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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 2010  VMware, Inc.  All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 /*
27  * Transform feedback support.
28  *
29  * Authors:
30  *   Brian Paul
31  */
32 
33 
34 #include "buffers.h"
35 #include "context.h"
36 #include "hash.h"
37 #include "macros.h"
38 #include "mtypes.h"
39 #include "transformfeedback.h"
40 #include "shaderapi.h"
41 #include "shaderobj.h"
42 #include "main/dispatch.h"
43 
44 #include "program/prog_parameter.h"
45 
46 struct using_program_tuple
47 {
48    struct gl_program *prog;
49    bool found;
50 };
51 
52 static void
active_xfb_object_references_program(GLuint key,void * data,void * user_data)53 active_xfb_object_references_program(GLuint key, void *data, void *user_data)
54 {
55    struct using_program_tuple *callback_data = user_data;
56    struct gl_transform_feedback_object *obj = data;
57    if (obj->Active && obj->program == callback_data->prog)
58       callback_data->found = true;
59 }
60 
61 /**
62  * Return true if any active transform feedback object is using a program.
63  */
64 bool
_mesa_transform_feedback_is_using_program(struct gl_context * ctx,struct gl_shader_program * shProg)65 _mesa_transform_feedback_is_using_program(struct gl_context *ctx,
66                                           struct gl_shader_program *shProg)
67 {
68    if (!shProg->last_vert_prog)
69       return false;
70 
71    struct using_program_tuple callback_data;
72    callback_data.found = false;
73    callback_data.prog = shProg->last_vert_prog;
74 
75    _mesa_HashWalkLocked(ctx->TransformFeedback.Objects,
76                         active_xfb_object_references_program, &callback_data);
77 
78    /* Also check DefaultObject, as it's not in the Objects hash table. */
79    active_xfb_object_references_program(0, ctx->TransformFeedback.DefaultObject,
80                                         &callback_data);
81 
82    return callback_data.found;
83 }
84 
85 /**
86  * Do reference counting of transform feedback buffers.
87  */
88 static void
reference_transform_feedback_object(struct gl_transform_feedback_object ** ptr,struct gl_transform_feedback_object * obj)89 reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
90                                     struct gl_transform_feedback_object *obj)
91 {
92    if (*ptr == obj)
93       return;
94 
95    if (*ptr) {
96       /* Unreference the old object */
97       struct gl_transform_feedback_object *oldObj = *ptr;
98 
99       assert(oldObj->RefCount > 0);
100       oldObj->RefCount--;
101 
102       if (oldObj->RefCount == 0) {
103          GET_CURRENT_CONTEXT(ctx);
104          if (ctx)
105             ctx->Driver.DeleteTransformFeedback(ctx, oldObj);
106       }
107 
108       *ptr = NULL;
109    }
110    assert(!*ptr);
111 
112    if (obj) {
113       assert(obj->RefCount > 0);
114 
115       /* reference new object */
116       obj->RefCount++;
117       obj->EverBound = GL_TRUE;
118       *ptr = obj;
119    }
120 }
121 
122 
123 /**
124  * Per-context init for transform feedback.
125  */
126 void
_mesa_init_transform_feedback(struct gl_context * ctx)127 _mesa_init_transform_feedback(struct gl_context *ctx)
128 {
129    /* core mesa expects this, even a dummy one, to be available */
130    assert(ctx->Driver.NewTransformFeedback);
131 
132    ctx->TransformFeedback.DefaultObject =
133       ctx->Driver.NewTransformFeedback(ctx, 0);
134 
135    assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);
136 
137    reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
138                                        ctx->TransformFeedback.DefaultObject);
139 
140    assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);
141 
142    ctx->TransformFeedback.Objects = _mesa_NewHashTable();
143 
144    _mesa_reference_buffer_object(ctx,
145                                  &ctx->TransformFeedback.CurrentBuffer,
146                                  ctx->Shared->NullBufferObj);
147 }
148 
149 
150 
151 /**
152  * Callback for _mesa_HashDeleteAll().
153  */
154 static void
delete_cb(GLuint key,void * data,void * userData)155 delete_cb(GLuint key, void *data, void *userData)
156 {
157    struct gl_context *ctx = (struct gl_context *) userData;
158    struct gl_transform_feedback_object *obj =
159       (struct gl_transform_feedback_object *) data;
160 
161    ctx->Driver.DeleteTransformFeedback(ctx, obj);
162 }
163 
164 
165 /**
166  * Per-context free/clean-up for transform feedback.
167  */
168 void
_mesa_free_transform_feedback(struct gl_context * ctx)169 _mesa_free_transform_feedback(struct gl_context *ctx)
170 {
171    /* core mesa expects this, even a dummy one, to be available */
172    assert(ctx->Driver.NewTransformFeedback);
173 
174    _mesa_reference_buffer_object(ctx,
175                                  &ctx->TransformFeedback.CurrentBuffer,
176                                  NULL);
177 
178    /* Delete all feedback objects */
179    _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx);
180    _mesa_DeleteHashTable(ctx->TransformFeedback.Objects);
181 
182    /* Delete the default feedback object */
183    assert(ctx->Driver.DeleteTransformFeedback);
184    ctx->Driver.DeleteTransformFeedback(ctx,
185                                        ctx->TransformFeedback.DefaultObject);
186 
187    ctx->TransformFeedback.CurrentObject = NULL;
188 }
189 
190 
191 /** Initialize the fields of a gl_transform_feedback_object. */
192 void
_mesa_init_transform_feedback_object(struct gl_transform_feedback_object * obj,GLuint name)193 _mesa_init_transform_feedback_object(struct gl_transform_feedback_object *obj,
194                                      GLuint name)
195 {
196    obj->Name = name;
197    obj->RefCount = 1;
198    obj->EverBound = GL_FALSE;
199 }
200 
201 
202 /** Default fallback for ctx->Driver.NewTransformFeedback() */
203 static struct gl_transform_feedback_object *
new_transform_feedback_fallback(struct gl_context * ctx,GLuint name)204 new_transform_feedback_fallback(struct gl_context *ctx, GLuint name)
205 {
206    struct gl_transform_feedback_object *obj;
207 
208    obj = CALLOC_STRUCT(gl_transform_feedback_object);
209    if (!obj)
210       return NULL;
211 
212    _mesa_init_transform_feedback_object(obj, name);
213    return obj;
214 }
215 
216 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
217 static void
delete_transform_feedback_fallback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)218 delete_transform_feedback_fallback(struct gl_context *ctx,
219                                    struct gl_transform_feedback_object *obj)
220 {
221    GLuint i;
222 
223    for (i = 0; i < ARRAY_SIZE(obj->Buffers); i++) {
224       _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
225    }
226 
227    free(obj->Label);
228    free(obj);
229 }
230 
231 
232 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
233 static void
begin_transform_feedback_fallback(struct gl_context * ctx,GLenum mode,struct gl_transform_feedback_object * obj)234 begin_transform_feedback_fallback(struct gl_context *ctx, GLenum mode,
235                                   struct gl_transform_feedback_object *obj)
236 {
237    /* nop */
238 }
239 
240 /** Default fallback for ctx->Driver.EndTransformFeedback() */
241 static void
end_transform_feedback_fallback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)242 end_transform_feedback_fallback(struct gl_context *ctx,
243                                 struct gl_transform_feedback_object *obj)
244 {
245    /* nop */
246 }
247 
248 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
249 static void
pause_transform_feedback_fallback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)250 pause_transform_feedback_fallback(struct gl_context *ctx,
251                                   struct gl_transform_feedback_object *obj)
252 {
253    /* nop */
254 }
255 
256 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
257 static void
resume_transform_feedback_fallback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)258 resume_transform_feedback_fallback(struct gl_context *ctx,
259                                    struct gl_transform_feedback_object *obj)
260 {
261    /* nop */
262 }
263 
264 
265 /**
266  * Plug in default device driver functions for transform feedback.
