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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef IPC_IPC_CHANNEL_H_
6 #define IPC_IPC_CHANNEL_H_
7 
8 #include <stddef.h>
9 #include <stdint.h>
10 
11 #include <memory>
12 #include <string>
13 
14 #include "base/compiler_specific.h"
15 #include "base/component_export.h"
16 #include "base/files/scoped_file.h"
17 #include "base/memory/ref_counted.h"
18 #include "base/process/process.h"
19 #include "base/single_thread_task_runner.h"
20 #include "base/threading/thread_task_runner_handle.h"
21 #include "build/build_config.h"
22 #include "ipc/ipc.mojom.h"
23 #include "ipc/ipc_channel_handle.h"
24 #include "ipc/ipc_message.h"
25 #include "ipc/ipc_sender.h"
26 #include "mojo/public/cpp/bindings/associated_interface_ptr.h"
27 #include "mojo/public/cpp/bindings/associated_interface_request.h"
28 #include "mojo/public/cpp/bindings/scoped_interface_endpoint_handle.h"
29 #include "mojo/public/cpp/bindings/thread_safe_interface_ptr.h"
30 
31 #if defined(OS_POSIX)
32 #include <sys/types.h>
33 #endif
34 
35 namespace IPC {
36 
37 class Listener;
38 
39 //------------------------------------------------------------------------------
40 // See
41 // http://www.chromium.org/developers/design-documents/inter-process-communication
42 // for overview of IPC in Chromium.
43 
44 // Channels are implemented using mojo message pipes on all platforms other
45 // than NaCl.
46 
COMPONENT_EXPORT(IPC)47 class COMPONENT_EXPORT(IPC) Channel : public Sender {
48   // Security tests need access to the pipe handle.
49   friend class ChannelTest;
50 
51  public:
52   // Flags to test modes
53   enum ModeFlags {
54     MODE_NO_FLAG = 0x0,
55     MODE_SERVER_FLAG = 0x1,
56     MODE_CLIENT_FLAG = 0x2,
57   };
58 
59   // Some Standard Modes
60   // TODO(morrita): These are under deprecation work. You should use Create*()
61   // functions instead.
62   enum Mode {
63     MODE_NONE = MODE_NO_FLAG,
64     MODE_SERVER = MODE_SERVER_FLAG,
65     MODE_CLIENT = MODE_CLIENT_FLAG,
66   };
67 
68   // Messages internal to the IPC implementation are defined here.
69   // Uses Maximum value of message type (uint16_t), to avoid conflicting
70   // with normal message types, which are enumeration constants starting from 0.
71   enum {
72     // The Hello message is sent by the peer when the channel is connected.
73     // The message contains just the process id (pid).
74     // The message has a special routing_id (MSG_ROUTING_NONE)
75     // and type (HELLO_MESSAGE_TYPE).
76     HELLO_MESSAGE_TYPE = UINT16_MAX,
77     // The CLOSE_FD_MESSAGE_TYPE is used in the IPC class to
78     // work around a bug in sendmsg() on Mac. When an FD is sent
79     // over the socket, a CLOSE_FD_MESSAGE is sent with hops = 2.
80     // The client will return the message with hops = 1, *after* it
81     // has received the message that contains the FD. When we
82     // receive it again on the sender side, we close the FD.
83     CLOSE_FD_MESSAGE_TYPE = HELLO_MESSAGE_TYPE - 1
84   };
85 
86   // Helper interface a Channel may implement to expose support for associated
87   // Mojo interfaces.
88   class COMPONENT_EXPORT(IPC) AssociatedInterfaceSupport {
89    public:
90     using GenericAssociatedInterfaceFactory =
91         base::Callback<void(mojo::ScopedInterfaceEndpointHandle)>;
92 
93     virtual ~AssociatedInterfaceSupport() {}
94 
95     // Returns a ThreadSafeForwarded for this channel which can be used to
96     // safely send mojom::Channel requests from arbitrary threads.
97     virtual std::unique_ptr<mojo::ThreadSafeForwarder<mojom::Channel>>
98     CreateThreadSafeChannel() = 0;
99 
100     // Adds an interface factory to this channel for interface |name|. Must be
101     // safe to call from any thread.
102     virtual void AddGenericAssociatedInterface(
103         const std::string& name,
104         const GenericAssociatedInterfaceFactory& factory) = 0;
105 
106     // Requests an associated interface from the remote endpoint.
107     virtual void GetGenericRemoteAssociatedInterface(
108         const std::string& name,
109         mojo::ScopedInterfaceEndpointHandle handle) = 0;
110 
111     // Template helper to add an interface factory to this channel.
112     template <typename Interface>
113     using AssociatedInterfaceFactory =
114         base::Callback<void(mojo::AssociatedInterfaceRequest<Interface>)>;
115     template <typename Interface>
116     void AddAssociatedInterface(
117         const AssociatedInterfaceFactory<Interface>& factory) {
118       AddGenericAssociatedInterface(
119           Interface::Name_,
120           base::Bind(&BindAssociatedInterfaceRequest<Interface>, factory));
121     }
122 
123     // Template helper to request a remote associated interface.
