Value()) << ")";
998   } else if (this->IsOtherNumberConstant()) {
999     os << "OtherNumberConstant(" << this->AsOtherNumberConstant()->Value()
1000        << ")";
1001   } else if (this->IsRange()) {
1002     std::ostream::fmtflags saved_flags = os.setf(std::ios::fixed);
1003     std::streamsize saved_precision = os.precision(0);
1004     os << "Range(" << this->AsRange()->Min() << ", " << this->AsRange()->Max()
1005        << ")";
1006     os.flags(saved_flags);
1007     os.precision(saved_precision);
1008   } else if (this->IsUnion()) {
1009     os << "(";
1010     for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
1011       Type type_i = this->AsUnion()->Get(i);
1012       if (i > 0) os << " | " << type_i;
1013     }
1014     os << ")";
1015   } else if (this->IsTuple()) {
1016     os << "<";
1017     for (int i = 0, n = this->AsTuple()->Arity(); i < n; ++i) {
1018       Type type_i = this->AsTuple()->Element(i);
1019       if (i > 0) os << ", " << type_i;
1020     }
1021     os << ">";
1022   } else {
1023     UNREACHABLE();
1024   }
1025 }
1026 
1027 #ifdef DEBUG
Print() const1028 void Type::Print() const {
1029   StdoutStream os;
1030   PrintTo(os);
1031   os << std::endl;
1032 }
Print(bitset bits)1033 void BitsetType::Print(bitset bits) {
1034   StdoutStream os;
1035   Print(os, bits);
1036   os << std::endl;
1037 }
1038 #endif
1039 
SignedSmall()1040 BitsetType::bitset BitsetType::SignedSmall() {
1041   return SmiValuesAre31Bits() ? kSigned31 : kSigned32;
1042 }
1043 
UnsignedSmall()1044 BitsetType::bitset BitsetType::UnsignedSmall() {
1045   return SmiValuesAre31Bits() ? kUnsigned30 : kUnsigned31;
1046 }
1047 
1048 // static
Tuple(Type first,Type second,Type third,Zone * zone)1049 Type Type::Tuple(Type first, Type second, Type third, Zone* zone) {
1050   TupleType* tuple = TupleType::New(3, zone);
1051   tuple->InitElement(0, first);
1052   tuple->InitElement(1, second);
1053   tuple->InitElement(2, third);
1054   return FromTypeBase(tuple);
1055 }
1056 
1057 // static
OtherNumberConstant(double value,Zone * zone)1058 Type Type::OtherNumberConstant(double value, Zone* zone) {
1059   return FromTypeBase(OtherNumberConstantType::New(value, zone));
1060 }
1061 
1062 // static
HeapConstant(JSHeapBroker * js_heap_broker,Handle<i::Object> value,Zone * zone)1063 Type Type::HeapConstant(JSHeapBroker* js_heap_broker, Handle<i::Object> value,
1064                         Zone* zone) {
1065   return FromTypeBase(
1066       HeapConstantType::New(HeapObjectRef(js_heap_broker, value), zone));
1067 }
1068 
1069 // static
HeapConstant(const HeapObjectRef & value,Zone * zone)1070 Type Type::HeapConstant(const HeapObjectRef& value, Zone* zone) {
1071   return HeapConstantType::New(value, zone);
1072 }
1073 
1074 // static
Range(double min,double max,Zone * zone)1075 Type Type::Range(double min, double max, Zone* zone) {
1076   return FromTypeBase(RangeType::New(min, max, zone));
1077 }
1078 
1079 // static
Range(RangeType::Limits lims,Zone * zone)1080 Type Type::Range(RangeType::Limits lims, Zone* zone) {
1081   return FromTypeBase(RangeType::New(lims, zone));
1082 }
1083 
1084 // static
Union(int length,Zone * zone)1085 Type Type::Union(int length, Zone* zone) {
1086   return FromTypeBase(UnionType::New(length, zone));
1087 }
1088 
AsHeapConstant() const1089 const HeapConstantType* Type::AsHeapConstant() const {
1090   DCHECK(IsKind(TypeBase::kHeapConstant));
1091   return static_cast<const HeapConstantType*>(ToTypeBase());
1092 }
1093 
AsOtherNumberConstant() const1094 const OtherNumberConstantType* Type::AsOtherNumberConstant() const {
1095   DCHECK(IsKind(TypeBase::kOtherNumberConstant));
1096   return static_cast<const OtherNumberConstantType*>(ToTypeBase());
1097 }
1098 
AsRange() const1099 const RangeType* Type::AsRange() const {
1100   DCHECK(IsKind(TypeBase::kRange));
1101   return static_cast<const RangeType*>(ToTypeBase());
1102 }
1103 
AsTuple() const1104 const TupleType* Type::AsTuple() const {
1105   DCHECK(IsKind(TypeBase::kTuple));
1106   return static_cast<const TupleType*>(ToTypeBase());
1107 }
1108 
AsUnion() const1109 const UnionType* Type::AsUnion() const {
1110   DCHECK(IsKind(TypeBase::kUnion));
1111   return static_cast<const UnionType*>(ToTypeBase());
1112 }
1113 
operator <<(std::ostream & os,Type type)1114 std::ostream& operator<<(std::ostream& os, Type type) {
1115   type.PrintTo(os);
1116   return os;
1117 }
1118 
1119 }  // namespace compiler
1120 }  // namespace internal
1121 }  // namespace v8
1122