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1 /*
2  * Copyright © 2008 Kristian Høgsberg
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining
5  * a copy of this software and associated documentation files (the
6  * "Software"), to deal in the Software without restriction, including
7  * without limitation the rights to use, copy, modify, merge, publish,
8  * distribute, sublicense, and/or sell copies of the Software, and to
9  * permit persons to whom the Software is furnished to do so, subject to
10  * the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the
13  * next paragraph) shall be included in all copies or substantial
14  * portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
17  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
19  * NONINFRINGEMENT.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
20  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
21  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23  * SOFTWARE.
24  */
25 
26 #ifndef WAYLAND_CLIENT_CORE_H
27 #define WAYLAND_CLIENT_CORE_H
28 
29 #include <stdint.h>
30 #include "wayland-util.h"
31 #include "wayland-version.h"
32 
33 #ifdef  __cplusplus
34 extern "C" {
35 #endif
36 
37 /** \class wl_proxy
38  *
39  * \brief Represents a protocol object on the client side.
40  *
41  * A wl_proxy acts as a client side proxy to an object existing in the
42  * compositor. The proxy is responsible for converting requests made by the
43  * clients with \ref wl_proxy_marshal() into Wayland's wire format. Events
44  * coming from the compositor are also handled by the proxy, which will in
45  * turn call the handler set with \ref wl_proxy_add_listener().
46  *
47  * \note With the exception of function \ref wl_proxy_set_queue(), functions
48  * accessing a wl_proxy are not normally used by client code. Clients
49  * should normally use the higher level interface generated by the scanner to
50  * interact with compositor objects.
51  *
52  */
53 struct wl_proxy;
54 
55 /** \class wl_display
56  *
57  * \brief Represents a connection to the compositor and acts as a proxy to
58  * the wl_display singleton object.
59  *
60  * A wl_display object represents a client connection to a Wayland
61  * compositor. It is created with either \ref wl_display_connect() or
62  * \ref wl_display_connect_to_fd(). A connection is terminated using
63  * \ref wl_display_disconnect().
64  *
65  * A wl_display is also used as the \ref wl_proxy for the wl_display
66  * singleton object on the compositor side.
67  *
68  * A wl_display object handles all the data sent from and to the
69  * compositor. When a \ref wl_proxy marshals a request, it will write its wire
70  * representation to the display's write buffer. The data is sent to the
71  * compositor when the client calls \ref wl_display_flush().
72  *
73  * Incoming data is handled in two steps: queueing and dispatching. In the
74  * queue step, the data coming from the display fd is interpreted and
75  * added to a queue. On the dispatch step, the handler for the incoming
76  * event set by the client on the corresponding \ref wl_proxy is called.
77  *
78  * A wl_display has at least one event queue, called the <em>default
79  * queue</em>. Clients can create additional event queues with \ref
80  * wl_display_create_queue() and assign \ref wl_proxy's to it. Events
81  * occurring in a particular proxy are always queued in its assigned queue.
82  * A client can ensure that a certain assumption, such as holding a lock
83  * or running from a given thread, is true when a proxy event handler is
84  * called by assigning that proxy to an event queue and making sure that
85  * this queue is only dispatched when the assumption holds.
86  *
87  * The default queue is dispatched by calling \ref wl_display_dispatch().
88  * This will dispatch any events queued on the default queue and attempt
89  * to read from the display fd if it's empty. Events read are then queued
90  * on the appropriate queues according to the proxy assignment.
91  *
92  * A user created queue is dispatched with \ref wl_display_dispatch_queue().
93  * This function behaves exactly the same as wl_display_dispatch()
94  * but it dispatches given queue instead of the default queue.
95  *
96  * A real world example of event queue usage is Mesa's implementation of
97  * eglSwapBuffers() for the Wayland platform. This function might need
98  * to block until a frame callback is received, but dispatching the default
99  * queue could cause an event handler on the client to start drawing
100  * again. This problem is solved using another event queue, so that only
101  * the events handled by the EGL code are dispatched during the block.
102  *
103  * This creates a problem where a thread dispatches a non-default
104  * queue, reading all the data from the display fd. If the application
105  * would call \em poll(2) after that it would block, even though there
106  * might be events queued on the default queue. Those events should be
107  * dispatched with \ref wl_display_dispatch_pending() or \ref
108  * wl_display_dispatch_queue_pending() before flushing and blocking.
109  */
110 struct wl_display;
111 
112 /** \class wl_event_queue
113  *
114  * \brief A queue for \ref wl_proxy object events.
115  *
116  * Event queues allows the events on a display to be handled in a thread-safe
117  * manner. See \ref wl_display for details.
