• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 #ifndef _GLUTEXTURETESTUTIL_HPP
2 #define _GLUTEXTURETESTUTIL_HPP
3 /*-------------------------------------------------------------------------
4  * drawElements Quality Program OpenGL ES Utilities
5  * ------------------------------------------------
6  *
7  * Copyright 2014 The Android Open Source Project
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief Utility functions and structures for texture tests.
24  *
25  * This code is originated from the modules/glshared/glsTextureTestUtil.hpp
26  * and it is tightly coupled with the GLES and Vulkan texture tests!
27  *
28  * About coordinates:
29  *  + Quads consist of 2 triangles, rendered using explicit indices.
30  *  + All TextureTestUtil functions and classes expect texture coordinates
31  *    for quads to be specified in order (-1, -1), (-1, 1), (1, -1), (1, 1).
32  *//*--------------------------------------------------------------------*/
33 
34 #include "tcuDefs.hpp"
35 #include "tcuSurfaceAccess.hpp"
36 #include "tcuTestContext.hpp"
37 #include "tcuTestLog.hpp"
38 #include "tcuTexture.hpp"
39 #include "tcuTexCompareVerifier.hpp"
40 #include "qpWatchDog.h"
41 
42 namespace glu
43 {
44 namespace TextureTestUtil
45 {
46 enum TextureType
47 {
48 	TEXTURETYPE_2D = 0,
49 	TEXTURETYPE_CUBE,
50 	TEXTURETYPE_2D_ARRAY,
51 	TEXTURETYPE_3D,
52 	TEXTURETYPE_CUBE_ARRAY,
53 	TEXTURETYPE_1D,
54 	TEXTURETYPE_1D_ARRAY,
55 	TEXTURETYPE_BUFFER,
56 
57 	TEXTURETYPE_LAST
58 };
59 
60 enum SamplerType
61 {
62 	SAMPLERTYPE_FLOAT,
63 	SAMPLERTYPE_INT,
64 	SAMPLERTYPE_UINT,
65 	SAMPLERTYPE_SHADOW,
66 
67 	SAMPLERTYPE_FETCH_FLOAT,
68 	SAMPLERTYPE_FETCH_INT,
69 	SAMPLERTYPE_FETCH_UINT,
70 
71 	SAMPLERTYPE_LAST
72 };
73 
74 struct RenderParams
75 {
76 	enum Flags
77 	{
78 		PROJECTED		= (1<<0),
79 		USE_BIAS		= (1<<1),
80 		LOG_PROGRAMS	= (1<<2),
81 		LOG_UNIFORMS	= (1<<3),
82 
83 		LOG_ALL			= LOG_PROGRAMS|LOG_UNIFORMS
84 	};
85 
RenderParamsglu::TextureTestUtil::RenderParams86 	RenderParams (TextureType texType_)
87 		: texType		(texType_)
88 		, samplerType	(SAMPLERTYPE_FLOAT)
89 		, flags			(0)
90 		, w				(1.0f)
91 		, bias			(0.0f)
92 		, ref			(0.0f)
93 		, colorScale	(1.0f)
94 		, colorBias		(0.0f)
95 	{
96 	}
97 
98 	TextureType		texType;		//!< Texture type.
99 	SamplerType		samplerType;	//!< Sampler type.
100 	deUint32		flags;			//!< Feature flags.
101 	tcu::Vec4		w;				//!< w coordinates for quad vertices.
102 	float			bias;			//!< User-supplied bias.
103 	float			ref;			//!< Reference value for shadow lookups.
104 
105 	// color = lookup() * scale + bias
106 	tcu::Vec4		colorScale;		//!< Scale for texture color values.
107 	tcu::Vec4		colorBias;		//!< Bias for texture color values.