267  * Most drivers will override some/all of these.
268  */
269 void
_mesa_init_transform_feedback_functions(struct dd_function_table * driver)270 _mesa_init_transform_feedback_functions(struct dd_function_table *driver)
271 {
272    driver->NewTransformFeedback = new_transform_feedback_fallback;
273    driver->DeleteTransformFeedback = delete_transform_feedback_fallback;
274    driver->BeginTransformFeedback = begin_transform_feedback_fallback;
275    driver->EndTransformFeedback = end_transform_feedback_fallback;
276    driver->PauseTransformFeedback = pause_transform_feedback_fallback;
277    driver->ResumeTransformFeedback = resume_transform_feedback_fallback;
278 }
279 
280 
281 /**
282  * Fill in the correct Size value for each buffer in \c obj.
283  *
284  * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed
285  * Targets"):
286  *
287  *   BindBufferBase binds the entire buffer, even when the size of the buffer
288  *   is changed after the binding is established. It is equivalent to calling
289  *   BindBufferRange with offset zero, while size is determined by the size of
290  *   the bound buffer at the time the binding is used.
291  *
292  *   Regardless of the size specified with BindBufferRange, or indirectly with
293  *   BindBufferBase, the GL will never read or write beyond the end of a bound
294  *   buffer. In some cases this constraint may result in visibly different
295  *   behavior when a buffer overflow would otherwise result, such as described
296  *   for transform feedback operations in section 13.2.2.
297  */
298 static void
compute_transform_feedback_buffer_sizes(struct gl_transform_feedback_object * obj)299 compute_transform_feedback_buffer_sizes(
300       struct gl_transform_feedback_object *obj)
301 {
302    unsigned i = 0;
303    for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) {
304       GLintptr offset = obj->Offset[i];
305       GLsizeiptr buffer_size
306          = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size;
307       GLsizeiptr available_space
308          = buffer_size <= offset ? 0 : buffer_size - offset;
309       GLsizeiptr computed_size;
310       if (obj->RequestedSize[i] == 0) {
311          /* No size was specified at the time the buffer was bound, so allow
312           * writing to all available space in the buffer.
313           */
314          computed_size = available_space;
315       } else {
316          /* A size was specified at the time the buffer was bound, however
317           * it's possible that the buffer has shrunk since then.  So only
318           * allow writing to the minimum of the specified size and the space
319           * available.
320           */
321          computed_size = MIN2(available_space, obj->RequestedSize[i]);
322       }
323 
324       /* Legal sizes must be multiples of four, so round down if necessary. */
325       obj->Size[i] = computed_size & ~0x3;
326    }
327 }
328 
329 
330 /**
331  * Compute the maximum number of vertices that can be written to the currently
332  * enabled transform feedback buffers without overflowing any of them.
333  */
334 unsigned
_mesa_compute_max_transform_feedback_vertices(struct gl_context * ctx,const struct gl_transform_feedback_object * obj,const struct gl_transform_feedback_info * info)335 _mesa_compute_max_transform_feedback_vertices(struct gl_context *ctx,
336       const struct gl_transform_feedback_object *obj,
337       const struct gl_transform_feedback_info *info)
338 {
339    unsigned max_index = 0xffffffff;
340    unsigned i;
341 
342    for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
343       if ((info->ActiveBuffers >> i) & 1) {
344          unsigned stride = info->Buffers[i].Stride;
345          unsigned max_for_this_buffer;
346 
347          /* Skip any inactive buffers, which have a stride of 0. */
348          if (stride == 0)
349             continue;
350 
351          max_for_this_buffer = obj->Size[i] / (4 * stride);
352          max_index = MIN2(max_index, max_for_this_buffer);
353       }
354    }
355 
356    return max_index;
357 }
358 
359 
360 /**
361  ** Begin API functions
362  **/
363 
364 
365 /**
366  * Figure out which stage of the pipeline is the source of transform feedback
367  * data given the current context state, and return its gl_program.
368  *
369  * If no active program can generate transform feedback data (i.e. no vertex
370  * shader is active), returns NULL.
371  */
372 static struct gl_program *
get_xfb_source(struct gl_context * ctx)373 get_xfb_source(struct gl_context *ctx)
374 {
375    int i;
376    for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
377       if (ctx->_Shader->CurrentProgram[i] != NULL)
378          return ctx->_Shader->CurrentProgram[i];
379    }
380    return NULL;
381 }
382 
383 
384 static ALWAYS_INLINE void
begin_transform_feedback(struct gl_context * ctx,GLenum mode,bool no_error)385 begin_transform_feedback(struct gl_context *ctx, GLenum mode, bool no_error)
386 {
387    struct gl_transform_feedback_object *obj;
388    struct gl_transform_feedback_info *info = NULL;
389    struct gl_program *source;
390    GLuint i;
391    unsigned vertices_per_prim;
392 
393    obj = ctx->TransformFeedback.CurrentObject;
394 
395    /* Figure out what pipeline stage is the source of data for transform
396     * feedback.
