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Searched defs:SWR_BACKEND_STATE (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dstate.h1090 struct SWR_BACKEND_STATE struct
1092 …t constantInterpolationMask; // bitmask indicating which attributes have constant interpolation
1093 …rdMask; // bitmask indicating the attribute(s) which should be interpreted as tex coordinates
1095 …uint8_t numAttributes; // total number of attributes to send to backend (up to 32)
1096 …number of components to setup per attribute, this reduces some calculations for unneeded components
1098 bool swizzleEnable; // when enabled, core will parse the swizzle map when
1101 SWR_ATTRIB_SWIZZLE swizzleMap[32];
1103 …adRenderTargetArrayIndex; // Forward render target array index from last FE stage to the backend
1104 … bool readViewportArrayIndex; // Read viewport array index from last FE stage during binning
1107 uint32_t vertexAttribOffset;
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