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1 //=== Registry.h - Linker-supported plugin registries -----------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // Defines a registry template for discovering pluggable modules.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #ifndef LLVM_SUPPORT_REGISTRY_H
15 #define LLVM_SUPPORT_REGISTRY_H
16 
17 #include "llvm/ADT/STLExtras.h"
18 #include "llvm/ADT/StringRef.h"
19 #include "llvm/ADT/iterator_range.h"
20 #include "llvm/Support/Compiler.h"
21 #include "llvm/Support/DynamicLibrary.h"
22 #include <memory>
23 
24 namespace llvm {
25   /// A simple registry entry which provides only a name, description, and
26   /// no-argument constructor.
27   template <typename T>
28   class SimpleRegistryEntry {
29     StringRef Name, Desc;
30     std::unique_ptr<T> (*Ctor)();
31 
32   public:
SimpleRegistryEntry(StringRef N,StringRef D,std::unique_ptr<T> (* C)())33     SimpleRegistryEntry(StringRef N, StringRef D, std::unique_ptr<T> (*C)())
34         : Name(N), Desc(D), Ctor(C) {}
35 
getName()36     StringRef getName() const { return Name; }
getDesc()37     StringRef getDesc() const { return Desc; }
instantiate()38     std::unique_ptr<T> instantiate() const { return Ctor(); }
39   };
40 
41   /// A global registry used in conjunction with static constructors to make
42   /// pluggable components (like targets or garbage collectors) "just work" when
43   /// linked with an executable.
44   template <typename T>
45   class Registry {
46   public:
47     typedef T type;
48     typedef SimpleRegistryEntry<T> entry;
49 
50     class node;
51     class iterator;
52 
53   private:
54     Registry() = delete;
55 
56     friend class node;
57     static node *Head, *Tail;
58 
59   public:
60     /// Node in linked list of entries.
61     ///
62     class node {
63       friend class iterator;
64       friend Registry<T>;
65 
66       node *Next;
67       const entry& Val;
68 
69     public:
node(const entry & V)70       node(const entry &V) : Next(nullptr), Val(V) {}
71     };
72 
73     /// Add a node to the Registry: this is the interface between the plugin and
74     /// the executable.
75     ///
76     /// This function is exported by the executable and called by the plugin to
77     /// add a node to the executable's registry. Therefore it's not defined here
78     /// to avoid it being instantiated in the plugin and is instead defined in
79     /// the executable (see LLVM_INSTANTIATE_REGISTRY below).
80     static void add_node(node *N);
81 
82     /// Iterators for registry entries.
83     ///
84     class iterator {
85       const node *Cur;
86 
87     public:
iterator(const node * N)88       explicit iterator(const node *N) : Cur(N) {}
89 
90       bool operator==(const iterator &That) const { return Cur == That.Cur; }
91       bool operator!=(const iterator &That) const { return Cur != That.Cur; }
92       iterator &operator++() { Cur = Cur->Next; return *this; }
93       const entry &operator*() const { return Cur->Val; }
94       const entry *operator->() const { return &Cur->Val; }
95     };
96 
97     // begin is not defined here in order to avoid usage of an undefined static
98     // data member, instead it's instantiated by LLVM_INSTANTIATE_REGISTRY.
99     static iterator begin();
end()100     static iterator end()   { return iterator(nullptr); }
101 
entries()102     static iterator_range<iterator> entries() {
103       return make_range(begin(), end());
104     }
105 
106     /// A static registration template. Use like such:
107     ///
108     ///   Registry<Collector>::Add<FancyGC>
109     ///   X("fancy-gc", "Newfangled garbage collector.");
110     ///
111     /// Use of this template requires that:
112     ///
113     ///  1. The registered subclass has a default constructor.
114     template <typename V>
115     class Add {
116       entry Entry;
117       node Node;
118 
CtorFn()119       static std::unique_ptr<T> CtorFn() { return make_unique<V>(); }
120 
121     public:
Add(StringRef Name,StringRef Desc)122       Add(StringRef Name, StringRef Desc)
123           : Entry(Name, Desc, CtorFn), Node(Entry) {
124         add_node(&Node);
125       }
126     };
127   };
128 } // end namespace llvm
129 
130 /// Instantiate a registry class.
131 ///
132 /// This provides template definitions of add_node, begin, and the Head and Tail
133 /// pointers, then explicitly instantiates them. We could explicitly specialize
134 /// them, instead of the two-step process of define then instantiate, but
135 /// strictly speaking that's not allowed by the C++ standard (we would need to
136 /// have explicit specialization declarations in all translation units where the
137 /// specialization is used) so we don't.
138 #define LLVM_INSTANTIATE_REGISTRY(REGISTRY_CLASS) \
139   namespace llvm { \
140   template<typename T> typename Registry<T>::node *Registry<T>::Head = nullptr;\
141   template<typename T> typename Registry<T>::node *Registry<T>::Tail = nullptr;\
142   template<typename T> \
143   void Registry<T>::add_node(typename Registry<T>::node *N) { \
144     if (Tail) \
145       Tail->Next = N; \
146     else \
147       Head = N; \
148     Tail = N; \
149   } \
150   template<typename T> typename Registry<T>::iterator Registry<T>::begin() { \
151     return iterator(Head); \
152   } \
153   template REGISTRY_CLASS::node *Registry<REGISTRY_CLASS::type>::Head; \
154   template REGISTRY_CLASS::node *Registry<REGISTRY_CLASS::type>::Tail; \
155   template \
156   void Registry<REGISTRY_CLASS::type>::add_node(REGISTRY_CLASS::node*); \
157   template REGISTRY_CLASS::iterator Registry<REGISTRY_CLASS::type>::begin(); \
158   }
159 
160 #endif // LLVM_SUPPORT_REGISTRY_H
161