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Searched defs:Light (Results 1 – 24 of 24) sorted by relevance

/external/skqp/src/effects/
DSkEmbossMaskFilter.h19 struct Light { struct
26 static sk_sp<SkMaskFilter> Make(SkScalar blurSigma, const Light& light); argument
/external/skia/src/effects/
DSkEmbossMaskFilter.h19 struct Light { struct
26 static sk_sp<SkMaskFilter> Make(SkScalar blurSigma, const Light& light); argument
/external/skia/src/shaders/
DSkLights.h33 Light(const Light& other) in Light() function
39 Light(Light&& other) in Light() function
96 Light(LightType type, const SkColor3f& color, const SkVector3& dirOrPos, in Light() function
/external/skqp/src/shaders/
DSkLights.h33 Light(const Light& other) in Light() function
39 Light(Light&& other) in Light() function
96 Light(LightType type, const SkColor3f& color, const SkVector3& dirOrPos, in Light() function
/external/swiftshader/src/D3D8/
DDirect3DDevice8.hpp190 struct Light : D3DLIGHT8 struct in D3D8::Direct3DDevice8
192 Light &operator=(const D3DLIGHT8 &light) in operator =()
211 bool enable;
/external/swiftshader/src/D3D9/
DDirect3DDevice9.hpp224 struct Light : D3DLIGHT9 struct in D3D9::Direct3DDevice9
226 Light &operator=(const D3DLIGHT9 &light) in operator =()
245 bool enable;
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h132 struct Light struct
134 bool enabled;
135 Color ambient;
136 Color diffuse;
137 Color specular;
138 Point position;
139 Vector direction;
140 Attenuation attenuation;
141 float spotExponent;
142 float spotCutoffAngle;
/external/skqp/src/sfnt/
DSkOTTable_OS_2_VA.h30 Light = SkTEndian_SwapBE16(3), enumerator
DSkOTTable_OS_2_V0.h29 Light = SkTEndian_SwapBE16(300), enumerator
DSkPanose.h51 Light = 3, enumerator
201 Light = 3, enumerator
322 Light = 3, enumerator
DSkOTTable_OS_2_V1.h27 Light = SkTEndian_SwapBE16(300), enumerator
DSkOTTable_OS_2_V2.h27 Light = SkTEndian_SwapBE16(300), enumerator
DSkOTTable_OS_2_V3.h27 Light = SkTEndian_SwapBE16(300), enumerator
DSkOTTable_OS_2_V4.h27 Light = SkTEndian_SwapBE16(300), enumerator
/external/skia/src/sfnt/
DSkOTTable_OS_2_VA.h30 Light = SkTEndian_SwapBE16(3), enumerator
DSkOTTable_OS_2_V0.h29 Light = SkTEndian_SwapBE16(300), enumerator
DSkPanose.h51 Light = 3, enumerator
201 Light = 3, enumerator
322 Light = 3, enumerator
DSkOTTable_OS_2_V1.h27 Light = SkTEndian_SwapBE16(300), enumerator
DSkOTTable_OS_2_V2.h27 Light = SkTEndian_SwapBE16(300), enumerator
DSkOTTable_OS_2_V3.h27 Light = SkTEndian_SwapBE16(300), enumerator
DSkOTTable_OS_2_V4.h27 Light = SkTEndian_SwapBE16(300), enumerator
/external/v8/benchmarks/
Draytrace.js197 Flog.RayTracer.Light.prototype = { class in Flog.RayTracer
/external/mesa3d/src/mesa/main/
Dattrib.c79 GLboolean Light[MAX_LIGHTS]; member
Dmtypes.h649 struct gl_light Light[MAX_LIGHTS]; /**< Array of light sources */ member
4805 struct gl_light_attrib Light; /**< Light attributes */ member