397     */
398    source = get_xfb_source(ctx);
399    if (!no_error && source == NULL) {
400       _mesa_error(ctx, GL_INVALID_OPERATION,
401                   "glBeginTransformFeedback(no program active)");
402       return;
403    }
404 
405    info = source->sh.LinkedTransformFeedback;
406 
407    if (!no_error && info->NumOutputs == 0) {
408       _mesa_error(ctx, GL_INVALID_OPERATION,
409                   "glBeginTransformFeedback(no varyings to record)");
410       return;
411    }
412 
413    switch (mode) {
414    case GL_POINTS:
415       vertices_per_prim = 1;
416       break;
417    case GL_LINES:
418       vertices_per_prim = 2;
419       break;
420    case GL_TRIANGLES:
421       vertices_per_prim = 3;
422       break;
423    default:
424       if (!no_error) {
425          _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
426          return;
427       } else {
428          /* Stop compiler warnings */
429          unreachable("Error in API use when using KHR_no_error");
430       }
431    }
432 
433    if (!no_error) {
434       if (obj->Active) {
435          _mesa_error(ctx, GL_INVALID_OPERATION,
436                      "glBeginTransformFeedback(already active)");
437          return;
438       }
439 
440       for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
441          if ((info->ActiveBuffers >> i) & 1) {
442             if (obj->BufferNames[i] == 0) {
443                _mesa_error(ctx, GL_INVALID_OPERATION,
444                            "glBeginTransformFeedback(binding point %d does not "
445                            "have a buffer object bound)", i);
446                return;
447             }
448          }
449       }
450    }
451 
452    FLUSH_VERTICES(ctx, 0);
453    ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
454 
455    obj->Active = GL_TRUE;
456    ctx->TransformFeedback.Mode = mode;
457 
458    compute_transform_feedback_buffer_sizes(obj);
459 
460    if (_mesa_is_gles3(ctx)) {
461       /* In GLES3, we are required to track the usage of the transform
462        * feedback buffer and report INVALID_OPERATION if a draw call tries to
463        * exceed it.  So compute the maximum number of vertices that we can
464        * write without overflowing any of the buffers currently being used for
465        * feedback.
466        */
467       unsigned max_vertices
468          = _mesa_compute_max_transform_feedback_vertices(ctx, obj, info);
469       obj->GlesRemainingPrims = max_vertices / vertices_per_prim;
470    }
471 
472    if (obj->program != source) {
473       ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedbackProg;
474       obj->program = source;
475    }
476 
477    assert(ctx->Driver.BeginTransformFeedback);
478    ctx->Driver.BeginTransformFeedback(ctx, mode, obj);
479 }
480 
481 
482 void GLAPIENTRY
_mesa_BeginTransformFeedback_no_error(GLenum mode)483 _mesa_BeginTransformFeedback_no_error(GLenum mode)
484 {
485    GET_CURRENT_CONTEXT(ctx);
486    begin_transform_feedback(ctx, mode, true);
487 }
488 
489 
490 void GLAPIENTRY
_mesa_BeginTransformFeedback(GLenum mode)491 _mesa_BeginTransformFeedback(GLenum mode)
492 {
493    GET_CURRENT_CONTEXT(ctx);
494    begin_transform_feedback(ctx, mode, false);
495 }
496 
497 
498 static void
end_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)499 end_transform_feedback(struct gl_context *ctx,
500                        struct gl_transform_feedback_object *obj)
501 {
502    FLUSH_VERTICES(ctx, 0);
503    ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
504 
505    assert(ctx->Driver.EndTransformFeedback);
506    ctx->Driver.EndTransformFeedback(ctx, obj);
507 
508    ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
509    ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
510    ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
511 }
512 
513 
514 void GLAPIENTRY
_mesa_EndTransformFeedback_no_error(void)515 _mesa_EndTransformFeedback_no_error(void)
516 {
517    GET_CURRENT_CONTEXT(ctx);
518    end_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
519 }
520 
521 
522 void GLAPIENTRY
_mesa_EndTransformFeedback(void)523 _mesa_EndTransformFeedback(void)
524 {
525    struct gl_transform_feedback_object *obj;
526    GET_CURRENT_CONTEXT(ctx);
527 
528    obj = ctx->TransformFeedback.CurrentObject;
529 
530    if (!obj->Active) {
531       _mesa_error(ctx, GL_INVALID_OPERATION,
532                   "glEndTransformFeedback(not active)");
533       return;
534    }
535 
536    end_transform_feedback(ctx, obj);
537 }
538 
539 
540 /**
541  * Helper used by BindBufferRange() and BindBufferBase().
542  */
543 static void
bind_buffer_range(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,struct gl_buffer_object * bufObj,GLintptr offset,GLsizeiptr size,bool dsa)544 bind_buffer_range(struct gl_context *ctx,
545                   struct gl_transform_feedback_object *obj,
546                   GLuint index,
547                   struct gl_buffer_object *bufObj,
548                   GLintptr offset, GLsizeiptr size,
549                   bool dsa)
550 {
551    /* Note: no need to FLUSH_VERTICES or flag NewTransformFeedback, because
552     * transform feedback buffers can't be changed while transform feedback is
553     * active.
554     */
555 
556    if (!dsa) {
557       /* The general binding point */
558       _mesa_reference_buffer_object(ctx,
559                                     &ctx->TransformFeedback.CurrentBuffer,
560                                     bufObj);
561    }
562 
563    /* The per-attribute binding point */
564    _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, size);
565 }
566 
567 
568 /**
569  * Validate the buffer object to receive transform feedback results.  Plus,
570  * validate the starting offset to place the results, and max size.
571  * Called from the glBindBufferRange() and glTransformFeedbackBufferRange
572  * functions.
