/external/lzma/CPP/Windows/ |
D | Thread.h | 32 bool SetPriority(int priority) { return BOOLToBool(::SetThreadPriority(thread, priority)); } in SetPriority() function
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/external/dng_sdk/source/ |
D | dng_abort_sniffer.h | 97 void SetPriority (dng_priority priority) in SetPriority() function
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/external/swiftshader/src/D3D8/ |
D | Direct3DBaseTexture8.cpp | 103 unsigned long Direct3DBaseTexture8::SetPriority(unsigned long newPriority) in SetPriority() function in D3D8::Direct3DBaseTexture8
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D | Direct3DIndexBuffer8.cpp | 103 unsigned long Direct3DIndexBuffer8::SetPriority(unsigned long newPriority) in SetPriority() function in D3D8::Direct3DIndexBuffer8
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D | Direct3DResource8.cpp | 180 unsigned long Direct3DResource8::SetPriority(unsigned long newPriority) in SetPriority() function in D3D8::Direct3DResource8
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D | Direct3DVertexBuffer8.cpp | 142 unsigned long Direct3DVertexBuffer8::SetPriority(unsigned long newPriority) in SetPriority() function in D3D8::Direct3DVertexBuffer8
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D | Direct3DTexture8.cpp | 130 unsigned long Direct3DTexture8::SetPriority(unsigned long newPriority) in SetPriority() function in D3D8::Direct3DTexture8
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D | Direct3DVolumeTexture8.cpp | 131 unsigned long Direct3DVolumeTexture8::SetPriority(unsigned long newPriority) in SetPriority() function in D3D8::Direct3DVolumeTexture8
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D | Direct3DCubeTexture8.cpp | 139 unsigned long Direct3DCubeTexture8::SetPriority(unsigned long newPriority) in SetPriority() function in D3D8::Direct3DCubeTexture8
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/external/webrtc/webrtc/base/ |
D | platform_thread.cc | 196 bool PlatformThread::SetPriority(ThreadPriority priority) { in SetPriority() function in rtc::PlatformThread
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/external/swiftshader/src/D3D9/ |
D | Direct3DResource9.cpp | 196 unsigned long Direct3DResource9::SetPriority(unsigned long newPriority) in SetPriority() function in D3D9::Direct3DResource9
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D | Direct3DVertexBuffer9.cpp | 155 unsigned long Direct3DVertexBuffer9::SetPriority(unsigned long newPriority) in SetPriority() function in D3D9::Direct3DVertexBuffer9
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D | Direct3DIndexBuffer9.cpp | 116 unsigned long Direct3DIndexBuffer9::SetPriority(unsigned long newPriority) in SetPriority() function in D3D9::Direct3DIndexBuffer9
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D | Direct3DBaseTexture9.cpp | 118 unsigned long Direct3DBaseTexture9::SetPriority(unsigned long newPriority) in SetPriority() function in D3D9::Direct3DBaseTexture9
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D | Direct3DTexture9.cpp | 143 unsigned long Direct3DTexture9::SetPriority(unsigned long newPriority) in SetPriority() function in D3D9::Direct3DTexture9
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D | Direct3DSurface9.cpp | 189 unsigned long Direct3DSurface9::SetPriority(unsigned long newPriority) in SetPriority() function in D3D9::Direct3DSurface9
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D | Direct3DCubeTexture9.cpp | 152 unsigned long Direct3DCubeTexture9::SetPriority(unsigned long newPriority) in SetPriority() function in D3D9::Direct3DCubeTexture9
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D | Direct3DVolumeTexture9.cpp | 144 unsigned long Direct3DVolumeTexture9::SetPriority(unsigned long newPriority) in SetPriority() function in D3D9::Direct3DVolumeTexture9
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/external/stressapptest/src/ |
D | worker.h | 221 void SetPriority(Priority priority) { priority_ = priority; } in SetPriority() function
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/external/vboot_reference/cgpt/ |
D | cgpt_common.c | 729 void SetPriority(struct drive *drive, int secondary, uint32_t entry_index, in SetPriority() function
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/external/sonivox/jet_tools/JetCreator/ |
D | eas.py | 241 def SetPriority (self, priority): member in EAS_Stream
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