108 };
109 
110 enum LodMode
111 {
112 	LODMODE_EXACT = 0,		//!< Ideal lod computation.
113 	LODMODE_MIN_BOUND,		//!< Use estimation range minimum bound.
114 	LODMODE_MAX_BOUND,		//!< Use estimation range maximum bound.
115 
116 	LODMODE_LAST
117 };
118 
119 struct ReferenceParams : public RenderParams
120 {
ReferenceParamsglu::TextureTestUtil::ReferenceParams121 	ReferenceParams (TextureType texType_)
122 		: RenderParams	(texType_)
123 		, sampler		()
124 		, lodMode		(LODMODE_EXACT)
125 		, minLod		(-1000.0f)
126 		, maxLod		(1000.0f)
127 		, baseLevel		(0)
128 		, maxLevel		(1000)
129 		, unnormal		(false)
130 	{
131 	}
132 
ReferenceParamsglu::TextureTestUtil::ReferenceParams133 	ReferenceParams (TextureType texType_, const tcu::Sampler& sampler_, LodMode lodMode_ = LODMODE_EXACT)
134 		: RenderParams	(texType_)
135 		, sampler		(sampler_)
136 		, lodMode		(lodMode_)
137 		, minLod		(-1000.0f)
138 		, maxLod		(1000.0f)
139 		, baseLevel		(0)
140 		, maxLevel		(1000)
141 		, unnormal		(false)
142 	{
143 	}
144 
145 	tcu::Sampler		sampler;
146 	LodMode				lodMode;
147 	float				minLod;
148 	float				maxLod;
149 	int					baseLevel;
150 	int					maxLevel;
151 	bool				unnormal;
152 };
153 
154 
155 SamplerType		getSamplerType		(tcu::TextureFormat format);
156 SamplerType		getFetchSamplerType	(tcu::TextureFormat format);
157 
158 // Similar to sampleTexture() except uses texelFetch.
159 void			fetchTexture				(const tcu::SurfaceAccess& dst, const tcu::ConstPixelBufferAccess& src, const float* texCoord, const tcu::Vec4& colorScale, const tcu::Vec4& colorBias);
160 
161 void			sampleTexture				(const tcu::SurfaceAccess& dst, const tcu::Texture2DView&		src, const float* texCoord, const ReferenceParams& params);
162 void			sampleTexture				(const tcu::SurfaceAccess& dst, const tcu::TextureCubeView&		src, const float* texCoord, const ReferenceParams& params);
163 void			sampleTexture				(const tcu::SurfaceAccess& dst, const tcu::Texture2DArrayView&	src, const float* texCoord, const ReferenceParams& params);
164 void			sampleTexture				(const tcu::SurfaceAccess& dst, const tcu::Texture3DView&		src, const float* texCoord, const ReferenceParams& params);
165 void			sampleTexture				(const tcu::SurfaceAccess& dst, const tcu::TextureCubeArrayView&	src, const float* texCoord, const ReferenceParams& params);
166 void			sampleTexture				(const tcu::SurfaceAccess& dst, const tcu::Texture1DView&		src, const float* texCoord, const ReferenceParams& params);
167 void			sampleTexture				(const tcu::SurfaceAccess& dst, const tcu::Texture1DArrayView&	src, const float* texCoord, const ReferenceParams& params);
168 
169 float			computeLodFromDerivates		(LodMode mode, float dudx, float dudy);
170 float			computeLodFromDerivates		(LodMode mode, float dudx, float dvdx, float dudy, float dvdy);
171 float			computeLodFromDerivates		(LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy);
172 
173 void			computeQuadTexCoord1D			(std::vector<float>& dst, float left, float right);
174 void			computeQuadTexCoord1DArray		(std::vector<float>& dst, int layerNdx, float left, float right);
175 void			computeQuadTexCoord2D			(std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight);
176 void			computeQuadTexCoord2DArray		(std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight);
177 void			computeQuadTexCoord3D			(std::vector<float>& dst, const tcu::Vec3& p0, const tcu::Vec3& p1, const tcu::IVec3& dirSwz);
178 void			computeQuadTexCoordCube			(std::vector<float>& dst, tcu::CubeFace face);
179 void			computeQuadTexCoordCube			(std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight);