573  */
574 bool
_mesa_validate_buffer_range_xfb(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,struct gl_buffer_object * bufObj,GLintptr offset,GLsizeiptr size,bool dsa)575 _mesa_validate_buffer_range_xfb(struct gl_context *ctx,
576                                 struct gl_transform_feedback_object *obj,
577                                 GLuint index, struct gl_buffer_object *bufObj,
578                                 GLintptr offset, GLsizeiptr size, bool dsa)
579 {
580    const char *gl_methd_name;
581    if (dsa)
582       gl_methd_name = "glTransformFeedbackBufferRange";
583    else
584       gl_methd_name = "glBindBufferRange";
585 
586 
587    if (obj->Active) {
588       _mesa_error(ctx, GL_INVALID_OPERATION, "%s(transform feedback active)",
589                   gl_methd_name);
590       return false;
591    }
592 
593    if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
594       /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
595        * generated if index is greater than or equal to the number of binding
596        * points for transform feedback, as described in section 6.7.1."
597        */
598       _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
599                   gl_methd_name, index);
600       return false;
601    }
602 
603    if (size & 0x3) {
604       /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
605       _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be a multiple of "
606                   "four)", gl_methd_name, (int) size);
607       return false;
608    }
609 
610    if (offset & 0x3) {
611       /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
612       _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be a multiple "
613                   "of four)", gl_methd_name, (int) offset);
614       return false;
615    }
616 
617    if (offset < 0) {
618       /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
619        * generated by BindBufferRange if offset is negative."
620        *
621        * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
622        * is generated by TransformFeedbackBufferRange if offset is negative."
623        */
624       _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be >= 0)",
625                   gl_methd_name,
626                   (int) offset);
627       return false;
628    }
629 
630    if (size <= 0 && (dsa || bufObj != ctx->Shared->NullBufferObj)) {
631       /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
632        * generated by BindBufferRange if buffer is non-zero and size is less
633        * than or equal to zero."
634        *
635        * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
636        * is generated by TransformFeedbackBufferRange if size is less than or
637        * equal to zero."
638        */
639       _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be > 0)",
640                   gl_methd_name, (int) size);
641       return false;
642    }
643 
644    return true;
645 }
646 
647 
648 /**
649  * Specify a buffer object to receive transform feedback results.
650  * As above, but start at offset = 0.
651  * Called from the glBindBufferBase() and glTransformFeedbackBufferBase()
652  * functions.
653  */
654 void
_mesa_bind_buffer_base_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,struct gl_buffer_object * bufObj,bool dsa)655 _mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
656                                           struct gl_transform_feedback_object *obj,
657                                           GLuint index,
658                                           struct gl_buffer_object *bufObj,
659                                           bool dsa)
660 {
661    if (obj->Active) {
662       _mesa_error(ctx, GL_INVALID_OPERATION,
663                   "%s(transform feedback active)",
664                   dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase");
665       return;
666    }
667 
668    if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
669       _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
670                   dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase",
671                   index);
672       return;
673    }
674 
675    bind_buffer_range(ctx, obj, index, bufObj, 0, 0, dsa);
676 }
677 
678 /**
679  * Wrapper around lookup_transform_feedback_object that throws
680  * GL_INVALID_OPERATION if id is not in the hash table. After calling
681  * _mesa_error, it returns NULL.
682  */
683 static struct gl_transform_feedback_object *
lookup_transform_feedback_object_err(struct gl_context * ctx,GLuint xfb,const char * func)684 lookup_transform_feedback_object_err(struct gl_context *ctx,
685                                      GLuint xfb, const char* func)
686 {
687    struct gl_transform_feedback_object *obj;
688 
689    obj = _mesa_lookup_transform_feedback_object(ctx, xfb);
690    if (!obj) {
691       _mesa_error(ctx, GL_INVALID_OPERATION,
692                   "%s(xfb=%u: non-generated object name)", func, xfb);
693    }
694 
695    return obj;
696 }
697 
698 /**
699  * Wrapper around _mesa_lookup_bufferobj that throws GL_INVALID_VALUE if id
700  * is not in the hash table. Specialised version for the
701  * transform-feedback-related functions. After calling _mesa_error, it
702  * returns NULL.
703  */
704 static struct gl_buffer_object *
lookup_transform_feedback_bufferobj_err(struct gl_context * ctx,GLuint buffer,const char * func)705 lookup_transform_feedback_bufferobj_err(struct gl_context *ctx,
706                                         GLuint buffer, const char* func)
707 {
708    struct gl_buffer_object *bufObj;
709 
710    /* OpenGL 4.5 core profile, 13.2, pdf page 444: buffer must be zero or the
711     * name of an existing buffer object.
712     */
713    if (buffer == 0) {
714       bufObj = ctx->Shared->NullBufferObj;
715    } else {
716       bufObj = _mesa_lookup_bufferobj(ctx, buffer);
717       if (!bufObj) {
718          _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid buffer=%u)", func,
719                      buffer);
720       }
721    }
722 
723    return bufObj;
724 }
725 
726 void GLAPIENTRY
_mesa_TransformFeedbackBufferBase(GLuint xfb,GLuint index,GLuint buffer)727 _mesa_TransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer)
728 {
729    GET_CURRENT_CONTEXT(ctx);
730    struct gl_transform_feedback_object *obj;
731    struct gl_buffer_object *bufObj;
732 
733    obj = lookup_transform_feedback_object_err(ctx, xfb,
734                                               "glTransformFeedbackBufferBase");
735    if (!obj) {
736       return;
737    }
738 
739    bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
740                                               "glTransformFeedbackBufferBase");
741    if (!bufObj) {
742       return;
743    }
744 
745    _mesa_bind_buffer_base_transform_feedback(ctx, obj, index, bufObj, true);
746 }
747 
748 void GLAPIENTRY
_mesa_TransformFeedbackBufferRange(GLuint xfb,GLuint index,GLuint buffer,GLintptr offset,GLsizeiptr size)749 _mesa_TransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer,
750                                    GLintptr offset, GLsizeiptr size)
751 {
752    GET_CURRENT_CONTEXT(ctx);
753    struct gl_transform_feedback_object *obj;
754    struct gl_buffer_object *bufObj;
755 
756    obj = lookup_transform_feedback_object_err(ctx, xfb,
757                                               "glTransformFeedbackBufferRange");
758    if (!obj) {
759       return;
760    }
761 
762    bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
763                                               "glTransformFeedbackBufferRange");
764    if (!bufObj) {
765       return;
766    }
767 
768    if (!_mesa_validate_buffer_range_xfb(ctx, obj, index, bufObj, offset,
769                                         size, true))
770       return;
771 
772    /* The per-attribute binding point */
773    _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset,
774                                         size);
775 }
776 
777 /**
778  * Specify a buffer object to receive transform feedback results, plus the
779  * offset in the buffer to start placing results.
