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1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.view;
18 
19 import android.annotation.UnsupportedAppUsage;
20 import android.hardware.input.InputManager;
21 import android.os.Parcel;
22 import android.os.Parcelable;
23 import android.text.method.MetaKeyKeyListener;
24 import android.util.AndroidRuntimeException;
25 import android.util.SparseIntArray;
26 
27 import java.text.Normalizer;
28 
29 /**
30  * Describes the keys provided by a keyboard device and their associated labels.
31  */
32 public class KeyCharacterMap implements Parcelable {
33     /**
34      * The id of the device's primary built in keyboard is always 0.
35      *
36      * @deprecated This constant should no longer be used because there is no
37      * guarantee that a device has a built-in keyboard that can be used for
38      * typing text.  There might not be a built-in keyboard, the built-in keyboard
39      * might be a {@link #NUMERIC} or {@link #SPECIAL_FUNCTION} keyboard, or there
40      * might be multiple keyboards installed including external keyboards.
41      * When interpreting key presses received from the framework, applications should
42      * use the device id specified in the {@link KeyEvent} received.
43      * When synthesizing key presses for delivery elsewhere or when translating key presses
44      * from unknown keyboards, applications should use the special {@link #VIRTUAL_KEYBOARD}
45      * device id.
46      */
47     @Deprecated
48     public static final int BUILT_IN_KEYBOARD = 0;
49 
50     /**
51      * The id of a generic virtual keyboard with a full layout that can be used to
52      * synthesize key events.  Typically used with {@link #getEvents}.
53      */
54     public static final int VIRTUAL_KEYBOARD = -1;
55 
56     /**
57      * A numeric (12-key) keyboard.
58      * <p>
59      * A numeric keyboard supports text entry using a multi-tap approach.
60      * It may be necessary to tap a key multiple times to generate the desired letter
61      * or symbol.
62      * </p><p>
63      * This type of keyboard is generally designed for thumb typing.
64      * </p>
65      */
66     public static final int NUMERIC = 1;
67 
68     /**
69      * A keyboard with all the letters, but with more than one letter per key.
70      * <p>
71      * This type of keyboard is generally designed for thumb typing.
72      * </p>
73      */
74     public static final int PREDICTIVE = 2;
75 
76     /**
77      * A keyboard with all the letters, and maybe some numbers.
78      * <p>
79      * An alphabetic keyboard supports text entry directly but may have a condensed
80      * layout with a small form factor.  In contrast to a {@link #FULL full keyboard}, some
81      * symbols may only be accessible using special on-screen character pickers.
82      * In addition, to improve typing speed and accuracy, the framework provides
83      * special affordances for alphabetic keyboards such as auto-capitalization
84      * and toggled / locked shift and alt keys.
85      * </p><p>
86      * This type of keyboard is generally designed for thumb typing.
87      * </p>
88      */
89     public static final int ALPHA = 3;
90 
91     /**
92      * A full PC-style keyboard.
93      * <p>
94      * A full keyboard behaves like a PC keyboard.  All symbols are accessed directly
95      * by pressing keys on the keyboard without on-screen support or affordances such
96      * as auto-capitalization.
97      * </p><p>
98      * This type of keyboard is generally designed for full two hand typing.
99      * </p>
100      */
101     public static final int FULL = 4;
102 
103     /**
104      * A keyboard that is only used to control special functions rather than for typing.
105      * <p>
106      * A special function keyboard consists only of non-printing keys such as
107      * HOME and POWER that are not actually used for typing.
108      * </p>
109      */
110     public static final int SPECIAL_FUNCTION = 5;
111 
112     /**
113      * This private-use character is used to trigger Unicode character
114      * input by hex digits.
115      */
116     public static final char HEX_INPUT = '\uEF00';
117 
118     /**
119      * This private-use character is used to bring up a character picker for
120      * miscellaneous symbols.
121      */
122     public static final char PICKER_DIALOG_INPUT = '\uEF01';
123 
124     /**
125      * Modifier keys may be chorded with character keys.
126      *
127      * @see #getModifierBehavior()
128      */
129     public static final int MODIFIER_BEHAVIOR_CHORDED = 0;
130 
131     /**
132      * Modifier keys may be chorded with character keys or they may toggle
133      * into latched or locked states when pressed independently.