180 void			computeQuadTexCoordCubeArray	(std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2& layerRange);
181 
182 bool			compareImages				(tcu::TestLog& log, const char* name, const char* desc, const tcu::Surface& reference, const tcu::Surface& rendered, tcu::RGBA threshold);
183 bool			compareImages				(tcu::TestLog& log, const tcu::Surface& reference, const tcu::Surface& rendered, tcu::RGBA threshold);
184 int				measureAccuracy				(tcu::TestLog& log, const tcu::Surface& reference, const tcu::Surface& rendered, int bestScoreDiff, int worstScoreDiff);
185 
186 int				computeTextureLookupDiff	(const tcu::ConstPixelBufferAccess&	result,
187 											 const tcu::ConstPixelBufferAccess&	reference,
188 											 const tcu::PixelBufferAccess&		errorMask,
189 											 const tcu::Texture1DView&			src,
190 											 const float*						texCoord,
191 											 const ReferenceParams&				sampleParams,
192 											 const tcu::LookupPrecision&		lookupPrec,
193 											 const tcu::LodPrecision&			lodPrec,
194 											 qpWatchDog*						watchDog);
195 
196 int				computeTextureLookupDiff	(const tcu::ConstPixelBufferAccess&	result,
197 											 const tcu::ConstPixelBufferAccess&	reference,
198 											 const tcu::PixelBufferAccess&		errorMask,
199 											 const tcu::Texture2DView&			src,
200 											 const float*						texCoord,
201 											 const ReferenceParams&				sampleParams,
202 											 const tcu::LookupPrecision&		lookupPrec,
203 											 const tcu::LodPrecision&			lodPrec,
204 											 qpWatchDog*						watchDog);
205 
206 int				computeTextureLookupDiff	(const tcu::ConstPixelBufferAccess&	result,
207 											 const tcu::ConstPixelBufferAccess&	reference,
208 											 const tcu::PixelBufferAccess&		errorMask,
209 											 const tcu::TextureCubeView&		src,
210 											 const float*						texCoord,
211 											 const ReferenceParams&				sampleParams,
212 											 const tcu::LookupPrecision&		lookupPrec,
213 											 const tcu::LodPrecision&			lodPrec,
214 											 qpWatchDog*						watchDog);
215 
216 int				computeTextureLookupDiff	(const tcu::ConstPixelBufferAccess&	result,
217 											 const tcu::ConstPixelBufferAccess&	reference,
218 											 const tcu::PixelBufferAccess&		errorMask,
219 											 const tcu::Texture1DArrayView&		src,
220 											 const float*						texCoord,
221 											 const ReferenceParams&				sampleParams,
222 											 const tcu::LookupPrecision&		lookupPrec,
223 											 const tcu::LodPrecision&			lodPrec,
224 											 qpWatchDog*						watchDog);
225 
226 int				computeTextureLookupDiff	(const tcu::ConstPixelBufferAccess&	result,
227 											 const tcu::ConstPixelBufferAccess&	reference,
228 											 const tcu::PixelBufferAccess&		errorMask,
229 											 const tcu::Texture2DArrayView&		src,
230 											 const float*						texCoord,
231 											 const ReferenceParams&				sampleParams,
232 											 const tcu::LookupPrecision&		lookupPrec,
233 											 const tcu::LodPrecision&			lodPrec,
234 											 qpWatchDog*						watchDog);
235 
236 int				computeTextureLookupDiff	(const tcu::ConstPixelBufferAccess&	result,
237 											 const tcu::ConstPixelBufferAccess&	reference,
238 											 const tcu::PixelBufferAccess&		errorMask,
239 											 const tcu::Texture3DView&			src,
240 											 const float*						texCoord,
241 											 const ReferenceParams&				sampleParams,
242 											 const tcu::LookupPrecision&		lookupPrec,
243 											 const tcu::LodPrecision&			lodPrec,