780  * This function is part of GL_EXT_transform_feedback, but not GL3.
781  */
782 static ALWAYS_INLINE void
bind_buffer_offset(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,GLuint buffer,GLintptr offset,bool no_error)783 bind_buffer_offset(struct gl_context *ctx,
784                    struct gl_transform_feedback_object *obj, GLuint index,
785                    GLuint buffer, GLintptr offset, bool no_error)
786 {
787    struct gl_buffer_object *bufObj;
788 
789    if (buffer == 0) {
790       bufObj = ctx->Shared->NullBufferObj;
791    } else {
792       bufObj = _mesa_lookup_bufferobj(ctx, buffer);
793       if (!no_error && !bufObj) {
794          _mesa_error(ctx, GL_INVALID_OPERATION,
795                      "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
796          return;
797       }
798    }
799 
800    _mesa_bind_buffer_range_xfb(ctx, obj, index, bufObj, offset, 0);
801 }
802 
803 
804 void GLAPIENTRY
_mesa_BindBufferOffsetEXT_no_error(GLenum target,GLuint index,GLuint buffer,GLintptr offset)805 _mesa_BindBufferOffsetEXT_no_error(GLenum target, GLuint index, GLuint buffer,
806                                    GLintptr offset)
807 {
808    GET_CURRENT_CONTEXT(ctx);
809    bind_buffer_offset(ctx, ctx->TransformFeedback.CurrentObject, index, buffer,
810                       offset, true);
811 }
812 
813 
814 void GLAPIENTRY
_mesa_BindBufferOffsetEXT(GLenum target,GLuint index,GLuint buffer,GLintptr offset)815 _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
816                           GLintptr offset)
817 {
818    struct gl_transform_feedback_object *obj;
819    GET_CURRENT_CONTEXT(ctx);
820 
821    if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
822       _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
823       return;
824    }
825 
826    obj = ctx->TransformFeedback.CurrentObject;
827 
828    if (obj->Active) {
829       _mesa_error(ctx, GL_INVALID_OPERATION,
830                   "glBindBufferOffsetEXT(transform feedback active)");
831       return;
832    }
833 
834    if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
835       _mesa_error(ctx, GL_INVALID_VALUE,
836                   "glBindBufferOffsetEXT(index=%d)", index);
837       return;
838    }
839 
840    if (offset & 0x3) {
841       /* must be multiple of four */
842       _mesa_error(ctx, GL_INVALID_VALUE,
843                   "glBindBufferOffsetEXT(offset=%d)", (int) offset);
844       return;
845    }
846 
847    bind_buffer_offset(ctx, obj, index, buffer, offset, false);
848 }
849 
850 
851 /**
852  * This function specifies the transform feedback outputs to be written
853  * to the feedback buffer(s), and in what order.
854  */
855 static ALWAYS_INLINE void
transform_feedback_varyings(struct gl_context * ctx,struct gl_shader_program * shProg,GLsizei count,const GLchar * const * varyings,GLenum bufferMode)856 transform_feedback_varyings(struct gl_context *ctx,
857                             struct gl_shader_program *shProg, GLsizei count,
858                             const GLchar *const *varyings, GLenum bufferMode)
859 {
860    GLint i;
861 
862    /* free existing varyings, if any */
863    for (i = 0; i < (GLint) shProg->TransformFeedback.NumVarying; i++) {
864       free(shProg->TransformFeedback.VaryingNames[i]);
865    }
866    free(shProg->TransformFeedback.VaryingNames);
867 
868    /* allocate new memory for varying names */
869    shProg->TransformFeedback.VaryingNames =
870       malloc(count * sizeof(GLchar *));
871 
872    if (!shProg->TransformFeedback.VaryingNames) {
873       _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
874       return;
875    }
876 
877    /* Save the new names and the count */
878    for (i = 0; i < count; i++) {
879       shProg->TransformFeedback.VaryingNames[i] = strdup(varyings[i]);
880    }
881    shProg->TransformFeedback.NumVarying = count;
882 
883    shProg->TransformFeedback.BufferMode = bufferMode;
884 
885    /* No need to invoke FLUSH_VERTICES or flag NewTransformFeedback since
886     * the varyings won't be used until shader link time.
887     */
888 }
889 
890 
891 void GLAPIENTRY
_mesa_TransformFeedbackVaryings_no_error(GLuint program,GLsizei count,const GLchar * const * varyings,GLenum bufferMode)892 _mesa_TransformFeedbackVaryings_no_error(GLuint program, GLsizei count,
893                                          const GLchar *const *varyings,
894                                          GLenum bufferMode)
895 {
896    GET_CURRENT_CONTEXT(ctx);
897 
898    struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program);
899    transform_feedback_varyings(ctx, shProg, count, varyings, bufferMode);
900 }
901 
902 void GLAPIENTRY
_mesa_TransformFeedbackVaryings(GLuint program,GLsizei count,const GLchar * const * varyings,GLenum bufferMode)903 _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
904                                 const GLchar * const *varyings,
905                                 GLenum bufferMode)
906 {
907    struct gl_shader_program *shProg;
908    GLint i;
909    GET_CURRENT_CONTEXT(ctx);
910 
911    /* From the ARB_transform_feedback2 specification:
912     * "The error INVALID_OPERATION is generated by TransformFeedbackVaryings
913     *  if the current transform feedback object is active, even if paused."
