/external/deqp/external/openglcts/modules/gl/ |
D | gl4cIncompleteTextureAccessTests.cpp | 159 struct Shader in PrepareProgram() struct 161 glw::GLchar const* source[5]; in PrepareProgram() 162 glw::GLsizei const count; in PrepareProgram() 163 glw::GLenum const type; in PrepareProgram() 164 glw::GLuint id; in PrepareProgram()
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D | gl4cES31CompatibilityTests.hpp | 129 static const struct Shader struct in gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest 131 const glw::GLchar* vertex[3]; 132 const glw::GLchar* fragment[3];
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D | gl4cDirectStateAccessVertexArraysTests.cpp | 312 struct Shader in BuildProgram() struct 314 glw::GLchar const* const source; in BuildProgram() 315 glw::GLenum const type; in BuildProgram() 316 glw::GLuint id; in BuildProgram() 880 struct Shader in PrepareProgram() struct 882 glw::GLchar const* const source; in PrepareProgram() 883 glw::GLenum const type; in PrepareProgram() 884 glw::GLuint id; in PrepareProgram() 1327 struct Shader in PrepareProgram() struct 1329 glw::GLchar const* const source; in PrepareProgram() [all …]
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D | gl4cContextFlushControlTests.cpp | 550 struct Shader in createProgram() struct 552 glw::GLchar const* const source; in createProgram() 553 glw::GLenum const type; in createProgram() 554 glw::GLuint id; in createProgram()
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D | gl4cConditionalRenderInvertedTests.cpp | 365 struct Shader in createProgram() struct 367 glw::GLchar const* const source; in createProgram() 368 glw::GLenum const type; in createProgram() 369 glw::GLuint id; in createProgram()
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D | gl4cDirectStateAccessSamplersTests.cpp | 606 struct Shader in prepareProgram() struct 608 glw::GLchar const* const source; in prepareProgram() 609 glw::GLenum const type; in prepareProgram() 610 glw::GLuint id; in prepareProgram()
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D | gl4cDirectStateAccessXFBTests.cpp | 1700 struct Shader in prepareProgram() struct 1702 glw::GLchar const* const source; in prepareProgram() 1703 glw::GLenum const type; in prepareProgram() 1704 glw::GLuint id; in prepareProgram()
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D | gl3cTextureSizePromotion.cpp | 1426 struct Shader in buildProgram() struct 1428 glw::GLchar const* const source; in buildProgram() 1429 glw::GLenum const type; in buildProgram() 1430 glw::GLuint id; in buildProgram()
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D | gl4cDirectStateAccessQueriesTests.cpp | 1772 struct Shader in prepareProgram() struct 1774 glw::GLchar const* const source; in prepareProgram() 1775 glw::GLenum const type; in prepareProgram() 1776 glw::GLuint id; in prepareProgram()
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D | gl4cDirectStateAccessTexturesTests.cpp | 900 struct Shader in PrepareProgram() struct 902 glw::GLchar const* source[3]; in PrepareProgram() 903 glw::GLsizei const count; in PrepareProgram() 904 glw::GLenum const type; in PrepareProgram() 905 glw::GLuint id; in PrepareProgram() 2080 struct Shader in PrepareProgram() struct 2082 glw::GLchar const* source[3]; in PrepareProgram() 2083 glw::GLsizei const count; in PrepareProgram() 2084 glw::GLenum const type; in PrepareProgram() 2085 glw::GLuint id; in PrepareProgram() [all …]
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D | gl4cDirectStateAccessBuffersTests.cpp | 5197 struct Shader in BuildProgram() struct 5199 glw::GLchar const* const source; in BuildProgram() 5200 glw::GLenum const type; in BuildProgram() 5201 glw::GLuint id; in BuildProgram()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayETC2Support.cpp | 139 struct Shader in prepareProgram() struct 141 glw::GLchar const* const source; in prepareProgram() 142 glw::GLenum const type; in prepareProgram() 143 glw::GLuint id; in prepareProgram()
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/external/swiftshader/src/OpenGL/compiler/ |
D | TranslatorASM.h | 23 class Shader; variable
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/external/mesa3d/src/gallium/docs/source/cso/ |
D | shader.rst | 3 Shader title
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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
D | GlRectDrawer.java | 121 private static class Shader { class in GlRectDrawer 125 public Shader(String fragmentShader) { in Shader() method in GlRectDrawer.Shader
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/external/skia/src/gpu/ccpr/ |
D | GrCCCubicShader.cpp | 14 using Shader = GrCCCoverageProcessor::Shader; typedef
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/external/skqp/src/gpu/ccpr/ |
D | GrCCCubicShader.cpp | 14 using Shader = GrCCCoverageProcessor::Shader; typedef
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | ResourceManager.h | 31 class Shader; variable
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D | Shader.cpp | 31 Shader::Shader(ResourceManager *manager, GLuint handle) : mHandle(handle), mResourceManager(manager) in Shader() function in es2::Shader
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/external/deqp/framework/randomshaders/ |
D | rsgShader.cpp | 67 Shader::Shader (Type type) in Shader() function in rsg::Shader
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D | rsgShader.hpp | 80 class Shader class
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramInterfaceDefinition.hpp | 63 class Shader class
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D | es31fProgramInterfaceDefinition.cpp | 105 Shader::Shader (glu::ShaderType type, glu::GLSLVersion version) in Shader() function in deqp::gles31::Functional::ProgramInterfaceDefinition::Shader
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/external/deqp/external/openglcts/modules/common/ |
D | glcRobustBufferAccessBehaviorTests.hpp | 121 class Shader class
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/external/deqp/framework/opengl/ |
D | gluShaderProgram.cpp | 40 Shader::Shader (const RenderContext& renderCtx, ShaderType shaderType) in Shader() function in glu::Shader 50 Shader::Shader (const glw::Functions& gl, ShaderType shaderType) in Shader() function in glu::Shader
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