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1 /*
2  * Copyright (C) 2006 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.view;
18 
19 import static android.content.pm.ActivityInfo.COLOR_MODE_DEFAULT;
20 import static android.view.WindowLayoutParamsProto.ALPHA;
21 import static android.view.WindowLayoutParamsProto.BUTTON_BRIGHTNESS;
22 import static android.view.WindowLayoutParamsProto.COLOR_MODE;
23 import static android.view.WindowLayoutParamsProto.FLAGS;
24 import static android.view.WindowLayoutParamsProto.FORMAT;
25 import static android.view.WindowLayoutParamsProto.GRAVITY;
26 import static android.view.WindowLayoutParamsProto.HAS_SYSTEM_UI_LISTENERS;
27 import static android.view.WindowLayoutParamsProto.HEIGHT;
28 import static android.view.WindowLayoutParamsProto.HORIZONTAL_MARGIN;
29 import static android.view.WindowLayoutParamsProto.INPUT_FEATURE_FLAGS;
30 import static android.view.WindowLayoutParamsProto.NEEDS_MENU_KEY;
31 import static android.view.WindowLayoutParamsProto.PREFERRED_REFRESH_RATE;
32 import static android.view.WindowLayoutParamsProto.PRIVATE_FLAGS;
33 import static android.view.WindowLayoutParamsProto.ROTATION_ANIMATION;
34 import static android.view.WindowLayoutParamsProto.SCREEN_BRIGHTNESS;
35 import static android.view.WindowLayoutParamsProto.SOFT_INPUT_MODE;
36 import static android.view.WindowLayoutParamsProto.SUBTREE_SYSTEM_UI_VISIBILITY_FLAGS;
37 import static android.view.WindowLayoutParamsProto.SYSTEM_UI_VISIBILITY_FLAGS;
38 import static android.view.WindowLayoutParamsProto.TYPE;
39 import static android.view.WindowLayoutParamsProto.USER_ACTIVITY_TIMEOUT;
40 import static android.view.WindowLayoutParamsProto.VERTICAL_MARGIN;
41 import static android.view.WindowLayoutParamsProto.WIDTH;
42 import static android.view.WindowLayoutParamsProto.WINDOW_ANIMATIONS;
43 import static android.view.WindowLayoutParamsProto.X;
44 import static android.view.WindowLayoutParamsProto.Y;
45 
46 import android.Manifest.permission;
47 import android.annotation.IntDef;
48 import android.annotation.NonNull;
49 import android.annotation.RequiresPermission;
50 import android.annotation.SystemApi;
51 import android.annotation.SystemService;
52 import android.annotation.TestApi;
53 import android.annotation.UnsupportedAppUsage;
54 import android.app.KeyguardManager;
55 import android.app.Presentation;
56 import android.content.Context;
57 import android.content.pm.ActivityInfo;
58 import android.graphics.PixelFormat;
59 import android.graphics.Rect;
60 import android.graphics.Region;
61 import android.os.IBinder;
62 import android.os.Parcel;
63 import android.os.Parcelable;
64 import android.text.TextUtils;
65 import android.util.Log;
66 import android.util.proto.ProtoOutputStream;
67 import android.view.accessibility.AccessibilityNodeInfo;
68 
69 import java.lang.annotation.Retention;
70 import java.lang.annotation.RetentionPolicy;
71 import java.util.List;
72 import java.util.Objects;
73 
74 /**
75  * The interface that apps use to talk to the window manager.
76  * </p><p>
77  * Each window manager instance is bound to a particular {@link Display}.
78  * To obtain a {@link WindowManager} for a different display, use
79  * {@link Context#createDisplayContext} to obtain a {@link Context} for that
80  * display, then use <code>Context.getSystemService(Context.WINDOW_SERVICE)</code>
81  * to get the WindowManager.
82  * </p><p>
83  * The simplest way to show a window on another display is to create a
84  * {@link Presentation}.  The presentation will automatically obtain a
85  * {@link WindowManager} and {@link Context} for that display.
86  * </p>
87  */
88 @SystemService(Context.WINDOW_SERVICE)
89 public interface WindowManager extends ViewManager {
90 
91     /** @hide */
92     int DOCKED_INVALID = -1;
93     /** @hide */
94     int DOCKED_LEFT = 1;
95     /** @hide */
96     int DOCKED_TOP = 2;
97     /** @hide */
98     int DOCKED_RIGHT = 3;
99     /** @hide */
100     int DOCKED_BOTTOM = 4;
101 
102     /** @hide */
103     String INPUT_CONSUMER_PIP = "pip_input_consumer";
104     /** @hide */
105     String INPUT_CONSUMER_NAVIGATION = "nav_input_consumer";
106     /** @hide */
107     String INPUT_CONSUMER_WALLPAPER = "wallpaper_input_consumer";
108     /** @hide */
109     String INPUT_CONSUMER_RECENTS_ANIMATION = "recents_animation_input_consumer";
110 
111     /**
112      * Not set up for a transition.
113      * @hide
114      */
115     int TRANSIT_UNSET = -1;
116 
117     /**
118      * No animation for transition.
119      * @hide
120      */
121     int TRANSIT_NONE = 0;
122 
123     /**
124      * A window in a new activity is being opened on top of an existing one in the same task.
125      * @hide
126      */
127     int TRANSIT_ACTIVITY_OPEN = 6;
128 
129     /**
130      * The window in the top-most activity is being closed to reveal the previous activity in the
131      * same task.
132      * @hide
133      */
134     int TRANSIT_ACTIVITY_CLOSE = 7;
135 
136     /**
137      * A window in a new task is being opened on top of an existing one in another activity's task.
138      * @hide
139      */
140     int TRANSIT_TASK_OPEN = 8;
141 
142     /**
143      * A window in the top-most activity is being closed to reveal the previous activity in a
144      * different task.
145      * @hide
146      */
147     int TRANSIT_TASK_CLOSE = 9;
148 
149     /**
150      * A window in an existing task is being displayed on top of an existing one in another
151      * activity's task.
152      * @hide
153      */
154     int TRANSIT_TASK_TO_FRONT = 10;
155 
156     /**
157      * A window in an existing task is being put below all other tasks.
158      * @hide
159      */
160     int TRANSIT_TASK_TO_BACK = 11;
161 
162     /**
163      * A window in a new activity that doesn't have a wallpaper is being opened on top of one that
164      * does, effectively closing the wallpaper.
165      * @hide
166      */
167     int TRANSIT_WALLPAPER_CLOSE = 12;
168 
169     /**
170      * A window in a new activity that does have a wallpaper is being opened on one that didn't,
171      * effectively opening the wallpaper.
172      * @hide
173      */
174     int TRANSIT_WALLPAPER_OPEN = 13;
175 
176     /**
177      * A window in a new activity is being opened on top of an existing one, and both are on top
178      * of the wallpaper.
179      * @hide
180      */
181     int TRANSIT_WALLPAPER_INTRA_OPEN = 14;
182 
183     /**
184      * The window in the top-most activity is being closed to reveal the previous activity, and
185      * both are on top of the wallpaper.
186      * @hide
187      */
188     int TRANSIT_WALLPAPER_INTRA_CLOSE = 15;
189 
190     /**
191      * A window in a new task is being opened behind an existing one in another activity's task.
192      * The new window will show briefly and then be gone.
193      * @hide
194      */
195     int TRANSIT_TASK_OPEN_BEHIND = 16;
196 
197     /**
198      * A window in a task is being animated in-place.
199      * @hide
200      */
201     int TRANSIT_TASK_IN_PLACE = 17;
202 
203     /**
204      * An activity is being relaunched (e.g. due to configuration change).
205      * @hide
206      */
207     int TRANSIT_ACTIVITY_RELAUNCH = 18;
208 
209     /**
210      * A task is being docked from recents.
211      * @hide
212      */
213     int TRANSIT_DOCK_TASK_FROM_RECENTS = 19;
214 
215     /**
216      * Keyguard is going away.
217      * @hide
218      */
219     int TRANSIT_KEYGUARD_GOING_AWAY = 20;
220 
221     /**
222      * Keyguard is going away with showing an activity behind that requests wallpaper.
223      * @hide
224      */
225     int TRANSIT_KEYGUARD_GOING_AWAY_ON_WALLPAPER = 21;
226 
227     /**
228      * Keyguard is being occluded.
229      * @hide
230      */
231     int TRANSIT_KEYGUARD_OCCLUDE = 22;
232 
233     /**
234      * Keyguard is being unoccluded.
235      * @hide
236      */
237     int TRANSIT_KEYGUARD_UNOCCLUDE = 23;
238 
239     /**
240      * A translucent activity is being opened.
241      * @hide
242      */
243     int TRANSIT_TRANSLUCENT_ACTIVITY_OPEN = 24;
244 
245     /**
246      * A translucent activity is being closed.
247      * @hide
248      */
249     int TRANSIT_TRANSLUCENT_ACTIVITY_CLOSE = 25;
250 
251     /**
252      * A crashing activity is being closed.
253      * @hide
254      */
255     int TRANSIT_CRASHING_ACTIVITY_CLOSE = 26;
256 
257     /**
258      * A task is changing windowing modes
259      * @hide
260      */
261     int TRANSIT_TASK_CHANGE_WINDOWING_MODE = 27;
262 
263     /**
264      * @hide
265      */
266     @IntDef(prefix = { "TRANSIT_" }, value = {
267             TRANSIT_UNSET,
268             TRANSIT_NONE,
269             TRANSIT_ACTIVITY_OPEN,
270             TRANSIT_ACTIVITY_CLOSE,
271             TRANSIT_TASK_OPEN,
272             TRANSIT_TASK_CLOSE,
273             TRANSIT_TASK_TO_FRONT,
274             TRANSIT_TASK_TO_BACK,
275             TRANSIT_WALLPAPER_CLOSE,
276             TRANSIT_WALLPAPER_OPEN,
277             TRANSIT_WALLPAPER_INTRA_OPEN,
278             TRANSIT_WALLPAPER_INTRA_CLOSE,
279             TRANSIT_TASK_OPEN_BEHIND,
280             TRANSIT_TASK_IN_PLACE,
281             TRANSIT_ACTIVITY_RELAUNCH,
282             TRANSIT_DOCK_TASK_FROM_RECENTS,
283             TRANSIT_KEYGUARD_GOING_AWAY,
284             TRANSIT_KEYGUARD_GOING_AWAY_ON_WALLPAPER,
285             TRANSIT_KEYGUARD_OCCLUDE,
286             TRANSIT_KEYGUARD_UNOCCLUDE,
287             TRANSIT_TRANSLUCENT_ACTIVITY_OPEN,
288             TRANSIT_TRANSLUCENT_ACTIVITY_CLOSE,
289             TRANSIT_CRASHING_ACTIVITY_CLOSE,
290             TRANSIT_TASK_CHANGE_WINDOWING_MODE
291     })
292     @Retention(RetentionPolicy.SOURCE)
293     @interface TransitionType {}
294 
295     /**
296      * Transition flag: Keyguard is going away, but keeping the notification shade open
297      * @hide
298      */
299     int TRANSIT_FLAG_KEYGUARD_GOING_AWAY_TO_SHADE = 0x1;
300 
301     /**
302      * Transition flag: Keyguard is going away, but doesn't want an animation for it
303      * @hide
304      */
305     int TRANSIT_FLAG_KEYGUARD_GOING_AWAY_NO_ANIMATION = 0x2;
306 
307     /**
308      * Transition flag: Keyguard is going away while it was showing the system wallpaper.
309      * @hide
310      */
311     int TRANSIT_FLAG_KEYGUARD_GOING_AWAY_WITH_WALLPAPER = 0x4;
312 
313     /**
314      * @hide
315      */
316     @IntDef(flag = true, prefix = { "TRANSIT_FLAG_" }, value = {
317             TRANSIT_FLAG_KEYGUARD_GOING_AWAY_TO_SHADE,
318             TRANSIT_FLAG_KEYGUARD_GOING_AWAY_NO_ANIMATION,
319             TRANSIT_FLAG_KEYGUARD_GOING_AWAY_WITH_WALLPAPER,
320     })
321     @Retention(RetentionPolicy.SOURCE)
322     @interface TransitionFlags {}
323 
324     /**
325      * Remove content mode: Indicates remove content mode is currently not defined.
326      * @hide
327      */
328     int REMOVE_CONTENT_MODE_UNDEFINED = 0;
329 
330     /**
331      * Remove content mode: Indicates that when display is removed, all its activities will be moved
332      * to the primary display and the topmost activity should become focused.
333      * @hide
334      */
335     int REMOVE_CONTENT_MODE_MOVE_TO_PRIMARY = 1;
336 
337     /**
338      * Remove content mode: Indicates that when display is removed, all its stacks and tasks will be
339      * removed, all activities will be destroyed according to the usual lifecycle.
340      * @hide
341      */
342     int REMOVE_CONTENT_MODE_DESTROY = 2;
343 
344     /**
345      * @hide
346      */
347     @IntDef(prefix = { "REMOVE_CONTENT_MODE_" }, value = {
348             REMOVE_CONTENT_MODE_UNDEFINED,
349             REMOVE_CONTENT_MODE_MOVE_TO_PRIMARY,
350             REMOVE_CONTENT_MODE_DESTROY,
351     })
352     @interface RemoveContentMode {}
353 
354     /**
355      * Exception that is thrown when trying to add view whose
356      * {@link LayoutParams} {@link LayoutParams#token}
357      * is invalid.
358      */
359     public static class BadTokenException extends RuntimeException {
BadTokenException()360         public BadTokenException() {
361         }
362 
BadTokenException(String name)363         public BadTokenException(String name) {
364             super(name);
365         }
366     }
367 
368     /**
369      * Exception that is thrown when calling {@link #addView} to a secondary display that cannot
370      * be found. See {@link android.app.Presentation} for more information on secondary displays.
371      */
372     public static class InvalidDisplayException extends RuntimeException {
InvalidDisplayException()373         public InvalidDisplayException() {
374         }
375 
InvalidDisplayException(String name)376         public InvalidDisplayException(String name) {
377             super(name);
378         }
379     }
380 
381     /**
382      * Returns the {@link Display} upon which this {@link WindowManager} instance
383      * will create new windows.
384      * <p>
385      * Despite the name of this method, the display that is returned is not
386      * necessarily the primary display of the system (see {@link Display#DEFAULT_DISPLAY}).
387      * The returned display could instead be a secondary display that this
388      * window manager instance is managing.  Think of it as the display that
389      * this {@link WindowManager} instance uses by default.
390      * </p><p>
391      * To create windows on a different display, you need to obtain a
392      * {@link WindowManager} for that {@link Display}.  (See the {@link WindowManager}
393      * class documentation for more information.)
394      * </p>
395      *
396      * @return The display that this window manager is managing.
397      */
getDefaultDisplay()398     public Display getDefaultDisplay();
399 
400     /**
401      * Special variation of {@link #removeView} that immediately invokes
402      * the given view hierarchy's {@link View#onDetachedFromWindow()
403      * View.onDetachedFromWindow()} methods before returning.  This is not
404      * for normal applications; using it correctly requires great care.
405      *
406      * @param view The view to be removed.
407      */
removeViewImmediate(View view)408     public void removeViewImmediate(View view);
409 
410     /**
411      * Used to asynchronously request Keyboard Shortcuts from the focused window.
412      *
413      * @hide
414      */
415     public interface KeyboardShortcutsReceiver {
416         /**
417          * Callback used when the focused window keyboard shortcuts are ready to be displayed.
418          *
419          * @param result The keyboard shortcuts to be displayed.
420          */
onKeyboardShortcutsReceived(List<KeyboardShortcutGroup> result)421         void onKeyboardShortcutsReceived(List<KeyboardShortcutGroup> result);
422     }
423 
424     /**
425      * Message for taking fullscreen screenshot
426      * @hide
427      */
428     final int TAKE_SCREENSHOT_FULLSCREEN = 1;
429 
430     /**
431      * Message for taking screenshot of selected region.
432      * @hide
433      */
434     final int TAKE_SCREENSHOT_SELECTED_REGION = 2;
435 
436     /**
437      * @hide
438      */
439     public static final String PARCEL_KEY_SHORTCUTS_ARRAY = "shortcuts_array";
440 
441     /**
442      * Request for keyboard shortcuts to be retrieved asynchronously.
443      *
444      * @param receiver The callback to be triggered when the result is ready.
445      *
446      * @hide
447      */
requestAppKeyboardShortcuts(final KeyboardShortcutsReceiver receiver, int deviceId)448     public void requestAppKeyboardShortcuts(final KeyboardShortcutsReceiver receiver, int deviceId);
449 
450     /**
451      * Return the touch region for the current IME window, or an empty region if there is none.
452      *
453      * @return The region of the IME that is accepting touch inputs, or null if there is no IME, no
454      *         region or there was an error.
455      *
456      * @hide
457      */
458     @SystemApi
459     @RequiresPermission(android.Manifest.permission.RESTRICTED_VR_ACCESS)
getCurrentImeTouchRegion()460     public Region getCurrentImeTouchRegion();
461 
462     /**
463      * Sets that the display should show its content when non-secure keyguard is shown.
464      *
465      * @param displayId Display ID.
466      * @param shouldShow Indicates that the display should show its content when non-secure keyguard
467      *                  is shown.
468      * @see KeyguardManager#isDeviceSecure()
469      * @see KeyguardManager#isDeviceLocked()
470      * @hide
471      */
472     @TestApi
setShouldShowWithInsecureKeyguard(int displayId, boolean shouldShow)473     default void setShouldShowWithInsecureKeyguard(int displayId, boolean shouldShow) {
474     }
475 
476     /**
477      * Sets that the display should show system decors.
478      * <p>
479      * System decors include status bar, navigation bar, launcher.
480      * </p>
481      *
482      * @param displayId The id of the display.
483      * @param shouldShow Indicates that the display should show system decors.
484      * @see #shouldShowSystemDecors(int)
485      * @hide
486      */
487     @TestApi
setShouldShowSystemDecors(int displayId, boolean shouldShow)488     default void setShouldShowSystemDecors(int displayId, boolean shouldShow) {
489     }
490 
491     /**
492      * Checks if the display supports showing system decors.
493      * <p>
494      * System decors include status bar, navigation bar, launcher.
495      * </p>
496      *
497      * @param displayId The id of the display.
498      * @see #setShouldShowSystemDecors(int, boolean)
499      * @hide
500      */
501     @TestApi
shouldShowSystemDecors(int displayId)502     default boolean shouldShowSystemDecors(int displayId) {
503         return false;
504     }
505 
506     /**
507      * Sets that the display should show IME.
508      *
509      * @param displayId Display ID.
510      * @param shouldShow Indicates that the display should show IME.
511      * @hide
512      */
513     @TestApi
setShouldShowIme(int displayId, boolean shouldShow)514     default void setShouldShowIme(int displayId, boolean shouldShow) {
515     }
516 
517     /**
518      * Indicates that the display should show IME.
519      *
520      * @param displayId The id of the display.
521      * @return {@code true} if the display should show IME when an input field becomes
522      * focused on it.
523      * @hide
524      */
525     @TestApi
shouldShowIme(int displayId)526     default boolean shouldShowIme(int displayId) {
527         return false;
528     }
529 
530     public static class LayoutParams extends ViewGroup.LayoutParams implements Parcelable {
531         /**
532          * X position for this window.  With the default gravity it is ignored.
533          * When using {@link Gravity#LEFT} or {@link Gravity#START} or {@link Gravity#RIGHT} or
534          * {@link Gravity#END} it provides an offset from the given edge.