244 											 qpWatchDog*						watchDog);
245 
246 int				computeTextureLookupDiff	(const tcu::ConstPixelBufferAccess&	result,
247 											 const tcu::ConstPixelBufferAccess&	reference,
248 											 const tcu::PixelBufferAccess&		errorMask,
249 											 const tcu::TextureCubeArrayView&	src,
250 											 const float*						texCoord,
251 											 const ReferenceParams&				sampleParams,
252 											 const tcu::LookupPrecision&		lookupPrec,
253 											 const tcu::IVec4&					coordBits,
254 											 const tcu::LodPrecision&			lodPrec,
255 											 qpWatchDog*						watchDog);
256 
257 bool			verifyTextureResult			(tcu::TestContext&					testCtx,
258 											 const tcu::ConstPixelBufferAccess&	result,
259 											 const tcu::Texture1DView&			src,
260 											 const float*						texCoord,
261 											 const ReferenceParams&				sampleParams,
262 											 const tcu::LookupPrecision&		lookupPrec,
263 											 const tcu::LodPrecision&			lodPrec,
264 											 const tcu::PixelFormat&			pixelFormat);
265 
266 bool			verifyTextureResult			(tcu::TestContext&					testCtx,
267 											 const tcu::ConstPixelBufferAccess&	result,
268 											 const tcu::Texture2DView&			src,
269 											 const float*						texCoord,
270 											 const ReferenceParams&				sampleParams,
271 											 const tcu::LookupPrecision&		lookupPrec,
272 											 const tcu::LodPrecision&			lodPrec,
273 											 const tcu::PixelFormat&			pixelFormat);
274 
275 bool			verifyTextureResult			(tcu::TestContext&					testCtx,
276 											 const tcu::ConstPixelBufferAccess&	result,
277 											 const tcu::TextureCubeView&		src,
278 											 const float*						texCoord,
279 											 const ReferenceParams&				sampleParams,
280 											 const tcu::LookupPrecision&		lookupPrec,
281 											 const tcu::LodPrecision&			lodPrec,
282 											 const tcu::PixelFormat&			pixelFormat);
283 
284 bool			verifyTextureResult			(tcu::TestContext&					testCtx,
285 											 const tcu::ConstPixelBufferAccess&	result,
286 											 const tcu::Texture1DArrayView&		src,
287 											 const float*						texCoord,
288 											 const ReferenceParams&				sampleParams,
289 											 const tcu::LookupPrecision&		lookupPrec,
290 											 const tcu::LodPrecision&			lodPrec,
291 											 const tcu::PixelFormat&			pixelFormat);
292 
293 bool			verifyTextureResult			(tcu::TestContext&					testCtx,
294 											 const tcu::ConstPixelBufferAccess&	result,
295 											 const tcu::Texture2DArrayView&		src,
296 											 const float*						texCoord,
297 											 const ReferenceParams&				sampleParams,
298 											 const tcu::LookupPrecision&		lookupPrec,
299 											 const tcu::LodPrecision&			lodPrec,
300 											 const tcu::PixelFormat&			pixelFormat);
301 
302 bool			verifyTextureResult			(tcu::TestContext&					testCtx,
303 											 const tcu::ConstPixelBufferAccess&	result,
304 											 const tcu::Texture3DView&			src,
305 											 const float*						texCoord,
306 											 const ReferenceParams&				sampleParams,
307 											 const tcu::LookupPrecision&		lookupPrec,
308 											 const tcu::LodPrecision&			lodPrec,
309 											 const tcu::PixelFormat&			pixelFormat);
310 
311 bool			verifyTextureResult			(tcu::TestContext&					testCtx,
312 											 const tcu::ConstPixelBufferAccess&	result,
313 											 const tcu::TextureCubeArrayView&	src,
314 											 const float*						texCoord,
315 											 const ReferenceParams&				sampleParams,
316 											 const tcu::LookupPrecision&		lookupPrec,
