Searched defs:SlotOrReMat (Results 1 – 1 of 1) sorted by relevance
205 void addAvailable(int SlotOrReMat, unsigned Reg, bool CanClobber = true) { in addAvailable()240 int SlotOrReMat = I->second; in canClobberPhysReg() local727 int SlotOrReMat = I->second; in disallowClobberPhysRegOnly() local752 int SlotOrReMat = I->second; in ClobberPhysRegOnly() local820 void AvailableSpills::ModifyStackSlotOrReMat(int SlotOrReMat) { in ModifyStackSlotOrReMat()