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1 // Copyright 2018 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef VK_CONFIG_HPP_
16 #define VK_CONFIG_HPP_
17 
18 #include "Version.h"
19 
20 #include <vulkan/vulkan_core.h>
21 
22 namespace vk
23 {
24 
25 // Note: Constant array initialization requires a string literal.
26 //       constexpr char* or char[] does not work for that purpose.
27 #define SWIFTSHADER_DEVICE_NAME "SwiftShader Device" // Max length: VK_MAX_PHYSICAL_DEVICE_NAME_SIZE
28 #define SWIFTSHADER_UUID "SwiftShaderUUID" // Max length: VK_UUID_SIZE (16)
29 
30 enum
31 {
32 	API_VERSION = VK_API_VERSION_1_1,
33 	DRIVER_VERSION = VK_MAKE_VERSION(MAJOR_VERSION, MINOR_VERSION, PATCH_VERSION),
34 	VENDOR_ID = 0x1AE0, // Google
35 	DEVICE_ID = 0xC0DE, // SwiftShader
36 };
37 
38 enum
39 {
40 	REQUIRED_MEMORY_ALIGNMENT = 8, // For 64 bit formats on ARM64
41 	MIN_TEXEL_BUFFER_OFFSET_ALIGNMENT = 256,
42 	MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 256,
43 	MIN_STORAGE_BUFFER_OFFSET_ALIGNMENT = 256,
44 	MEMORY_TYPE_GENERIC_BIT = 0x1, // Generic system memory.
45 };
46 
47 enum
48 {
49 	MAX_IMAGE_LEVELS_1D = 14,
50 	MAX_IMAGE_LEVELS_2D = 14,
51 	MAX_IMAGE_LEVELS_3D = 11,
52 	MAX_IMAGE_LEVELS_CUBE = 14,
53 	MAX_IMAGE_ARRAY_LAYERS = 11,
54 };
55 
56 enum
57 {
58 	MAX_VERTEX_INPUT_BINDINGS = 16,
59 };
60 
61 }
62 
63 #endif // VK_CONFIG_HPP_
64