1 #ifndef __NVC0_SCREEN_H__
2 #define __NVC0_SCREEN_H__
3
4 #include "nouveau_screen.h"
5 #include "nouveau_mm.h"
6 #include "nouveau_fence.h"
7 #include "nouveau_heap.h"
8
9 #include "nv_object.xml.h"
10
11 #include "nvc0/nvc0_winsys.h"
12 #include "nvc0/nvc0_stateobj.h"
13
14 #define NVC0_TIC_MAX_ENTRIES 2048
15 #define NVC0_TSC_MAX_ENTRIES 2048
16 #define NVE4_IMG_MAX_HANDLES 512
17
18 /* doesn't count driver-reserved slot */
19 #define NVC0_MAX_PIPE_CONSTBUFS 15
20
21 #define NVC0_MAX_SURFACE_SLOTS 16
22
23 #define NVC0_MAX_VIEWPORTS 16
24
25 #define NVC0_MAX_BUFFERS 32
26
27 #define NVC0_MAX_IMAGES 8
28
29 #define NVC0_MAX_WINDOW_RECTANGLES 8
30
31 struct nvc0_context;
32
33 struct nvc0_blitter;
34
35 struct nvc0_graph_state {
36 bool flushed;
37 bool rasterizer_discard;
38 bool early_z_forced;
39 bool prim_restart;
40 uint32_t instance_elts; /* bitmask of per-instance elements */
41 uint32_t instance_base;
42 uint32_t constant_vbos;
43 uint32_t constant_elts;
44 int32_t index_bias;
45 uint16_t scissor;
46 bool flatshade;
47 uint8_t patch_vertices;
48 uint8_t vbo_mode; /* 0 = normal, 1 = translate, 3 = translate, forced */
49 uint8_t num_vtxbufs;
50 uint8_t num_vtxelts;
51 uint8_t num_textures[6];
52 uint8_t num_samplers[6];
53 uint8_t tls_required; /* bitmask of shader types using l[] */
54 uint8_t clip_enable;
55 uint32_t clip_mode;
56 uint32_t uniform_buffer_bound[6];
57 struct nvc0_transform_feedback_state *tfb;
58 bool seamless_cube_map;
59 bool post_depth_coverage;
60 };
61
62 struct nvc0_screen {
63 struct nouveau_screen base;
64
65 struct nvc0_context *cur_ctx;
66 struct nvc0_graph_state save_state;
67
68 int num_occlusion_queries_active;
69
70 struct nouveau_bo *text;
71 struct nouveau_bo *uniform_bo;
72 struct nouveau_bo *tls;
73 struct nouveau_bo *txc; /* TIC (offset 0) and TSC (65536) */
74 struct nouveau_bo *poly_cache;
75
76 uint8_t gpc_count;
77 uint16_t mp_count;
78 uint16_t mp_count_compute; /* magic reg can make compute use fewer MPs */
79
80 struct nouveau_heap *text_heap;
81 struct nouveau_heap *lib_code; /* allocated from text_heap */
82
83 struct nvc0_blitter *blitter;
84
85 struct nv50_tsc_entry *default_tsc;
86
87 struct {
88 void **entries;
89 int next;
90 uint32_t lock[NVC0_TIC_MAX_ENTRIES / 32];
91 bool maxwell;
92 } tic;
93
94 struct {
95 void **entries;
96 int next;
97 uint32_t lock[NVC0_TSC_MAX_ENTRIES / 32];
98 } tsc;
99
100 struct {
101 struct pipe_image_view **entries;
102 int next;
103 } img;
104
105 struct {
106 struct nouveau_bo *bo;
107 uint32_t *map;
108 } fence;
109
110 struct {
111 struct nvc0_program *prog; /* compute state object to read MP counters */
112 struct nvc0_hw_sm_query *mp_counter[8]; /* counter to query allocation */
113 uint8_t num_hw_sm_active[2];
114 bool mp_counters_enabled;
115 } pm;
116
117 struct nouveau_object *eng3d; /* sqrt(1/2)|kepler> + sqrt(1/2)|fermi> */
118 struct nouveau_object *eng2d;
119 struct nouveau_object *m2mf;
120 struct nouveau_object *compute;
121 struct nouveau_object *nvsw;
122 };
123
124 static inline struct nvc0_screen *
nvc0_screen(struct pipe_screen * screen)125 nvc0_screen(struct pipe_screen *screen)
126 {
127 return (struct nvc0_screen *)screen;
128 }
129
130 int nvc0_screen_get_driver_query_info(struct pipe_screen *, unsigned,
131 struct pipe_driver_query_info *);
132
