• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /**
2  * \file blend.c
3  * Blending operations.
4  */
5 
6 /*
7  * Mesa 3-D graphics library
8  *
9  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
10  *
11  * Permission is hereby granted, free of charge, to any person obtaining a
12  * copy of this software and associated documentation files (the "Software"),
13  * to deal in the Software without restriction, including without limitation
14  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15  * and/or sell copies of the Software, and to permit persons to whom the
16  * Software is furnished to do so, subject to the following conditions:
17  *
18  * The above copyright notice and this permission notice shall be included
19  * in all copies or substantial portions of the Software.
20  *
21  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
24  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27  * OTHER DEALINGS IN THE SOFTWARE.
28  */
29 
30 
31 
32 #include "glheader.h"
33 #include "blend.h"
34 #include "context.h"
35 #include "enums.h"
36 #include "macros.h"
37 #include "mtypes.h"
38 
39 
40 
41 /**
42  * Check if given blend source factor is legal.
43  * \return GL_TRUE if legal, GL_FALSE otherwise.
44  */
45 static GLboolean
legal_src_factor(const struct gl_context * ctx,GLenum factor)46 legal_src_factor(const struct gl_context *ctx, GLenum factor)
47 {
48    switch (factor) {
49    case GL_SRC_COLOR:
50    case GL_ONE_MINUS_SRC_COLOR:
51    case GL_ZERO:
52    case GL_ONE:
53    case GL_DST_COLOR:
54    case GL_ONE_MINUS_DST_COLOR:
55    case GL_SRC_ALPHA:
56    case GL_ONE_MINUS_SRC_ALPHA:
57    case GL_DST_ALPHA:
58    case GL_ONE_MINUS_DST_ALPHA:
59    case GL_SRC_ALPHA_SATURATE:
60       return GL_TRUE;
61    case GL_CONSTANT_COLOR:
62    case GL_ONE_MINUS_CONSTANT_COLOR:
63    case GL_CONSTANT_ALPHA:
64    case GL_ONE_MINUS_CONSTANT_ALPHA:
65       return _mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2;
66    case GL_SRC1_COLOR:
67    case GL_SRC1_ALPHA:
68    case GL_ONE_MINUS_SRC1_COLOR:
69    case GL_ONE_MINUS_SRC1_ALPHA:
70       return ctx->API != API_OPENGLES
71          && ctx->Extensions.ARB_blend_func_extended;
72    default:
73       return GL_FALSE;
74    }
75 }
76 
77 
78 /**
79  * Check if given blend destination factor is legal.
80  * \return GL_TRUE if legal, GL_FALSE otherwise.
81  */
82 static GLboolean
legal_dst_factor(const struct gl_context * ctx,GLenum factor)83 legal_dst_factor(const struct gl_context *ctx, GLenum factor)
84 {
85    switch (factor) {
86    case GL_DST_COLOR:
87    case GL_ONE_MINUS_DST_COLOR:
88    case GL_ZERO:
89    case GL_ONE:
90    case GL_SRC_COLOR:
91    case GL_ONE_MINUS_SRC_COLOR:
92    case GL_SRC_ALPHA:
93    case GL_ONE_MINUS_SRC_ALPHA:
94    case GL_DST_ALPHA:
95    case GL_ONE_MINUS_DST_ALPHA:
96       return GL_TRUE;
97    case GL_CONSTANT_COLOR:
98    case GL_ONE_MINUS_CONSTANT_COLOR:
99    case GL_CONSTANT_ALPHA:
100    case GL_ONE_MINUS_CONSTANT_ALPHA:
101       return _mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2;
102    case GL_SRC_ALPHA_SATURATE:
103       return (ctx->API != API_OPENGLES
104               && ctx->Extensions.ARB_blend_func_extended)
105          || _mesa_is_gles3(ctx);
106    case GL_SRC1_COLOR:
107    case GL_SRC1_ALPHA:
108    case GL_ONE_MINUS_SRC1_COLOR:
109    case GL_ONE_MINUS_SRC1_ALPHA:
110       return ctx->API != API_OPENGLES
111          && ctx->Extensions.ARB_blend_func_extended;
112    default:
113       return GL_FALSE;
114    }
115 }
116 
117 
118 /**
119  * Check if src/dest RGB/A blend factors are legal.  If not generate
120  * a GL error.