134      *
135      * @see #getModifierBehavior()
136      */
137     public static final int MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED = 1;
138 
139     /*
140      * This bit will be set in the return value of {@link #get(int, int)} if the
141      * key is a "dead key."
142      */
143     public static final int COMBINING_ACCENT = 0x80000000;
144 
145     /**
146      * Mask the return value from {@link #get(int, int)} with this value to get
147      * a printable representation of the accent character of a "dead key."
148      */
149     public static final int COMBINING_ACCENT_MASK = 0x7FFFFFFF;
150 
151     /* Characters used to display placeholders for dead keys. */
152     private static final int ACCENT_ACUTE = '\u00B4';
153     private static final int ACCENT_BREVE = '\u02D8';
154     private static final int ACCENT_CARON = '\u02C7';
155     private static final int ACCENT_CEDILLA = '\u00B8';
156     private static final int ACCENT_CIRCUMFLEX = '\u02C6';
157     private static final int ACCENT_COMMA_ABOVE = '\u1FBD';
158     private static final int ACCENT_COMMA_ABOVE_RIGHT = '\u02BC';
159     private static final int ACCENT_DOT_ABOVE = '\u02D9';
160     private static final int ACCENT_DOT_BELOW = '.'; // approximate
161     private static final int ACCENT_DOUBLE_ACUTE = '\u02DD';
162     private static final int ACCENT_GRAVE = '\u02CB';
163     private static final int ACCENT_HOOK_ABOVE = '\u02C0';
164     private static final int ACCENT_HORN = '\''; // approximate
165     private static final int ACCENT_MACRON = '\u00AF';
166     private static final int ACCENT_MACRON_BELOW = '\u02CD';
167     private static final int ACCENT_OGONEK = '\u02DB';
168     private static final int ACCENT_REVERSED_COMMA_ABOVE = '\u02BD';
169     private static final int ACCENT_RING_ABOVE = '\u02DA';
170     private static final int ACCENT_STROKE = '-'; // approximate
171     private static final int ACCENT_TILDE = '\u02DC';
172     private static final int ACCENT_TURNED_COMMA_ABOVE = '\u02BB';
173     private static final int ACCENT_UMLAUT = '\u00A8';
174     private static final int ACCENT_VERTICAL_LINE_ABOVE = '\u02C8';
175     private static final int ACCENT_VERTICAL_LINE_BELOW = '\u02CC';
176 
177     /* Legacy dead key display characters used in previous versions of the API.
178      * We still support these characters by mapping them to their non-legacy version. */
179     private static final int ACCENT_GRAVE_LEGACY = '`';
180     private static final int ACCENT_CIRCUMFLEX_LEGACY = '^';
181     private static final int ACCENT_TILDE_LEGACY = '~';
182 
183     private static final int CHAR_SPACE = ' ';
184 
185     /**
186      * Maps Unicode combining diacritical to display-form dead key.
187      */
188     private static final SparseIntArray sCombiningToAccent = new SparseIntArray();
189     private static final SparseIntArray sAccentToCombining = new SparseIntArray();
190     static {
191         addCombining('\u0300', ACCENT_GRAVE);
192         addCombining('\u0301', ACCENT_ACUTE);
193         addCombining('\u0302', ACCENT_CIRCUMFLEX);
194         addCombining('\u0303', ACCENT_TILDE);
195         addCombining('\u0304', ACCENT_MACRON);
196         addCombining('\u0306', ACCENT_BREVE);
197         addCombining('\u0307', ACCENT_DOT_ABOVE);
198         addCombining('\u0308', ACCENT_UMLAUT);
199         addCombining('\u0309', ACCENT_HOOK_ABOVE);
200         addCombining('\u030A', ACCENT_RING_ABOVE);
201         addCombining('\u030B', ACCENT_DOUBLE_ACUTE);
202         addCombining('\u030C', ACCENT_CARON);
203         addCombining('\u030D', ACCENT_VERTICAL_LINE_ABOVE);
204         //addCombining('\u030E', ACCENT_DOUBLE_VERTICAL_LINE_ABOVE);
205         //addCombining('\u030F', ACCENT_DOUBLE_GRAVE);
206         //addCombining('\u0310', ACCENT_CANDRABINDU);
207         //addCombining('\u0311', ACCENT_INVERTED_BREVE);
208         addCombining('\u0312', ACCENT_TURNED_COMMA_ABOVE);
209         addCombining('\u0313', ACCENT_COMMA_ABOVE);
210         addCombining('\u0314', ACCENT_REVERSED_COMMA_ABOVE);
211         addCombining('\u0315', ACCENT_COMMA_ABOVE_RIGHT);
212         addCombining('\u031B', ACCENT_HORN);
213         addCombining('\u0323', ACCENT_DOT_BELOW);
214         //addCombining('\u0326', ACCENT_COMMA_BELOW);
215         addCombining('\u0327', ACCENT_CEDILLA);
216         addCombining('\u0328', ACCENT_OGONEK);
217         addCombining('\u0329', ACCENT_VERTICAL_LINE_BELOW);
218         addCombining('\u0331', ACCENT_MACRON_BELOW);
219         addCombining('\u0335', ACCENT_STROKE);
220         //addCombining('\u0342', ACCENT_PERISPOMENI);
221         //addCombining('\u0344', ACCENT_DIALYTIKA_TONOS);
222         //addCombining('\u0345', ACCENT_YPOGEGRAMMENI);
223 
224         // One-way mappings to equivalent preferred accents.