535          */
536         @ViewDebug.ExportedProperty
537         public int x;
538 
539         /**
540          * Y position for this window.  With the default gravity it is ignored.
541          * When using {@link Gravity#TOP} or {@link Gravity#BOTTOM} it provides
542          * an offset from the given edge.
543          */
544         @ViewDebug.ExportedProperty
545         public int y;
546 
547         /**
548          * Indicates how much of the extra space will be allocated horizontally
549          * to the view associated with these LayoutParams. Specify 0 if the view
550          * should not be stretched. Otherwise the extra pixels will be pro-rated
551          * among all views whose weight is greater than 0.
552          */
553         @ViewDebug.ExportedProperty
554         public float horizontalWeight;
555 
556         /**
557          * Indicates how much of the extra space will be allocated vertically
558          * to the view associated with these LayoutParams. Specify 0 if the view
559          * should not be stretched. Otherwise the extra pixels will be pro-rated
560          * among all views whose weight is greater than 0.
561          */
562         @ViewDebug.ExportedProperty
563         public float verticalWeight;
564 
565         /**
566          * The general type of window.  There are three main classes of
567          * window types:
568          * <ul>
569          * <li> <strong>Application windows</strong> (ranging from
570          * {@link #FIRST_APPLICATION_WINDOW} to
571          * {@link #LAST_APPLICATION_WINDOW}) are normal top-level application
572          * windows.  For these types of windows, the {@link #token} must be
573          * set to the token of the activity they are a part of (this will
574          * normally be done for you if {@link #token} is null).
575          * <li> <strong>Sub-windows</strong> (ranging from
576          * {@link #FIRST_SUB_WINDOW} to
577          * {@link #LAST_SUB_WINDOW}) are associated with another top-level
578          * window.  For these types of windows, the {@link #token} must be
579          * the token of the window it is attached to.
580          * <li> <strong>System windows</strong> (ranging from
581          * {@link #FIRST_SYSTEM_WINDOW} to
582          * {@link #LAST_SYSTEM_WINDOW}) are special types of windows for
583          * use by the system for specific purposes.  They should not normally
584          * be used by applications, and a special permission is required
585          * to use them.
586          * </ul>
587          *
588          * @see #TYPE_BASE_APPLICATION
589          * @see #TYPE_APPLICATION
590          * @see #TYPE_APPLICATION_STARTING
591          * @see #TYPE_DRAWN_APPLICATION
592          * @see #TYPE_APPLICATION_PANEL
593          * @see #TYPE_APPLICATION_MEDIA
594          * @see #TYPE_APPLICATION_SUB_PANEL
595          * @see #TYPE_APPLICATION_ATTACHED_DIALOG
596          * @see #TYPE_STATUS_BAR
597          * @see #TYPE_SEARCH_BAR
598          * @see #TYPE_PHONE
599          * @see #TYPE_SYSTEM_ALERT
600          * @see #TYPE_TOAST
601          * @see #TYPE_SYSTEM_OVERLAY
602          * @see #TYPE_PRIORITY_PHONE
603          * @see #TYPE_STATUS_BAR_PANEL
604          * @see #TYPE_SYSTEM_DIALOG
605          * @see #TYPE_KEYGUARD_DIALOG
606          * @see #TYPE_SYSTEM_ERROR
607          * @see #TYPE_INPUT_METHOD
608          * @see #TYPE_INPUT_METHOD_DIALOG
609          */
610         @ViewDebug.ExportedProperty(mapping = {
611                 @ViewDebug.IntToString(from = TYPE_BASE_APPLICATION,
612                         to = "BASE_APPLICATION"),
613                 @ViewDebug.IntToString(from = TYPE_APPLICATION,
614                         to = "APPLICATION"),
615                 @ViewDebug.IntToString(from = TYPE_APPLICATION_STARTING,
616                         to = "APPLICATION_STARTING"),
617                 @ViewDebug.IntToString(from = TYPE_DRAWN_APPLICATION,
618                         to = "DRAWN_APPLICATION"),
619                 @ViewDebug.IntToString(from = TYPE_APPLICATION_PANEL,
620                         to = "APPLICATION_PANEL"),
621                 @ViewDebug.IntToString(from = TYPE_APPLICATION_MEDIA,
622                         to = "APPLICATION_MEDIA"),
623                 @ViewDebug.IntToString(from = TYPE_APPLICATION_SUB_PANEL,
624                         to = "APPLICATION_SUB_PANEL"),
625                 @ViewDebug.IntToString(from = TYPE_APPLICATION_ABOVE_SUB_PANEL,
626                         to = "APPLICATION_ABOVE_SUB_PANEL"),
627                 @ViewDebug.IntToString(from = TYPE_APPLICATION_ATTACHED_DIALOG,
628                         to = "APPLICATION_ATTACHED_DIALOG"),
629                 @ViewDebug.IntToString(from = TYPE_APPLICATION_MEDIA_OVERLAY,
630                         to = "APPLICATION_MEDIA_OVERLAY"),
631                 @ViewDebug.IntToString(from = TYPE_STATUS_BAR,
632                         to = "STATUS_BAR"),
633                 @ViewDebug.IntToString(from = TYPE_SEARCH_BAR,
634                         to = "SEARCH_BAR"),
635                 @ViewDebug.IntToString(from = TYPE_PHONE,
636                         to = "PHONE"),
637                 @ViewDebug.IntToString(from = TYPE_SYSTEM_ALERT,
638                         to = "SYSTEM_ALERT"),
639                 @ViewDebug.IntToString(from = TYPE_TOAST,
640                         to = "TOAST"),
641                 @ViewDebug.IntToString(from = TYPE_SYSTEM_OVERLAY,
642                         to = "SYSTEM_OVERLAY"),
643                 @ViewDebug.IntToString(from = TYPE_PRIORITY_PHONE,
644                         to = "PRIORITY_PHONE"),
645                 @ViewDebug.IntToString(from = TYPE_SYSTEM_DIALOG,
646                         to = "SYSTEM_DIALOG"),
647                 @ViewDebug.IntToString(from = TYPE_KEYGUARD_DIALOG,
648                         to = "KEYGUARD_DIALOG"),
649                 @ViewDebug.IntToString(from = TYPE_SYSTEM_ERROR,
650                         to = "SYSTEM_ERROR"),
651                 @ViewDebug.IntToString(from = TYPE_INPUT_METHOD,
652                         to = "INPUT_METHOD"),
653                 @ViewDebug.IntToString(from = TYPE_INPUT_METHOD_DIALOG,
654                         to = "INPUT_METHOD_DIALOG"),
655                 @ViewDebug.IntToString(from = TYPE_WALLPAPER,
656                         to = "WALLPAPER"),
657                 @ViewDebug.IntToString(from = TYPE_STATUS_BAR_PANEL,
658                         to = "STATUS_BAR_PANEL"),
659                 @ViewDebug.IntToString(from = TYPE_SECURE_SYSTEM_OVERLAY,
660                         to = "SECURE_SYSTEM_OVERLAY"),
661                 @ViewDebug.IntToString(from = TYPE_DRAG,
662                         to = "DRAG"),
663                 @ViewDebug.IntToString(from = TYPE_STATUS_BAR_SUB_PANEL,
664                         to = "STATUS_BAR_SUB_PANEL"),
665                 @ViewDebug.IntToString(from = TYPE_POINTER,
666                         to = "POINTER"),
667                 @ViewDebug.IntToString(from = TYPE_NAVIGATION_BAR,
668                         to = "NAVIGATION_BAR"),
669                 @ViewDebug.IntToString(from = TYPE_VOLUME_OVERLAY,
670                         to = "VOLUME_OVERLAY"),
671                 @ViewDebug.IntToString(from = TYPE_BOOT_PROGRESS,
672                         to = "BOOT_PROGRESS"),
673                 @ViewDebug.IntToString(from = TYPE_INPUT_CONSUMER,
674                         to = "INPUT_CONSUMER"),
675                 @ViewDebug.IntToString(from = TYPE_DREAM,
676                         to = "DREAM"),
677                 @ViewDebug.IntToString(from = TYPE_NAVIGATION_BAR_PANEL,
678                         to = "NAVIGATION_BAR_PANEL"),
679                 @ViewDebug.IntToString(from = TYPE_DISPLAY_OVERLAY,
680                         to = "DISPLAY_OVERLAY"),
681                 @ViewDebug.IntToString(from = TYPE_MAGNIFICATION_OVERLAY,
682                         to = "MAGNIFICATION_OVERLAY"),
683                 @ViewDebug.IntToString(from = TYPE_PRESENTATION,
684                         to = "PRESENTATION"),
685                 @ViewDebug.IntToString(from = TYPE_PRIVATE_PRESENTATION,
686                         to = "PRIVATE_PRESENTATION"),
687                 @ViewDebug.IntToString(from = TYPE_VOICE_INTERACTION,
688                         to = "VOICE_INTERACTION"),
689                 @ViewDebug.IntToString(from = TYPE_VOICE_INTERACTION_STARTING,
690                         to = "VOICE_INTERACTION_STARTING"),
691                 @ViewDebug.IntToString(from = TYPE_DOCK_DIVIDER,
692                         to = "DOCK_DIVIDER"),
693                 @ViewDebug.IntToString(from = TYPE_QS_DIALOG,
694                         to = "QS_DIALOG"),
695                 @ViewDebug.IntToString(from = TYPE_SCREENSHOT,
696                         to = "SCREENSHOT"),
697                 @ViewDebug.IntToString(from = TYPE_APPLICATION_OVERLAY,
698                         to = "APPLICATION_OVERLAY")
699         })
700         public int type;
701 
702         /**
703          * Start of window types that represent normal application windows.
704          */
705         public static final int FIRST_APPLICATION_WINDOW = 1;
706 
707         /**
708          * Window type: an application window that serves as the "base" window
709          * of the overall application; all other application windows will
710          * appear on top of it.
711          * In multiuser systems shows only on the owning user's window.
712          */
713         public static final int TYPE_BASE_APPLICATION   = 1;
714 
715         /**
716          * Window type: a normal application window.  The {@link #token} must be
717          * an Activity token identifying who the window belongs to.
718          * In multiuser systems shows only on the owning user's window.
719          */
720         public static final int TYPE_APPLICATION        = 2;
721 
722         /**
723          * Window type: special application window that is displayed while the
724          * application is starting.  Not for use by applications themselves;
725          * this is used by the system to display something until the
726          * application can show its own windows.
727          * In multiuser systems shows on all users' windows.
728          */
729         public static final int TYPE_APPLICATION_STARTING = 3;
730 
731         /**
732          * Window type: a variation on TYPE_APPLICATION that ensures the window
733          * manager will wait for this window to be drawn before the app is shown.
734          * In multiuser systems shows only on the owning user's window.
735          */
736         public static final int TYPE_DRAWN_APPLICATION = 4;
737 
738         /**
739          * End of types of application windows.
740          */
741         public static final int LAST_APPLICATION_WINDOW = 99;
742 
743         /**
744          * Start of types of sub-windows.  The {@link #token} of these windows
745          * must be set to the window they are attached to.  These types of
746          * windows are kept next to their attached window in Z-order, and their
747          * coordinate space is relative to their attached window.
748          */
749         public static final int FIRST_SUB_WINDOW = 1000;
750 
751         /**
752          * Window type: a panel on top of an application window.  These windows
753          * appear on top of their attached window.
754          */
755         public static final int TYPE_APPLICATION_PANEL = FIRST_SUB_WINDOW;
756 
757         /**
758          * Window type: window for showing media (such as video).  These windows
759          * are displayed behind their attached window.
760          */
761         public static final int TYPE_APPLICATION_MEDIA = FIRST_SUB_WINDOW + 1;
762 
763         /**
764          * Window type: a sub-panel on top of an application window.  These
765          * windows are displayed on top their attached window and any
766          * {@link #TYPE_APPLICATION_PANEL} panels.
767          */
768         public static final int TYPE_APPLICATION_SUB_PANEL = FIRST_SUB_WINDOW + 2;
769 
770         /** Window type: like {@link #TYPE_APPLICATION_PANEL}, but layout
771          * of the window happens as that of a top-level window, <em>not</em>
772          * as a child of its container.
773          */
774         public static final int TYPE_APPLICATION_ATTACHED_DIALOG = FIRST_SUB_WINDOW + 3;
775 
776         /**
777          * Window type: window for showing overlays on top of media windows.
778          * These windows are displayed between TYPE_APPLICATION_MEDIA and the
779          * application window.  They should be translucent to be useful.  This
780          * is a big ugly hack so:
781          * @hide
782          */
783         @UnsupportedAppUsage
784         public static final int TYPE_APPLICATION_MEDIA_OVERLAY  = FIRST_SUB_WINDOW + 4;
785 
786         /**
787          * Window type: a above sub-panel on top of an application window and it's
788          * sub-panel windows. These windows are displayed on top of their attached window
789          * and any {@link #TYPE_APPLICATION_SUB_PANEL} panels.
790          * @hide
791          */
792         public static final int TYPE_APPLICATION_ABOVE_SUB_PANEL = FIRST_SUB_WINDOW + 5;
793 
794         /**
795          * End of types of sub-windows.
796          */
797         public static final int LAST_SUB_WINDOW = 1999;
798 
799         /**
800          * Start of system-specific window types.  These are not normally
801          * created by applications.
802          */
803         public static final int FIRST_SYSTEM_WINDOW     = 2000;
804 
805         /**
806          * Window type: the status bar.  There can be only one status bar
807          * window; it is placed at the top of the screen, and all other
808          * windows are shifted down so they are below it.
809          * In multiuser systems shows on all users' windows.
810          */
811         public static final int TYPE_STATUS_BAR         = FIRST_SYSTEM_WINDOW;
812 
813         /**
814          * Window type: the search bar.  There can be only one search bar
815          * window; it is placed at the top of the screen.
816          * In multiuser systems shows on all users' windows.
817          */
818         public static final int TYPE_SEARCH_BAR         = FIRST_SYSTEM_WINDOW+1;
819 
820         /**
821          * Window type: phone.  These are non-application windows providing
822          * user interaction with the phone (in particular incoming calls).
823          * These windows are normally placed above all applications, but behind
824          * the status bar.
825          * In multiuser systems shows on all users' windows.
826          * @deprecated for non-system apps. Use {@link #TYPE_APPLICATION_OVERLAY} instead.
827          */
828         @Deprecated
829         public static final int TYPE_PHONE              = FIRST_SYSTEM_WINDOW+2;
830 
831         /**
832          * Window type: system window, such as low power alert. These windows
833          * are always on top of application windows.
834          * In multiuser systems shows only on the owning user's window.
835          * @deprecated for non-system apps. Use {@link #TYPE_APPLICATION_OVERLAY} instead.
836          */
837         @Deprecated
838         public static final int TYPE_SYSTEM_ALERT       = FIRST_SYSTEM_WINDOW+3;
839 
840         /**
841          * Window type: keyguard window.
842          * In multiuser systems shows on all users' windows.
843          * @removed
844          */
845         public static final int TYPE_KEYGUARD           = FIRST_SYSTEM_WINDOW+4;
846 
847         /**
848          * Window type: transient notifications.
849          * In multiuser systems shows only on the owning user's window.
850          * @deprecated for non-system apps. Use {@link #TYPE_APPLICATION_OVERLAY} instead.
851          */
852         @Deprecated
853         public static final int TYPE_TOAST              = FIRST_SYSTEM_WINDOW+5;
854 
855         /**
856          * Window type: system overlay windows, which need to be displayed
857          * on top of everything else.  These windows must not take input
858          * focus, or they will interfere with the keyguard.
859          * In multiuser systems shows only on the owning user's window.
860          * @deprecated for non-system apps. Use {@link #TYPE_APPLICATION_OVERLAY} instead.
861          */
862         @Deprecated
863         public static final int TYPE_SYSTEM_OVERLAY     = FIRST_SYSTEM_WINDOW+6;
864 
865         /**
866          * Window type: priority phone UI, which needs to be displayed even if
867          * the keyguard is active.  These windows must not take input
868          * focus, or they will interfere with the keyguard.
869          * In multiuser systems shows on all users' windows.
870          * @deprecated for non-system apps. Use {@link #TYPE_APPLICATION_OVERLAY} instead.
871          */
872         @Deprecated
873         public static final int TYPE_PRIORITY_PHONE     = FIRST_SYSTEM_WINDOW+7;
874 
875         /**
876          * Window type: panel that slides out from the status bar
877          * In multiuser systems shows on all users' windows.
878          */
879         public static final int TYPE_SYSTEM_DIALOG      = FIRST_SYSTEM_WINDOW+8;
880 
881         /**
882          * Window type: dialogs that the keyguard shows
883          * In multiuser systems shows on all users' windows.
884          */
885         public static final int TYPE_KEYGUARD_DIALOG    = FIRST_SYSTEM_WINDOW+9;
886 
887         /**
888          * Window type: internal system error windows, appear on top of
889          * everything they can.
890          * In multiuser systems shows only on the owning user's window.
891          * @deprecated for non-system apps. Use {@link #TYPE_APPLICATION_OVERLAY} instead.
892          */
893         @Deprecated
894         public static final int TYPE_SYSTEM_ERROR       = FIRST_SYSTEM_WINDOW+10;
895 
896         /**
897          * Window type: internal input methods windows, which appear above
898          * the normal UI.  Application windows may be resized or panned to keep
899          * the input focus visible while this window is displayed.
900          * In multiuser systems shows only on the owning user's window.
901          */
902         public static final int TYPE_INPUT_METHOD       = FIRST_SYSTEM_WINDOW+11;
903 
904         /**
905          * Window type: internal input methods dialog windows, which appear above
906          * the current input method window.
907          * In multiuser systems shows only on the owning user's window.
908          */
909         public static final int TYPE_INPUT_METHOD_DIALOG= FIRST_SYSTEM_WINDOW+12;
910 
911         /**
912          * Window type: wallpaper window, placed behind any window that wants
913          * to sit on top of the wallpaper.
914          * In multiuser systems shows only on the owning user's window.
915          */
916         public static final int TYPE_WALLPAPER          = FIRST_SYSTEM_WINDOW+13;
917 
918         /**
919          * Window type: panel that slides out from over the status bar
920          * In multiuser systems shows on all users' windows.
921          */
922         public static final int TYPE_STATUS_BAR_PANEL   = FIRST_SYSTEM_WINDOW+14;
923 
924         /**
925          * Window type: secure system overlay windows, which need to be displayed
926          * on top of everything else.  These windows must not take input
927          * focus, or they will interfere with the keyguard.
928          *
929          * This is exactly like {@link #TYPE_SYSTEM_OVERLAY} except that only the
930          * system itself is allowed to create these overlays.  Applications cannot
931          * obtain permission to create secure system overlays.
932          *
933          * In multiuser systems shows only on the owning user's window.
934          * @hide
935          */
936         @UnsupportedAppUsage
937         public static final int TYPE_SECURE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+15;
938 
939         /**
940          * Window type: the drag-and-drop pseudowindow.  There is only one
941          * drag layer (at most), and it is placed on top of all other windows.
942          * In multiuser systems shows only on the owning user's window.
943          * @hide
944          */
945         public static final int TYPE_DRAG               = FIRST_SYSTEM_WINDOW+16;
946 
947         /**
948          * Window type: panel that slides out from over the status bar
949          * In multiuser systems shows on all users' windows. These windows
950          * are displayed on top of the stauts bar and any {@link #TYPE_STATUS_BAR_PANEL}
951          * windows.
