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Searched defs:VIRGL_OBJ_SHADER_SO_OUTPUT_NUM_COMPONENTS (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_protocol.h222 #define VIRGL_OBJ_SHADER_SO_OUTPUT_NUM_COMPONENTS(x) (((x) & 0x7) << 10) macro
/external/virglrenderer/src/
Dvirgl_protocol.h231 #define VIRGL_OBJ_SHADER_SO_OUTPUT_NUM_COMPONENTS(x) (((x) & 0x7) << 10) macro