225         sCombiningToAccent.append('\u0340', ACCENT_GRAVE);
226         sCombiningToAccent.append('\u0341', ACCENT_ACUTE);
227         sCombiningToAccent.append('\u0343', ACCENT_COMMA_ABOVE);
228 
229         // One-way legacy mappings to preserve compatibility with older applications.
sAccentToCombining.append(ACCENT_GRAVE_LEGACY, '\\u0300')230         sAccentToCombining.append(ACCENT_GRAVE_LEGACY, '\u0300');
sAccentToCombining.append(ACCENT_CIRCUMFLEX_LEGACY, '\\u0302')231         sAccentToCombining.append(ACCENT_CIRCUMFLEX_LEGACY, '\u0302');
sAccentToCombining.append(ACCENT_TILDE_LEGACY, '\\u0303')232         sAccentToCombining.append(ACCENT_TILDE_LEGACY, '\u0303');
233     }
234 
addCombining(int combining, int accent)235     private static void addCombining(int combining, int accent) {
236         sCombiningToAccent.append(combining, accent);
237         sAccentToCombining.append(accent, combining);
238     }
239 
240     /**
241      * Maps combinations of (display-form) combining key and second character
242      * to combined output character.
243      * These mappings are derived from the Unicode NFC tables as needed.
244      */
245     private static final SparseIntArray sDeadKeyCache = new SparseIntArray();
246     private static final StringBuilder sDeadKeyBuilder = new StringBuilder();
247     static {
248         // Non-standard decompositions.
249         // Stroke modifier for Finnish multilingual keyboard and others.
addDeadKey(ACCENT_STROKE, 'D', '\\u0110')250         addDeadKey(ACCENT_STROKE, 'D', '\u0110');
addDeadKey(ACCENT_STROKE, 'G', '\\u01e4')251         addDeadKey(ACCENT_STROKE, 'G', '\u01e4');
addDeadKey(ACCENT_STROKE, 'H', '\\u0126')252         addDeadKey(ACCENT_STROKE, 'H', '\u0126');
addDeadKey(ACCENT_STROKE, 'I', '\\u0197')253         addDeadKey(ACCENT_STROKE, 'I', '\u0197');
addDeadKey(ACCENT_STROKE, 'L', '\\u0141')254         addDeadKey(ACCENT_STROKE, 'L', '\u0141');
addDeadKey(ACCENT_STROKE, 'O', '\\u00d8')255         addDeadKey(ACCENT_STROKE, 'O', '\u00d8');
addDeadKey(ACCENT_STROKE, 'T', '\\u0166')256         addDeadKey(ACCENT_STROKE, 'T', '\u0166');
addDeadKey(ACCENT_STROKE, 'd', '\\u0111')257         addDeadKey(ACCENT_STROKE, 'd', '\u0111');
addDeadKey(ACCENT_STROKE, 'g', '\\u01e5')258         addDeadKey(ACCENT_STROKE, 'g', '\u01e5');
addDeadKey(ACCENT_STROKE, 'h', '\\u0127')259         addDeadKey(ACCENT_STROKE, 'h', '\u0127');
addDeadKey(ACCENT_STROKE, 'i', '\\u0268')260         addDeadKey(ACCENT_STROKE, 'i', '\u0268');
addDeadKey(ACCENT_STROKE, 'l', '\\u0142')261         addDeadKey(ACCENT_STROKE, 'l', '\u0142');
addDeadKey(ACCENT_STROKE, 'o', '\\u00f8')262         addDeadKey(ACCENT_STROKE, 'o', '\u00f8');
addDeadKey(ACCENT_STROKE, 't', '\\u0167')263         addDeadKey(ACCENT_STROKE, 't', '\u0167');
264     }
265 
addDeadKey(int accent, int c, int result)266     private static void addDeadKey(int accent, int c, int result) {
267         final int combining = sAccentToCombining.get(accent);
268         if (combining == 0) {
269             throw new IllegalStateException("Invalid dead key declaration.");
270         }
271         final int combination = (combining << 16) | c;
272         sDeadKeyCache.put(combination, result);
273     }
274 
275     public static final @android.annotation.NonNull Parcelable.Creator<KeyCharacterMap> CREATOR =
276             new Parcelable.Creator<KeyCharacterMap>() {
277         public KeyCharacterMap createFromParcel(Parcel in) {