952          * @hide
953          */
954         public static final int TYPE_STATUS_BAR_SUB_PANEL = FIRST_SYSTEM_WINDOW+17;
955 
956         /**
957          * Window type: (mouse) pointer
958          * In multiuser systems shows on all users' windows.
959          * @hide
960          */
961         public static final int TYPE_POINTER = FIRST_SYSTEM_WINDOW+18;
962 
963         /**
964          * Window type: Navigation bar (when distinct from status bar)
965          * In multiuser systems shows on all users' windows.
966          * @hide
967          */
968         public static final int TYPE_NAVIGATION_BAR = FIRST_SYSTEM_WINDOW+19;
969 
970         /**
971          * Window type: The volume level overlay/dialog shown when the user
972          * changes the system volume.
973          * In multiuser systems shows on all users' windows.
974          * @hide
975          */
976         public static final int TYPE_VOLUME_OVERLAY = FIRST_SYSTEM_WINDOW+20;
977 
978         /**
979          * Window type: The boot progress dialog, goes on top of everything
980          * in the world.
981          * In multiuser systems shows on all users' windows.
982          * @hide
983          */
984         public static final int TYPE_BOOT_PROGRESS = FIRST_SYSTEM_WINDOW+21;
985 
986         /**
987          * Window type to consume input events when the systemUI bars are hidden.
988          * In multiuser systems shows on all users' windows.
989          * @hide
990          */
991         public static final int TYPE_INPUT_CONSUMER = FIRST_SYSTEM_WINDOW+22;
992 
993         /**
994          * Window type: Dreams (screen saver) window, just above keyguard.
995          * In multiuser systems shows only on the owning user's window.
996          * @hide
997          */
998         public static final int TYPE_DREAM = FIRST_SYSTEM_WINDOW+23;
999 
1000         /**
1001          * Window type: Navigation bar panel (when navigation bar is distinct from status bar)
1002          * In multiuser systems shows on all users' windows.
1003          * @hide
1004          */
1005         public static final int TYPE_NAVIGATION_BAR_PANEL = FIRST_SYSTEM_WINDOW+24;
1006 
1007         /**
1008          * Window type: Display overlay window.  Used to simulate secondary display devices.
1009          * In multiuser systems shows on all users' windows.
1010          * @hide
1011          */
1012         @UnsupportedAppUsage
1013         public static final int TYPE_DISPLAY_OVERLAY = FIRST_SYSTEM_WINDOW+26;
1014 
1015         /**
1016          * Window type: Magnification overlay window. Used to highlight the magnified
1017          * portion of a display when accessibility magnification is enabled.
1018          * In multiuser systems shows on all users' windows.
1019          * @hide
1020          */
1021         public static final int TYPE_MAGNIFICATION_OVERLAY = FIRST_SYSTEM_WINDOW+27;
1022 
1023         /**
1024          * Window type: Window for Presentation on top of private
1025          * virtual display.
1026          */
1027         public static final int TYPE_PRIVATE_PRESENTATION = FIRST_SYSTEM_WINDOW+30;
1028 
1029         /**
1030          * Window type: Windows in the voice interaction layer.
1031          * @hide
1032          */
1033         public static final int TYPE_VOICE_INTERACTION = FIRST_SYSTEM_WINDOW+31;
1034 
1035         /**
1036          * Window type: Windows that are overlaid <em>only</em> by a connected {@link
1037          * android.accessibilityservice.AccessibilityService} for interception of
1038          * user interactions without changing the windows an accessibility service
1039          * can introspect. In particular, an accessibility service can introspect
1040          * only windows that a sighted user can interact with which is they can touch
1041          * these windows or can type into these windows. For example, if there
1042          * is a full screen accessibility overlay that is touchable, the windows
1043          * below it will be introspectable by an accessibility service even though
1044          * they are covered by a touchable window.
1045          */
1046         public static final int TYPE_ACCESSIBILITY_OVERLAY = FIRST_SYSTEM_WINDOW+32;
1047 
1048         /**
1049          * Window type: Starting window for voice interaction layer.
1050          * @hide
1051          */
1052         public static final int TYPE_VOICE_INTERACTION_STARTING = FIRST_SYSTEM_WINDOW+33;
1053 
1054         /**
1055          * Window for displaying a handle used for resizing docked stacks. This window is owned
1056          * by the system process.
1057          * @hide
1058          */
1059         public static final int TYPE_DOCK_DIVIDER = FIRST_SYSTEM_WINDOW+34;
1060 
1061         /**
1062          * Window type: like {@link #TYPE_APPLICATION_ATTACHED_DIALOG}, but used
1063          * by Quick Settings Tiles.
1064          * @hide
1065          */
1066         public static final int TYPE_QS_DIALOG = FIRST_SYSTEM_WINDOW+35;
1067 
1068         /**
1069          * Window type: shares similar characteristics with {@link #TYPE_DREAM}. The layer is
1070          * reserved for screenshot region selection. These windows must not take input focus.
1071          * @hide
1072          */
1073         public static final int TYPE_SCREENSHOT = FIRST_SYSTEM_WINDOW + 36;
1074 
1075         /**
1076          * Window type: Window for Presentation on an external display.
1077          * @see android.app.Presentation
1078          * @hide
1079          */
1080         public static final int TYPE_PRESENTATION = FIRST_SYSTEM_WINDOW + 37;
1081 
1082         /**
1083          * Window type: Application overlay windows are displayed above all activity windows
1084          * (types between {@link #FIRST_APPLICATION_WINDOW} and {@link #LAST_APPLICATION_WINDOW})
1085          * but below critical system windows like the status bar or IME.
1086          * <p>
1087          * The system may change the position, size, or visibility of these windows at anytime
1088          * to reduce visual clutter to the user and also manage resources.
1089          * <p>
1090          * Requires {@link android.Manifest.permission#SYSTEM_ALERT_WINDOW} permission.
1091          * <p>
1092          * The system will adjust the importance of processes with this window type to reduce the
1093          * chance of the low-memory-killer killing them.
1094          * <p>
1095          * In multi-user systems shows only on the owning user's screen.
1096          */
1097         public static final int TYPE_APPLICATION_OVERLAY = FIRST_SYSTEM_WINDOW + 38;
1098 
1099         /**
1100          * End of types of system windows.
1101          */
1102         public static final int LAST_SYSTEM_WINDOW      = 2999;
1103 
1104         /**
1105          * @hide
1106          * Used internally when there is no suitable type available.
1107          */
1108         public static final int INVALID_WINDOW_TYPE = -1;
1109 
1110         /**
1111          * Return true if the window type is an alert window.
1112          *
1113          * @param type The window type.
1114          * @return If the window type is an alert window.
1115          * @hide
1116          */
isSystemAlertWindowType(int type)1117         public static boolean isSystemAlertWindowType(int type) {
1118             switch (type) {
1119                 case TYPE_PHONE:
1120                 case TYPE_PRIORITY_PHONE:
1121                 case TYPE_SYSTEM_ALERT:
1122                 case TYPE_SYSTEM_ERROR:
1123                 case TYPE_SYSTEM_OVERLAY:
1124                 case TYPE_APPLICATION_OVERLAY:
1125                     return true;
1126             }
1127             return false;
1128         }
1129 
1130         /** @deprecated this is ignored, this value is set automatically when needed. */
1131         @Deprecated
1132         public static final int MEMORY_TYPE_NORMAL = 0;
1133         /** @deprecated this is ignored, this value is set automatically when needed. */
1134         @Deprecated
1135         public static final int MEMORY_TYPE_HARDWARE = 1;
1136         /** @deprecated this is ignored, this value is set automatically when needed. */
1137         @Deprecated
1138         public static final int MEMORY_TYPE_GPU = 2;
1139         /** @deprecated this is ignored, this value is set automatically when needed. */
1140         @Deprecated
1141         public static final int MEMORY_TYPE_PUSH_BUFFERS = 3;
1142 
1143         /**
1144          * @deprecated this is ignored
1145          */
1146         @Deprecated
1147         public int memoryType;
1148 
1149         /** Window flag: as long as this window is visible to the user, allow
1150          *  the lock screen to activate while the screen is on.
1151          *  This can be used independently, or in combination with
1152          *  {@link #FLAG_KEEP_SCREEN_ON} and/or {@link #FLAG_SHOW_WHEN_LOCKED} */
1153         public static final int FLAG_ALLOW_LOCK_WHILE_SCREEN_ON     = 0x00000001;
1154 
1155         /** Window flag: everything behind this window will be dimmed.
1156          *  Use {@link #dimAmount} to control the amount of dim. */
1157         public static final int FLAG_DIM_BEHIND        = 0x00000002;
1158 
1159         /** Window flag: blur everything behind this window.
1160          * @deprecated Blurring is no longer supported. */
1161         @Deprecated
1162         public static final int FLAG_BLUR_BEHIND        = 0x00000004;
1163 
1164         /** Window flag: this window won't ever get key input focus, so the
1165          * user can not send key or other button events to it.  Those will
1166          * instead go to whatever focusable window is behind it.  This flag
1167          * will also enable {@link #FLAG_NOT_TOUCH_MODAL} whether or not that
1168          * is explicitly set.
1169          *
1170          * <p>Setting this flag also implies that the window will not need to
1171          * interact with
1172          * a soft input method, so it will be Z-ordered and positioned
1173          * independently of any active input method (typically this means it
1174          * gets Z-ordered on top of the input method, so it can use the full
1175          * screen for its content and cover the input method if needed.  You
1176          * can use {@link #FLAG_ALT_FOCUSABLE_IM} to modify this behavior. */
1177         public static final int FLAG_NOT_FOCUSABLE      = 0x00000008;
1178 
1179         /** Window flag: this window can never receive touch events. */
1180         public static final int FLAG_NOT_TOUCHABLE      = 0x00000010;
1181 
1182         /** Window flag: even when this window is focusable (its
1183          * {@link #FLAG_NOT_FOCUSABLE} is not set), allow any pointer events
1184          * outside of the window to be sent to the windows behind it.  Otherwise
1185          * it will consume all pointer events itself, regardless of whether they
1186          * are inside of the window. */
1187         public static final int FLAG_NOT_TOUCH_MODAL    = 0x00000020;
1188 
1189         /** Window flag: when set, if the device is asleep when the touch
1190          * screen is pressed, you will receive this first touch event.  Usually
1191          * the first touch event is consumed by the system since the user can
1192          * not see what they are pressing on.
1193          *
1194          * @deprecated This flag has no effect.
1195          */
1196         @Deprecated
1197         public static final int FLAG_TOUCHABLE_WHEN_WAKING = 0x00000040;
1198 
1199         /** Window flag: as long as this window is visible to the user, keep
1200          *  the device's screen turned on and bright. */
1201         public static final int FLAG_KEEP_SCREEN_ON     = 0x00000080;
1202 
1203         /** Window flag: place the window within the entire screen, ignoring
1204          *  decorations around the border (such as the status bar).  The
1205          *  window must correctly position its contents to take the screen
1206          *  decoration into account.  This flag is normally set for you
1207          *  by Window as described in {@link Window#setFlags}.
1208          *
1209          *  <p>Note: on displays that have a {@link DisplayCutout}, the window may be placed
1210          *  such that it avoids the {@link DisplayCutout} area if necessary according to the
1211          *  {@link #layoutInDisplayCutoutMode}.
1212          */
1213         public static final int FLAG_LAYOUT_IN_SCREEN   = 0x00000100;
1214 
1215         /** Window flag: allow window to extend outside of the screen. */
1216         public static final int FLAG_LAYOUT_NO_LIMITS   = 0x00000200;
1217 
1218         /**
1219          * Window flag: hide all screen decorations (such as the status bar) while
1220          * this window is displayed.  This allows the window to use the entire
1221          * display space for itself -- the status bar will be hidden when
1222          * an app window with this flag set is on the top layer. A fullscreen window
1223          * will ignore a value of {@link #SOFT_INPUT_ADJUST_RESIZE} for the window's
1224          * {@link #softInputMode} field; the window will stay fullscreen
1225          * and will not resize.
1226          *
1227          * <p>This flag can be controlled in your theme through the
1228          * {@link android.R.attr#windowFullscreen} attribute; this attribute
1229          * is automatically set for you in the standard fullscreen themes
1230          * such as {@link android.R.style#Theme_NoTitleBar_Fullscreen},
1231          * {@link android.R.style#Theme_Black_NoTitleBar_Fullscreen},
1232          * {@link android.R.style#Theme_Light_NoTitleBar_Fullscreen},
1233          * {@link android.R.style#Theme_Holo_NoActionBar_Fullscreen},
1234          * {@link android.R.style#Theme_Holo_Light_NoActionBar_Fullscreen},
1235          * {@link android.R.style#Theme_DeviceDefault_NoActionBar_Fullscreen}, and
1236          * {@link android.R.style#Theme_DeviceDefault_Light_NoActionBar_Fullscreen}.</p>
1237          */
1238         public static final int FLAG_FULLSCREEN      = 0x00000400;
1239 
1240         /** Window flag: override {@link #FLAG_FULLSCREEN} and force the
1241          *  screen decorations (such as the status bar) to be shown. */
1242         public static final int FLAG_FORCE_NOT_FULLSCREEN   = 0x00000800;
1243 
1244         /** Window flag: turn on dithering when compositing this window to
1245          *  the screen.
1246          * @deprecated This flag is no longer used. */
1247         @Deprecated
1248         public static final int FLAG_DITHER             = 0x00001000;
1249 
1250         /** Window flag: treat the content of the window as secure, preventing
1251          * it from appearing in screenshots or from being viewed on non-secure
1252          * displays.
1253          *
1254          * <p>See {@link android.view.Display#FLAG_SECURE} for more details about
1255          * secure surfaces and secure displays.
1256          */
1257         public static final int FLAG_SECURE             = 0x00002000;
1258 
1259         /** Window flag: a special mode where the layout parameters are used
1260          * to perform scaling of the surface when it is composited to the
1261          * screen. */
1262         public static final int FLAG_SCALED             = 0x00004000;
1263 
1264         /** Window flag: intended for windows that will often be used when the user is
1265          * holding the screen against their face, it will aggressively filter the event
1266          * stream to prevent unintended presses in this situation that may not be
1267          * desired for a particular window, when such an event stream is detected, the
1268          * application will receive a CANCEL motion event to indicate this so applications
1269          * can handle this accordingly by taking no action on the event
1270          * until the finger is released. */
1271         public static final int FLAG_IGNORE_CHEEK_PRESSES    = 0x00008000;
1272 
1273         /** Window flag: a special option only for use in combination with
1274          * {@link #FLAG_LAYOUT_IN_SCREEN}.  When requesting layout in the
1275          * screen your window may appear on top of or behind screen decorations
1276          * such as the status bar.  By also including this flag, the window
1277          * manager will report the inset rectangle needed to ensure your
1278          * content is not covered by screen decorations.  This flag is normally
1279          * set for you by Window as described in {@link Window#setFlags}.*/
1280         public static final int FLAG_LAYOUT_INSET_DECOR = 0x00010000;
1281 
1282         /** Window flag: invert the state of {@link #FLAG_NOT_FOCUSABLE} with
1283          * respect to how this window interacts with the current method.  That
1284          * is, if FLAG_NOT_FOCUSABLE is set and this flag is set, then the
1285          * window will behave as if it needs to interact with the input method
1286          * and thus be placed behind/away from it; if FLAG_NOT_FOCUSABLE is
1287          * not set and this flag is set, then the window will behave as if it
1288          * doesn't need to interact with the input method and can be placed
1289          * to use more space and cover the input method.
1290          */
1291         public static final int FLAG_ALT_FOCUSABLE_IM = 0x00020000;
1292 
1293         /** Window flag: if you have set {@link #FLAG_NOT_TOUCH_MODAL}, you
1294          * can set this flag to receive a single special MotionEvent with
1295          * the action
1296          * {@link MotionEvent#ACTION_OUTSIDE MotionEvent.ACTION_OUTSIDE} for
1297          * touches that occur outside of your window.  Note that you will not
1298          * receive the full down/move/up gesture, only the location of the
1299          * first down as an ACTION_OUTSIDE.
1300          */
1301         public static final int FLAG_WATCH_OUTSIDE_TOUCH = 0x00040000;
1302 
1303         /** Window flag: special flag to let windows be shown when the screen
1304          * is locked. This will let application windows take precedence over
1305          * key guard or any other lock screens. Can be used with
1306          * {@link #FLAG_KEEP_SCREEN_ON} to turn screen on and display windows
1307          * directly before showing the key guard window.  Can be used with
1308          * {@link #FLAG_DISMISS_KEYGUARD} to automatically fully dismisss
1309          * non-secure keyguards.  This flag only applies to the top-most
1310          * full-screen window.
1311          * @deprecated Use {@link android.R.attr#showWhenLocked} or
1312          * {@link android.app.Activity#setShowWhenLocked(boolean)} instead to prevent an
1313          * unintentional double life-cycle event.
1314          */
1315         @Deprecated
1316         public static final int FLAG_SHOW_WHEN_LOCKED = 0x00080000;
1317 
1318         /** Window flag: ask that the system wallpaper be shown behind
1319          * your window.  The window surface must be translucent to be able
1320          * to actually see the wallpaper behind it; this flag just ensures
1321          * that the wallpaper surface will be there if this window actually
1322          * has translucent regions.
1323          *
1324          * <p>This flag can be controlled in your theme through the
1325          * {@link android.R.attr#windowShowWallpaper} attribute; this attribute
1326          * is automatically set for you in the standard wallpaper themes
1327          * such as {@link android.R.style#Theme_Wallpaper},
1328          * {@link android.R.style#Theme_Wallpaper_NoTitleBar},
1329          * {@link android.R.style#Theme_Wallpaper_NoTitleBar_Fullscreen},
1330          * {@link android.R.style#Theme_Holo_Wallpaper},
1331          * {@link android.R.style#Theme_Holo_Wallpaper_NoTitleBar},
1332          * {@link android.R.style#Theme_DeviceDefault_Wallpaper}, and
1333          * {@link android.R.style#Theme_DeviceDefault_Wallpaper_NoTitleBar}.</p>
1334          */
1335         public static final int FLAG_SHOW_WALLPAPER = 0x00100000;
1336 
1337         /** Window flag: when set as a window is being added or made
1338          * visible, once the window has been shown then the system will
1339          * poke the power manager's user activity (as if the user had woken
1340          * up the device) to turn the screen on.
1341          * @deprecated Use {@link android.R.attr#turnScreenOn} or
1342          * {@link android.app.Activity#setTurnScreenOn(boolean)} instead to prevent an
1343          * unintentional double life-cycle event.
1344          */
1345         @Deprecated
1346         public static final int FLAG_TURN_SCREEN_ON = 0x00200000;
1347 
1348         /**
1349          * Window flag: when set the window will cause the keyguard to be
1350          * dismissed, only if it is not a secure lock keyguard. Because such a
1351          * keyguard is not needed for security, it will never re-appear if the
1352          * user navigates to another window (in contrast to
1353          * {@link #FLAG_SHOW_WHEN_LOCKED}, which will only temporarily hide both
1354          * secure and non-secure keyguards but ensure they reappear when the
1355          * user moves to another UI that doesn't hide them). If the keyguard is
1356          * currently active and is secure (requires an unlock credential) than
1357          * the user will still need to confirm it before seeing this window,
1358          * unless {@link #FLAG_SHOW_WHEN_LOCKED} has also been set.
1359          *
1360          * @deprecated Use {@link #FLAG_SHOW_WHEN_LOCKED} or
1361          *             {@link KeyguardManager#requestDismissKeyguard} instead.
