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1 /*
2  * Copyright 2017, The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef CCODEC_BUFFER_CHANNEL_H_
18 
19 #define CCODEC_BUFFER_CHANNEL_H_
20 
21 #include <map>
22 #include <memory>
23 #include <vector>
24 
25 #include <C2Buffer.h>
26 #include <C2Component.h>
27 #include <Codec2Mapper.h>
28 
29 #include <codec2/hidl/client.h>
30 #include <media/stagefright/bqhelper/GraphicBufferSource.h>
31 #include <media/stagefright/codec2/1.0/InputSurface.h>
32 #include <media/stagefright/foundation/Mutexed.h>
33 #include <media/stagefright/CodecBase.h>
34 #include <media/ICrypto.h>
35 
36 #include "InputSurfaceWrapper.h"
37 
38 namespace android {
39 
40 class CCodecCallback {
41 public:
42     virtual ~CCodecCallback() = default;
43     virtual void onError(status_t err, enum ActionCode actionCode) = 0;
44     virtual void onOutputFramesRendered(int64_t mediaTimeUs, nsecs_t renderTimeNs) = 0;
45     virtual void onWorkQueued(bool eos) = 0;
46     virtual void onOutputBuffersChanged() = 0;
47 };
48 
49 /**
50  * BufferChannelBase implementation for CCodec.
51  */
52 class CCodecBufferChannel
53     : public BufferChannelBase, public std::enable_shared_from_this<CCodecBufferChannel> {
54 public:
55     explicit CCodecBufferChannel(const std::shared_ptr<CCodecCallback> &callback);
56     virtual ~CCodecBufferChannel();
57 
58     // BufferChannelBase interface
59     virtual status_t queueInputBuffer(const sp<MediaCodecBuffer> &buffer) override;
60     virtual status_t queueSecureInputBuffer(
61             const sp<MediaCodecBuffer> &buffer,
62             bool secure,
63             const uint8_t *key,
64             const uint8_t *iv,
65             CryptoPlugin::Mode mode,
66             CryptoPlugin::Pattern pattern,
67             const CryptoPlugin::SubSample *subSamples,
68             size_t numSubSamples,
69             AString *errorDetailMsg) override;
70     virtual status_t renderOutputBuffer(
71             const sp<MediaCodecBuffer> &buffer, int64_t timestampNs) override;
72     virtual status_t discardBuffer(const sp<MediaCodecBuffer> &buffer) override;
73     virtual void getInputBufferArray(Vector<sp<MediaCodecBuffer>> *array) override;
74     virtual void getOutputBufferArray(Vector<sp<MediaCodecBuffer>> *array) override;
75 
76     // Methods below are interface for CCodec to use.
77 
78     /**
79      * Set the component object for buffer processing.
80      */
81     void setComponent(const std::shared_ptr<Codec2Client::Component> &component);
82 
83     /**
84      * Set output graphic surface for rendering.
85      */
86     status_t setSurface(const sp<Surface> &surface);
87 
88     /**
89      * Set GraphicBufferSource object from which the component extracts input
90      * buffers.
91      */
92     status_t setInputSurface(const std::shared_ptr<InputSurfaceWrapper> &surface);
93 
94     /**
95      * Signal EOS to input surface.
96      */
97     status_t signalEndOfInputStream();
98 
99     /**
100      * Set parameters.
101      */
102     status_t setParameters(std::vector<std::unique_ptr<C2Param>> &params);
103 
104     /**
105      * Start queueing buffers to the component. This object should never queue
106      * buffers before this call has completed.
107      */
108     status_t start(const sp<AMessage> &inputFormat, const sp<AMessage> &outputFormat);
109 
110     /**
111      * Request initial input buffers to be filled by client.
112      */
113     status_t requestInitialInputBuffers();
114 
115     /**
116      * Stop queueing buffers to the component. This object should never queue
117      * buffers after this call, until start() is called.
118      */
119     void stop();
120 
121     void flush(const std::list<std::unique_ptr<C2Work>> &flushedWork);
122 
123     /**
124      * Notify input client about work done.
125      *
126      * @param workItems   finished work item.
127      * @param outputFormat new output format if it has changed, otherwise nullptr
128      * @param initData    new init data (CSD) if it has changed, otherwise nullptr
129      * @param numDiscardedInputBuffers the number of input buffers that are
130      *                    returned for the first time (not previously returned by
131      *                    onInputBufferDone()).
132      */
133     void onWorkDone(
134             std::unique_ptr<C2Work> work, const sp<AMessage> &outputFormat,
135             const C2StreamInitDataInfo::output *initData,
136             size_t numDiscardedInputBuffers);
137 
138     /**
139      * Make an input buffer available for the client as it is no longer needed
140      * by the codec.
141      *
142      * @param buffer The buffer that becomes unused.
