1/* 2 * Copyright (C) 2017 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17syntax = "proto3"; 18 19package aapt.pb; 20 21option java_package = "com.android.aapt"; 22option optimize_for = LITE_RUNTIME; 23 24// A description of the requirements a device must have in order for a 25// resource to be matched and selected. 26message Configuration { 27 enum LayoutDirection { 28 LAYOUT_DIRECTION_UNSET = 0; 29 LAYOUT_DIRECTION_LTR = 1; 30 LAYOUT_DIRECTION_RTL = 2; 31 } 32 33 enum ScreenLayoutSize { 34 SCREEN_LAYOUT_SIZE_UNSET = 0; 35 SCREEN_LAYOUT_SIZE_SMALL = 1; 36 SCREEN_LAYOUT_SIZE_NORMAL = 2; 37 SCREEN_LAYOUT_SIZE_LARGE = 3; 38 SCREEN_LAYOUT_SIZE_XLARGE = 4; 39 } 40 41 enum ScreenLayoutLong { 42 SCREEN_LAYOUT_LONG_UNSET = 0; 43 SCREEN_LAYOUT_LONG_LONG = 1; 44 SCREEN_LAYOUT_LONG_NOTLONG = 2; 45 } 46 47 enum ScreenRound { 48 SCREEN_ROUND_UNSET = 0; 49 SCREEN_ROUND_ROUND = 1; 50 SCREEN_ROUND_NOTROUND = 2; 51 } 52 53 enum WideColorGamut { 54 WIDE_COLOR_GAMUT_UNSET = 0; 55 WIDE_COLOR_GAMUT_WIDECG = 1; 56 WIDE_COLOR_GAMUT_NOWIDECG = 2; 57 } 58 59 enum Hdr { 60 HDR_UNSET = 0; 61 HDR_HIGHDR = 1; 62 HDR_LOWDR = 2; 63 } 64 65 enum Orientation { 66 ORIENTATION_UNSET = 0; 67 ORIENTATION_PORT = 1; 68 ORIENTATION_LAND = 2; 69 ORIENTATION_SQUARE = 3; 70 } 71 72 enum UiModeType { 73 UI_MODE_TYPE_UNSET = 0; 74 UI_MODE_TYPE_NORMAL = 1; 75 UI_MODE_TYPE_DESK = 2; 76 UI_MODE_TYPE_CAR = 3; 77 UI_MODE_TYPE_TELEVISION = 4; 78 UI_MODE_TYPE_APPLIANCE = 5; 79 UI_MODE_TYPE_WATCH = 6; 80 UI_MODE_TYPE_VRHEADSET = 7; 81 } 82 83 enum UiModeNight { 84 UI_MODE_NIGHT_UNSET = 0; 85 UI_MODE_NIGHT_NIGHT = 1; 86 UI_MODE_NIGHT_NOTNIGHT = 2; 87 } 88 89 enum Touchscreen { 90 TOUCHSCREEN_UNSET = 0; 91 TOUCHSCREEN_NOTOUCH = 1; 92 TOUCHSCREEN_STYLUS = 2; 93 TOUCHSCREEN_FINGER = 3; 94 } 95 96 enum KeysHidden { 97 KEYS_HIDDEN_UNSET = 0; 98 KEYS_HIDDEN_KEYSEXPOSED = 1; 99 KEYS_HIDDEN_KEYSHIDDEN = 2; 100 KEYS_HIDDEN_KEYSSOFT = 3; 101 } 102 103 enum Keyboard { 104 KEYBOARD_UNSET = 0; 105 KEYBOARD_NOKEYS = 1; 106 KEYBOARD_QWERTY = 2; 107 KEYBOARD_TWELVEKEY = 3; 108 } 109 110 enum NavHidden { 111 NAV_HIDDEN_UNSET = 0; 112 NAV_HIDDEN_NAVEXPOSED = 1; 113 NAV_HIDDEN_NAVHIDDEN = 2; 114 } 115 116 enum Navigation { 117 NAVIGATION_UNSET = 0; 118 NAVIGATION_NONAV = 1; 119 NAVIGATION_DPAD = 2; 120 NAVIGATION_TRACKBALL = 3; 121 NAVIGATION_WHEEL = 4; 122 } 123 124 // 125 // Axis/dimensions that are understood by the runtime. 126 // 127 128 // Mobile country code. 129 uint32 mcc = 1; 130 131 // Mobile network code. 132 uint32 mnc = 2; 133 134 // BCP-47 locale tag. 135 string locale = 3; 136 137 // Left-to-right, right-to-left... 138 LayoutDirection layout_direction = 4; 139 140 // Screen width in pixels. Prefer screen_width_dp. 141 uint32 screen_width = 5; 142 143 // Screen height in pixels. Prefer screen_height_dp. 144 uint32 screen_height = 6; 145 146 // Screen width in density independent pixels (dp). 147 uint32 screen_width_dp = 7; 148 149 // Screen height in density independent pixels (dp). 150 uint32 screen_height_dp = 8; 151 152 // The smallest screen dimension, regardless of orientation, in dp. 153 uint32 smallest_screen_width_dp = 9; 154 155 // Whether the device screen is classified as small, normal, large, xlarge. 156 ScreenLayoutSize screen_layout_size = 10; 157 158 // Whether the device screen is long. 159 ScreenLayoutLong screen_layout_long = 11; 160 161 // Whether the screen is round (Android Wear). 162 ScreenRound screen_round = 12; 163 164 // Whether the screen supports wide color gamut. 165 WideColorGamut wide_color_gamut = 13; 166 167 // Whether the screen has high dynamic range. 168 Hdr hdr = 14; 169 170 // Which orientation the device is in (portrait, landscape). 171 Orientation orientation = 15; 172 173 // Which type of UI mode the device is in (television, car, etc.). 174 UiModeType ui_mode_type = 16; 175 176 // Whether the device is in night mode. 177 UiModeNight ui_mode_night = 17; 178 179 // The device's screen density in dots-per-inch (dpi). 180 uint32 density = 18; 181 182 // Whether a touchscreen exists, supports a stylus, or finger. 183 Touchscreen touchscreen = 19; 184 185 // Whether the keyboard hardware keys are currently hidden, exposed, or 186 // if the keyboard is a software keyboard. 187 KeysHidden keys_hidden = 20; 188 189 // The type of keyboard present (none, QWERTY, 12-key). 190 Keyboard keyboard = 21; 191 192 // Whether the navigation is exposed or hidden. 193 NavHidden nav_hidden = 22; 194 195 // The type of navigation present on the device 196 // (trackball, wheel, dpad, etc.). 197 Navigation navigation = 23; 198 199 // The minimum SDK version of the device. 200 uint32 sdk_version = 24; 201 202 // 203 // Build-time only dimensions. 204 // 205 206 string product = 25; 207} 208