133 int nvc0_screen_get_driver_query_group_info(struct pipe_screen *, unsigned,
134 struct pipe_driver_query_group_info *);
135
136 bool nvc0_blitter_create(struct nvc0_screen *);
137 void nvc0_blitter_destroy(struct nvc0_screen *);
138
139 void nvc0_screen_make_buffers_resident(struct nvc0_screen *);
140
141 int nvc0_screen_tic_alloc(struct nvc0_screen *, void *);
142 int nvc0_screen_tsc_alloc(struct nvc0_screen *, void *);
143
144 int nve4_screen_compute_setup(struct nvc0_screen *, struct nouveau_pushbuf *);
145 int nvc0_screen_compute_setup(struct nvc0_screen *, struct nouveau_pushbuf *);
146
147 int nvc0_screen_resize_text_area(struct nvc0_screen *, uint64_t);
148
149 static inline void
nvc0_resource_fence(struct nv04_resource * res,uint32_t flags)150 nvc0_resource_fence(struct nv04_resource *res, uint32_t flags)
151 {
152 struct nvc0_screen *screen = nvc0_screen(res->base.screen);
153
154 if (res->mm) {
155 nouveau_fence_ref(screen->base.fence.current, &res->fence);
156 if (flags & NOUVEAU_BO_WR)
157 nouveau_fence_ref(screen->base.fence.current, &res->fence_wr);
158 }
159 }
160
161 static inline void
nvc0_resource_validate(struct nv04_resource * res,uint32_t flags)162 nvc0_resource_validate(struct nv04_resource *res, uint32_t flags)
163 {
164 if (likely(res->bo)) {
165 if (flags & NOUVEAU_BO_WR)
166 res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING |
167 NOUVEAU_BUFFER_STATUS_DIRTY;
168 if (flags & NOUVEAU_BO_RD)
169 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
170
171 nvc0_resource_fence(res, flags);
172 }
173 }
174
175 struct nvc0_format {
176 uint32_t rt;
177 struct {
178 unsigned format:7;
179 unsigned type_r:3;
180 unsigned type_g:3;
181 unsigned type_b:3;
182 unsigned type_a:3;
183 unsigned src_x:3;
184 unsigned src_y:3;
185 unsigned src_z:3;
186 unsigned src_w:3;
187 } tic;
188 uint32_t usage;
189 };
190
191 struct nvc0_vertex_format {
192 uint32_t vtx;
193 uint32_t usage;
194 };
195
196 extern const struct nvc0_format nvc0_format_table[];
197 extern const struct nvc0_vertex_format nvc0_vertex_format[];
198
199 static inline void
nvc0_screen_tic_unlock(struct nvc0_screen * screen,struct nv50_tic_entry * tic)200 nvc0_screen_tic_unlock(struct nvc0_screen *screen, struct nv50_tic_entry *tic)
201 {
202 if (tic->bindless)
203 return;
204 if (tic->id >= 0)
205 screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32));
206 }
207
208 static inline void
nvc0_screen_tsc_unlock(struct nvc0_screen * screen,struct nv50_tsc_entry * tsc)209 nvc0_screen_tsc_unlock(struct nvc0_screen *screen, struct nv50_tsc_entry *tsc)
210 {
211 if (tsc->id >= 0)
212 screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32));
213 }
214
215 static inline void
nvc0_screen_tic_free(struct nvc0_screen * screen,struct nv50_tic_entry * tic)216 nvc0_screen_tic_free(struct nvc0_screen *screen, struct nv50_tic_entry *tic)
217 {
218 if (tic->id >= 0) {
219 screen->tic.entries[tic->id] = NULL;
220 screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32));
221 }
222 }
223
224 static inline void
nvc0_screen_tsc_free(struct nvc0_screen * screen,struct nv50_tsc_entry * tsc)225 nvc0_screen_tsc_free(struct nvc0_screen *screen, struct nv50_tsc_entry *tsc)
226 {
227 if (tsc->id >= 0) {
228 screen->tsc.entries[tsc->id] = NULL;
229 screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32));
230 }
231 }
232
233 #endif
234