317 											 const tcu::IVec4&					coordBits,
318 											 const tcu::LodPrecision&			lodPrec,
319 											 const tcu::PixelFormat&			pixelFormat);
320 
321 int				computeTextureCompareDiff	(const tcu::ConstPixelBufferAccess&	result,
322 											 const tcu::ConstPixelBufferAccess&	reference,
323 											 const tcu::PixelBufferAccess&		errorMask,
324 											 const tcu::Texture2DView&			src,
325 											 const float*						texCoord,
326 											 const ReferenceParams&				sampleParams,
327 											 const tcu::TexComparePrecision&	comparePrec,
328 											 const tcu::LodPrecision&			lodPrec,
329 											 const tcu::Vec3&					nonShadowThreshold);
330 
331 int				computeTextureCompareDiff	(const tcu::ConstPixelBufferAccess&	result,
332 											 const tcu::ConstPixelBufferAccess&	reference,
333 											 const tcu::PixelBufferAccess&		errorMask,
334 											 const tcu::TextureCubeView&		src,
335 											 const float*						texCoord,
336 											 const ReferenceParams&				sampleParams,
337 											 const tcu::TexComparePrecision&	comparePrec,
338 											 const tcu::LodPrecision&			lodPrec,
339 											 const tcu::Vec3&					nonShadowThreshold);
340 
341 int				computeTextureCompareDiff	(const tcu::ConstPixelBufferAccess&	result,
342 											 const tcu::ConstPixelBufferAccess&	reference,
343 											 const tcu::PixelBufferAccess&		errorMask,
344 											 const tcu::Texture2DArrayView&		src,
345 											 const float*						texCoord,
346 											 const ReferenceParams&				sampleParams,
347 											 const tcu::TexComparePrecision&	comparePrec,
348 											 const tcu::LodPrecision&			lodPrec,
349 											 const tcu::Vec3&					nonShadowThreshold);
350 
351 
getBitsVec(const tcu::PixelFormat & format)352 inline tcu::IVec4 getBitsVec (const tcu::PixelFormat& format)
353 {
354 	return tcu::IVec4(format.redBits, format.greenBits, format.blueBits, format.alphaBits);
355 }
356 
getCompareMask(const tcu::PixelFormat & format)357 inline tcu::BVec4 getCompareMask (const tcu::PixelFormat& format)
358 {
359 	return tcu::BVec4(format.redBits	> 0,
360 					  format.greenBits	> 0,
361 					  format.blueBits	> 0,
362 					  format.alphaBits	> 0);
363 }
364 
365 
366 // Mipmap generation comparison.
367 
368 struct GenMipmapPrecision
369 {
370 	tcu::IVec3			filterBits;			//!< Bits in filtering parameters (fixed-point).
371 	tcu::Vec4			colorThreshold;		//!< Threshold for color value comparison.
372 	tcu::BVec4			colorMask;			//!< Color channel comparison mask.
373 };
374 
375 qpTestResult	compareGenMipmapResult		(tcu::TestLog& log, const tcu::Texture2D& resultTexture, const tcu::Texture2D& level0Reference, const GenMipmapPrecision& precision);
376 qpTestResult	compareGenMipmapResult		(tcu::TestLog& log, const tcu::TextureCube& resultTexture, const tcu::TextureCube& level0Reference, const GenMipmapPrecision& precision);
377 
378 // Utility for logging texture gradient ranges.
379 struct LogGradientFmt
380 {
LogGradientFmtglu::TextureTestUtil::LogGradientFmt381 	LogGradientFmt (const tcu::Vec4* min_, const tcu::Vec4* max_) : valueMin(min_), valueMax(max_) {}
382 	const tcu::Vec4* valueMin;
383 	const tcu::Vec4* valueMax;
384 };
385 
386 std::ostream&			operator<<		(std::ostream& str, const LogGradientFmt& fmt);
formatGradient(const tcu::Vec4 * minVal,const tcu::Vec4 * maxVal)387 inline LogGradientFmt	formatGradient	(const tcu::Vec4* minVal, const tcu::Vec4* maxVal) { return LogGradientFmt(minVal, maxVal); }
388 
389 } // TextureTestUtil
390 } // glu
391 
392 #endif // _GLUTEXTURETESTUTIL_HPP
393