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Searched defs:LOD (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DBaseTexture8.hpp69 unsigned long LOD; member in D3D8::Direct3DBaseTexture8
DDirect3DDevice8.cpp3662 …float LOD = (float&)value - sw::log2((float)context->renderTarget[0]->getSuperSampleCount()); //… in SetTextureStageState() local
4735 int LOD = textureLOD > stageLOD ? textureLOD : stageLOD; in bindTextures() local
/external/swiftshader/src/D3D9/
DDirect3DBaseTexture9.hpp75 unsigned long LOD; member in D3D9::Direct3DBaseTexture9
DDirect3DDevice9.cpp4328 …float LOD = (float&)value - sw::log2((float)context->renderTarget[0]->getSuperSampleCount()); //… in SetSamplerState() local
6081 int LOD = textureLOD > samplerLOD ? textureLOD : samplerLOD; in bindTextures() local
/external/swiftshader/src/Device/
DSampler.cpp372 void Sampler::setMipmapLOD(float LOD) in setMipmapLOD()
DSampler.hpp47 float LOD; member
/external/swiftshader/src/Renderer/
DSampler.cpp375 void Sampler::setMipmapLOD(float LOD) in setMipmapLOD()
DSampler.hpp47 float LOD; member
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.h245 LOD, enumerator