121  * \return GL_TRUE if factors are legal, GL_FALSE otherwise.
122  */
123 static GLboolean
validate_blend_factors(struct gl_context * ctx,const char * func,GLenum sfactorRGB,GLenum dfactorRGB,GLenum sfactorA,GLenum dfactorA)124 validate_blend_factors(struct gl_context *ctx, const char *func,
125                        GLenum sfactorRGB, GLenum dfactorRGB,
126                        GLenum sfactorA, GLenum dfactorA)
127 {
128    if (!legal_src_factor(ctx, sfactorRGB)) {
129       _mesa_error(ctx, GL_INVALID_ENUM,
130                   "%s(sfactorRGB = %s)", func,
131                   _mesa_enum_to_string(sfactorRGB));
132       return GL_FALSE;
133    }
134 
135    if (!legal_dst_factor(ctx, dfactorRGB)) {
136       _mesa_error(ctx, GL_INVALID_ENUM,
137                   "%s(dfactorRGB = %s)", func,
138                   _mesa_enum_to_string(dfactorRGB));
139       return GL_FALSE;
140    }
141 
142    if (sfactorA != sfactorRGB && !legal_src_factor(ctx, sfactorA)) {
143       _mesa_error(ctx, GL_INVALID_ENUM,
144                   "%s(sfactorA = %s)", func,
145                   _mesa_enum_to_string(sfactorA));
146       return GL_FALSE;
147    }
148 
149    if (dfactorA != dfactorRGB && !legal_dst_factor(ctx, dfactorA)) {
150       _mesa_error(ctx, GL_INVALID_ENUM,
151                   "%s(dfactorA = %s)", func,
152                   _mesa_enum_to_string(dfactorA));
153       return GL_FALSE;
154    }
155 
156    return GL_TRUE;
157 }
158 
159 
160 static GLboolean
blend_factor_is_dual_src(GLenum factor)161 blend_factor_is_dual_src(GLenum factor)
162 {
163    return (factor == GL_SRC1_COLOR ||
164 	   factor == GL_SRC1_ALPHA ||
165 	   factor == GL_ONE_MINUS_SRC1_COLOR ||
166 	   factor == GL_ONE_MINUS_SRC1_ALPHA);
167 }
168 
169 static void
update_uses_dual_src(struct gl_context * ctx,int buf)170 update_uses_dual_src(struct gl_context *ctx, int buf)
171 {
172    ctx->Color.Blend[buf]._UsesDualSrc =
173       (blend_factor_is_dual_src(ctx->Color.Blend[buf].SrcRGB) ||
174        blend_factor_is_dual_src(ctx->Color.Blend[buf].DstRGB) ||
175        blend_factor_is_dual_src(ctx->Color.Blend[buf].SrcA) ||
176        blend_factor_is_dual_src(ctx->Color.Blend[buf].DstA));
177 }
178 
179 
180 /**
181  * Return the number of per-buffer blend states to update in
182  * glBlendFunc, glBlendFuncSeparate, glBlendEquation, etc.