1362          *             Since keyguard was dismissed all the time as long as an
1363          *             activity with this flag on its window was focused,
1364          *             keyguard couldn't guard against unintentional touches on
1365          *             the screen, which isn't desired.
1366          */
1367         @Deprecated
1368         public static final int FLAG_DISMISS_KEYGUARD = 0x00400000;
1369 
1370         /** Window flag: when set the window will accept for touch events
1371          * outside of its bounds to be sent to other windows that also
1372          * support split touch.  When this flag is not set, the first pointer
1373          * that goes down determines the window to which all subsequent touches
1374          * go until all pointers go up.  When this flag is set, each pointer
1375          * (not necessarily the first) that goes down determines the window
1376          * to which all subsequent touches of that pointer will go until that
1377          * pointer goes up thereby enabling touches with multiple pointers
1378          * to be split across multiple windows.
1379          */
1380         public static final int FLAG_SPLIT_TOUCH = 0x00800000;
1381 
1382         /**
1383          * <p>Indicates whether this window should be hardware accelerated.
1384          * Requesting hardware acceleration does not guarantee it will happen.</p>
1385          *
1386          * <p>This flag can be controlled programmatically <em>only</em> to enable
1387          * hardware acceleration. To enable hardware acceleration for a given
1388          * window programmatically, do the following:</p>
1389          *
1390          * <pre>
1391          * Window w = activity.getWindow(); // in Activity's onCreate() for instance
1392          * w.setFlags(WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED,
1393          *         WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED);
1394          * </pre>
1395          *
1396          * <p>It is important to remember that this flag <strong>must</strong>
1397          * be set before setting the content view of your activity or dialog.</p>
1398          *
1399          * <p>This flag cannot be used to disable hardware acceleration after it
1400          * was enabled in your manifest using
1401          * {@link android.R.attr#hardwareAccelerated}. If you need to selectively
1402          * and programmatically disable hardware acceleration (for automated testing
1403          * for instance), make sure it is turned off in your manifest and enable it
1404          * on your activity or dialog when you need it instead, using the method
1405          * described above.</p>
1406          *
1407          * <p>This flag is automatically set by the system if the
1408          * {@link android.R.attr#hardwareAccelerated android:hardwareAccelerated}
1409          * XML attribute is set to true on an activity or on the application.</p>
1410          */
1411         public static final int FLAG_HARDWARE_ACCELERATED = 0x01000000;
1412 
1413         /**
1414          * Window flag: allow window contents to extend in to the screen's
1415          * overscan area, if there is one.  The window should still correctly
1416          * position its contents to take the overscan area into account.
1417          *
1418          * <p>This flag can be controlled in your theme through the
1419          * {@link android.R.attr#windowOverscan} attribute; this attribute
1420          * is automatically set for you in the standard overscan themes
1421          * such as
1422          * {@link android.R.style#Theme_Holo_NoActionBar_Overscan},
1423          * {@link android.R.style#Theme_Holo_Light_NoActionBar_Overscan},
1424          * {@link android.R.style#Theme_DeviceDefault_NoActionBar_Overscan}, and
1425          * {@link android.R.style#Theme_DeviceDefault_Light_NoActionBar_Overscan}.</p>
1426          *
1427          * <p>When this flag is enabled for a window, its normal content may be obscured
1428          * to some degree by the overscan region of the display.  To ensure key parts of
1429          * that content are visible to the user, you can use
1430          * {@link View#setFitsSystemWindows(boolean) View.setFitsSystemWindows(boolean)}
1431          * to set the point in the view hierarchy where the appropriate offsets should
1432          * be applied.  (This can be done either by directly calling this function, using
1433          * the {@link android.R.attr#fitsSystemWindows} attribute in your view hierarchy,
1434          * or implementing you own {@link View#fitSystemWindows(android.graphics.Rect)
1435          * View.fitSystemWindows(Rect)} method).</p>
1436          *
1437          * <p>This mechanism for positioning content elements is identical to its equivalent
1438          * use with layout and {@link View#setSystemUiVisibility(int)
1439          * View.setSystemUiVisibility(int)}; here is an example layout that will correctly
1440          * position its UI elements with this overscan flag is set:</p>
1441          *
1442          * {@sample development/samples/ApiDemos/res/layout/overscan_activity.xml complete}
1443          */
1444         public static final int FLAG_LAYOUT_IN_OVERSCAN = 0x02000000;
1445 
1446         /**
1447          * Window flag: request a translucent status bar with minimal system-provided
1448          * background protection.
1449          *
1450          * <p>This flag can be controlled in your theme through the
1451          * {@link android.R.attr#windowTranslucentStatus} attribute; this attribute
1452          * is automatically set for you in the standard translucent decor themes
1453          * such as
1454          * {@link android.R.style#Theme_Holo_NoActionBar_TranslucentDecor},
1455          * {@link android.R.style#Theme_Holo_Light_NoActionBar_TranslucentDecor},
1456          * {@link android.R.style#Theme_DeviceDefault_NoActionBar_TranslucentDecor}, and
1457          * {@link android.R.style#Theme_DeviceDefault_Light_NoActionBar_TranslucentDecor}.</p>
1458          *
1459          * <p>When this flag is enabled for a window, it automatically sets
1460          * the system UI visibility flags {@link View#SYSTEM_UI_FLAG_LAYOUT_STABLE} and
1461          * {@link View#SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN}.</p>
1462          */
1463         public static final int FLAG_TRANSLUCENT_STATUS = 0x04000000;
1464 
1465         /**
1466          * Window flag: request a translucent navigation bar with minimal system-provided
1467          * background protection.
1468          *
1469          * <p>This flag can be controlled in your theme through the
1470          * {@link android.R.attr#windowTranslucentNavigation} attribute; this attribute
1471          * is automatically set for you in the standard translucent decor themes
1472          * such as
1473          * {@link android.R.style#Theme_Holo_NoActionBar_TranslucentDecor},
1474          * {@link android.R.style#Theme_Holo_Light_NoActionBar_TranslucentDecor},
1475          * {@link android.R.style#Theme_DeviceDefault_NoActionBar_TranslucentDecor}, and
1476          * {@link android.R.style#Theme_DeviceDefault_Light_NoActionBar_TranslucentDecor}.</p>
1477          *
1478          * <p>When this flag is enabled for a window, it automatically sets
1479          * the system UI visibility flags {@link View#SYSTEM_UI_FLAG_LAYOUT_STABLE} and
1480          * {@link View#SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION}.</p>
1481          */
1482         public static final int FLAG_TRANSLUCENT_NAVIGATION = 0x08000000;
1483 
1484         /**
1485          * Flag for a window in local focus mode.
1486          * Window in local focus mode can control focus independent of window manager using
1487          * {@link Window#setLocalFocus(boolean, boolean)}.
1488          * Usually window in this mode will not get touch/key events from window manager, but will
1489          * get events only via local injection using {@link Window#injectInputEvent(InputEvent)}.
1490          */
1491         public static final int FLAG_LOCAL_FOCUS_MODE = 0x10000000;
1492 
1493         /** Window flag: Enable touches to slide out of a window into neighboring
1494          * windows in mid-gesture instead of being captured for the duration of
1495          * the gesture.
1496          *
1497          * This flag changes the behavior of touch focus for this window only.
1498          * Touches can slide out of the window but they cannot necessarily slide
1499          * back in (unless the other window with touch focus permits it).
1500          *
1501          * {@hide}
1502          */
1503         @UnsupportedAppUsage
1504         public static final int FLAG_SLIPPERY = 0x20000000;
1505 
1506         /**
1507          * Window flag: When requesting layout with an attached window, the attached window may
1508          * overlap with the screen decorations of the parent window such as the navigation bar. By
1509          * including this flag, the window manager will layout the attached window within the decor
1510          * frame of the parent window such that it doesn't overlap with screen decorations.
1511          */
1512         public static final int FLAG_LAYOUT_ATTACHED_IN_DECOR = 0x40000000;
1513 
1514         /**
1515          * Flag indicating that this Window is responsible for drawing the background for the
1516          * system bars. If set, the system bars are drawn with a transparent background and the
1517          * corresponding areas in this window are filled with the colors specified in
1518          * {@link Window#getStatusBarColor()} and {@link Window#getNavigationBarColor()}.
1519          */
1520         public static final int FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS = 0x80000000;
1521 
1522         /**
1523          * Various behavioral options/flags.  Default is none.
1524          *
1525          * @see #FLAG_ALLOW_LOCK_WHILE_SCREEN_ON
1526          * @see #FLAG_DIM_BEHIND
1527          * @see #FLAG_NOT_FOCUSABLE
1528          * @see #FLAG_NOT_TOUCHABLE
1529          * @see #FLAG_NOT_TOUCH_MODAL
1530          * @see #FLAG_TOUCHABLE_WHEN_WAKING
1531          * @see #FLAG_KEEP_SCREEN_ON
1532          * @see #FLAG_LAYOUT_IN_SCREEN
1533          * @see #FLAG_LAYOUT_NO_LIMITS
1534          * @see #FLAG_FULLSCREEN
1535          * @see #FLAG_FORCE_NOT_FULLSCREEN
1536          * @see #FLAG_SECURE
1537          * @see #FLAG_SCALED
1538          * @see #FLAG_IGNORE_CHEEK_PRESSES
1539          * @see #FLAG_LAYOUT_INSET_DECOR
1540          * @see #FLAG_ALT_FOCUSABLE_IM
1541          * @see #FLAG_WATCH_OUTSIDE_TOUCH
1542          * @see #FLAG_SHOW_WHEN_LOCKED
1543          * @see #FLAG_SHOW_WALLPAPER
1544          * @see #FLAG_TURN_SCREEN_ON
1545          * @see #FLAG_DISMISS_KEYGUARD
1546          * @see #FLAG_SPLIT_TOUCH
1547          * @see #FLAG_HARDWARE_ACCELERATED
1548          * @see #FLAG_LOCAL_FOCUS_MODE
1549          * @see #FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS
1550          */
1551         @ViewDebug.ExportedProperty(flagMapping = {
1552             @ViewDebug.FlagToString(mask = FLAG_ALLOW_LOCK_WHILE_SCREEN_ON, equals = FLAG_ALLOW_LOCK_WHILE_SCREEN_ON,
1553                     name = "ALLOW_LOCK_WHILE_SCREEN_ON"),
1554             @ViewDebug.FlagToString(mask = FLAG_DIM_BEHIND, equals = FLAG_DIM_BEHIND,
1555                     name = "DIM_BEHIND"),
1556             @ViewDebug.FlagToString(mask = FLAG_BLUR_BEHIND, equals = FLAG_BLUR_BEHIND,
1557                     name = "BLUR_BEHIND"),
1558             @ViewDebug.FlagToString(mask = FLAG_NOT_FOCUSABLE, equals = FLAG_NOT_FOCUSABLE,
1559                     name = "NOT_FOCUSABLE"),
1560             @ViewDebug.FlagToString(mask = FLAG_NOT_TOUCHABLE, equals = FLAG_NOT_TOUCHABLE,
1561                     name = "NOT_TOUCHABLE"),
1562             @ViewDebug.FlagToString(mask = FLAG_NOT_TOUCH_MODAL, equals = FLAG_NOT_TOUCH_MODAL,
1563                     name = "NOT_TOUCH_MODAL"),
1564             @ViewDebug.FlagToString(mask = FLAG_TOUCHABLE_WHEN_WAKING, equals = FLAG_TOUCHABLE_WHEN_WAKING,
1565                     name = "TOUCHABLE_WHEN_WAKING"),
1566             @ViewDebug.FlagToString(mask = FLAG_KEEP_SCREEN_ON, equals = FLAG_KEEP_SCREEN_ON,
1567                     name = "KEEP_SCREEN_ON"),
1568             @ViewDebug.FlagToString(mask = FLAG_LAYOUT_IN_SCREEN, equals = FLAG_LAYOUT_IN_SCREEN,
1569                     name = "LAYOUT_IN_SCREEN"),
1570             @ViewDebug.FlagToString(mask = FLAG_LAYOUT_NO_LIMITS, equals = FLAG_LAYOUT_NO_LIMITS,
1571                     name = "LAYOUT_NO_LIMITS"),
1572             @ViewDebug.FlagToString(mask = FLAG_FULLSCREEN, equals = FLAG_FULLSCREEN,
1573                     name = "FULLSCREEN"),
1574             @ViewDebug.FlagToString(mask = FLAG_FORCE_NOT_FULLSCREEN, equals = FLAG_FORCE_NOT_FULLSCREEN,
1575                     name = "FORCE_NOT_FULLSCREEN"),
1576             @ViewDebug.FlagToString(mask = FLAG_DITHER, equals = FLAG_DITHER,
1577                     name = "DITHER"),
1578             @ViewDebug.FlagToString(mask = FLAG_SECURE, equals = FLAG_SECURE,
1579                     name = "SECURE"),
1580             @ViewDebug.FlagToString(mask = FLAG_SCALED, equals = FLAG_SCALED,
1581                     name = "SCALED"),
1582             @ViewDebug.FlagToString(mask = FLAG_IGNORE_CHEEK_PRESSES, equals = FLAG_IGNORE_CHEEK_PRESSES,
1583                     name = "IGNORE_CHEEK_PRESSES"),
1584             @ViewDebug.FlagToString(mask = FLAG_LAYOUT_INSET_DECOR, equals = FLAG_LAYOUT_INSET_DECOR,
1585                     name = "LAYOUT_INSET_DECOR"),
1586             @ViewDebug.FlagToString(mask = FLAG_ALT_FOCUSABLE_IM, equals = FLAG_ALT_FOCUSABLE_IM,
1587                     name = "ALT_FOCUSABLE_IM"),
1588             @ViewDebug.FlagToString(mask = FLAG_WATCH_OUTSIDE_TOUCH, equals = FLAG_WATCH_OUTSIDE_TOUCH,
1589                     name = "WATCH_OUTSIDE_TOUCH"),
1590             @ViewDebug.FlagToString(mask = FLAG_SHOW_WHEN_LOCKED, equals = FLAG_SHOW_WHEN_LOCKED,
1591                     name = "SHOW_WHEN_LOCKED"),
1592             @ViewDebug.FlagToString(mask = FLAG_SHOW_WALLPAPER, equals = FLAG_SHOW_WALLPAPER,
1593                     name = "SHOW_WALLPAPER"),
1594             @ViewDebug.FlagToString(mask = FLAG_TURN_SCREEN_ON, equals = FLAG_TURN_SCREEN_ON,
1595                     name = "TURN_SCREEN_ON"),
1596             @ViewDebug.FlagToString(mask = FLAG_DISMISS_KEYGUARD, equals = FLAG_DISMISS_KEYGUARD,
1597                     name = "DISMISS_KEYGUARD"),
1598             @ViewDebug.FlagToString(mask = FLAG_SPLIT_TOUCH, equals = FLAG_SPLIT_TOUCH,
1599                     name = "SPLIT_TOUCH"),
1600             @ViewDebug.FlagToString(mask = FLAG_HARDWARE_ACCELERATED, equals = FLAG_HARDWARE_ACCELERATED,
1601                     name = "HARDWARE_ACCELERATED"),
1602             @ViewDebug.FlagToString(mask = FLAG_LAYOUT_IN_OVERSCAN, equals = FLAG_LAYOUT_IN_OVERSCAN,
1603                     name = "LOCAL_FOCUS_MODE"),
1604             @ViewDebug.FlagToString(mask = FLAG_TRANSLUCENT_STATUS, equals = FLAG_TRANSLUCENT_STATUS,
1605                     name = "TRANSLUCENT_STATUS"),
1606             @ViewDebug.FlagToString(mask = FLAG_TRANSLUCENT_NAVIGATION, equals = FLAG_TRANSLUCENT_NAVIGATION,
1607                     name = "TRANSLUCENT_NAVIGATION"),
1608             @ViewDebug.FlagToString(mask = FLAG_LOCAL_FOCUS_MODE, equals = FLAG_LOCAL_FOCUS_MODE,
1609                     name = "LOCAL_FOCUS_MODE"),
1610             @ViewDebug.FlagToString(mask = FLAG_SLIPPERY, equals = FLAG_SLIPPERY,
1611                     name = "FLAG_SLIPPERY"),
1612             @ViewDebug.FlagToString(mask = FLAG_LAYOUT_ATTACHED_IN_DECOR, equals = FLAG_LAYOUT_ATTACHED_IN_DECOR,
1613                     name = "FLAG_LAYOUT_ATTACHED_IN_DECOR"),
1614             @ViewDebug.FlagToString(mask = FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS, equals = FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS,
1615                     name = "DRAWS_SYSTEM_BAR_BACKGROUNDS")
1616         }, formatToHexString = true)
1617         public int flags;
1618 
1619         /**
1620          * If the window has requested hardware acceleration, but this is not
1621          * allowed in the process it is in, then still render it as if it is
1622          * hardware accelerated.  This is used for the starting preview windows
1623          * in the system process, which don't need to have the overhead of
1624          * hardware acceleration (they are just a static rendering), but should
1625          * be rendered as such to match the actual window of the app even if it
1626          * is hardware accelerated.
1627          * Even if the window isn't hardware accelerated, still do its rendering
1628          * as if it was.
1629          * Like {@link #FLAG_HARDWARE_ACCELERATED} except for trusted system windows
1630          * that need hardware acceleration (e.g. LockScreen), where hardware acceleration
1631          * is generally disabled. This flag must be specified in addition to
1632          * {@link #FLAG_HARDWARE_ACCELERATED} to enable hardware acceleration for system
1633          * windows.
1634          *
1635          * @hide
1636          */
1637         public static final int PRIVATE_FLAG_FAKE_HARDWARE_ACCELERATED = 0x00000001;
1638 
1639         /**
1640          * In the system process, we globally do not use hardware acceleration
1641          * because there are many threads doing UI there and they conflict.
1642          * If certain parts of the UI that really do want to use hardware
1643          * acceleration, this flag can be set to force it.  This is basically
1644          * for the lock screen.  Anyone else using it, you are probably wrong.
1645          *
1646          * @hide
1647          */
1648         public static final int PRIVATE_FLAG_FORCE_HARDWARE_ACCELERATED = 0x00000002;
1649 
1650         /**
1651          * By default, wallpapers are sent new offsets when the wallpaper is scrolled. Wallpapers
1652          * may elect to skip these notifications if they are not doing anything productive with
1653          * them (they do not affect the wallpaper scrolling operation) by calling
1654          * {@link
1655          * android.service.wallpaper.WallpaperService.Engine#setOffsetNotificationsEnabled(boolean)}.
1656          *
1657          * @hide
1658          */
1659         public static final int PRIVATE_FLAG_WANTS_OFFSET_NOTIFICATIONS = 0x00000004;
1660 
1661         /** In a multiuser system if this flag is set and the owner is a system process then this
1662          * window will appear on all user screens. This overrides the default behavior of window
1663          * types that normally only appear on the owning user's screen. Refer to each window type
1664          * to determine its default behavior.
1665          *
1666          * {@hide} */
1667         @UnsupportedAppUsage
1668         public static final int PRIVATE_FLAG_SHOW_FOR_ALL_USERS = 0x00000010;
1669 
1670         /**
1671          * Never animate position changes of the window.
1672          *
1673          * {@hide}
1674          */
1675         @TestApi
1676         public static final int PRIVATE_FLAG_NO_MOVE_ANIMATION = 0x00000040;
1677 
1678         /** Window flag: special flag to limit the size of the window to be
1679          * original size ([320x480] x density). Used to create window for applications
1680          * running under compatibility mode.