124     template <typename Interface>
125     void GetRemoteAssociatedInterface(
126         mojo::AssociatedInterfacePtr<Interface>* proxy) {
127       auto request = mojo::MakeRequest(proxy);
128       GetGenericRemoteAssociatedInterface(
129           Interface::Name_, request.PassHandle());
130     }
131 
132    private:
133     template <typename Interface>
134     static void BindAssociatedInterfaceRequest(
135         const AssociatedInterfaceFactory<Interface>& factory,
136         mojo::ScopedInterfaceEndpointHandle handle) {
137       factory.Run(
138           mojo::AssociatedInterfaceRequest<Interface>(std::move(handle)));
139     }
140   };
141 
142   // The maximum message size in bytes. Attempting to receive a message of this
143   // size or bigger results in a channel error.
144   static constexpr size_t kMaximumMessageSize = 128 * 1024 * 1024;
145 
146   // Amount of data to read at once from the pipe.
147   static const size_t kReadBufferSize = 4 * 1024;
148 
149   // Maximum persistent read buffer size. Read buffer can grow larger to
150   // accommodate large messages, but it's recommended to shrink back to this
151   // value because it fits 99.9% of all messages (see issue 529940 for data).
152   static const size_t kMaximumReadBufferSize = 64 * 1024;
153 
154   // Initialize a Channel.
155   //
156   // |channel_handle| identifies the communication Channel. For POSIX, if
157   // the file descriptor in the channel handle is != -1, the channel takes
158   // ownership of the file descriptor and will close it appropriately, otherwise
159   // it will create a new descriptor internally.
160   // |listener| receives a callback on the current thread for each newly
161   // received message.
162   //
163   // There are four type of modes how channels operate:
164   //
165   // - Server and named server: In these modes, the Channel is
166   //   responsible for settingb up the IPC object
167   // - An "open" named server: It accepts connections from ANY client.
168   //   The caller must then implement their own access-control based on the
169   //   client process' user Id.
170   // - Client and named client: In these mode, the Channel merely
171   //   connects to the already established IPC object.
172   //
173   // Each mode has its own Create*() API to create the Channel object.
174   static std::unique_ptr<Channel> Create(
175       const IPC::ChannelHandle& channel_handle,
176       Mode mode,
177       Listener* listener);
178 
179   static std::unique_ptr<Channel> CreateClient(
180       const IPC::ChannelHandle& channel_handle,
181       Listener* listener,
182       const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner);
183 
184   static std::unique_ptr<Channel> CreateServer(
185       const IPC::ChannelHandle& channel_handle,
186       Listener* listener,
187       const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner);
188 
189   ~Channel() override;
190 
191   // Connect the pipe.  On the server side, this will initiate
192   // waiting for connections.  On the client, it attempts to
193   // connect to a pre-existing pipe.  Note, calling Connect()
194   // will not block the calling thread and may complete
195   // asynchronously.
196   //
197   // The subclass implementation must call WillConnect() at the beginning of its
198   // implementation.
199   virtual bool Connect() WARN_UNUSED_RESULT = 0;
200 
201   // Pause the channel. Subsequent sends will be queued internally until
202   // Unpause() is called and the channel is flushed either by Unpause() or a
203   // subsequent call to Flush().
204   virtual void Pause();
205 
206   // Unpause the channel. This allows subsequent Send() calls to transmit
207   // messages immediately, without queueing. If |flush| is true, any messages
208   // queued while paused will be flushed immediately upon unpausing. Otherwise
209   // you must call Flush() explicitly.
210   //
211   // Not all implementations support Unpause(). See ConnectPaused() above for
212   // details.
213   virtual void Unpause(bool flush);
214 
215   // Manually flush the pipe. This is only useful exactly once, and only after
216   // a call to Unpause(false), in order to explicitly flush out any
217   // messages which were queued prior to unpausing.
218   //
219   // Not all implementations support Flush(). See ConnectPaused() above for
220   // details.
221   virtual void Flush();
222 
223   // Close this Channel explicitly.  May be called multiple times.
224   // On POSIX calling close on an IPC channel that listens for connections will
225   // cause it to close any accepted connections, and it will stop listening for
226   // new connections. If you just want to close the currently accepted
227   // connection and listen for new ones, use ResetToAcceptingConnectionState.
228   virtual void Close() = 0;
229 
230   // Gets a helper for associating Mojo interfaces with this Channel.
231   //
232   // NOTE: Not all implementations support this.
233   virtual AssociatedInterfaceSupport* GetAssociatedInterfaceSupport();
234 
235   // Overridden from ipc::Sender.
236   // Send a message over the Channel to the listener on the other end.
237   //
238   // |message| must be allocated using operator new.  This object will be
239   // deleted once the contents of the Message have been sent.
240   bool Send(Message* message) override = 0;
241 
242 #if !defined(OS_NACL_SFI)
243   // Generates a channel ID that's non-predictable and unique.
244   static std::string GenerateUniqueRandomChannelID();
245 #endif
246 
247 #if defined(OS_LINUX)
248   // Sandboxed processes live in a PID namespace, so when sending the IPC hello
249   // message from client to server we need to send the PID from the global
250   // PID namespace.
251   static void SetGlobalPid(int pid);
252   static int GetGlobalPid();
253 #endif
254 
255  protected:
256   // Subclasses must call this method at the beginning of their implementation
257   // of Connect().
258   void WillConnect();
259 
260  private:
261   bool did_start_connect_ = false;
262 };
263 
264 }  // namespace IPC
265 
266 #endif  // IPC_IPC_CHANNEL_H_
267