278             return new KeyCharacterMap(in);
279         }
280         public KeyCharacterMap[] newArray(int size) {
281             return new KeyCharacterMap[size];
282         }
283     };
284 
285     private long mPtr;
286 
nativeReadFromParcel(Parcel in)287     private static native long nativeReadFromParcel(Parcel in);
nativeWriteToParcel(long ptr, Parcel out)288     private static native void nativeWriteToParcel(long ptr, Parcel out);
nativeDispose(long ptr)289     private static native void nativeDispose(long ptr);
290 
nativeGetCharacter(long ptr, int keyCode, int metaState)291     private static native char nativeGetCharacter(long ptr, int keyCode, int metaState);
nativeGetFallbackAction(long ptr, int keyCode, int metaState, FallbackAction outFallbackAction)292     private static native boolean nativeGetFallbackAction(long ptr, int keyCode, int metaState,
293             FallbackAction outFallbackAction);
nativeGetNumber(long ptr, int keyCode)294     private static native char nativeGetNumber(long ptr, int keyCode);
nativeGetMatch(long ptr, int keyCode, char[] chars, int metaState)295     private static native char nativeGetMatch(long ptr, int keyCode, char[] chars, int metaState);
nativeGetDisplayLabel(long ptr, int keyCode)296     private static native char nativeGetDisplayLabel(long ptr, int keyCode);
nativeGetKeyboardType(long ptr)297     private static native int nativeGetKeyboardType(long ptr);
nativeGetEvents(long ptr, char[] chars)298     private static native KeyEvent[] nativeGetEvents(long ptr, char[] chars);
299 
KeyCharacterMap(Parcel in)300     private KeyCharacterMap(Parcel in) {
301         if (in == null) {
302             throw new IllegalArgumentException("parcel must not be null");
303         }
304         mPtr = nativeReadFromParcel(in);
305         if (mPtr == 0) {
306             throw new RuntimeException("Could not read KeyCharacterMap from parcel.");
307         }
308     }
309 
310     // Called from native
311     @UnsupportedAppUsage
KeyCharacterMap(long ptr)312     private KeyCharacterMap(long ptr) {
313         mPtr = ptr;
314     }
315 
316     @Override
finalize()317     protected void finalize() throws Throwable {
318         if (mPtr != 0) {
319             nativeDispose(mPtr);
320             mPtr = 0;
321         }
322     }
323 
324     /**
325      * Loads the key character maps for the keyboard with the specified device id.
326      *
327      * @param deviceId The device id of the keyboard.
328      * @return The associated key character map.
329      * @throws {@link UnavailableException} if the key character map
330      * could not be loaded because it was malformed or the default key character map
331      * is missing from the system.
332      */
load(int deviceId)333     public static KeyCharacterMap load(int deviceId) {
334         final InputManager im = InputManager.getInstance();
335         InputDevice inputDevice = im.getInputDevice(deviceId);
336         if (inputDevice == null) {
337             inputDevice = im.getInputDevice(VIRTUAL_KEYBOARD);
338             if (inputDevice == null) {
339                 throw new UnavailableException(
340                         "Could not load key character map for device " + deviceId);
341             }
342         }
343         return inputDevice.getKeyCharacterMap();
344     }
345 
346     /**
347      * Gets the Unicode character generated by the specified key and meta
348      * key state combination.