183  */
184 static inline unsigned
num_buffers(const struct gl_context * ctx)185 num_buffers(const struct gl_context *ctx)
186 {
187    return ctx->Extensions.ARB_draw_buffers_blend
188       ? ctx->Const.MaxDrawBuffers : 1;
189 }
190 
191 
192 /* Returns true if there was no change */
193 static bool
skip_blend_state_update(const struct gl_context * ctx,GLenum sfactorRGB,GLenum dfactorRGB,GLenum sfactorA,GLenum dfactorA)194 skip_blend_state_update(const struct gl_context *ctx,
195                         GLenum sfactorRGB, GLenum dfactorRGB,
196                         GLenum sfactorA, GLenum dfactorA)
197 {
198    /* Check if we're really changing any state.  If not, return early. */
199    if (ctx->Color._BlendFuncPerBuffer) {
200       const unsigned numBuffers = num_buffers(ctx);
201 
202       /* Check all per-buffer states */
203       for (unsigned buf = 0; buf < numBuffers; buf++) {
204          if (ctx->Color.Blend[buf].SrcRGB != sfactorRGB ||
205              ctx->Color.Blend[buf].DstRGB != dfactorRGB ||
206              ctx->Color.Blend[buf].SrcA != sfactorA ||
207              ctx->Color.Blend[buf].DstA != dfactorA) {
208             return false;
209          }
210       }
211    }
212    else {
213       /* only need to check 0th per-buffer state */
214       if (ctx->Color.Blend[0].SrcRGB != sfactorRGB ||
215           ctx->Color.Blend[0].DstRGB != dfactorRGB ||
216           ctx->Color.Blend[0].SrcA != sfactorA ||
217           ctx->Color.Blend[0].DstA != dfactorA) {
218          return false;
219       }
220    }
221 
222    return true;
223 }
224 
225 
226 static void
blend_func_separate(struct gl_context * ctx,GLenum sfactorRGB,GLenum dfactorRGB,GLenum sfactorA,GLenum dfactorA)227 blend_func_separate(struct gl_context *ctx,
228                     GLenum sfactorRGB, GLenum dfactorRGB,
229                     GLenum sfactorA, GLenum dfactorA)
230 {
231    FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlend ? 0 : _NEW_COLOR);
232    ctx->NewDriverState |= ctx->DriverFlags.NewBlend;
233 
234    const unsigned numBuffers = num_buffers(ctx);
235    for (unsigned buf = 0; buf < numBuffers; buf++) {
236       ctx->Color.Blend[buf].SrcRGB = sfactorRGB;
237       ctx->Color.Blend[buf].DstRGB = dfactorRGB;
238       ctx->Color.Blend[buf].SrcA = sfactorA;
239       ctx->Color.Blend[buf].DstA = dfactorA;
240    }
241 
242    update_uses_dual_src(ctx, 0);
243    for (unsigned buf = 1; buf < numBuffers; buf++) {
244       ctx->Color.Blend[buf]._UsesDualSrc = ctx->Color.Blend[0]._UsesDualSrc;
245    }
246 
247    ctx->Color._BlendFuncPerBuffer = GL_FALSE;
248 
249    if (ctx->Driver.BlendFuncSeparate) {
250       ctx->Driver.BlendFuncSeparate(ctx, sfactorRGB, dfactorRGB,
251                                     sfactorA, dfactorA);
252    }
253 }
254 
255 
256 /**
257  * Specify the blending operation.
258  *
259  * \param sfactor source factor operator.
260  * \param dfactor destination factor operator.
261  *
262  * \sa glBlendFunc, glBlendFuncSeparateEXT
263  */
264 void GLAPIENTRY
_mesa_BlendFunc(GLenum sfactor,GLenum dfactor)265 _mesa_BlendFunc( GLenum sfactor, GLenum dfactor )
266 {
267    GET_CURRENT_CONTEXT(ctx);
268 
269    if (skip_blend_state_update(ctx, sfactor, dfactor, sfactor, dfactor))
270       return;
271 
272    if (!validate_blend_factors(ctx, "glBlendFunc",
273                                sfactor, dfactor, sfactor, dfactor)) {
274       return;
275    }
276 
277    blend_func_separate(ctx, sfactor, dfactor, sfactor, dfactor);
278 }
279 
280 
281 void GLAPIENTRY
_mesa_BlendFunc_no_error(GLenum sfactor,GLenum dfactor)282 _mesa_BlendFunc_no_error(GLenum sfactor, GLenum dfactor)
283 {
284    GET_CURRENT_CONTEXT(ctx);
285 
286    if (skip_blend_state_update(ctx, sfactor, dfactor, sfactor, dfactor))
287       return;
288 
289    blend_func_separate(ctx, sfactor, dfactor, sfactor, dfactor);
290 }
291 
292 
293 /**
294  * Set the separate blend source/dest factors for all draw buffers.