143      */
144     void onInputBufferDone(const std::shared_ptr<C2Buffer>& buffer);
145 
146     enum MetaMode {
147         MODE_NONE,
148         MODE_ANW,
149     };
150 
151     void setMetaMode(MetaMode mode);
152 
153     // Internal classes
154     class Buffers;
155     class InputBuffers;
156     class OutputBuffers;
157 
158 private:
159     class QueueGuard;
160 
161     /**
162      * Special mutex-like object with the following properties:
163      *
164      * - At STOPPED state (initial, or after stop())
165      *   - QueueGuard object gets created at STOPPED state, and the client is
166      *     supposed to return immediately.
167      * - At RUNNING state (after start())
168      *   - Each QueueGuard object
169      */
170     class QueueSync {
171     public:
172         /**
173          * At construction the sync object is in STOPPED state.
174          */
QueueSync()175         inline QueueSync() {}
176         ~QueueSync() = default;
177 
178         /**
179          * Transition to RUNNING state when stopped. No-op if already in RUNNING
180          * state.
181          */
182         void start();
183 
184         /**
185          * At RUNNING state, wait until all QueueGuard object created during
186          * RUNNING state are destroyed, and then transition to STOPPED state.
187          * No-op if already in STOPPED state.
188          */
189         void stop();
190 
191     private:
192         Mutex mGuardLock;
193 
194         struct Counter {
CounterCounter195             inline Counter() : value(-1) {}
196             int32_t value;
197             Condition cond;
198         };
199         Mutexed<Counter> mCount;
200 
201         friend class CCodecBufferChannel::QueueGuard;
202     };
203 
204     class QueueGuard {
205     public:
206         QueueGuard(QueueSync &sync);
207         ~QueueGuard();
isRunning()208         inline bool isRunning() { return mRunning; }
209 
210     private:
211         QueueSync &mSync;
212         bool mRunning;
213     };
214 
215     void feedInputBufferIfAvailable();
216     void feedInputBufferIfAvailableInternal();
217     status_t queueInputBufferInternal(const sp<MediaCodecBuffer> &buffer);
218     bool handleWork(
219             std::unique_ptr<C2Work> work, const sp<AMessage> &outputFormat,
220             const C2StreamInitDataInfo::output *initData);
221     void sendOutputBuffers();
222 
223     QueueSync mSync;
224     sp<MemoryDealer> mDealer;
225     sp<IMemory> mDecryptDestination;
226     int32_t mHeapSeqNum;
227 
228     std::shared_ptr<Codec2Client::Component> mComponent;
229     std::string mComponentName; ///< component name for debugging
230     const char *mName; ///< C-string version of component name
231     std::shared_ptr<CCodecCallback> mCCodecCallback;
232     std::shared_ptr<C2BlockPool> mInputAllocator;
233     QueueSync mQueueSync;
234     std::vector<std::unique_ptr<C2Param>> mParamsToBeSet;
235 
236     Mutexed<std::unique_ptr<InputBuffers>> mInputBuffers;
237     Mutexed<std::list<sp<ABuffer>>> mFlushedConfigs;
238     Mutexed<std::unique_ptr<OutputBuffers>> mOutputBuffers;
239 
240     std::atomic_uint64_t mFrameIndex;
241     std::atomic_uint64_t mFirstValidFrameIndex;
242 
243     sp<MemoryDealer> makeMemoryDealer(size_t heapSize);
244 
245     struct OutputSurface {
246         sp<Surface> surface;
247         uint32_t generation;
248     };
249     Mutexed<OutputSurface> mOutputSurface;
250 
251     struct BlockPools {
252         C2Allocator::id_t inputAllocatorId;
253         std::shared_ptr<C2BlockPool> inputPool;
254         C2Allocator::id_t outputAllocatorId;
255         C2BlockPool::local_id_t outputPoolId;
256         std::shared_ptr<Codec2Client::Configurable> outputPoolIntf;
257     };
258     Mutexed<BlockPools> mBlockPools;
259 
260     std::shared_ptr<InputSurfaceWrapper> mInputSurface;
261 
262     MetaMode mMetaMode;
263 
264     // PipelineCapacity is used in the input buffer gating logic.
265     //
266     // There are three criteria that need to be met before
267     // onInputBufferAvailable() is called:
268     // 1. The number of input buffers that have been received by
269     //    CCodecBufferChannel but not returned via onWorkDone() or
270     //    onInputBufferDone() does not exceed a certain limit. (Let us call this
271     //    number the "input" capacity.)
272     // 2. The number of work items that have been received by
273     //    CCodecBufferChannel whose outputs have not been returned from the
274     //    component (by calling onWorkDone()) does not exceed a certain limit.
275     //    (Let us call this the "component" capacity.)
276     //
277     // These three criteria guarantee that a new input buffer that arrives from
278     // the invocation of onInputBufferAvailable() will not
279     // 1. overload CCodecBufferChannel's input buffers;
280     // 2. overload the component; or
281     //
282     struct PipelineCapacity {
283         // The number of available input capacity.
284         std::atomic_int input;
285         // The number of available component capacity.
286         std::atomic_int component;
287 
288         PipelineCapacity();
289         // Set the values of #input and #component.
290         void initialize(int newInput, int newComponent,
291                         const char* newName = "<UNKNOWN COMPONENT>",
292                         const char* callerTag = nullptr);
293 
294         // Return true and decrease #input and #component by one if
295         // they are all greater than zero; return false otherwise.