349      * <p>
350      * Returns the Unicode character that the specified key would produce
351      * when the specified meta bits (see {@link MetaKeyKeyListener})
352      * were active.
353      * </p><p>
354      * Returns 0 if the key is not one that is used to type Unicode
355      * characters.
356      * </p><p>
357      * If the return value has bit {@link #COMBINING_ACCENT} set, the
358      * key is a "dead key" that should be combined with another to
359      * actually produce a character -- see {@link #getDeadChar} --
360      * after masking with {@link #COMBINING_ACCENT_MASK}.
361      * </p>
362      *
363      * @param keyCode The key code.
364      * @param metaState The meta key modifier state.
365      * @return The associated character or combining accent, or 0 if none.
366      */
get(int keyCode, int metaState)367     public int get(int keyCode, int metaState) {
368         metaState = KeyEvent.normalizeMetaState(metaState);
369         char ch = nativeGetCharacter(mPtr, keyCode, metaState);
370 
371         int map = sCombiningToAccent.get(ch);
372         if (map != 0) {
373             return map | COMBINING_ACCENT;
374         } else {
375             return ch;
376         }
377     }
378 
379     /**
380      * Gets the fallback action to perform if the application does not
381      * handle the specified key.
382      * <p>
383      * When an application does not handle a particular key, the system may
384      * translate the key to an alternate fallback key (specified in the
385      * fallback action) and dispatch it to the application.
386      * The event containing the fallback key is flagged
387      * with {@link KeyEvent#FLAG_FALLBACK}.
388      * </p>
389      *
390      * @param keyCode The key code.
391      * @param metaState The meta key modifier state.
392      * @return The fallback action, or null if none.  Remember to recycle the fallback action.
393      *
394      * @hide
395      */
getFallbackAction(int keyCode, int metaState)396     public FallbackAction getFallbackAction(int keyCode, int metaState) {
397         FallbackAction action = FallbackAction.obtain();
398         metaState = KeyEvent.normalizeMetaState(metaState);
399         if (nativeGetFallbackAction(mPtr, keyCode, metaState, action)) {
400             action.metaState = KeyEvent.normalizeMetaState(action.metaState);
401             return action;
402         }
403         action.recycle();
404         return null;
405     }
406 
407     /**
408      * Gets the number or symbol associated with the key.
409      * <p>
410      * The character value is returned, not the numeric value.
411      * If the key is not a number, but is a symbol, the symbol is retuned.
412      * </p><p>
413      * This method is intended to to support dial pads and other numeric or
414      * symbolic entry on keyboards where certain keys serve dual function
415      * as alphabetic and symbolic keys.  This method returns the number
416      * or symbol associated with the key independent of whether the user
417      * has pressed the required modifier.
418      * </p><p>
419      * For example, on one particular keyboard the keys on the top QWERTY row generate
420      * numbers when ALT is pressed such that ALT-Q maps to '1'.  So for that keyboard
421      * when {@link #getNumber} is called with {@link KeyEvent#KEYCODE_Q} it returns '1'
422      * so that the user can type numbers without pressing ALT when it makes sense.
423      * </p>
424      *
425      * @param keyCode The key code.
426      * @return The associated numeric or symbolic character, or 0 if none.
427      */
getNumber(int keyCode)428     public char getNumber(int keyCode) {
429         return nativeGetNumber(mPtr, keyCode);
430     }
431 
432     /**
433      * Gets the first character in the character array that can be generated
434      * by the specified key code.
435      * <p>
436      * This is a convenience function that returns the same value as
437      * {@link #getMatch(int,char[],int) getMatch(keyCode, chars, 0)}.
438      * </p>
439      *
440      * @param keyCode The keycode.
441      * @param chars The array of matching characters to consider.
442      * @return The matching associated character, or 0 if none.
443      * @throws {@link IllegalArgumentException} if the passed array of characters is null.
444      */
getMatch(int keyCode, char[] chars)445     public char getMatch(int keyCode, char[] chars) {
446         return getMatch(keyCode, chars, 0);
447     }
448 
449     /**
450      * Gets the first character in the character array that can be generated
451      * by the specified key code.  If there are multiple choices, prefers
452      * the one that would be generated with the specified meta key modifier state.