118  *
119  */
120 struct wl_event_queue;
121 
122 void
123 wl_event_queue_destroy(struct wl_event_queue *queue);
124 
125 void
126 wl_proxy_marshal(struct wl_proxy *p, uint32_t opcode, ...);
127 
128 void
129 wl_proxy_marshal_array(struct wl_proxy *p, uint32_t opcode,
130 		       union wl_argument *args);
131 
132 struct wl_proxy *
133 wl_proxy_create(struct wl_proxy *factory,
134 		const struct wl_interface *interface);
135 
136 void *
137 wl_proxy_create_wrapper(void *proxy);
138 
139 void
140 wl_proxy_wrapper_destroy(void *proxy_wrapper);
141 
142 struct wl_proxy *
143 wl_proxy_marshal_constructor(struct wl_proxy *proxy,
144 			     uint32_t opcode,
145 			     const struct wl_interface *interface,
146 			     ...);
147 
148 struct wl_proxy *
149 wl_proxy_marshal_constructor_versioned(struct wl_proxy *proxy,
150 				       uint32_t opcode,
151 				       const struct wl_interface *interface,
152 				       uint32_t version,
153 				       ...);
154 
155 struct wl_proxy *
156 wl_proxy_marshal_array_constructor(struct wl_proxy *proxy,
157 				   uint32_t opcode, union wl_argument *args,
158 				   const struct wl_interface *interface);
159 
160 struct wl_proxy *
161 wl_proxy_marshal_array_constructor_versioned(struct wl_proxy *proxy,
162 					     uint32_t opcode,
163 					     union wl_argument *args,
164 					     const struct wl_interface *interface,
165 					     uint32_t version);
166 
167 void
168 wl_proxy_destroy(struct wl_proxy *proxy);
169 
170 int
171 wl_proxy_add_listener(struct wl_proxy *proxy,
172 		      void (**implementation)(void), void *data);
173 
174 const void *
175 wl_proxy_get_listener(struct wl_proxy *proxy);
176 
177 int
178 wl_proxy_add_dispatcher(struct wl_proxy *proxy,
179 			wl_dispatcher_func_t dispatcher_func,
180 			const void * dispatcher_data, void *data);
181 
182 void
183 wl_proxy_set_user_data(struct wl_proxy *proxy, void *user_data);
184 
185 void *
186 wl_proxy_get_user_data(struct wl_proxy *proxy);
187 
188 uint32_t
189 wl_proxy_get_version(struct wl_proxy *proxy);
190 
191 uint32_t
192 wl_proxy_get_id(struct wl_proxy *proxy);
193 
194 const char *
195 wl_proxy_get_class(struct wl_proxy *proxy);
196 
197 void
198 wl_proxy_set_queue(struct wl_proxy *proxy, struct wl_event_queue *queue);
199 
200 struct wl_display *
201 wl_display_connect(const char *name);
202 
203 struct wl_display *
204 wl_display_connect_to_fd(int fd);
205 
206 void
207 wl_display_disconnect(struct wl_display *display);
208 
209 int
210 wl_display_get_fd(struct wl_display *display);
211 
212 int
213 wl_display_dispatch(struct wl_display *display);
214 
215 int
216 wl_display_dispatch_queue(struct wl_display *display,
217 			  struct wl_event_queue *queue);
218 
219 int
220 wl_display_dispatch_queue_pending(struct wl_display *display,
221 				  struct wl_event_queue *queue);
222 
223 int
224 wl_display_dispatch_pending(struct wl_display *display);
225 
226 int
227 wl_display_get_error(struct wl_display *display);
228 
229 uint32_t
230 wl_display_get_protocol_error(struct wl_display *display,
231 			      const struct wl_interface **interface,
232 			      uint32_t *id);
233 
234 int
235 wl_display_flush(struct wl_display *display);
236 
237 int
238 wl_display_roundtrip_queue(struct wl_display *display,
239 			   struct wl_event_queue *queue);
240 
241 int
242 wl_display_roundtrip(struct wl_display *display);
243 
244 struct wl_event_queue *
245 wl_display_create_queue(struct wl_display *display);
246 
247 int
248 wl_display_prepare_read_queue(struct wl_display *display,
249 			      struct wl_event_queue *queue);
250 
251 int
252 wl_display_prepare_read(struct wl_display *display);
253 
254 void
255 wl_display_cancel_read(struct wl_display *display);
256 
257 int
258 wl_display_read_events(struct wl_display *display);
259 
260 void
261 wl_log_set_handler_client(wl_log_func_t handler);
262 
263 #ifdef  __cplusplus
264 }
265 #endif
266 
267 #endif
268