1681          *
1682          * {@hide} */
1683         public static final int PRIVATE_FLAG_COMPATIBLE_WINDOW = 0x00000080;
1684 
1685         /** Window flag: a special option intended for system dialogs.  When
1686          * this flag is set, the window will demand focus unconditionally when
1687          * it is created.
1688          * {@hide} */
1689         public static final int PRIVATE_FLAG_SYSTEM_ERROR = 0x00000100;
1690 
1691         /** Window flag: maintain the previous translucent decor state when this window
1692          * becomes top-most.
1693          * {@hide} */
1694         public static final int PRIVATE_FLAG_INHERIT_TRANSLUCENT_DECOR = 0x00000200;
1695 
1696         /**
1697          * Flag whether the current window is a keyguard window, meaning that it will hide all other
1698          * windows behind it except for windows with flag {@link #FLAG_SHOW_WHEN_LOCKED} set.
1699          * Further, this can only be set by {@link LayoutParams#TYPE_STATUS_BAR}.
1700          * {@hide}
1701          */
1702         public static final int PRIVATE_FLAG_KEYGUARD = 0x00000400;
1703 
1704         /**
1705          * Flag that prevents the wallpaper behind the current window from receiving touch events.
1706          *
1707          * {@hide}
1708          */
1709         public static final int PRIVATE_FLAG_DISABLE_WALLPAPER_TOUCH_EVENTS = 0x00000800;
1710 
1711         /**
1712          * Flag to force the status bar window to be visible all the time. If the bar is hidden when
1713          * this flag is set it will be shown again and the bar will have a transparent background.
1714          * This can only be set by {@link LayoutParams#TYPE_STATUS_BAR}.
1715          *
1716          * {@hide}
1717          */
1718         public static final int PRIVATE_FLAG_FORCE_STATUS_BAR_VISIBLE_TRANSPARENT = 0x00001000;
1719 
1720         /**
1721          * Flag indicating that the x, y, width, and height members should be
1722          * ignored (and thus their previous value preserved). For example
1723          * because they are being managed externally through repositionChild.
1724          *
1725          * {@hide}
1726          */
1727         public static final int PRIVATE_FLAG_PRESERVE_GEOMETRY = 0x00002000;
1728 
1729         /**
1730          * Flag that will make window ignore app visibility and instead depend purely on the decor
1731          * view visibility for determining window visibility. This is used by recents to keep
1732          * drawing after it launches an app.
1733          * @hide
1734          */
1735         public static final int PRIVATE_FLAG_FORCE_DECOR_VIEW_VISIBILITY = 0x00004000;
1736 
1737         /**
1738          * Flag to indicate that this window is not expected to be replaced across
1739          * configuration change triggered activity relaunches. In general the WindowManager
1740          * expects Windows to be replaced after relaunch, and thus it will preserve their surfaces
1741          * until the replacement is ready to show in order to prevent visual glitch. However
1742          * some windows, such as PopupWindows expect to be cleared across configuration change,
1743          * and thus should hint to the WindowManager that it should not wait for a replacement.
1744          * @hide
1745          */
1746         public static final int PRIVATE_FLAG_WILL_NOT_REPLACE_ON_RELAUNCH = 0x00008000;
1747 
1748         /**
1749          * Flag to indicate that this child window should always be laid-out in the parent
1750          * frame regardless of the current windowing mode configuration.
1751          * @hide
1752          */
1753         public static final int PRIVATE_FLAG_LAYOUT_CHILD_WINDOW_IN_PARENT_FRAME = 0x00010000;
1754 
1755         /**
1756          * Flag to indicate that this window is always drawing the status bar background, no matter
1757          * what the other flags are.
1758          * @hide
1759          */
1760         public static final int PRIVATE_FLAG_FORCE_DRAW_BAR_BACKGROUNDS = 0x00020000;
1761 
1762         /**
1763          * Flag to indicate that this window needs Sustained Performance Mode if
1764          * the device supports it.
1765          * @hide
1766          */
1767         public static final int PRIVATE_FLAG_SUSTAINED_PERFORMANCE_MODE = 0x00040000;
1768 
1769         /**
1770          * Flag to indicate that any window added by an application process that is of type
1771          * {@link #TYPE_TOAST} or that requires
1772          * {@link android.app.AppOpsManager#OP_SYSTEM_ALERT_WINDOW} permission should be hidden when
1773          * this window is visible.
1774          * @hide
1775          */
1776         @SystemApi
1777         @RequiresPermission(permission.HIDE_NON_SYSTEM_OVERLAY_WINDOWS)
1778         public static final int SYSTEM_FLAG_HIDE_NON_SYSTEM_OVERLAY_WINDOWS = 0x00080000;
1779 
1780         /**
1781          * Indicates that this window is the rounded corners overlay present on some
1782          * devices this means that it will be excluded from: screenshots,
1783          * screen magnification, and mirroring.
1784          * @hide
1785          */
1786         public static final int PRIVATE_FLAG_IS_ROUNDED_CORNERS_OVERLAY = 0x00100000;
1787 
1788         /**
1789          * Flag to indicate that this window should be considered a screen decoration similar to the
1790          * nav bar and status bar. This will cause this window to affect the window insets reported
1791          * to other windows when it is visible.
1792          * @hide
1793          */
1794         @RequiresPermission(permission.STATUS_BAR_SERVICE)
1795         public static final int PRIVATE_FLAG_IS_SCREEN_DECOR = 0x00400000;
1796 
1797         /**
1798          * Flag to indicate that the status bar window is in a state such that it forces showing
1799          * the navigation bar unless the navigation bar window is explicitly set to
1800          * {@link View#GONE}.
1801          * It only takes effects if this is set by {@link LayoutParams#TYPE_STATUS_BAR}.
1802          * @hide
1803          */
1804         public static final int PRIVATE_FLAG_STATUS_FORCE_SHOW_NAVIGATION = 0x00800000;
1805 
1806         /**
1807          * Flag to indicate that the window is color space agnostic, and the color can be
1808          * interpreted to any color space.
1809          * @hide
1810          */
1811         public static final int PRIVATE_FLAG_COLOR_SPACE_AGNOSTIC = 0x01000000;
1812 
1813         /**
1814          * An internal annotation for flags that can be specified to {@link #softInputMode}.
1815          *
1816          * @hide
1817          */
1818         @SystemApi
1819         @Retention(RetentionPolicy.SOURCE)
1820         @IntDef(flag = true, prefix = { "SYSTEM_FLAG_" }, value = {
1821                 SYSTEM_FLAG_HIDE_NON_SYSTEM_OVERLAY_WINDOWS,
1822         })
1823         public @interface SystemFlags {}
1824 
1825         /**
1826          * Control flags that are private to the platform.
1827          * @hide
1828          */
1829         @ViewDebug.ExportedProperty(flagMapping = {
1830                 @ViewDebug.FlagToString(
1831                         mask = PRIVATE_FLAG_FAKE_HARDWARE_ACCELERATED,
1832                         equals = PRIVATE_FLAG_FAKE_HARDWARE_ACCELERATED,
1833                         name = "FAKE_HARDWARE_ACCELERATED"),
1834                 @ViewDebug.FlagToString(
1835                         mask = PRIVATE_FLAG_FORCE_HARDWARE_ACCELERATED,
1836                         equals = PRIVATE_FLAG_FORCE_HARDWARE_ACCELERATED,
1837                         name = "FORCE_HARDWARE_ACCELERATED"),
1838                 @ViewDebug.FlagToString(
1839                         mask = PRIVATE_FLAG_WANTS_OFFSET_NOTIFICATIONS,
1840                         equals = PRIVATE_FLAG_WANTS_OFFSET_NOTIFICATIONS,
1841                         name = "WANTS_OFFSET_NOTIFICATIONS"),
1842                 @ViewDebug.FlagToString(
1843                         mask = PRIVATE_FLAG_SHOW_FOR_ALL_USERS,
1844                         equals = PRIVATE_FLAG_SHOW_FOR_ALL_USERS,
1845                         name = "SHOW_FOR_ALL_USERS"),
1846                 @ViewDebug.FlagToString(
1847                         mask = PRIVATE_FLAG_NO_MOVE_ANIMATION,
1848                         equals = PRIVATE_FLAG_NO_MOVE_ANIMATION,
1849                         name = "NO_MOVE_ANIMATION"),
1850                 @ViewDebug.FlagToString(
1851                         mask = PRIVATE_FLAG_COMPATIBLE_WINDOW,
1852                         equals = PRIVATE_FLAG_COMPATIBLE_WINDOW,
1853                         name = "COMPATIBLE_WINDOW"),
1854                 @ViewDebug.FlagToString(
1855                         mask = PRIVATE_FLAG_SYSTEM_ERROR,
1856                         equals = PRIVATE_FLAG_SYSTEM_ERROR,
1857                         name = "SYSTEM_ERROR"),
1858                 @ViewDebug.FlagToString(
1859                         mask = PRIVATE_FLAG_INHERIT_TRANSLUCENT_DECOR,
1860                         equals = PRIVATE_FLAG_INHERIT_TRANSLUCENT_DECOR,
1861                         name = "INHERIT_TRANSLUCENT_DECOR"),
1862                 @ViewDebug.FlagToString(
1863                         mask = PRIVATE_FLAG_KEYGUARD,
1864                         equals = PRIVATE_FLAG_KEYGUARD,
1865                         name = "KEYGUARD"),
1866                 @ViewDebug.FlagToString(
1867                         mask = PRIVATE_FLAG_DISABLE_WALLPAPER_TOUCH_EVENTS,
1868                         equals = PRIVATE_FLAG_DISABLE_WALLPAPER_TOUCH_EVENTS,
1869                         name = "DISABLE_WALLPAPER_TOUCH_EVENTS"),
1870                 @ViewDebug.FlagToString(
1871                         mask = PRIVATE_FLAG_FORCE_STATUS_BAR_VISIBLE_TRANSPARENT,
1872                         equals = PRIVATE_FLAG_FORCE_STATUS_BAR_VISIBLE_TRANSPARENT,
1873                         name = "FORCE_STATUS_BAR_VISIBLE_TRANSPARENT"),
1874                 @ViewDebug.FlagToString(
1875                         mask = PRIVATE_FLAG_PRESERVE_GEOMETRY,
1876                         equals = PRIVATE_FLAG_PRESERVE_GEOMETRY,
1877                         name = "PRESERVE_GEOMETRY"),
1878                 @ViewDebug.FlagToString(
1879                         mask = PRIVATE_FLAG_FORCE_DECOR_VIEW_VISIBILITY,
1880                         equals = PRIVATE_FLAG_FORCE_DECOR_VIEW_VISIBILITY,
1881                         name = "FORCE_DECOR_VIEW_VISIBILITY"),
1882                 @ViewDebug.FlagToString(
1883                         mask = PRIVATE_FLAG_WILL_NOT_REPLACE_ON_RELAUNCH,
1884                         equals = PRIVATE_FLAG_WILL_NOT_REPLACE_ON_RELAUNCH,
1885                         name = "WILL_NOT_REPLACE_ON_RELAUNCH"),
1886                 @ViewDebug.FlagToString(
1887                         mask = PRIVATE_FLAG_LAYOUT_CHILD_WINDOW_IN_PARENT_FRAME,
1888                         equals = PRIVATE_FLAG_LAYOUT_CHILD_WINDOW_IN_PARENT_FRAME,
1889                         name = "LAYOUT_CHILD_WINDOW_IN_PARENT_FRAME"),
1890                 @ViewDebug.FlagToString(
1891                         mask = PRIVATE_FLAG_FORCE_DRAW_BAR_BACKGROUNDS,
1892                         equals = PRIVATE_FLAG_FORCE_DRAW_BAR_BACKGROUNDS,
1893                         name = "FORCE_DRAW_STATUS_BAR_BACKGROUND"),
1894                 @ViewDebug.FlagToString(
1895                         mask = PRIVATE_FLAG_SUSTAINED_PERFORMANCE_MODE,
1896                         equals = PRIVATE_FLAG_SUSTAINED_PERFORMANCE_MODE,
1897                         name = "SUSTAINED_PERFORMANCE_MODE"),
1898                 @ViewDebug.FlagToString(
1899                         mask = SYSTEM_FLAG_HIDE_NON_SYSTEM_OVERLAY_WINDOWS,
1900                         equals = SYSTEM_FLAG_HIDE_NON_SYSTEM_OVERLAY_WINDOWS,
1901                         name = "HIDE_NON_SYSTEM_OVERLAY_WINDOWS"),
1902                 @ViewDebug.FlagToString(
1903                         mask = PRIVATE_FLAG_IS_ROUNDED_CORNERS_OVERLAY,
1904                         equals = PRIVATE_FLAG_IS_ROUNDED_CORNERS_OVERLAY,
1905                         name = "IS_ROUNDED_CORNERS_OVERLAY"),
1906                 @ViewDebug.FlagToString(
1907                         mask = PRIVATE_FLAG_IS_SCREEN_DECOR,
1908                         equals = PRIVATE_FLAG_IS_SCREEN_DECOR,
1909                         name = "IS_SCREEN_DECOR"),
1910                 @ViewDebug.FlagToString(
1911                         mask = PRIVATE_FLAG_STATUS_FORCE_SHOW_NAVIGATION,
1912                         equals = PRIVATE_FLAG_STATUS_FORCE_SHOW_NAVIGATION,
1913                         name = "STATUS_FORCE_SHOW_NAVIGATION"),
1914                 @ViewDebug.FlagToString(
1915                         mask = PRIVATE_FLAG_COLOR_SPACE_AGNOSTIC,
1916                         equals = PRIVATE_FLAG_COLOR_SPACE_AGNOSTIC,
1917                         name = "COLOR_SPACE_AGNOSTIC")
1918         })
1919         @TestApi
1920         public int privateFlags;
1921 
1922         /**
1923          * Value for {@link #needsMenuKey} for a window that has not explicitly specified if it
1924          * needs {@link #NEEDS_MENU_SET_TRUE} or doesn't need {@link #NEEDS_MENU_SET_FALSE} a menu
1925          * key. For this case, we should look at windows behind it to determine the appropriate
1926          * value.
1927          *
1928          * @hide
1929          */
1930         public static final int NEEDS_MENU_UNSET = 0;
1931 
1932         /**
1933          * Value for {@link #needsMenuKey} for a window that has explicitly specified it needs a
1934          * menu key.
1935          *
1936          * @hide
1937          */
1938         @UnsupportedAppUsage
1939         public static final int NEEDS_MENU_SET_TRUE = 1;
1940 
1941         /**
1942          * Value for {@link #needsMenuKey} for a window that has explicitly specified it doesn't
1943          * needs a menu key.
1944          *
1945          * @hide
1946          */
1947         @UnsupportedAppUsage
1948         public static final int NEEDS_MENU_SET_FALSE = 2;
1949 
1950         /**
1951          * State variable for a window belonging to an activity that responds to
1952          * {@link KeyEvent#KEYCODE_MENU} and therefore needs a Menu key. For devices where Menu is a
1953          * physical button this variable is ignored, but on devices where the Menu key is drawn in
1954          * software it may be hidden unless this variable is set to {@link #NEEDS_MENU_SET_TRUE}.
1955          *
1956          *  (Note that Action Bars, when available, are the preferred way to offer additional
1957          * functions otherwise accessed via an options menu.)
1958          *
1959          * {@hide}
1960          */
1961         @UnsupportedAppUsage
1962         public int needsMenuKey = NEEDS_MENU_UNSET;
1963 
1964         /**
1965          * Given a particular set of window manager flags, determine whether
1966          * such a window may be a target for an input method when it has
1967          * focus.  In particular, this checks the
1968          * {@link #FLAG_NOT_FOCUSABLE} and {@link #FLAG_ALT_FOCUSABLE_IM}
1969          * flags and returns true if the combination of the two corresponds
1970          * to a window that needs to be behind the input method so that the
1971          * user can type into it.
1972          *
1973          * @param flags The current window manager flags.
1974          *
1975          * @return Returns true if such a window should be behind/interact
1976          * with an input method, false if not.
1977          */
mayUseInputMethod(int flags)1978         public static boolean mayUseInputMethod(int flags) {
1979             switch (flags&(FLAG_NOT_FOCUSABLE|FLAG_ALT_FOCUSABLE_IM)) {
1980                 case 0:
1981                 case FLAG_NOT_FOCUSABLE|FLAG_ALT_FOCUSABLE_IM:
1982                     return true;
1983             }
1984             return false;
1985         }
1986 
1987         /**
1988          * Mask for {@link #softInputMode} of the bits that determine the
1989          * desired visibility state of the soft input area for this window.
1990          */
1991         public static final int SOFT_INPUT_MASK_STATE = 0x0f;
1992 
1993         /**
1994          * Visibility state for {@link #softInputMode}: no state has been specified. The system may
1995          * show or hide the software keyboard for better user experience when the window gains
1996          * focus.
1997          */
1998         public static final int SOFT_INPUT_STATE_UNSPECIFIED = 0;
1999 
2000         /**
2001          * Visibility state for {@link #softInputMode}: please don't change the state of
2002          * the soft input area.
2003          */
2004         public static final int SOFT_INPUT_STATE_UNCHANGED = 1;
2005 
2006         /**
2007          * Visibility state for {@link #softInputMode}: please hide any soft input
2008          * area when normally appropriate (when the user is navigating
2009          * forward to your window).
2010          */
2011         public static final int SOFT_INPUT_STATE_HIDDEN = 2;
2012 
2013         /**
2014          * Visibility state for {@link #softInputMode}: please always hide any
2015          * soft input area when this window receives focus.
2016          */
2017         public static final int SOFT_INPUT_STATE_ALWAYS_HIDDEN = 3;
2018 
2019         /**
2020          * Visibility state for {@link #softInputMode}: please show the soft
2021          * input area when normally appropriate (when the user is navigating
2022          * forward to your window).
2023          *
2024          * <p>Applications that target {@link android.os.Build.VERSION_CODES#P} and later, this flag
2025          * is ignored unless there is a focused view that returns {@code true} from
2026          * {@link View#isInEditMode()} when the window is focused.</p>
2027          */
2028         public static final int SOFT_INPUT_STATE_VISIBLE = 4;
2029 
2030         /**
2031          * Visibility state for {@link #softInputMode}: please always make the
2032          * soft input area visible when this window receives input focus.
2033          *
2034          * <p>Applications that target {@link android.os.Build.VERSION_CODES#P} and later, this flag
2035          * is ignored unless there is a focused view that returns {@code true} from
2036          * {@link View#isInEditMode()} when the window is focused.</p>
2037          */
2038         public static final int SOFT_INPUT_STATE_ALWAYS_VISIBLE = 5;
2039 
2040         /**
2041          * Mask for {@link #softInputMode} of the bits that determine the
2042          * way that the window should be adjusted to accommodate the soft
2043          * input window.
2044          */
2045         public static final int SOFT_INPUT_MASK_ADJUST = 0xf0;
2046 
2047         /** Adjustment option for {@link #softInputMode}: nothing specified.
2048          * The system will try to pick one or
2049          * the other depending on the contents of the window.
2050          */
2051         public static final int SOFT_INPUT_ADJUST_UNSPECIFIED = 0x00;
2052 
2053         /** Adjustment option for {@link #softInputMode}: set to allow the
2054          * window to be resized when an input
2055          * method is shown, so that its contents are not covered by the input
2056          * method.  This can <em>not</em> be combined with
2057          * {@link #SOFT_INPUT_ADJUST_PAN}; if
2058          * neither of these are set, then the system will try to pick one or
2059          * the other depending on the contents of the window. If the window's
2060          * layout parameter flags include {@link #FLAG_FULLSCREEN}, this
2061          * value for {@link #softInputMode} will be ignored; the window will
2062          * not resize, but will stay fullscreen.