453      *
454      * @param keyCode The key code.
455      * @param chars The array of matching characters to consider.
456      * @param metaState The preferred meta key modifier state.
457      * @return The matching associated character, or 0 if none.
458      * @throws {@link IllegalArgumentException} if the passed array of characters is null.
459      */
getMatch(int keyCode, char[] chars, int metaState)460     public char getMatch(int keyCode, char[] chars, int metaState) {
461         if (chars == null) {
462             throw new IllegalArgumentException("chars must not be null.");
463         }
464 
465         metaState = KeyEvent.normalizeMetaState(metaState);
466         return nativeGetMatch(mPtr, keyCode, chars, metaState);
467     }
468 
469     /**
470      * Gets the primary character for this key.
471      * In other words, the label that is physically printed on it.
472      *
473      * @param keyCode The key code.
474      * @return The display label character, or 0 if none (eg. for non-printing keys).
475      */
getDisplayLabel(int keyCode)476     public char getDisplayLabel(int keyCode) {
477         return nativeGetDisplayLabel(mPtr, keyCode);
478     }
479 
480     /**
481      * Get the character that is produced by combining the dead key producing accent
482      * with the key producing character c.
483      * For example, getDeadChar('`', 'e') returns &egrave;.
484      * getDeadChar('^', ' ') returns '^' and getDeadChar('^', '^') returns '^'.
485      *
486      * @param accent The accent character.  eg. '`'
487      * @param c The basic character.
488      * @return The combined character, or 0 if the characters cannot be combined.
489      */
getDeadChar(int accent, int c)490     public static int getDeadChar(int accent, int c) {
491         if (c == accent || CHAR_SPACE == c) {
492             // The same dead character typed twice or a dead character followed by a
493             // space should both produce the non-combining version of the combining char.
494             // In this case we don't even need to compute the combining character.
495             return accent;
496         }
497 
498         int combining = sAccentToCombining.get(accent);
499         if (combining == 0) {
500             return 0;
501         }
502 
503         final int combination = (combining << 16) | c;
504         int combined;
505         synchronized (sDeadKeyCache) {
506             combined = sDeadKeyCache.get(combination, -1);
507             if (combined == -1) {
508                 sDeadKeyBuilder.setLength(0);
509                 sDeadKeyBuilder.append((char)c);
510                 sDeadKeyBuilder.append((char)combining);
511                 String result = Normalizer.normalize(sDeadKeyBuilder, Normalizer.Form.NFC);
512                 combined = result.codePointCount(0, result.length()) == 1
513                         ? result.codePointAt(0) : 0;
514                 sDeadKeyCache.put(combination, combined);
515             }
516         }
517         return combined;
518     }
519 
520     /**
521      * Describes the character mappings associated with a key.
522      *
523      * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)},
524      * {@link KeyCharacterMap#getNumber(int)} and {@link KeyCharacterMap#get(int, int)}.
525      */
526     @Deprecated
527     public static class KeyData {
528         public static final int META_LENGTH = 4;
529 
530         /**
531          * The display label (see {@link #getDisplayLabel}).
532          */
533         public char displayLabel;
534         /**
535          * The "number" value (see {@link #getNumber}).
536          */
537         public char number;
538         /**
539          * The character that will be generated in various meta states
540          * (the same ones used for {@link #get} and defined as
541          * {@link KeyEvent#META_SHIFT_ON} and {@link KeyEvent#META_ALT_ON}).
542          *      <table>
543          *          <tr><th>Index</th><th align="left">Value</th></tr>
544          *          <tr><td>0</td><td>no modifiers</td></tr>
545          *          <tr><td>1</td><td>caps</td></tr>
546          *          <tr><td>2</td><td>alt</td></tr>
547          *          <tr><td>3</td><td>caps + alt</td></tr>
548          *      </table>
549          */
550         public char[] meta = new char[META_LENGTH];
551     }
552 
553     /**
554      * Get the character conversion data for a given key code.
555      *
556      * @param keyCode The keyCode to query.
557      * @param results A {@link KeyData} instance that will be filled with the results.
558      * @return True if the key was mapped.  If the key was not mapped, results is not modified.
559      *
560      * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)},
561      * {@link KeyCharacterMap#getNumber(int)} or {@link KeyCharacterMap#get(int, int)}.