295  *
296  * \param sfactorRGB RGB source factor operator.
297  * \param dfactorRGB RGB destination factor operator.
298  * \param sfactorA alpha source factor operator.
299  * \param dfactorA alpha destination factor operator.
300  */
301 void GLAPIENTRY
_mesa_BlendFuncSeparate(GLenum sfactorRGB,GLenum dfactorRGB,GLenum sfactorA,GLenum dfactorA)302 _mesa_BlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB,
303                             GLenum sfactorA, GLenum dfactorA )
304 {
305    GET_CURRENT_CONTEXT(ctx);
306 
307    if (MESA_VERBOSE & VERBOSE_API)
308       _mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n",
309                   _mesa_enum_to_string(sfactorRGB),
310                   _mesa_enum_to_string(dfactorRGB),
311                   _mesa_enum_to_string(sfactorA),
312                   _mesa_enum_to_string(dfactorA));
313 
314 
315 
316    if (skip_blend_state_update(ctx, sfactorRGB, dfactorRGB, sfactorA, dfactorA))
317       return;
318 
319    if (!validate_blend_factors(ctx, "glBlendFuncSeparate",
320                                sfactorRGB, dfactorRGB,
321                                sfactorA, dfactorA)) {
322       return;
323    }
324 
325    blend_func_separate(ctx, sfactorRGB, dfactorRGB, sfactorA, dfactorA);
326 }
327 
328 
329 void GLAPIENTRY
_mesa_BlendFuncSeparate_no_error(GLenum sfactorRGB,GLenum dfactorRGB,GLenum sfactorA,GLenum dfactorA)330 _mesa_BlendFuncSeparate_no_error(GLenum sfactorRGB, GLenum dfactorRGB,
331                                  GLenum sfactorA, GLenum dfactorA)
332 {
333    GET_CURRENT_CONTEXT(ctx);
334 
335    if (skip_blend_state_update(ctx, sfactorRGB, dfactorRGB, sfactorA, dfactorA))
336       return;
337 
338    blend_func_separate(ctx, sfactorRGB, dfactorRGB, sfactorA, dfactorA);
339 }
340 
341 
342 void GLAPIENTRY
_mesa_BlendFunciARB_no_error(GLuint buf,GLenum sfactor,GLenum dfactor)343 _mesa_BlendFunciARB_no_error(GLuint buf, GLenum sfactor, GLenum dfactor)
344 {
345    _mesa_BlendFuncSeparateiARB_no_error(buf, sfactor, dfactor, sfactor,
346                                         dfactor);
347 }
348 
349 
350 /**
351  * Set blend source/dest factors for one color buffer/target.