2063          */
2064         public static final int SOFT_INPUT_ADJUST_RESIZE = 0x10;
2065 
2066         /** Adjustment option for {@link #softInputMode}: set to have a window
2067          * pan when an input method is
2068          * shown, so it doesn't need to deal with resizing but just panned
2069          * by the framework to ensure the current input focus is visible.  This
2070          * can <em>not</em> be combined with {@link #SOFT_INPUT_ADJUST_RESIZE}; if
2071          * neither of these are set, then the system will try to pick one or
2072          * the other depending on the contents of the window.
2073          */
2074         public static final int SOFT_INPUT_ADJUST_PAN = 0x20;
2075 
2076         /** Adjustment option for {@link #softInputMode}: set to have a window
2077          * not adjust for a shown input method.  The window will not be resized,
2078          * and it will not be panned to make its focus visible.
2079          */
2080         public static final int SOFT_INPUT_ADJUST_NOTHING = 0x30;
2081 
2082         /**
2083          * Bit for {@link #softInputMode}: set when the user has navigated
2084          * forward to the window.  This is normally set automatically for
2085          * you by the system, though you may want to set it in certain cases
2086          * when you are displaying a window yourself.  This flag will always
2087          * be cleared automatically after the window is displayed.
2088          */
2089         public static final int SOFT_INPUT_IS_FORWARD_NAVIGATION = 0x100;
2090 
2091         /**
2092          * An internal annotation for flags that can be specified to {@link #softInputMode}.
2093          *
2094          * @hide
2095          */
2096         @Retention(RetentionPolicy.SOURCE)
2097         @IntDef(flag = true, prefix = { "SOFT_INPUT_" }, value = {
2098                 SOFT_INPUT_STATE_UNSPECIFIED,
2099                 SOFT_INPUT_STATE_UNCHANGED,
2100                 SOFT_INPUT_STATE_HIDDEN,
2101                 SOFT_INPUT_STATE_ALWAYS_HIDDEN,
2102                 SOFT_INPUT_STATE_VISIBLE,
2103                 SOFT_INPUT_STATE_ALWAYS_VISIBLE,
2104                 SOFT_INPUT_ADJUST_UNSPECIFIED,
2105                 SOFT_INPUT_ADJUST_RESIZE,
2106                 SOFT_INPUT_ADJUST_PAN,
2107                 SOFT_INPUT_ADJUST_NOTHING,
2108                 SOFT_INPUT_IS_FORWARD_NAVIGATION,
2109         })
2110         public @interface SoftInputModeFlags {}
2111 
2112         /**
2113          * Desired operating mode for any soft input area.  May be any combination
2114          * of:
2115          *
2116          * <ul>
2117          * <li> One of the visibility states
2118          * {@link #SOFT_INPUT_STATE_UNSPECIFIED}, {@link #SOFT_INPUT_STATE_UNCHANGED},
2119          * {@link #SOFT_INPUT_STATE_HIDDEN}, {@link #SOFT_INPUT_STATE_ALWAYS_HIDDEN},
2120          * {@link #SOFT_INPUT_STATE_VISIBLE}, or {@link #SOFT_INPUT_STATE_ALWAYS_VISIBLE}.
2121          * <li> One of the adjustment options
2122          * {@link #SOFT_INPUT_ADJUST_UNSPECIFIED}, {@link #SOFT_INPUT_ADJUST_RESIZE},
2123          * {@link #SOFT_INPUT_ADJUST_PAN}, or {@link #SOFT_INPUT_ADJUST_NOTHING}.
2124          * </ul>
2125          *
2126          *
2127          * <p>This flag can be controlled in your theme through the
2128          * {@link android.R.attr#windowSoftInputMode} attribute.</p>
2129          */
2130         @SoftInputModeFlags
2131         public int softInputMode;
2132 
2133         /**
2134          * Placement of window within the screen as per {@link Gravity}.  Both
2135          * {@link Gravity#apply(int, int, int, android.graphics.Rect, int, int,
2136          * android.graphics.Rect) Gravity.apply} and
2137          * {@link Gravity#applyDisplay(int, android.graphics.Rect, android.graphics.Rect)
2138          * Gravity.applyDisplay} are used during window layout, with this value
2139          * given as the desired gravity.  For example you can specify
2140          * {@link Gravity#DISPLAY_CLIP_HORIZONTAL Gravity.DISPLAY_CLIP_HORIZONTAL} and
2141          * {@link Gravity#DISPLAY_CLIP_VERTICAL Gravity.DISPLAY_CLIP_VERTICAL} here
2142          * to control the behavior of
2143          * {@link Gravity#applyDisplay(int, android.graphics.Rect, android.graphics.Rect)
2144          * Gravity.applyDisplay}.
2145          *
2146          * @see Gravity
2147          */
2148         public int gravity;
2149 
2150         /**
2151          * The horizontal margin, as a percentage of the container's width,
2152          * between the container and the widget.  See
2153          * {@link Gravity#apply(int, int, int, android.graphics.Rect, int, int,
2154          * android.graphics.Rect) Gravity.apply} for how this is used.  This
2155          * field is added with {@link #x} to supply the <var>xAdj</var> parameter.
2156          */
2157         public float horizontalMargin;
2158 
2159         /**
2160          * The vertical margin, as a percentage of the container's height,
2161          * between the container and the widget.  See
2162          * {@link Gravity#apply(int, int, int, android.graphics.Rect, int, int,
2163          * android.graphics.Rect) Gravity.apply} for how this is used.  This
2164          * field is added with {@link #y} to supply the <var>yAdj</var> parameter.
2165          */
2166         public float verticalMargin;
2167 
2168         /**
2169          * Positive insets between the drawing surface and window content.
2170          *
2171          * @hide
2172          */
2173         public final Rect surfaceInsets = new Rect();
2174 
2175         /**
2176          * Whether the surface insets have been manually set. When set to
2177          * {@code false}, the view root will automatically determine the
2178          * appropriate surface insets.
2179          *
2180          * @see #surfaceInsets
2181          * @hide
2182          */
2183         public boolean hasManualSurfaceInsets;
2184 
2185         /**
2186          * Whether the previous surface insets should be used vs. what is currently set. When set
2187          * to {@code true}, the view root will ignore surfaces insets in this object and use what
2188          * it currently has.
2189          *
2190          * @see #surfaceInsets
2191          * @hide
2192          */
2193         public boolean preservePreviousSurfaceInsets = true;
2194 
2195         /**
2196          * The desired bitmap format.  May be one of the constants in
2197          * {@link android.graphics.PixelFormat}. The choice of format
2198          * might be overridden by {@link #setColorMode(int)}. Default is OPAQUE.
2199          */
2200         public int format;
2201 
2202         /**
2203          * A style resource defining the animations to use for this window.
2204          * This must be a system resource; it can not be an application resource
2205          * because the window manager does not have access to applications.
2206          */
2207         public int windowAnimations;
2208 
2209         /**
2210          * An alpha value to apply to this entire window.
2211          * An alpha of 1.0 means fully opaque and 0.0 means fully transparent
2212          */
2213         public float alpha = 1.0f;
2214 
2215         /**
2216          * When {@link #FLAG_DIM_BEHIND} is set, this is the amount of dimming
2217          * to apply.  Range is from 1.0 for completely opaque to 0.0 for no
2218          * dim.
2219          */
2220         public float dimAmount = 1.0f;
2221 
2222         /**
2223          * Default value for {@link #screenBrightness} and {@link #buttonBrightness}
2224          * indicating that the brightness value is not overridden for this window
2225          * and normal brightness policy should be used.
2226          */
2227         public static final float BRIGHTNESS_OVERRIDE_NONE = -1.0f;
2228 
2229         /**
2230          * Value for {@link #screenBrightness} and {@link #buttonBrightness}
2231          * indicating that the screen or button backlight brightness should be set
2232          * to the lowest value when this window is in front.
2233          */
2234         public static final float BRIGHTNESS_OVERRIDE_OFF = 0.0f;
2235 
2236         /**
2237          * Value for {@link #screenBrightness} and {@link #buttonBrightness}
2238          * indicating that the screen or button backlight brightness should be set
2239          * to the hightest value when this window is in front.
2240          */
2241         public static final float BRIGHTNESS_OVERRIDE_FULL = 1.0f;
2242 
2243         /**
2244          * This can be used to override the user's preferred brightness of
2245          * the screen.  A value of less than 0, the default, means to use the
2246          * preferred screen brightness.  0 to 1 adjusts the brightness from
2247          * dark to full bright.
2248          */
2249         public float screenBrightness = BRIGHTNESS_OVERRIDE_NONE;
2250 
2251         /**
2252          * This can be used to override the standard behavior of the button and
2253          * keyboard backlights.  A value of less than 0, the default, means to
2254          * use the standard backlight behavior.  0 to 1 adjusts the brightness
2255          * from dark to full bright.
2256          */
2257         public float buttonBrightness = BRIGHTNESS_OVERRIDE_NONE;
2258 
2259         /**
2260          * Unspecified value for {@link #rotationAnimation} indicating
2261          * a lack of preference.
2262          * @hide
2263          */
2264         public static final int ROTATION_ANIMATION_UNSPECIFIED = -1;
2265 
2266         /**
2267          * Value for {@link #rotationAnimation} which specifies that this
2268          * window will visually rotate in or out following a rotation.
2269          */
2270         public static final int ROTATION_ANIMATION_ROTATE = 0;
2271 
2272         /**
2273          * Value for {@link #rotationAnimation} which specifies that this
2274          * window will fade in or out following a rotation.
2275          */
2276         public static final int ROTATION_ANIMATION_CROSSFADE = 1;
2277 
2278         /**
2279          * Value for {@link #rotationAnimation} which specifies that this window
2280          * will immediately disappear or appear following a rotation.
2281          */
2282         public static final int ROTATION_ANIMATION_JUMPCUT = 2;
2283 
2284         /**
2285          * Value for {@link #rotationAnimation} to specify seamless rotation mode.
2286          * This works like JUMPCUT but will fall back to CROSSFADE if rotation
2287          * can't be applied without pausing the screen. For example, this is ideal
2288          * for Camera apps which don't want the viewfinder contents to ever rotate
2289          * or fade (and rather to be seamless) but also don't want ROTATION_ANIMATION_JUMPCUT
2290          * during app transition scenarios where seamless rotation can't be applied.
2291          */
2292         public static final int ROTATION_ANIMATION_SEAMLESS = 3;
2293 
2294         /**
2295          * Define the exit and entry animations used on this window when the device is rotated.
2296          * This only has an affect if the incoming and outgoing topmost
2297          * opaque windows have the #FLAG_FULLSCREEN bit set and are not covered
2298          * by other windows. All other situations default to the
2299          * {@link #ROTATION_ANIMATION_ROTATE} behavior.
2300          *
2301          * @see #ROTATION_ANIMATION_ROTATE
2302          * @see #ROTATION_ANIMATION_CROSSFADE
2303          * @see #ROTATION_ANIMATION_JUMPCUT
2304          */
2305         public int rotationAnimation = ROTATION_ANIMATION_ROTATE;
2306 
2307         /**
2308          * Identifier for this window.  This will usually be filled in for
2309          * you.
2310          */
2311         public IBinder token = null;
2312 
2313         /**
2314          * Name of the package owning this window.
2315          */
2316         public String packageName = null;
2317 
2318         /**
2319          * Specific orientation value for a window.
2320          * May be any of the same values allowed
2321          * for {@link android.content.pm.ActivityInfo#screenOrientation}.
2322          * If not set, a default value of
2323          * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_UNSPECIFIED}
2324          * will be used.
2325          */
2326         public int screenOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED;
2327 
2328         /**
2329          * The preferred refresh rate for the window.
2330          *
2331          * This must be one of the supported refresh rates obtained for the display(s) the window
2332          * is on. The selected refresh rate will be applied to the display's default mode.
2333          *
2334          * This value is ignored if {@link #preferredDisplayModeId} is set.
2335          *
2336          * @see Display#getSupportedRefreshRates()
2337          * @deprecated use {@link #preferredDisplayModeId} instead
2338          */
2339         @Deprecated
2340         public float preferredRefreshRate;
2341 
2342         /**
2343          * Id of the preferred display mode for the window.
2344          * <p>
2345          * This must be one of the supported modes obtained for the display(s) the window is on.
2346          * A value of {@code 0} means no preference.
2347          *
2348          * @see Display#getSupportedModes()
2349          * @see Display.Mode#getModeId()
2350          */
2351         public int preferredDisplayModeId;
2352 
2353         /**
2354          * Control the visibility of the status bar.
2355          *
2356          * @see View#STATUS_BAR_VISIBLE
2357          * @see View#STATUS_BAR_HIDDEN
2358          */
2359         public int systemUiVisibility;
2360 
2361         /**
2362          * @hide
2363          * The ui visibility as requested by the views in this hierarchy.
2364          * the combined value should be systemUiVisibility | subtreeSystemUiVisibility.
2365          */
2366         @UnsupportedAppUsage
2367         public int subtreeSystemUiVisibility;
2368 
2369         /**
2370          * Get callbacks about the system ui visibility changing.
2371          *
2372          * TODO: Maybe there should be a bitfield of optional callbacks that we need.
2373          *
2374          * @hide
2375          */
2376         @UnsupportedAppUsage
2377         public boolean hasSystemUiListeners;
2378 
2379 
2380         /** @hide */
2381         @Retention(RetentionPolicy.SOURCE)
2382         @IntDef(
2383                 flag = true,
2384                 value = {LAYOUT_IN_DISPLAY_CUTOUT_MODE_DEFAULT,
2385                         LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES,
2386                         LAYOUT_IN_DISPLAY_CUTOUT_MODE_NEVER})
2387         @interface LayoutInDisplayCutoutMode {}
2388 
2389         /**
2390          * Controls how the window is laid out if there is a {@link DisplayCutout}.
2391          *
2392          * <p>
2393          * Defaults to {@link #LAYOUT_IN_DISPLAY_CUTOUT_MODE_DEFAULT}.
2394          *
2395          * @see #LAYOUT_IN_DISPLAY_CUTOUT_MODE_DEFAULT
2396          * @see #LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES
2397          * @see #LAYOUT_IN_DISPLAY_CUTOUT_MODE_NEVER
2398          * @see DisplayCutout
2399          * @see android.R.attr#windowLayoutInDisplayCutoutMode
2400          *         android:windowLayoutInDisplayCutoutMode
2401          */
2402         @LayoutInDisplayCutoutMode
2403         public int layoutInDisplayCutoutMode = LAYOUT_IN_DISPLAY_CUTOUT_MODE_DEFAULT;
2404 
2405         /**
2406          * The window is allowed to extend into the {@link DisplayCutout} area, only if the
2407          * {@link DisplayCutout} is fully contained within a system bar. Otherwise, the window is
2408          * laid out such that it does not overlap with the {@link DisplayCutout} area.
2409          *
2410          * <p>
2411          * In practice, this means that if the window did not set {@link #FLAG_FULLSCREEN} or
2412          * {@link View#SYSTEM_UI_FLAG_FULLSCREEN}, it can extend into the cutout area in portrait
2413          * if the cutout is at the top edge. Similarly for
2414          * {@link View#SYSTEM_UI_FLAG_HIDE_NAVIGATION} and a cutout at the bottom of the screen.
2415          * Otherwise (i.e. fullscreen or landscape) it is laid out such that it does not overlap the
2416          * cutout area.
2417          *
2418          * <p>
2419          * The usual precautions for not overlapping with the status and navigation bar are
2420          * sufficient for ensuring that no important content overlaps with the DisplayCutout.
2421          *
2422          * @see DisplayCutout
2423          * @see WindowInsets
2424          * @see #layoutInDisplayCutoutMode
2425          * @see android.R.attr#windowLayoutInDisplayCutoutMode
2426          *         android:windowLayoutInDisplayCutoutMode
2427          */
2428         public static final int LAYOUT_IN_DISPLAY_CUTOUT_MODE_DEFAULT = 0;
2429 
2430         /**
2431          * @deprecated use {@link #LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES}
2432          * @hide
2433          */
2434         @Deprecated
2435         public static final int LAYOUT_IN_DISPLAY_CUTOUT_MODE_ALWAYS = 1;
2436 
2437         /**
2438          * The window is always allowed to extend into the {@link DisplayCutout} areas on the short
2439          * edges of the screen.
2440          *
2441          * The window will never extend into a {@link DisplayCutout} area on the long edges of the
2442          * screen.
2443          *
2444          * <p>
2445          * The window must make sure that no important content overlaps with the
2446          * {@link DisplayCutout}.
2447          *
2448          * <p>
2449          * In this mode, the window extends under cutouts on the short edge of the display in both
2450          * portrait and landscape, regardless of whether the window is hiding the system bars:<br/>
2451          * <img src="{@docRoot}reference/android/images/display_cutout/short_edge/fullscreen_top_no_letterbox.png"
2452          * height="720"
2453          * alt="Screenshot of a fullscreen activity on a display with a cutout at the top edge in
2454          *         portrait, no letterbox is applied."/>
2455          *
2456          * <img src="{@docRoot}reference/android/images/display_cutout/short_edge/landscape_top_no_letterbox.png"
2457          * width="720"
2458          * alt="Screenshot of an activity on a display with a cutout at the top edge in landscape,
2459          *         no letterbox is applied."/>
2460          *
2461          * <p>
2462          * A cutout in the corner is considered to be on the short edge: <br/>
2463          * <img src="{@docRoot}reference/android/images/display_cutout/short_edge/fullscreen_corner_no_letterbox.png"
2464          * height="720"
2465          * alt="Screenshot of a fullscreen activity on a display with a cutout in the corner in
2466          *         portrait, no letterbox is applied."/>
2467          *
2468          * <p>
2469          * On the other hand, should the cutout be on the long edge of the display, a letterbox will
2470          * be applied such that the window does not extend into the cutout on either long edge:
2471          * <br/>
2472          * <img src="{@docRoot}reference/android/images/display_cutout/short_edge/portrait_side_letterbox.png"
2473          * height="720"
2474          * alt="Screenshot of an activity on a display with a cutout on the long edge in portrait,
2475          *         letterbox is applied."/>
2476          *
2477          * @see DisplayCutout
2478          * @see WindowInsets#getDisplayCutout()
2479          * @see #layoutInDisplayCutoutMode
2480          * @see android.R.attr#windowLayoutInDisplayCutoutMode
2481          *         android:windowLayoutInDisplayCutoutMode
2482          */
2483         public static final int LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES = 1;
2484 
2485         /**
2486          * The window is never allowed to overlap with the DisplayCutout area.
2487          *
2488          * <p>
2489          * This should be used with windows that transiently set
2490          * {@link View#SYSTEM_UI_FLAG_FULLSCREEN} or {@link View#SYSTEM_UI_FLAG_HIDE_NAVIGATION}
2491          * to avoid a relayout of the window when the respective flag is set or cleared.
2492          *
2493          * @see DisplayCutout
2494          * @see #layoutInDisplayCutoutMode
2495          * @see android.R.attr#windowLayoutInDisplayCutoutMode
2496          *         android:windowLayoutInDisplayCutoutMode
2497          */
2498         public static final int LAYOUT_IN_DISPLAY_CUTOUT_MODE_NEVER = 2;
2499 
2500 
2501         /**
2502          * When this window has focus, disable touch pad pointer gesture processing.