562      */
563     @Deprecated
getKeyData(int keyCode, KeyData results)564     public boolean getKeyData(int keyCode, KeyData results) {
565         if (results.meta.length < KeyData.META_LENGTH) {
566             throw new IndexOutOfBoundsException(
567                     "results.meta.length must be >= " + KeyData.META_LENGTH);
568         }
569 
570         char displayLabel = nativeGetDisplayLabel(mPtr, keyCode);
571         if (displayLabel == 0) {
572             return false;
573         }
574 
575         results.displayLabel = displayLabel;
576         results.number = nativeGetNumber(mPtr, keyCode);
577         results.meta[0] = nativeGetCharacter(mPtr, keyCode, 0);
578         results.meta[1] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_SHIFT_ON);
579         results.meta[2] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_ALT_ON);
580         results.meta[3] = nativeGetCharacter(mPtr, keyCode,
581                 KeyEvent.META_ALT_ON | KeyEvent.META_SHIFT_ON);
582         return true;
583     }
584 
585     /**
586      * Get an array of KeyEvent objects that if put into the input stream
587      * could plausibly generate the provided sequence of characters.  It is
588      * not guaranteed that the sequence is the only way to generate these
589      * events or that it is optimal.
590      * <p>
591      * This function is primarily offered for instrumentation and testing purposes.
592      * It may fail to map characters to key codes.  In particular, the key character
593      * map for the {@link #BUILT_IN_KEYBOARD built-in keyboard} device id may be empty.
594      * Consider using the key character map associated with the
595      * {@link #VIRTUAL_KEYBOARD virtual keyboard} device id instead.
596      * </p><p>
597      * For robust text entry, do not use this function.  Instead construct a
598      * {@link KeyEvent} with action code {@link KeyEvent#ACTION_MULTIPLE} that contains
599      * the desired string using {@link KeyEvent#KeyEvent(long, String, int, int)}.
600      * </p>
601      *
602      * @param chars The sequence of characters to generate.
603      * @return An array of {@link KeyEvent} objects, or null if the given char array
604      *         can not be generated using the current key character map.
605      * @throws {@link IllegalArgumentException} if the passed array of characters is null.
606      */
getEvents(char[] chars)607     public KeyEvent[] getEvents(char[] chars) {
608         if (chars == null) {
609             throw new IllegalArgumentException("chars must not be null.");
610         }
611         return nativeGetEvents(mPtr, chars);
612     }
613 
614     /**
615      * Returns true if the specified key produces a glyph.
616      *
617      * @param keyCode The key code.
618      * @return True if the key is a printing key.
619      */
isPrintingKey(int keyCode)620     public boolean isPrintingKey(int keyCode) {
621         int type = Character.getType(nativeGetDisplayLabel(mPtr, keyCode));
622 
623         switch (type)
624         {
625             case Character.SPACE_SEPARATOR:
626             case Character.LINE_SEPARATOR:
627             case Character.PARAGRAPH_SEPARATOR:
628             case Character.CONTROL:
629             case Character.FORMAT:
630                 return false;
631             default:
632                 return true;
633         }
634     }
635 
636     /**
637      * Gets the keyboard type.
638      * Returns {@link #NUMERIC}, {@link #PREDICTIVE}, {@link #ALPHA}, {@link #FULL}
639      * or {@link #SPECIAL_FUNCTION}.
640      * <p>
641      * Different keyboard types have different semantics.  Refer to the documentation
642      * associated with the keyboard type constants for details.
643      * </p>
644      *
645      * @return The keyboard type.
646      */
getKeyboardType()647     public int getKeyboardType() {
648         return nativeGetKeyboardType(mPtr);
649     }
650 
651     /**
652      * Gets a constant that describes the behavior of this keyboard's modifier keys
653      * such as {@link KeyEvent#KEYCODE_SHIFT_LEFT}.
654      * <p>
655      * Currently there are two behaviors that may be combined:
656      * </p>
657      * <ul>
658      * <li>Chorded behavior: When the modifier key is pressed together with one or more
659      * character keys, the keyboard inserts the modified keys and
660      * then resets the modifier state when the modifier key is released.</li>
661      * <li>Toggled behavior: When the modifier key is pressed and released on its own
662      * it first toggles into a latched state.  When latched, the modifier will apply
663      * to next character key that is pressed and will then reset itself to the initial state.
