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Searched defs:LIE (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Target/MBlaze/
DMBlazeFrameLowering.cpp95 MachineRegisterInfo::livein_iterator LIE = MRI.livein_end(); in analyzeFrameIndexes() local
/external/llvm/lib/CodeGen/
DLiveDebugVariables.cpp801 LiveInterval::iterator LIE = LI->end(); in splitLocation() local
/external/swiftshader/third_party/LLVM/lib/CodeGen/
DLiveDebugVariables.cpp764 LiveInterval::iterator LIE = LI->end(); in splitLocation() local
DSplitKit.cpp995 for (LiveInterval::const_iterator LII = LI->begin(), LIE = LI->end(); in deleteRematVictims() local
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
DLiveDebugVariables.cpp924 LiveInterval::iterator LIE = LI->end(); in splitLocation() local
/external/llvm/lib/Transforms/Vectorize/
DBBVectorize.cpp2414 if (InsertElementInst *LIE = dyn_cast<InsertElementInst>(LOp)) { in expandIEChain() local