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1 //
2 // Copyright (C) 2002-2005  3Dlabs Inc. Ltd.
3 // All rights reserved.
4 //
5 // Redistribution and use in source and binary forms, with or without
6 // modification, are permitted provided that the following conditions
7 // are met:
8 //
9 //    Redistributions of source code must retain the above copyright
10 //    notice, this list of conditions and the following disclaimer.
11 //
12 //    Redistributions in binary form must reproduce the above
13 //    copyright notice, this list of conditions and the following
14 //    disclaimer in the documentation and/or other materials provided
15 //    with the distribution.
16 //
17 //    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
18 //    contributors may be used to endorse or promote products derived
19 //    from this software without specific prior written permission.
20 //
21 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
22 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
23 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
24 // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
25 // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
26 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
27 // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
28 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
29 // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
31 // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
32 // POSSIBILITY OF SUCH DAMAGE.
33 //
34 /****************************************************************************\
35 Copyright (c) 2002, NVIDIA Corporation.
36 
37 NVIDIA Corporation("NVIDIA") supplies this software to you in
38 consideration of your agreement to the following terms, and your use,
39 installation, modification or redistribution of this NVIDIA software
40 constitutes acceptance of these terms.  If you do not agree with these
41 terms, please do not use, install, modify or redistribute this NVIDIA
42 software.
43 
44 In consideration of your agreement to abide by the following terms, and
45 subject to these terms, NVIDIA grants you a personal, non-exclusive
46 license, under NVIDIA's copyrights in this original NVIDIA software (the
47 "NVIDIA Software"), to use, reproduce, modify and redistribute the
48 NVIDIA Software, with or without modifications, in source and/or binary
49 forms; provided that if you redistribute the NVIDIA Software, you must
50 retain the copyright notice of NVIDIA, this notice and the following
51 text and disclaimers in all such redistributions of the NVIDIA Software.
52 Neither the name, trademarks, service marks nor logos of NVIDIA
53 Corporation may be used to endorse or promote products derived from the
54 NVIDIA Software without specific prior written permission from NVIDIA.
55 Except as expressly stated in this notice, no other rights or licenses
56 express or implied, are granted by NVIDIA herein, including but not
57 limited to any patent rights that may be infringed by your derivative
58 works or by other works in which the NVIDIA Software may be
59 incorporated. No hardware is licensed hereunder.
60 
61 THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
62 WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
63 INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
64 NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
65 ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
66 PRODUCTS.
67 
68 IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
69 INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
70 TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
71 USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
72 OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
73 NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
74 TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
75 NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
76 \****************************************************************************/
77 
78 #ifndef PARSER_H
79 #define PARSER_H
80 
81 namespace glslang {
82 
83 // Multi-character tokens
84 enum EFixedAtoms {
85     // single character tokens get their own char value as their token; start here for multi-character tokens
86     PpAtomMaxSingle = 127,
87 
88     // replace bad character tokens with this, to avoid accidental aliasing with the below
89     PpAtomBadToken,
90 
91     // Operators
92 
93     PPAtomAddAssign,
94     PPAtomSubAssign,
95     PPAtomMulAssign,
96     PPAtomDivAssign,
97     PPAtomModAssign,
98 
99     PpAtomRight,
100     PpAtomLeft,
101 
102     PpAtomRightAssign,
103     PpAtomLeftAssign,
104     PpAtomAndAssign,
105     PpAtomOrAssign,
106     PpAtomXorAssign,
107 
108     PpAtomAnd,
109     PpAtomOr,
110     PpAtomXor,
111 
112     PpAtomEQ,
113     PpAtomNE,
114     PpAtomGE,
115     PpAtomLE,
116 
117     PpAtomDecrement,
118     PpAtomIncrement,
119 
120     PpAtomColonColon,
121 
122     PpAtomPaste,
123 
124     // Constants
125 
126     PpAtomConstInt,
127     PpAtomConstUint,
128     PpAtomConstInt64,
129     PpAtomConstUint64,
130     PpAtomConstInt16,
131     PpAtomConstUint16,
132     PpAtomConstFloat,
133     PpAtomConstDouble,
134     PpAtomConstFloat16,
135     PpAtomConstString,
136 
137     // Identifiers
138     PpAtomIdentifier,
139 
140     // preprocessor "keywords"
141 
142     PpAtomDefine,
143     PpAtomUndef,
144 
145     PpAtomIf,
146     PpAtomIfdef,
147     PpAtomIfndef,
148     PpAtomElse,
149     PpAtomElif,
150     PpAtomEndif,
151 
152     PpAtomLine,
153     PpAtomPragma,
154     PpAtomError,
155 
156     // #version ...
157     PpAtomVersion,
158     PpAtomCore,
159     PpAtomCompatibility,
160     PpAtomEs,
161 
162     // #extension
163     PpAtomExtension,
164 
165     // __LINE__, __FILE__, __VERSION__
166 
167     PpAtomLineMacro,
168     PpAtomFileMacro,
169     PpAtomVersionMacro,
170 
171     // #include
172     PpAtomInclude,
173 
174     PpAtomLast,
175 };
176 
177 } // end namespace glslang
178 
179 #endif /* not PARSER_H */
180