296         //
297         // callerTag is used for logging only.
298         //
299         // allocate() is called by CCodecBufferChannel to check whether it can
300         // receive another input buffer. If the return value is true,
301         // onInputBufferAvailable() and onOutputBufferAvailable() can be called
302         // afterwards.
303         bool allocate(const char* callerTag = nullptr);
304 
305         // Increase #input and #component by one.
306         //
307         // callerTag is used for logging only.
308         //
309         // free() is called by CCodecBufferChannel after allocate() returns true
310         // but onInputBufferAvailable() cannot be called for any reasons. It
311         // essentially undoes an allocate() call.
312         void free(const char* callerTag = nullptr);
313 
314         // Increase #input by @p numDiscardedInputBuffers.
315         //
316         // callerTag is used for logging only.
317         //
318         // freeInputSlots() is called by CCodecBufferChannel when onWorkDone()
319         // or onInputBufferDone() is called. @p numDiscardedInputBuffers is
320         // provided in onWorkDone(), and is 1 in onInputBufferDone().
321         int freeInputSlots(size_t numDiscardedInputBuffers,
322                            const char* callerTag = nullptr);
323 
324         // Increase #component by one and return the updated value.
325         //
326         // callerTag is used for logging only.
327         //
328         // freeComponentSlot() is called by CCodecBufferChannel when
329         // onWorkDone() is called.
330         int freeComponentSlot(const char* callerTag = nullptr);
331 
332     private:
333         // Component name. Used for logging.
334         const char* mName;
335     };
336     PipelineCapacity mAvailablePipelineCapacity;
337 
338     class ReorderStash {
339     public:
340         struct Entry {
EntryEntry341             inline Entry() : buffer(nullptr), timestamp(0), flags(0), ordinal({0, 0, 0}) {}
EntryEntry342             inline Entry(
343                     const std::shared_ptr<C2Buffer> &b,
344                     int64_t t,
345                     int32_t f,
346                     const C2WorkOrdinalStruct &o)
347                 : buffer(b), timestamp(t), flags(f), ordinal(o) {}
348             std::shared_ptr<C2Buffer> buffer;
349             int64_t timestamp;
350             int32_t flags;
351             C2WorkOrdinalStruct ordinal;
352         };
353 
354         ReorderStash();
355 
356         void clear();
357         void setDepth(uint32_t depth);
358         void setKey(C2Config::ordinal_key_t key);
359         bool pop(Entry *entry);
360         void emplace(
361                 const std::shared_ptr<C2Buffer> &buffer,
362                 int64_t timestamp,
363                 int32_t flags,
364                 const C2WorkOrdinalStruct &ordinal);
365         void defer(const Entry &entry);
366         bool hasPending() const;
367 
368     private:
369         std::list<Entry> mPending;
370         std::list<Entry> mStash;
371         uint32_t mDepth;
372         C2Config::ordinal_key_t mKey;
373 
374         bool less(const C2WorkOrdinalStruct &o1, const C2WorkOrdinalStruct &o2);
375     };
376     Mutexed<ReorderStash> mReorderStash;
377 
378     std::atomic_bool mInputMetEos;
379 
hasCryptoOrDescrambler()380     inline bool hasCryptoOrDescrambler() {
381         return mCrypto != nullptr || mDescrambler != nullptr;
382     }
383 };
384 
385 // Conversion of a c2_status_t value to a status_t value may depend on the
386 // operation that returns the c2_status_t value.
387 enum c2_operation_t {
388     C2_OPERATION_NONE,
389     C2_OPERATION_Component_connectToOmxInputSurface,
390     C2_OPERATION_Component_createBlockPool,
391     C2_OPERATION_Component_destroyBlockPool,
392     C2_OPERATION_Component_disconnectFromInputSurface,
393     C2_OPERATION_Component_drain,
394     C2_OPERATION_Component_flush,
395     C2_OPERATION_Component_queue,
396     C2_OPERATION_Component_release,
397     C2_OPERATION_Component_reset,
398     C2_OPERATION_Component_setOutputSurface,
399     C2_OPERATION_Component_start,
400     C2_OPERATION_Component_stop,
401     C2_OPERATION_ComponentStore_copyBuffer,
402     C2_OPERATION_ComponentStore_createComponent,
403     C2_OPERATION_ComponentStore_createInputSurface,
404     C2_OPERATION_ComponentStore_createInterface,
405     C2_OPERATION_Configurable_config,
406     C2_OPERATION_Configurable_query,
407     C2_OPERATION_Configurable_querySupportedParams,
408     C2_OPERATION_Configurable_querySupportedValues,
409     C2_OPERATION_InputSurface_connectToComponent,
410     C2_OPERATION_InputSurfaceConnection_disconnect,
411 };
412 
413 status_t toStatusT(c2_status_t c2s, c2_operation_t c2op = C2_OPERATION_NONE);
414 
415 }  // namespace android
416 
417 #endif  // CCODEC_BUFFER_CHANNEL_H_
418