Searched defs:LOD (Results 1 – 9 of 9) sorted by relevance
69 unsigned long LOD; member in D3D8::Direct3DBaseTexture8
3662 …float LOD = (float&)value - sw::log2((float)context->renderTarget[0]->getSuperSampleCount()); //… in SetTextureStageState() local4735 int LOD = textureLOD > stageLOD ? textureLOD : stageLOD; in bindTextures() local
75 unsigned long LOD; member in D3D9::Direct3DBaseTexture9
4328 …float LOD = (float&)value - sw::log2((float)context->renderTarget[0]->getSuperSampleCount()); //… in SetSamplerState() local6081 int LOD = textureLOD > samplerLOD ? textureLOD : samplerLOD; in bindTextures() local
372 void Sampler::setMipmapLOD(float LOD) in setMipmapLOD()
47 float LOD; member
375 void Sampler::setMipmapLOD(float LOD) in setMipmapLOD()
245 LOD, enumerator