2503          * The window will receive raw position updates from the touch pad instead
2504          * of pointer movements and synthetic touch events.
2505          *
2506          * @hide
2507          */
2508         public static final int INPUT_FEATURE_DISABLE_POINTER_GESTURES = 0x00000001;
2509 
2510         /**
2511          * Does not construct an input channel for this window.  The channel will therefore
2512          * be incapable of receiving input.
2513          *
2514          * @hide
2515          */
2516         public static final int INPUT_FEATURE_NO_INPUT_CHANNEL = 0x00000002;
2517 
2518         /**
2519          * When this window has focus, does not call user activity for all input events so
2520          * the application will have to do it itself.  Should only be used by
2521          * the keyguard and phone app.
2522          * <p>
2523          * Should only be used by the keyguard and phone app.
2524          * </p>
2525          *
2526          * @hide
2527          */
2528         @UnsupportedAppUsage
2529         public static final int INPUT_FEATURE_DISABLE_USER_ACTIVITY = 0x00000004;
2530 
2531         /**
2532          * Control special features of the input subsystem.
2533          *
2534          * @see #INPUT_FEATURE_DISABLE_POINTER_GESTURES
2535          * @see #INPUT_FEATURE_NO_INPUT_CHANNEL
2536          * @see #INPUT_FEATURE_DISABLE_USER_ACTIVITY
2537          * @hide
2538          */
2539         @UnsupportedAppUsage
2540         public int inputFeatures;
2541 
2542         /**
2543          * Sets the number of milliseconds before the user activity timeout occurs
2544          * when this window has focus.  A value of -1 uses the standard timeout.
2545          * A value of 0 uses the minimum support display timeout.
2546          * <p>
2547          * This property can only be used to reduce the user specified display timeout;
2548          * it can never make the timeout longer than it normally would be.
2549          * </p><p>
2550          * Should only be used by the keyguard and phone app.
2551          * </p>
2552          *
2553          * @hide
2554          */
2555         @UnsupportedAppUsage
2556         public long userActivityTimeout = -1;
2557 
2558         /**
2559          * For windows with an anchor (e.g. PopupWindow), keeps track of the View that anchors the
2560          * window.
2561          *
2562          * @hide
2563          */
2564         public long accessibilityIdOfAnchor = AccessibilityNodeInfo.UNDEFINED_NODE_ID;
2565 
2566         /**
2567          * The window title isn't kept in sync with what is displayed in the title bar, so we
2568          * separately track the currently shown title to provide to accessibility.
2569          *
2570          * @hide
2571          */
2572         @TestApi
2573         public CharSequence accessibilityTitle;
2574 
2575         /**
2576          * Sets a timeout in milliseconds before which the window will be hidden
2577          * by the window manager. Useful for transient notifications like toasts
2578          * so we don't have to rely on client cooperation to ensure the window
2579          * is hidden. Must be specified at window creation time. Note that apps
2580          * are not prepared to handle their windows being removed without their
2581          * explicit request and may try to interact with the removed window
2582          * resulting in undefined behavior and crashes. Therefore, we do hide
2583          * such windows to prevent them from overlaying other apps.
2584          *
2585          * @hide
2586          */
2587         @UnsupportedAppUsage
2588         public long hideTimeoutMilliseconds = -1;
2589 
2590         /**
2591          * The color mode requested by this window. The target display may
2592          * not be able to honor the request. When the color mode is not set
2593          * to {@link ActivityInfo#COLOR_MODE_DEFAULT}, it might override the
2594          * pixel format specified in {@link #format}.
2595          *
2596          * @hide
2597          */
2598         @ActivityInfo.ColorMode
2599         private int mColorMode = COLOR_MODE_DEFAULT;
2600 
LayoutParams()2601         public LayoutParams() {
2602             super(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
2603             type = TYPE_APPLICATION;
2604             format = PixelFormat.OPAQUE;
2605         }
2606 
LayoutParams(int _type)2607         public LayoutParams(int _type) {
2608             super(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
2609             type = _type;
2610             format = PixelFormat.OPAQUE;
2611         }
2612 
LayoutParams(int _type, int _flags)2613         public LayoutParams(int _type, int _flags) {
2614             super(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
2615             type = _type;
2616             flags = _flags;
2617             format = PixelFormat.OPAQUE;
2618         }
2619 
LayoutParams(int _type, int _flags, int _format)2620         public LayoutParams(int _type, int _flags, int _format) {
2621             super(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
2622             type = _type;
2623             flags = _flags;
2624             format = _format;
2625         }
2626 
LayoutParams(int w, int h, int _type, int _flags, int _format)2627         public LayoutParams(int w, int h, int _type, int _flags, int _format) {
2628             super(w, h);
2629             type = _type;
2630             flags = _flags;
2631             format = _format;
2632         }
2633 
LayoutParams(int w, int h, int xpos, int ypos, int _type, int _flags, int _format)2634         public LayoutParams(int w, int h, int xpos, int ypos, int _type,
2635                 int _flags, int _format) {
2636             super(w, h);
2637             x = xpos;
2638             y = ypos;
2639             type = _type;
2640             flags = _flags;
2641             format = _format;
2642         }
2643 
setTitle(CharSequence title)2644         public final void setTitle(CharSequence title) {
2645             if (null == title)
2646                 title = "";
2647 
2648             mTitle = TextUtils.stringOrSpannedString(title);
2649         }
2650 
getTitle()2651         public final CharSequence getTitle() {
2652             return mTitle != null ? mTitle : "";
2653         }
2654 
2655         /**
2656          * Sets the surface insets based on the elevation (visual z position) of the input view.
2657          * @hide
2658          */
setSurfaceInsets(View view, boolean manual, boolean preservePrevious)2659         public final void setSurfaceInsets(View view, boolean manual, boolean preservePrevious) {
2660             final int surfaceInset = (int) Math.ceil(view.getZ() * 2);
2661             // Partial workaround for b/28318973. Every inset change causes a freeform window
2662             // to jump a little for a few frames. If we never allow surface insets to decrease,
2663             // they will stabilize quickly (often from the very beginning, as most windows start
2664             // as focused).
2665             // TODO(b/22668382) to fix this properly.
2666             if (surfaceInset == 0) {
2667                 // OK to have 0 (this is the case for non-freeform windows).
2668                 surfaceInsets.set(0, 0, 0, 0);
2669             } else {
2670                 surfaceInsets.set(
2671                         Math.max(surfaceInset, surfaceInsets.left),
2672                         Math.max(surfaceInset, surfaceInsets.top),
2673                         Math.max(surfaceInset, surfaceInsets.right),
2674                         Math.max(surfaceInset, surfaceInsets.bottom));
2675             }
2676             hasManualSurfaceInsets = manual;
2677             preservePreviousSurfaceInsets = preservePrevious;
2678         }
2679 
2680         /**
2681          * <p>Set the color mode of the window. Setting the color mode might
2682          * override the window's pixel {@link WindowManager.LayoutParams#format format}.</p>
2683          *
2684          * <p>The color mode must be one of {@link ActivityInfo#COLOR_MODE_DEFAULT},
2685          * {@link ActivityInfo#COLOR_MODE_WIDE_COLOR_GAMUT} or
2686          * {@link ActivityInfo#COLOR_MODE_HDR}.</p>
2687          *
2688          * @see #getColorMode()
2689          */
setColorMode(@ctivityInfo.ColorMode int colorMode)2690         public void setColorMode(@ActivityInfo.ColorMode int colorMode) {
2691             mColorMode = colorMode;
2692         }
2693 
2694         /**
2695          * Returns the color mode of the window, one of {@link ActivityInfo#COLOR_MODE_DEFAULT},
2696          * {@link ActivityInfo#COLOR_MODE_WIDE_COLOR_GAMUT} or {@link ActivityInfo#COLOR_MODE_HDR}.
2697          *
2698          * @see #setColorMode(int)
2699          */
2700         @ActivityInfo.ColorMode
getColorMode()2701         public int getColorMode() {
2702             return mColorMode;
2703         }
2704 
2705         /** @hide */
2706         @SystemApi
setUserActivityTimeout(long timeout)2707         public final void setUserActivityTimeout(long timeout) {
2708             userActivityTimeout = timeout;
2709         }
2710 
2711         /** @hide */
2712         @SystemApi
getUserActivityTimeout()2713         public final long getUserActivityTimeout() {
2714             return userActivityTimeout;
2715         }
2716 
describeContents()2717         public int describeContents() {
2718             return 0;
2719         }
2720 
writeToParcel(Parcel out, int parcelableFlags)2721         public void writeToParcel(Parcel out, int parcelableFlags) {
2722             out.writeInt(width);
2723             out.writeInt(height);
2724             out.writeInt(x);
2725             out.writeInt(y);
2726             out.writeInt(type);
2727             out.writeInt(flags);
2728             out.writeInt(privateFlags);
2729             out.writeInt(softInputMode);
2730             out.writeInt(layoutInDisplayCutoutMode);
2731             out.writeInt(gravity);
2732             out.writeFloat(horizontalMargin);
2733             out.writeFloat(verticalMargin);
2734             out.writeInt(format);
2735             out.writeInt(windowAnimations);
2736             out.writeFloat(alpha);
2737             out.writeFloat(dimAmount);
2738             out.writeFloat(screenBrightness);
2739             out.writeFloat(buttonBrightness);
2740             out.writeInt(rotationAnimation);
2741             out.writeStrongBinder(token);
2742             out.writeString(packageName);
2743             TextUtils.writeToParcel(mTitle, out, parcelableFlags);
2744             out.writeInt(screenOrientation);
2745             out.writeFloat(preferredRefreshRate);
2746             out.writeInt(preferredDisplayModeId);
2747             out.writeInt(systemUiVisibility);
2748             out.writeInt(subtreeSystemUiVisibility);
2749             out.writeInt(hasSystemUiListeners ? 1 : 0);
2750             out.writeInt(inputFeatures);
2751             out.writeLong(userActivityTimeout);
2752             out.writeInt(surfaceInsets.left);
2753             out.writeInt(surfaceInsets.top);
2754             out.writeInt(surfaceInsets.right);
2755             out.writeInt(surfaceInsets.bottom);
2756             out.writeInt(hasManualSurfaceInsets ? 1 : 0);
2757             out.writeInt(preservePreviousSurfaceInsets ? 1 : 0);
2758             out.writeInt(needsMenuKey);
2759             out.writeLong(accessibilityIdOfAnchor);
2760             TextUtils.writeToParcel(accessibilityTitle, out, parcelableFlags);
2761             out.writeInt(mColorMode);
2762             out.writeLong(hideTimeoutMilliseconds);
2763         }
2764 
2765         public static final @android.annotation.NonNull Parcelable.Creator<LayoutParams> CREATOR
2766                     = new Parcelable.Creator<LayoutParams>() {
2767             public LayoutParams createFromParcel(Parcel in) {
2768                 return new LayoutParams(in);
2769             }
2770 
2771             public LayoutParams[] newArray(int size) {
2772                 return new LayoutParams[size];
2773             }
2774         };
2775 
2776 
LayoutParams(Parcel in)2777         public LayoutParams(Parcel in) {
2778             width = in.readInt();
2779             height = in.readInt();
2780             x = in.readInt();
2781             y = in.readInt();
2782             type = in.readInt();
2783             flags = in.readInt();
2784             privateFlags = in.readInt();
2785             softInputMode = in.readInt();
2786             layoutInDisplayCutoutMode = in.readInt();
2787             gravity = in.readInt();
2788             horizontalMargin = in.readFloat();
2789             verticalMargin = in.readFloat();
2790             format = in.readInt();
2791             windowAnimations = in.readInt();
2792             alpha = in.readFloat();
2793             dimAmount = in.readFloat();
2794             screenBrightness = in.readFloat();
2795             buttonBrightness = in.readFloat();
2796             rotationAnimation = in.readInt();
2797             token = in.readStrongBinder();
2798             packageName = in.readString();
2799             mTitle = TextUtils.CHAR_SEQUENCE_CREATOR.createFromParcel(in);
2800             screenOrientation = in.readInt();
2801             preferredRefreshRate = in.readFloat();
2802             preferredDisplayModeId = in.readInt();
2803             systemUiVisibility = in.readInt();
2804             subtreeSystemUiVisibility = in.readInt();
2805             hasSystemUiListeners = in.readInt() != 0;
2806             inputFeatures = in.readInt();
2807             userActivityTimeout = in.readLong();
2808             surfaceInsets.left = in.readInt();
2809             surfaceInsets.top = in.readInt();
2810             surfaceInsets.right = in.readInt();
2811             surfaceInsets.bottom = in.readInt();
2812             hasManualSurfaceInsets = in.readInt() != 0;
2813             preservePreviousSurfaceInsets = in.readInt() != 0;
2814             needsMenuKey = in.readInt();
2815             accessibilityIdOfAnchor = in.readLong();
2816             accessibilityTitle = TextUtils.CHAR_SEQUENCE_CREATOR.createFromParcel(in);
2817             mColorMode = in.readInt();
2818             hideTimeoutMilliseconds = in.readLong();
2819         }
2820 
2821         @SuppressWarnings({"PointlessBitwiseExpression"})
2822         public static final int LAYOUT_CHANGED = 1<<0;
2823         public static final int TYPE_CHANGED = 1<<1;
2824         public static final int FLAGS_CHANGED = 1<<2;
2825         public static final int FORMAT_CHANGED = 1<<3;
2826         public static final int ANIMATION_CHANGED = 1<<4;
2827         public static final int DIM_AMOUNT_CHANGED = 1<<5;
2828         public static final int TITLE_CHANGED = 1<<6;
2829         public static final int ALPHA_CHANGED = 1<<7;
2830         public static final int MEMORY_TYPE_CHANGED = 1<<8;
2831         public static final int SOFT_INPUT_MODE_CHANGED = 1<<9;
2832         public static final int SCREEN_ORIENTATION_CHANGED = 1<<10;
2833         public static final int SCREEN_BRIGHTNESS_CHANGED = 1<<11;
2834         public static final int ROTATION_ANIMATION_CHANGED = 1<<12;
2835         /** {@hide} */
2836         public static final int BUTTON_BRIGHTNESS_CHANGED = 1<<13;
2837         /** {@hide} */
2838         public static final int SYSTEM_UI_VISIBILITY_CHANGED = 1<<14;
2839         /** {@hide} */
2840         public static final int SYSTEM_UI_LISTENER_CHANGED = 1<<15;
2841         /** {@hide} */
2842         public static final int INPUT_FEATURES_CHANGED = 1<<16;
2843         /** {@hide} */
2844         public static final int PRIVATE_FLAGS_CHANGED = 1<<17;
2845         /** {@hide} */
2846         public static final int USER_ACTIVITY_TIMEOUT_CHANGED = 1<<18;
2847         /** {@hide} */
2848         public static final int TRANSLUCENT_FLAGS_CHANGED = 1<<19;
2849         /** {@hide} */
2850         public static final int SURFACE_INSETS_CHANGED = 1<<20;
2851         /** {@hide} */
2852         public static final int PREFERRED_REFRESH_RATE_CHANGED = 1 << 21;
2853         /** {@hide} */
2854         public static final int NEEDS_MENU_KEY_CHANGED = 1 << 22;
2855         /** {@hide} */
2856         public static final int PREFERRED_DISPLAY_MODE_ID = 1 << 23;
2857         /** {@hide} */
2858         public static final int ACCESSIBILITY_ANCHOR_CHANGED = 1 << 24;
2859         /** {@hide} */
2860         @TestApi
2861         public static final int ACCESSIBILITY_TITLE_CHANGED = 1 << 25;
2862         /** {@hide} */
2863         public static final int COLOR_MODE_CHANGED = 1 << 26;
2864         /** {@hide} */
2865         public static final int EVERYTHING_CHANGED = 0xffffffff;
2866 
2867         // internal buffer to backup/restore parameters under compatibility mode.
2868         private int[] mCompatibilityParamsBackup = null;
2869 
copyFrom(LayoutParams o)2870         public final int copyFrom(LayoutParams o) {
2871             int changes = 0;
2872 
2873             if (width != o.width) {
2874                 width = o.width;
2875                 changes |= LAYOUT_CHANGED;
2876             }
2877             if (height != o.height) {
2878                 height = o.height;
2879                 changes |= LAYOUT_CHANGED;
2880             }
2881             if (x != o.x) {
2882                 x = o.x;
2883                 changes |= LAYOUT_CHANGED;
2884             }
2885             if (y != o.y) {
2886                 y = o.y;
2887                 changes |= LAYOUT_CHANGED;
2888             }
2889             if (horizontalWeight != o.horizontalWeight) {
2890                 horizontalWeight = o.horizontalWeight;
2891                 changes |= LAYOUT_CHANGED;
2892             }
2893             if (verticalWeight != o.verticalWeight) {
2894                 verticalWeight = o.verticalWeight;
2895                 changes |= LAYOUT_CHANGED;
2896             }
2897             if (horizontalMargin != o.horizontalMargin) {
2898                 horizontalMargin = o.horizontalMargin;
2899                 changes |= LAYOUT_CHANGED;
2900             }
2901             if (verticalMargin != o.verticalMargin) {
2902                 verticalMargin = o.verticalMargin;
2903                 changes |= LAYOUT_CHANGED;
2904             }
2905             if (type != o.type) {
2906                 type = o.type;
2907                 changes |= TYPE_CHANGED;
2908             }
2909             if (flags != o.flags) {
2910                 final int diff = flags ^ o.flags;
2911                 if ((diff & (FLAG_TRANSLUCENT_STATUS | FLAG_TRANSLUCENT_NAVIGATION)) != 0) {
2912                     changes |= TRANSLUCENT_FLAGS_CHANGED;
2913                 }
2914                 flags = o.flags;
2915                 changes |= FLAGS_CHANGED;
2916             }
2917             if (privateFlags != o.privateFlags) {
2918                 privateFlags = o.privateFlags;
2919                 changes |= PRIVATE_FLAGS_CHANGED;
2920             }
2921             if (softInputMode != o.softInputMode) {
2922                 softInputMode = o.softInputMode;
2923                 changes |= SOFT_INPUT_MODE_CHANGED;
2924             }
2925             if (layoutInDisplayCutoutMode != o.layoutInDisplayCutoutMode) {
2926                 layoutInDisplayCutoutMode = o.layoutInDisplayCutoutMode;
2927                 changes |= LAYOUT_CHANGED;
2928             }
2929             if (gravity != o.gravity) {
2930                 gravity = o.gravity;
2931                 changes |= LAYOUT_CHANGED;
2932             }
2933             if (format != o.format) {
2934                 format = o.format;
2935                 changes |= FORMAT_CHANGED;
2936             }
2937             if (windowAnimations != o.windowAnimations) {
2938                 windowAnimations = o.windowAnimations;
2939                 changes |= ANIMATION_CHANGED;
2940             }
2941             if (token == null) {
2942                 // NOTE: token only copied if the recipient doesn't
2943                 // already have one.
2944                 token = o.token;
2945             }
2946             if (packageName == null) {
2947                 // NOTE: packageName only copied if the recipient doesn't
2948                 // already have one.
2949                 packageName = o.packageName;
2950             }
2951             if (!Objects.equals(mTitle, o.mTitle) && o.mTitle != null) {
2952                 // NOTE: mTitle only copied if the originator set one.