914     */
915    if (ctx->TransformFeedback.CurrentObject->Active) {
916       _mesa_error(ctx, GL_INVALID_OPERATION,
917                "glTransformFeedbackVaryings(current object is active)");
918       return;
919    }
920 
921    switch (bufferMode) {
922    case GL_INTERLEAVED_ATTRIBS:
923       break;
924    case GL_SEPARATE_ATTRIBS:
925       break;
926    default:
927       _mesa_error(ctx, GL_INVALID_ENUM,
928                   "glTransformFeedbackVaryings(bufferMode)");
929       return;
930    }
931 
932    if (count < 0 ||
933        (bufferMode == GL_SEPARATE_ATTRIBS &&
934         (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) {
935       _mesa_error(ctx, GL_INVALID_VALUE,
936                   "glTransformFeedbackVaryings(count=%d)", count);
937       return;
938    }
939 
940    shProg = _mesa_lookup_shader_program_err(ctx, program,
941                                             "glTransformFeedbackVaryings");
942    if (!shProg)
943       return;
944 
945    if (ctx->Extensions.ARB_transform_feedback3) {
946       if (bufferMode == GL_INTERLEAVED_ATTRIBS) {
947          unsigned buffers = 1;
948 
949          for (i = 0; i < count; i++) {
950             if (strcmp(varyings[i], "gl_NextBuffer") == 0)
951                buffers++;
952          }
953 
954          if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
955             _mesa_error(ctx, GL_INVALID_OPERATION,
956                         "glTransformFeedbackVaryings(too many gl_NextBuffer "
957                         "occurrences)");
958             return;
959          }
960       } else {
961          for (i = 0; i < count; i++) {
962             if (strcmp(varyings[i], "gl_NextBuffer") == 0 ||
963                 strcmp(varyings[i], "gl_SkipComponents1") == 0 ||
964                 strcmp(varyings[i], "gl_SkipComponents2") == 0 ||
965                 strcmp(varyings[i], "gl_SkipComponents3") == 0 ||
966                 strcmp(varyings[i], "gl_SkipComponents4") == 0) {
967                _mesa_error(ctx, GL_INVALID_OPERATION,
968                            "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
969                            "varying=%s)",
970                            varyings[i]);
971                return;
972             }
973          }
974       }
975    }
976 
977    transform_feedback_varyings(ctx, shProg, count, varyings, bufferMode);
978 }
979 
980 
981 /**
982  * Get info about the transform feedback outputs which are to be written
983  * to the feedback buffer(s).
984  */
985 void GLAPIENTRY
_mesa_GetTransformFeedbackVarying(GLuint program,GLuint index,GLsizei bufSize,GLsizei * length,GLsizei * size,GLenum * type,GLchar * name)986 _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
987                                   GLsizei bufSize, GLsizei *length,
988                                   GLsizei *size, GLenum *type, GLchar *name)
989 {
990    const struct gl_shader_program *shProg;
991    struct gl_program_resource *res;
992    GET_CURRENT_CONTEXT(ctx);
993 
994    shProg = _mesa_lookup_shader_program_err(ctx, program,
995                                             "glGetTransformFeedbackVarying");
996    if (!shProg)
997       return;
998 
999    res = _mesa_program_resource_find_index((struct gl_shader_program *) shProg,
1000                                            GL_TRANSFORM_FEEDBACK_VARYING,
1001                                            index);
1002    if (!res) {
1003       _mesa_error(ctx, GL_INVALID_VALUE,
1004                   "glGetTransformFeedbackVarying(index=%u)", index);
1005       return;
1006    }
1007 
1008    /* return the varying's name and length */
1009    _mesa_copy_string(name, bufSize, length, _mesa_program_resource_name(res));
1010 
1011    /* return the datatype and value's size (in datatype units) */
1012    if (type)
1013       _mesa_program_resource_prop((struct gl_shader_program *) shProg,
1014                                   res, index, GL_TYPE, (GLint*) type,
1015                                   "glGetTransformFeedbackVarying");
1016    if (size)
1017       _mesa_program_resource_prop((struct gl_shader_program *) shProg,
1018                                   res, index, GL_ARRAY_SIZE, (GLint*) size,
1019                                   "glGetTransformFeedbackVarying");
1020 }
1021 
1022 
1023 
1024 struct gl_transform_feedback_object *
_mesa_lookup_transform_feedback_object(struct gl_context * ctx,GLuint name)1025 _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
1026 {
1027    /* OpenGL 4.5 core profile, 13.2 pdf page 444: "xfb must be zero, indicating
1028     * the default transform feedback object, or the name of an existing
1029     * transform feedback object."
1030     */
1031    if (name == 0) {
1032       return ctx->TransformFeedback.DefaultObject;
1033    }
1034    else
1035       return (struct gl_transform_feedback_object *)
1036          _mesa_HashLookupLocked(ctx->TransformFeedback.Objects, name);
1037 }
1038 
1039 static void
create_transform_feedbacks(struct gl_context * ctx,GLsizei n,GLuint * ids,bool dsa)1040 create_transform_feedbacks(struct gl_context *ctx, GLsizei n, GLuint *ids,
1041                            bool dsa)
1042 {
1043    GLuint first;
1044    const char* func;
1045 
1046    if (dsa)
1047       func = "glCreateTransformFeedbacks";
1048    else
1049       func = "glGenTransformFeedbacks";
1050 
1051    if (n < 0) {
1052       _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
1053       return;
1054    }
1055 
1056    if (!ids)
1057       return;
1058 
1059    /* we don't need contiguous IDs, but this might be faster */
1060    first = _mesa_HashFindFreeKeyBlock(ctx->TransformFeedback.Objects, n);
1061    if (first) {
1062       GLsizei i;
1063       for (i = 0; i < n; i++) {
1064          struct gl_transform_feedback_object *obj
1065             = ctx->Driver.NewTransformFeedback(ctx, first + i);
1066          if (!obj) {
1067             _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1068             return;
1069          }
1070          ids[i] = first + i;
1071          _mesa_HashInsertLocked(ctx->TransformFeedback.Objects, first + i,
1072                                 obj);
1073          if (dsa) {
1074             /* this is normally done at bind time in the non-dsa case */
1075             obj->EverBound = GL_TRUE;
1076          }
1077       }
1078    }
1079    else {
1080       _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1081    }
1082 }
1083 
1084 /**
1085  * Create new transform feedback objects.   Transform feedback objects
1086  * encapsulate the state related to transform feedback to allow quickly
1087  * switching state (and drawing the results, below).
1088  * Part of GL_ARB_transform_feedback2.
1089  */
1090 void GLAPIENTRY
_mesa_GenTransformFeedbacks(GLsizei n,GLuint * names)1091 _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
1092 {
1093    GET_CURRENT_CONTEXT(ctx);
1094 
1095    /* GenTransformFeedbacks should just reserve the object names that a
1096     * subsequent call to BindTransformFeedback should actively create. For
1097     * the sake of simplicity, we reserve the names and create the objects
1098     * straight away.