664      * If the modifier is already latched and the modifier key is pressed and release on
665      * its own again, then it toggles into a locked state.  When locked, the modifier will
666      * apply to all subsequent character keys that are pressed until unlocked by pressing
667      * the modifier key on its own one more time to reset it to the initial state.
668      * Toggled behavior is useful for small profile keyboards designed for thumb typing.
669      * </ul>
670      * <p>
671      * This function currently returns {@link #MODIFIER_BEHAVIOR_CHORDED} when the
672      * {@link #getKeyboardType() keyboard type} is {@link #FULL} or {@link #SPECIAL_FUNCTION} and
673      * {@link #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED} otherwise.
674      * In the future, the function may also take into account global keyboard
675      * accessibility settings, other user preferences, or new device capabilities.
676      * </p>
677      *
678      * @return The modifier behavior for this keyboard.
679      *
680      * @see #MODIFIER_BEHAVIOR_CHORDED
681      * @see #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED
682      */
getModifierBehavior()683     public int getModifierBehavior() {
684         switch (getKeyboardType()) {
685             case FULL:
686             case SPECIAL_FUNCTION:
687                 return MODIFIER_BEHAVIOR_CHORDED;
688             default:
689                 return MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED;
690         }
691     }
692 
693     /**
694      * Queries the framework about whether any physical keys exist on the
695      * any keyboard attached to the device that are capable of producing the given key code.
696      *
697      * @param keyCode The key code to query.
698      * @return True if at least one attached keyboard supports the specified key code.
699      */
deviceHasKey(int keyCode)700     public static boolean deviceHasKey(int keyCode) {
701         return InputManager.getInstance().deviceHasKeys(new int[] { keyCode })[0];
702     }
703 
704     /**
705      * Queries the framework about whether any physical keys exist on the
706      * any keyboard attached to the device that are capable of producing the given
707      * array of key codes.
708      *
709      * @param keyCodes The array of key codes to query.
710      * @return A new array of the same size as the key codes array whose elements
711      * are set to true if at least one attached keyboard supports the corresponding key code
712      * at the same index in the key codes array.
713      */
deviceHasKeys(int[] keyCodes)714     public static boolean[] deviceHasKeys(int[] keyCodes) {
715         return InputManager.getInstance().deviceHasKeys(keyCodes);
716     }
717 
718     @Override
writeToParcel(Parcel out, int flags)719     public void writeToParcel(Parcel out, int flags) {
720         if (out == null) {
721             throw new IllegalArgumentException("parcel must not be null");
722         }
723         nativeWriteToParcel(mPtr, out);
724     }
725 
726     @Override
describeContents()727     public int describeContents() {
728         return 0;
729     }
730 
731     /**
732      * Thrown by {@link KeyCharacterMap#load} when a key character map could not be loaded.
733      */
734     public static class UnavailableException extends AndroidRuntimeException {
UnavailableException(String msg)735         public UnavailableException(String msg) {
736             super(msg);
737         }
738     }
739 
740     /**
741      * Specifies a substitute key code and meta state as a fallback action
742      * for an unhandled key.
743      * @hide
744      */
745     public static final class FallbackAction {
746         private static final int MAX_RECYCLED = 10;
747         private static final Object sRecycleLock = new Object();
748         private static FallbackAction sRecycleBin;
749         private static int sRecycledCount;
750 
751         private FallbackAction next;
752 
753         @UnsupportedAppUsage
754         public int keyCode;
755         @UnsupportedAppUsage
756         public int metaState;
757 
FallbackAction()758         private FallbackAction() {
759         }
760 
obtain()761         public static FallbackAction obtain() {
762             final FallbackAction target;
763             synchronized (sRecycleLock) {
764                 if (sRecycleBin == null) {
765                     target = new FallbackAction();
766                 } else {
767                     target = sRecycleBin;
768                     sRecycleBin = target.next;
769                     sRecycledCount--;
770                     target.next = null;
771                 }
772             }
773             return target;
774         }
775 
recycle()776         public void recycle() {
777             synchronized (sRecycleLock) {
778                 if (sRecycledCount < MAX_RECYCLED) {
779                     next = sRecycleBin;
780                     sRecycleBin = this;
781                     sRecycledCount += 1;
782                 } else {
783                     next = null;
784                 }
785             }
786         }
787     }
788 }
789