2953                 mTitle = o.mTitle;
2954                 changes |= TITLE_CHANGED;
2955             }
2956             if (alpha != o.alpha) {
2957                 alpha = o.alpha;
2958                 changes |= ALPHA_CHANGED;
2959             }
2960             if (dimAmount != o.dimAmount) {
2961                 dimAmount = o.dimAmount;
2962                 changes |= DIM_AMOUNT_CHANGED;
2963             }
2964             if (screenBrightness != o.screenBrightness) {
2965                 screenBrightness = o.screenBrightness;
2966                 changes |= SCREEN_BRIGHTNESS_CHANGED;
2967             }
2968             if (buttonBrightness != o.buttonBrightness) {
2969                 buttonBrightness = o.buttonBrightness;
2970                 changes |= BUTTON_BRIGHTNESS_CHANGED;
2971             }
2972             if (rotationAnimation != o.rotationAnimation) {
2973                 rotationAnimation = o.rotationAnimation;
2974                 changes |= ROTATION_ANIMATION_CHANGED;
2975             }
2976 
2977             if (screenOrientation != o.screenOrientation) {
2978                 screenOrientation = o.screenOrientation;
2979                 changes |= SCREEN_ORIENTATION_CHANGED;
2980             }
2981 
2982             if (preferredRefreshRate != o.preferredRefreshRate) {
2983                 preferredRefreshRate = o.preferredRefreshRate;
2984                 changes |= PREFERRED_REFRESH_RATE_CHANGED;
2985             }
2986 
2987             if (preferredDisplayModeId != o.preferredDisplayModeId) {
2988                 preferredDisplayModeId = o.preferredDisplayModeId;
2989                 changes |= PREFERRED_DISPLAY_MODE_ID;
2990             }
2991 
2992             if (systemUiVisibility != o.systemUiVisibility
2993                     || subtreeSystemUiVisibility != o.subtreeSystemUiVisibility) {
2994                 systemUiVisibility = o.systemUiVisibility;
2995                 subtreeSystemUiVisibility = o.subtreeSystemUiVisibility;
2996                 changes |= SYSTEM_UI_VISIBILITY_CHANGED;
2997             }
2998 
2999             if (hasSystemUiListeners != o.hasSystemUiListeners) {
3000                 hasSystemUiListeners = o.hasSystemUiListeners;
3001                 changes |= SYSTEM_UI_LISTENER_CHANGED;
3002             }
3003 
3004             if (inputFeatures != o.inputFeatures) {
3005                 inputFeatures = o.inputFeatures;
3006                 changes |= INPUT_FEATURES_CHANGED;
3007             }
3008 
3009             if (userActivityTimeout != o.userActivityTimeout) {
3010                 userActivityTimeout = o.userActivityTimeout;
3011                 changes |= USER_ACTIVITY_TIMEOUT_CHANGED;
3012             }
3013 
3014             if (!surfaceInsets.equals(o.surfaceInsets)) {
3015                 surfaceInsets.set(o.surfaceInsets);
3016                 changes |= SURFACE_INSETS_CHANGED;
3017             }
3018 
3019             if (hasManualSurfaceInsets != o.hasManualSurfaceInsets) {
3020                 hasManualSurfaceInsets = o.hasManualSurfaceInsets;
3021                 changes |= SURFACE_INSETS_CHANGED;
3022             }
3023 
3024             if (preservePreviousSurfaceInsets != o.preservePreviousSurfaceInsets) {
3025                 preservePreviousSurfaceInsets = o.preservePreviousSurfaceInsets;
3026                 changes |= SURFACE_INSETS_CHANGED;
3027             }
3028 
3029             if (needsMenuKey != o.needsMenuKey) {
3030                 needsMenuKey = o.needsMenuKey;
3031                 changes |= NEEDS_MENU_KEY_CHANGED;
3032             }
3033 
3034             if (accessibilityIdOfAnchor != o.accessibilityIdOfAnchor) {
3035                 accessibilityIdOfAnchor = o.accessibilityIdOfAnchor;
3036                 changes |= ACCESSIBILITY_ANCHOR_CHANGED;
3037             }
3038 
3039             if (!Objects.equals(accessibilityTitle, o.accessibilityTitle)
3040                     && o.accessibilityTitle != null) {
3041                 // NOTE: accessibilityTitle only copied if the originator set one.
3042                 accessibilityTitle = o.accessibilityTitle;
3043                 changes |= ACCESSIBILITY_TITLE_CHANGED;
3044             }
3045 
3046             if (mColorMode != o.mColorMode) {
3047                 mColorMode = o.mColorMode;
3048                 changes |= COLOR_MODE_CHANGED;
3049             }
3050 
3051             // This can't change, it's only set at window creation time.
3052             hideTimeoutMilliseconds = o.hideTimeoutMilliseconds;
3053 
3054             return changes;
3055         }
3056 
3057         @Override
debug(String output)3058         public String debug(String output) {
3059             output += "Contents of " + this + ":";
3060             Log.d("Debug", output);
3061             output = super.debug("");
3062             Log.d("Debug", output);
3063             Log.d("Debug", "");
3064             Log.d("Debug", "WindowManager.LayoutParams={title=" + mTitle + "}");
3065             return "";
3066         }
3067 
3068         @Override
toString()3069         public String toString() {
3070             return toString("");
3071         }
3072 
3073         /**
3074          * @hide
3075          */
dumpDimensions(StringBuilder sb)3076         public void dumpDimensions(StringBuilder sb) {
3077             sb.append('(');
3078             sb.append(x);
3079             sb.append(',');
3080             sb.append(y);
3081             sb.append(")(");
3082             sb.append((width == MATCH_PARENT ? "fill" : (width == WRAP_CONTENT
3083                     ? "wrap" : String.valueOf(width))));
3084             sb.append('x');
3085             sb.append((height == MATCH_PARENT ? "fill" : (height == WRAP_CONTENT
3086                     ? "wrap" : String.valueOf(height))));
3087             sb.append(")");
3088         }
3089 
3090         /**
3091          * @hide
3092          */
toString(String prefix)3093         public String toString(String prefix) {
3094             StringBuilder sb = new StringBuilder(256);
3095             sb.append('{');
3096             dumpDimensions(sb);
3097             if (horizontalMargin != 0) {
3098                 sb.append(" hm=");
3099                 sb.append(horizontalMargin);
3100             }
3101             if (verticalMargin != 0) {
3102                 sb.append(" vm=");
3103                 sb.append(verticalMargin);
3104             }
3105             if (gravity != 0) {
3106                 sb.append(" gr=");
3107                 sb.append(Gravity.toString(gravity));
3108             }
3109             if (softInputMode != 0) {
3110                 sb.append(" sim={");
3111                 sb.append(softInputModeToString(softInputMode));
3112                 sb.append('}');
3113             }
3114             if (layoutInDisplayCutoutMode != 0) {
3115                 sb.append(" layoutInDisplayCutoutMode=");
3116                 sb.append(layoutInDisplayCutoutModeToString(layoutInDisplayCutoutMode));
3117             }
3118             sb.append(" ty=");
3119             sb.append(ViewDebug.intToString(LayoutParams.class, "type", type));
3120             if (format != PixelFormat.OPAQUE) {
3121                 sb.append(" fmt=");
3122                 sb.append(PixelFormat.formatToString(format));
3123             }
3124             if (windowAnimations != 0) {
3125                 sb.append(" wanim=0x");
3126                 sb.append(Integer.toHexString(windowAnimations));
3127             }
3128             if (screenOrientation != ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED) {
3129                 sb.append(" or=");
3130                 sb.append(ActivityInfo.screenOrientationToString(screenOrientation));
3131             }
3132             if (alpha != 1.0f) {
3133                 sb.append(" alpha=");
3134                 sb.append(alpha);
3135             }
3136             if (screenBrightness != BRIGHTNESS_OVERRIDE_NONE) {
3137                 sb.append(" sbrt=");
3138                 sb.append(screenBrightness);
3139             }
3140             if (buttonBrightness != BRIGHTNESS_OVERRIDE_NONE) {
3141                 sb.append(" bbrt=");
3142                 sb.append(buttonBrightness);
3143             }
3144             if (rotationAnimation != ROTATION_ANIMATION_ROTATE) {
3145                 sb.append(" rotAnim=");
3146                 sb.append(rotationAnimationToString(rotationAnimation));
3147             }
3148             if (preferredRefreshRate != 0) {
3149                 sb.append(" preferredRefreshRate=");
3150                 sb.append(preferredRefreshRate);
3151             }
3152             if (preferredDisplayModeId != 0) {
3153                 sb.append(" preferredDisplayMode=");
3154                 sb.append(preferredDisplayModeId);
3155             }
3156             if (hasSystemUiListeners) {
3157                 sb.append(" sysuil=");
3158                 sb.append(hasSystemUiListeners);
3159             }
3160             if (inputFeatures != 0) {
3161                 sb.append(" if=").append(inputFeatureToString(inputFeatures));
3162             }
3163             if (userActivityTimeout >= 0) {
3164                 sb.append(" userActivityTimeout=").append(userActivityTimeout);
3165             }
3166             if (surfaceInsets.left != 0 || surfaceInsets.top != 0 || surfaceInsets.right != 0 ||
3167                     surfaceInsets.bottom != 0 || hasManualSurfaceInsets
3168                     || !preservePreviousSurfaceInsets) {
3169                 sb.append(" surfaceInsets=").append(surfaceInsets);
3170                 if (hasManualSurfaceInsets) {
3171                     sb.append(" (manual)");
3172                 }
3173                 if (!preservePreviousSurfaceInsets) {
3174                     sb.append(" (!preservePreviousSurfaceInsets)");
3175                 }
3176             }
3177             if (needsMenuKey == NEEDS_MENU_SET_TRUE) {
3178                 sb.append(" needsMenuKey");
3179             }
3180             if (mColorMode != COLOR_MODE_DEFAULT) {
3181                 sb.append(" colorMode=").append(ActivityInfo.colorModeToString(mColorMode));
3182             }
3183             sb.append(System.lineSeparator());
3184             sb.append(prefix).append("  fl=").append(
3185                     ViewDebug.flagsToString(LayoutParams.class, "flags", flags));
3186             if (privateFlags != 0) {
3187                 sb.append(System.lineSeparator());
3188                 sb.append(prefix).append("  pfl=").append(ViewDebug.flagsToString(
3189                         LayoutParams.class, "privateFlags", privateFlags));
3190             }
3191             if (systemUiVisibility != 0) {
3192                 sb.append(System.lineSeparator());
3193                 sb.append(prefix).append("  sysui=").append(ViewDebug.flagsToString(
3194                         View.class, "mSystemUiVisibility", systemUiVisibility));
3195             }
3196             if (subtreeSystemUiVisibility != 0) {
3197                 sb.append(System.lineSeparator());
3198                 sb.append(prefix).append("  vsysui=").append(ViewDebug.flagsToString(
3199                         View.class, "mSystemUiVisibility", subtreeSystemUiVisibility));
3200             }
3201             sb.append('}');
3202             return sb.toString();
3203         }
3204 
3205         /**
3206          * @hide
3207          */
writeToProto(ProtoOutputStream proto, long fieldId)3208         public void writeToProto(ProtoOutputStream proto, long fieldId) {
3209             final long token = proto.start(fieldId);
3210             proto.write(TYPE, type);
3211             proto.write(X, x);
3212             proto.write(Y, y);
3213             proto.write(WIDTH, width);
3214             proto.write(HEIGHT, height);
3215             proto.write(HORIZONTAL_MARGIN, horizontalMargin);
3216             proto.write(VERTICAL_MARGIN, verticalMargin);
3217             proto.write(GRAVITY, gravity);
3218             proto.write(SOFT_INPUT_MODE, softInputMode);
3219             proto.write(FORMAT, format);
3220             proto.write(WINDOW_ANIMATIONS, windowAnimations);
3221             proto.write(ALPHA, alpha);
3222             proto.write(SCREEN_BRIGHTNESS, screenBrightness);
3223             proto.write(BUTTON_BRIGHTNESS, buttonBrightness);
3224             proto.write(ROTATION_ANIMATION, rotationAnimation);
3225             proto.write(PREFERRED_REFRESH_RATE, preferredRefreshRate);
3226             proto.write(WindowLayoutParamsProto.PREFERRED_DISPLAY_MODE_ID, preferredDisplayModeId);
3227             proto.write(HAS_SYSTEM_UI_LISTENERS, hasSystemUiListeners);
3228             proto.write(INPUT_FEATURE_FLAGS, inputFeatures);
3229             proto.write(USER_ACTIVITY_TIMEOUT, userActivityTimeout);
3230             proto.write(NEEDS_MENU_KEY, needsMenuKey);
3231             proto.write(COLOR_MODE, mColorMode);
3232             proto.write(FLAGS, flags);
3233             proto.write(PRIVATE_FLAGS, privateFlags);
3234             proto.write(SYSTEM_UI_VISIBILITY_FLAGS, systemUiVisibility);
3235             proto.write(SUBTREE_SYSTEM_UI_VISIBILITY_FLAGS, subtreeSystemUiVisibility);
3236             proto.end(token);
3237         }
3238 
3239         /**
3240          * Scale the layout params' coordinates and size.
3241          * @hide
3242          */
scale(float scale)3243         public void scale(float scale) {
3244             x = (int) (x * scale + 0.5f);
3245             y = (int) (y * scale + 0.5f);
3246             if (width > 0) {
3247                 width = (int) (width * scale + 0.5f);
3248             }
3249             if (height > 0) {
3250                 height = (int) (height * scale + 0.5f);
3251             }
3252         }
3253 
3254         /**
3255          * Backup the layout parameters used in compatibility mode.
3256          * @see LayoutParams#restore()
3257          */
3258         @UnsupportedAppUsage
backup()3259         void backup() {
3260             int[] backup = mCompatibilityParamsBackup;
3261             if (backup == null) {
3262                 // we backup 4 elements, x, y, width, height
3263                 backup = mCompatibilityParamsBackup = new int[4];
3264             }
3265             backup[0] = x;
3266             backup[1] = y;
3267             backup[2] = width;
3268             backup[3] = height;
3269         }
3270 
3271         /**
3272          * Restore the layout params' coordinates, size and gravity
3273          * @see LayoutParams#backup()
3274          */
3275         @UnsupportedAppUsage
restore()3276         void restore() {
3277             int[] backup = mCompatibilityParamsBackup;
3278             if (backup != null) {
3279                 x = backup[0];
3280                 y = backup[1];
3281                 width = backup[2];
3282                 height = backup[3];
3283             }
3284         }
3285 
3286         private CharSequence mTitle = null;
3287 
3288         /** @hide */
3289         @Override
encodeProperties(@onNull ViewHierarchyEncoder encoder)3290         protected void encodeProperties(@NonNull ViewHierarchyEncoder encoder) {
3291             super.encodeProperties(encoder);
3292 
3293             encoder.addProperty("x", x);
3294             encoder.addProperty("y", y);
3295             encoder.addProperty("horizontalWeight", horizontalWeight);
3296             encoder.addProperty("verticalWeight", verticalWeight);
3297             encoder.addProperty("type", type);
3298             encoder.addProperty("flags", flags);
3299         }
3300 
3301         /**
3302          * @hide
3303          * @return True if the layout parameters will cause the window to cover the full screen;
3304          *         false otherwise.
3305          */
isFullscreen()3306         public boolean isFullscreen() {
3307             return x == 0 && y == 0
3308                     && width == WindowManager.LayoutParams.MATCH_PARENT
3309                     && height == WindowManager.LayoutParams.MATCH_PARENT;
3310         }
3311 
layoutInDisplayCutoutModeToString( @ayoutInDisplayCutoutMode int mode)3312         private static String layoutInDisplayCutoutModeToString(
3313                 @LayoutInDisplayCutoutMode int mode) {
3314             switch (mode) {
3315                 case LAYOUT_IN_DISPLAY_CUTOUT_MODE_DEFAULT:
3316                     return "default";
3317                 case LAYOUT_IN_DISPLAY_CUTOUT_MODE_ALWAYS:
3318                     return "always";
3319                 case LAYOUT_IN_DISPLAY_CUTOUT_MODE_NEVER:
3320                     return "never";
3321                 default:
3322                     return "unknown(" + mode + ")";
3323             }
3324         }
3325 
softInputModeToString(@oftInputModeFlags int softInputMode)3326         private static String softInputModeToString(@SoftInputModeFlags int softInputMode) {
3327             final StringBuilder result = new StringBuilder();
3328             final int state = softInputMode & SOFT_INPUT_MASK_STATE;
3329             if (state != 0) {
3330                 result.append("state=");
3331                 switch (state) {
3332                     case SOFT_INPUT_STATE_UNCHANGED:
3333                         result.append("unchanged");
3334                         break;
3335                     case SOFT_INPUT_STATE_HIDDEN:
3336                         result.append("hidden");
3337                         break;
3338                     case SOFT_INPUT_STATE_ALWAYS_HIDDEN:
3339                         result.append("always_hidden");
3340                         break;
3341                     case SOFT_INPUT_STATE_VISIBLE:
3342                         result.append("visible");
3343                         break;
3344                     case SOFT_INPUT_STATE_ALWAYS_VISIBLE:
3345                         result.append("always_visible");
3346                         break;
3347                     default:
3348                         result.append(state);
3349                         break;
3350                 }
3351                 result.append(' ');
3352             }
3353             final int adjust = softInputMode & SOFT_INPUT_MASK_ADJUST;
3354             if (adjust != 0) {
3355                 result.append("adjust=");
3356                 switch (adjust) {
3357                     case SOFT_INPUT_ADJUST_RESIZE:
3358                         result.append("resize");
3359                         break;
3360                     case SOFT_INPUT_ADJUST_PAN:
3361                         result.append("pan");
3362                         break;
3363                     case SOFT_INPUT_ADJUST_NOTHING:
3364                         result.append("nothing");
3365                         break;
3366                     default:
3367                         result.append(adjust);
3368                         break;
3369                 }
3370                 result.append(' ');
3371             }
3372             if ((softInputMode & SOFT_INPUT_IS_FORWARD_NAVIGATION) != 0) {
3373                 result.append("forwardNavigation").append(' ');
3374             }
3375             result.deleteCharAt(result.length() - 1);
3376             return result.toString();
3377         }
3378 
rotationAnimationToString(int rotationAnimation)3379         private static String rotationAnimationToString(int rotationAnimation) {
3380             switch (rotationAnimation) {
3381                 case ROTATION_ANIMATION_UNSPECIFIED:
3382                     return "UNSPECIFIED";
3383                 case ROTATION_ANIMATION_ROTATE:
3384                     return "ROTATE";
3385                 case ROTATION_ANIMATION_CROSSFADE:
3386                     return "CROSSFADE";
3387                 case ROTATION_ANIMATION_JUMPCUT:
3388                     return "JUMPCUT";
3389                 case ROTATION_ANIMATION_SEAMLESS:
3390                     return "SEAMLESS";
3391                 default:
3392                     return Integer.toString(rotationAnimation);
3393             }
3394         }
3395 
inputFeatureToString(int inputFeature)3396         private static String inputFeatureToString(int inputFeature) {
3397             switch (inputFeature) {
3398                 case INPUT_FEATURE_DISABLE_POINTER_GESTURES:
3399                     return "DISABLE_POINTER_GESTURES";
3400                 case INPUT_FEATURE_NO_INPUT_CHANNEL:
3401                     return "NO_INPUT_CHANNEL";
3402                 case INPUT_FEATURE_DISABLE_USER_ACTIVITY:
3403                     return "DISABLE_USER_ACTIVITY";
3404                 default:
3405                     return Integer.toString(inputFeature);
3406             }
3407         }
3408     }
3409 }
3410