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Searched defs:ProgramSources (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderProgram.hpp310 struct ProgramSources struct
312 std::vector<std::string> sources[SHADERTYPE_LAST];
313 std::vector<AttribLocationBinding> attribLocationBindings;
315 deUint32 transformFeedbackBufferMode; //!< TF buffer mode, or GL_NONE.
316 std::vector<std::string> transformFeedbackVaryings;
317 bool separable;
319 ProgramSources (void) : transformFeedbackBufferMode(0), separable(false) {} in ProgramSources() argument
321 … AttribLocationBinding& binding) { attribLocationBindings.push_back(binding); return *this; } in operator <<()
322 …nst TransformFeedbackMode& mode) { transformFeedbackBufferMode = mode.mode; return *this; } in operator <<()
323 …rmFeedbackVarying& varying) { transformFeedbackVaryings.push_back(varying.name); return *this; } in operator <<()
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