/frameworks/rs/ |
D | rsProgramStore.h | 43 struct State { struct 44 bool ditherEnable; 47 bool colorRWriteEnable; 48 bool colorGWriteEnable; 49 bool colorBWriteEnable; 50 bool colorAWriteEnable; 51 RsBlendSrcFunc blendSrc; 52 RsBlendDstFunc blendDst; 55 bool depthWriteEnable; 56 RsDepthFunc depthFunc;
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D | rsProgram.h | 36 struct State { struct 43 Allocation **textures; 44 RsTextureTarget *textureTargets; 45 uint32_t texturesCount; 47 Sampler **samplers; 48 uint32_t samplersCount; 50 Allocation **constants; 51 Type **constantTypes; 52 uint32_t constantsCount; 54 Element **inputElements; [all …]
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D | rsAllocation.h | 55 struct State { struct 56 const Type * type; 58 uint32_t usageFlags; 59 RsAllocationMipmapControl mipmapControl; 63 uint32_t yuv; 64 uint32_t elementSizeBytes; 65 bool hasMipmaps; 66 bool hasFaces; 67 bool hasReferences; 68 void * userProvidedPtr; [all …]
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D | rsType.h | 43 struct State { struct 44 const Element * element; 48 uint32_t dimX; 49 uint32_t dimY; 50 uint32_t dimZ; 51 uint32_t *lodDimX; 52 uint32_t *lodDimY; 53 uint32_t *lodDimZ; 54 uint32_t *arrays; 55 uint32_t lodCount; [all …]
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D | rsSampler.h | 44 struct State { struct 45 RsSamplerValue magFilter; 46 RsSamplerValue minFilter; 47 RsSamplerValue wrapS; 48 RsSamplerValue wrapT; 49 RsSamplerValue wrapR; 50 float aniso;
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D | rsMesh.h | 41 struct State { struct 45 Allocation **vertexBuffers; 46 uint32_t vertexBuffersCount; 49 Allocation **indexBuffers; 50 uint32_t indexBuffersCount; 51 RsPrimitive *primitives; 52 uint32_t primitivesCount;
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D | rsElement.h | 44 struct State { struct 45 RsDataType dataType; 46 RsDataKind dataKind; 47 uint32_t vectorSize; 48 uint32_t elementSizeBytes; 51 const Element **fields; 52 uint32_t *fieldArraySizes; 53 const char **fieldNames; 54 uint32_t *fieldNameLengths; 55 uint32_t *fieldOffsetBytes; [all …]
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D | rsFBOCache.h | 46 struct State { struct 47 Allocation **colorTargets; 48 uint32_t colorTargetsCount; 49 Allocation *depthTarget;
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D | rsProgramRaster.h | 42 struct State { struct 43 bool pointSprite; 44 RsCullMode cull;
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/frameworks/native/services/surfaceflinger/ |
D | Layer.h | 142 struct State { struct 143 Geometry active_legacy; 144 Geometry requested_legacy; 145 int32_t z; 152 uint32_t layerStack; 154 uint8_t flags; 155 uint8_t reserved[2]; 156 int32_t sequence; // changes when visible regions can change 157 bool modified; 160 Rect crop_legacy; [all …]
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/frameworks/compile/mclinker/include/mcld/LD/ |
D | DiagnosticEngine.h | 96 struct State { struct 98 State() : numArgs(0), ID(-1), severity(None), file(NULL) {} in State() function 99 ~State() {} in ~State() argument 119 State& state() { return m_State; } in state() argument
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/frameworks/native/include/input/ |
D | VelocityTracker.h | 211 struct State { struct 221 State mPointerState[MAX_POINTER_ID + 1]; argument
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/frameworks/av/media/codec2/sfplugin/ |
D | CCodec.h | 140 struct State { struct 141 inline State() : mState(RELEASED) {} in State() argument 142 inline int get() const { return mState; } in get() argument 143 inline void set(int newState) { mState = newState; } in set() argument 167 Mutexed<State> mState; argument
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/frameworks/av/media/libstagefright/xmlparser/ |
D | MediaCodecsXmlParser.cpp | 182 struct State { struct 184 Data *mData; 187 struct CodecAndType { 195 std::vector<std::string> mIncludeStack; 196 std::vector<Section> mSectionStack; 197 std::vector<StringSet> mVariantsStack; 198 std::vector<CodecAndType> mCurrent; 203 Data &data() { return *mData; } in data() 207 struct RestorePoint { 215 RestorePoint createRestorePoint() const { in createRestorePoint() [all …]
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/frameworks/base/core/java/com/android/internal/util/ |
D | State.java | 27 public class State implements IState { class 33 protected State() { in State() method in State
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/frameworks/native/libs/ui/include_vndk/ui/ |
D | FenceTime.h | 47 enum class State { enum 122 enum class State { enum
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/frameworks/native/libs/ui/include/ui/ |
D | FenceTime.h | 47 enum class State { enum 122 enum class State { enum
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/frameworks/opt/gamesdk/src/tuningfork/tools/validation/src/test/resources/testdata/ |
D | annotation_complex.proto | 23 message State { message
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D | compile_with_deps.proto | 25 message State { message
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D | compile_invalid.proto | 23 message State { message
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D | compile_valid.proto | 22 message State { message
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/frameworks/base/core/java/android/os/ |
D | SystemService.java | 37 public enum State { enum in SystemService 43 State(String state) { in State() method in SystemService.State
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/frameworks/base/core/java/com/android/internal/globalactions/ |
D | ToggleAction.java | 34 public enum State { enum in ToggleAction 42 State(boolean intermediate) { in State() method in ToggleAction.State
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/frameworks/base/cmds/statsd/src/ |
D | active_config_list.proto | 32 enum State { enum
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/frameworks/native/libs/vr/libvrflinger/ |
D | display_surface.cpp | 162 struct State { in RegisterQueue() struct 163 std::shared_ptr<DisplaySurface> surface; in RegisterQueue() 164 std::shared_ptr<ConsumerQueue> queue; in RegisterQueue()
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