1099     */
1100 
1101    create_transform_feedbacks(ctx, n, names, false);
1102 }
1103 
1104 /**
1105  * Create new transform feedback objects.   Transform feedback objects
1106  * encapsulate the state related to transform feedback to allow quickly
1107  * switching state (and drawing the results, below).
1108  * Part of GL_ARB_direct_state_access.
1109  */
1110 void GLAPIENTRY
_mesa_CreateTransformFeedbacks(GLsizei n,GLuint * names)1111 _mesa_CreateTransformFeedbacks(GLsizei n, GLuint *names)
1112 {
1113    GET_CURRENT_CONTEXT(ctx);
1114 
1115    create_transform_feedbacks(ctx, n, names, true);
1116 }
1117 
1118 
1119 /**
1120  * Is the given ID a transform feedback object?
1121  * Part of GL_ARB_transform_feedback2.
1122  */
1123 GLboolean GLAPIENTRY
_mesa_IsTransformFeedback(GLuint name)1124 _mesa_IsTransformFeedback(GLuint name)
1125 {
1126    struct gl_transform_feedback_object *obj;
1127    GET_CURRENT_CONTEXT(ctx);
1128 
1129    ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1130 
1131    if (name == 0)
1132       return GL_FALSE;
1133 
1134    obj = _mesa_lookup_transform_feedback_object(ctx, name);
1135    if (obj == NULL)
1136       return GL_FALSE;
1137 
1138    return obj->EverBound;
1139 }
1140 
1141 
1142 /**
1143  * Bind the given transform feedback object.
1144  * Part of GL_ARB_transform_feedback2.
1145  */
1146 static ALWAYS_INLINE void
bind_transform_feedback(struct gl_context * ctx,GLuint name,bool no_error)1147 bind_transform_feedback(struct gl_context *ctx, GLuint name, bool no_error)
1148 {
1149    struct gl_transform_feedback_object *obj;
1150 
1151    obj = _mesa_lookup_transform_feedback_object(ctx, name);
1152    if (!no_error && !obj) {
1153       _mesa_error(ctx, GL_INVALID_OPERATION,
1154                   "glBindTransformFeedback(name=%u)", name);
1155       return;
1156    }
1157 
1158    reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
1159                                        obj);
1160 }
1161 
1162 
1163 void GLAPIENTRY
_mesa_BindTransformFeedback_no_error(GLenum target,GLuint name)1164 _mesa_BindTransformFeedback_no_error(GLenum target, GLuint name)
1165 {
1166    GET_CURRENT_CONTEXT(ctx);
1167    bind_transform_feedback(ctx, name, true);
1168 }
1169 
1170 
1171 void GLAPIENTRY
_mesa_BindTransformFeedback(GLenum target,GLuint name)1172 _mesa_BindTransformFeedback(GLenum target, GLuint name)
1173 {
1174    GET_CURRENT_CONTEXT(ctx);
1175 
1176    if (target != GL_TRANSFORM_FEEDBACK) {
1177       _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
1178       return;
1179    }
1180 
1181    if (_mesa_is_xfb_active_and_unpaused(ctx)) {
1182       _mesa_error(ctx, GL_INVALID_OPERATION,
1183               "glBindTransformFeedback(transform is active, or not paused)");
1184       return;
1185    }
1186 
1187    bind_transform_feedback(ctx, name, false);
1188 }
1189 
1190 
1191 /**
1192  * Delete the given transform feedback objects.
1193  * Part of GL_ARB_transform_feedback2.
1194  */
1195 void GLAPIENTRY
_mesa_DeleteTransformFeedbacks(GLsizei n,const GLuint * names)1196 _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
1197 {
1198    GLint i;
1199    GET_CURRENT_CONTEXT(ctx);
1200 
1201    if (n < 0) {
1202       _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
1203       return;
1204    }
1205 
1206    if (!names)
1207       return;
1208 
1209    for (i = 0; i < n; i++) {
1210       if (names[i] > 0) {
1211          struct gl_transform_feedback_object *obj
1212             = _mesa_lookup_transform_feedback_object(ctx, names[i]);
1213          if (obj) {
1214             if (obj->Active) {
1215                _mesa_error(ctx, GL_INVALID_OPERATION,
1216                            "glDeleteTransformFeedbacks(object %u is active)",
1217                            names[i]);
1218                return;
1219             }
1220             _mesa_HashRemoveLocked(ctx->TransformFeedback.Objects, names[i]);
1221             /* unref, but object may not be deleted until later */
1222             if (obj == ctx->TransformFeedback.CurrentObject) {
1223                reference_transform_feedback_object(
1224                      &ctx->TransformFeedback.CurrentObject,
1225                      ctx->TransformFeedback.DefaultObject);
1226             }
1227             reference_transform_feedback_object(&obj, NULL);
1228          }
1229       }
1230    }
1231 }
1232 
1233 
1234 /**
1235  * Pause transform feedback.
1236  * Part of GL_ARB_transform_feedback2.
1237  */
1238 static void
pause_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)1239 pause_transform_feedback(struct gl_context *ctx,
1240                          struct gl_transform_feedback_object *obj)
1241 {
1242    FLUSH_VERTICES(ctx, 0);
1243    ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
1244 
1245    assert(ctx->Driver.PauseTransformFeedback);
1246    ctx->Driver.PauseTransformFeedback(ctx, obj);
1247 
1248    obj->Paused = GL_TRUE;
1249 }
1250 
1251 
1252 void GLAPIENTRY
_mesa_PauseTransformFeedback_no_error(void)1253 _mesa_PauseTransformFeedback_no_error(void)
1254 {
1255    GET_CURRENT_CONTEXT(ctx);
1256    pause_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
1257 }
1258 
1259 
1260 void GLAPIENTRY
_mesa_PauseTransformFeedback(void)1261 _mesa_PauseTransformFeedback(void)
1262 {
1263    struct gl_transform_feedback_object *obj;
1264    GET_CURRENT_CONTEXT(ctx);
1265 
1266    obj = ctx->TransformFeedback.CurrentObject;
1267 
1268    if (!_mesa_is_xfb_active_and_unpaused(ctx)) {
1269       _mesa_error(ctx, GL_INVALID_OPERATION,
1270            "glPauseTransformFeedback(feedback not active or already paused)");
1271       return;
1272    }
1273 
1274    pause_transform_feedback(ctx, obj);
1275 }
1276 
1277 
1278 /**
1279  * Resume transform feedback.
