1 // Copyright 2018 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef VK_CONFIG_HPP_ 16 #define VK_CONFIG_HPP_ 17 18 #include "Version.h" 19 20 #include <vulkan/vulkan_core.h> 21 22 namespace vk 23 { 24 25 // Note: Constant array initialization requires a string literal. 26 // constexpr char* or char[] does not work for that purpose. 27 #define SWIFTSHADER_DEVICE_NAME "SwiftShader Device" // Max length: VK_MAX_PHYSICAL_DEVICE_NAME_SIZE 28 #define SWIFTSHADER_UUID "SwiftShaderUUID" // Max length: VK_UUID_SIZE (16) 29 30 enum 31 { 32 API_VERSION = VK_API_VERSION_1_1, 33 DRIVER_VERSION = VK_MAKE_VERSION(MAJOR_VERSION, MINOR_VERSION, PATCH_VERSION), 34 VENDOR_ID = 0x1AE0, // Google 35 DEVICE_ID = 0xC0DE, // SwiftShader 36 }; 37 38 enum 39 { 40 REQUIRED_MEMORY_ALIGNMENT = 8, // For 64 bit formats on ARM64 41 MIN_TEXEL_BUFFER_OFFSET_ALIGNMENT = 256, 42 MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 256, 43 MIN_STORAGE_BUFFER_OFFSET_ALIGNMENT = 256, 44 MEMORY_TYPE_GENERIC_BIT = 0x1, // Generic system memory. 45 }; 46 47 enum 48 { 49 MAX_IMAGE_LEVELS_1D = 14, 50 MAX_IMAGE_LEVELS_2D = 14, 51 MAX_IMAGE_LEVELS_3D = 11, 52 MAX_IMAGE_LEVELS_CUBE = 14, 53 MAX_IMAGE_ARRAY_LAYERS = 11, 54 }; 55 56 enum 57 { 58 MAX_VERTEX_INPUT_BINDINGS = 16, 59 }; 60 61 } 62 63 #endif // VK_CONFIG_HPP_ 64