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Searched defs:SpriteUpdate (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/input/
DSpriteController.h263 struct SpriteUpdate { struct
264 inline SpriteUpdate() : surfaceChanged(false) { } in SpriteUpdate() argument
265 inline SpriteUpdate(const sp<SpriteImpl> sprite, const SpriteState& state) : in SpriteUpdate() function
286 bool deferredSpriteUpdate; argument