1280  * Part of GL_ARB_transform_feedback2.
1281  */
1282 static void
resume_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)1283 resume_transform_feedback(struct gl_context *ctx,
1284                           struct gl_transform_feedback_object *obj)
1285 {
1286    FLUSH_VERTICES(ctx, 0);
1287    ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
1288 
1289    obj->Paused = GL_FALSE;
1290 
1291    assert(ctx->Driver.ResumeTransformFeedback);
1292    ctx->Driver.ResumeTransformFeedback(ctx, obj);
1293 }
1294 
1295 
1296 void GLAPIENTRY
_mesa_ResumeTransformFeedback_no_error(void)1297 _mesa_ResumeTransformFeedback_no_error(void)
1298 {
1299    GET_CURRENT_CONTEXT(ctx);
1300    resume_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
1301 }
1302 
1303 
1304 void GLAPIENTRY
_mesa_ResumeTransformFeedback(void)1305 _mesa_ResumeTransformFeedback(void)
1306 {
1307    struct gl_transform_feedback_object *obj;
1308    GET_CURRENT_CONTEXT(ctx);
1309 
1310    obj = ctx->TransformFeedback.CurrentObject;
1311 
1312    if (!obj->Active || !obj->Paused) {
1313       _mesa_error(ctx, GL_INVALID_OPERATION,
1314                "glResumeTransformFeedback(feedback not active or not paused)");
1315       return;
1316    }
1317 
1318    /* From the ARB_transform_feedback2 specification:
1319     * "The error INVALID_OPERATION is generated by ResumeTransformFeedback if
1320     *  the program object being used by the current transform feedback object
1321     *  is not active."
1322     */
1323    if (obj->program != get_xfb_source(ctx)) {
1324       _mesa_error(ctx, GL_INVALID_OPERATION,
1325                   "glResumeTransformFeedback(wrong program bound)");
1326       return;
1327    }
1328 
1329    resume_transform_feedback(ctx, obj);
1330 }
1331 
1332 extern void GLAPIENTRY
_mesa_GetTransformFeedbackiv(GLuint xfb,GLenum pname,GLint * param)1333 _mesa_GetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param)
1334 {
1335     struct gl_transform_feedback_object *obj;
1336     GET_CURRENT_CONTEXT(ctx);
1337 
1338     obj = lookup_transform_feedback_object_err(ctx, xfb,
1339                                                "glGetTransformFeedbackiv");
1340     if (!obj) {
1341        return;
1342     }
1343 
1344     switch(pname) {
1345     case GL_TRANSFORM_FEEDBACK_PAUSED:
1346        *param = obj->Paused;
1347        break;
1348     case GL_TRANSFORM_FEEDBACK_ACTIVE:
1349        *param = obj->Active;
1350        break;
1351     default:
1352        _mesa_error(ctx, GL_INVALID_ENUM,
1353                    "glGetTransformFeedbackiv(pname=%i)", pname);
1354     }
1355 }
1356 
1357 extern void GLAPIENTRY
_mesa_GetTransformFeedbacki_v(GLuint xfb,GLenum pname,GLuint index,GLint * param)1358 _mesa_GetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index,
1359                               GLint *param)
1360 {
1361    struct gl_transform_feedback_object *obj;
1362    GET_CURRENT_CONTEXT(ctx);
1363 
1364    obj = lookup_transform_feedback_object_err(ctx, xfb,
1365                                               "glGetTransformFeedbacki_v");
1366    if (!obj) {
1367       return;
1368    }
1369 
1370    if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
1371       _mesa_error(ctx, GL_INVALID_VALUE,
1372                   "glGetTransformFeedbacki_v(index=%i)", index);
1373       return;
1374    }
1375 
1376    switch(pname) {
1377    case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
1378       *param = obj->BufferNames[index];
1379       break;
1380    default:
1381       _mesa_error(ctx, GL_INVALID_ENUM,
1382                   "glGetTransformFeedbacki_v(pname=%i)", pname);
1383    }
1384 }
1385 
1386 extern void GLAPIENTRY
_mesa_GetTransformFeedbacki64_v(GLuint xfb,GLenum pname,GLuint index,GLint64 * param)1387 _mesa_GetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index,
1388                                 GLint64 *param)
1389 {
1390    struct gl_transform_feedback_object *obj;
1391    GET_CURRENT_CONTEXT(ctx);
1392 
1393    obj = lookup_transform_feedback_object_err(ctx, xfb,
1394                                               "glGetTransformFeedbacki64_v");
1395    if (!obj) {
1396       return;
1397    }
1398 
1399    if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
1400       _mesa_error(ctx, GL_INVALID_VALUE,
1401                   "glGetTransformFeedbacki64_v(index=%i)", index);
1402       return;
1403    }
1404 
1405    /**
1406     * This follows the same general rules used for BindBufferBase:
1407     *
1408     *   "To query the starting offset or size of the range of a buffer
1409     *    object binding in an indexed array, call GetInteger64i_v with
1410     *    target set to respectively the starting offset or binding size
1411     *    name from table 6.5 for that array. Index must be in the range
1412     *    zero to the number of bind points supported minus one. If the
1413     *    starting offset or size was not specified when the buffer object
1414     *    was bound (e.g. if it was bound with BindBufferBase), or if no
1415     *    buffer object is bound to the target array at index, zero is
1416     *    returned."
1417     */
1418    if (obj->RequestedSize[index] == 0 &&
1419        (pname == GL_TRANSFORM_FEEDBACK_BUFFER_START ||
1420         pname == GL_TRANSFORM_FEEDBACK_BUFFER_SIZE)) {
1421       *param = 0;
1422       return;
1423    }
1424 
1425    compute_transform_feedback_buffer_sizes(obj);
1426    switch(pname) {
1427    case GL_TRANSFORM_FEEDBACK_BUFFER_START:
1428       assert(obj->RequestedSize[index] > 0);
1429       *param = obj->Offset[index];
1430       break;
1431    case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
1432       assert(obj->RequestedSize[index] > 0);
1433       *param = obj->Size[index];
1434       break;
1435    default:
1436       _mesa_error(ctx, GL_INVALID_ENUM,
1437                   "glGetTransformFeedbacki64_v(pname=%i)", pname);
1438    }
1439 }
1440