352  */
353 void GLAPIENTRY
_mesa_BlendFunciARB(GLuint buf,GLenum sfactor,GLenum dfactor)354 _mesa_BlendFunciARB(GLuint buf, GLenum sfactor, GLenum dfactor)
355 {
356    _mesa_BlendFuncSeparateiARB(buf, sfactor, dfactor, sfactor, dfactor);
357 }
358 
359 
360 static ALWAYS_INLINE void
blend_func_separatei(GLuint buf,GLenum sfactorRGB,GLenum dfactorRGB,GLenum sfactorA,GLenum dfactorA,bool no_error)361 blend_func_separatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
362                      GLenum sfactorA, GLenum dfactorA, bool no_error)
363 {
364    GET_CURRENT_CONTEXT(ctx);
365 
366    if (!no_error) {
367       if (!ctx->Extensions.ARB_draw_buffers_blend) {
368          _mesa_error(ctx, GL_INVALID_OPERATION, "glBlendFunc[Separate]i()");
369          return;
370       }
371 
372       if (buf >= ctx->Const.MaxDrawBuffers) {
373          _mesa_error(ctx, GL_INVALID_VALUE, "glBlendFuncSeparatei(buffer=%u)",
374                      buf);
375          return;
376       }
377    }
378 
379    if (ctx->Color.Blend[buf].SrcRGB == sfactorRGB &&
380        ctx->Color.Blend[buf].DstRGB == dfactorRGB &&
381        ctx->Color.Blend[buf].SrcA == sfactorA &&
382        ctx->Color.Blend[buf].DstA == dfactorA)
383       return; /* no change */
384 
385    if (!no_error && !validate_blend_factors(ctx, "glBlendFuncSeparatei",
386                                             sfactorRGB, dfactorRGB,
387                                             sfactorA, dfactorA)) {
388       return;
389    }
390 
391    FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlend ? 0 : _NEW_COLOR);
392    ctx->NewDriverState |= ctx->DriverFlags.NewBlend;
393 
394    ctx->Color.Blend[buf].SrcRGB = sfactorRGB;
395    ctx->Color.Blend[buf].DstRGB = dfactorRGB;
396    ctx->Color.Blend[buf].SrcA = sfactorA;
397    ctx->Color.Blend[buf].DstA = dfactorA;
398    update_uses_dual_src(ctx, buf);
399    ctx->Color._BlendFuncPerBuffer = GL_TRUE;
400 }
401 
402 
403 void GLAPIENTRY
_mesa_BlendFuncSeparateiARB_no_error(GLuint buf,GLenum sfactorRGB,GLenum dfactorRGB,GLenum sfactorA,GLenum dfactorA)404 _mesa_BlendFuncSeparateiARB_no_error(GLuint buf, GLenum sfactorRGB,
405                                      GLenum dfactorRGB, GLenum sfactorA,
406                                      GLenum dfactorA)
407 {
408    blend_func_separatei(buf, sfactorRGB, dfactorRGB, sfactorA, dfactorA,
409                         true);
410 }
411 
412 
413 /**
414  * Set separate blend source/dest factors for one color buffer/target.
415  */
416 void GLAPIENTRY
_mesa_BlendFuncSeparateiARB(GLuint buf,GLenum sfactorRGB,GLenum dfactorRGB,GLenum sfactorA,GLenum dfactorA)417 _mesa_BlendFuncSeparateiARB(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
418                             GLenum sfactorA, GLenum dfactorA)
419 {
420    blend_func_separatei(buf, sfactorRGB, dfactorRGB, sfactorA, dfactorA,
421                         false);
422 }
423 
424 
425 /**
426  * Return true if \p mode is a legal blending equation, excluding
427  * GL_KHR_blend_equation_advanced modes.
428  */
429 static bool
legal_simple_blend_equation(const struct gl_context * ctx,GLenum mode)430 legal_simple_blend_equation(const struct gl_context *ctx, GLenum mode)
431 {
432    switch (mode) {
433    case GL_FUNC_ADD:
434    case GL_FUNC_SUBTRACT:
435    case GL_FUNC_REVERSE_SUBTRACT:
436       return GL_TRUE;
437    case GL_MIN:
438    case GL_MAX:
439       return ctx->Extensions.EXT_blend_minmax;
440    default:
441       return GL_FALSE;
442    }
443 }
444 
445 static enum gl_advanced_blend_mode
advanced_blend_mode_from_gl_enum(GLenum mode)446 advanced_blend_mode_from_gl_enum(GLenum mode)
447 {
448    switch (mode) {
449    case GL_MULTIPLY_KHR:
450       return BLEND_MULTIPLY;
451    case GL_SCREEN_KHR:
452       return BLEND_SCREEN;
453    case GL_OVERLAY_KHR:
454       return BLEND_OVERLAY;
455    case GL_DARKEN_KHR:
456       return BLEND_DARKEN;
457    case GL_LIGHTEN_KHR:
458       return BLEND_LIGHTEN;
459    case GL_COLORDODGE_KHR:
460       return BLEND_COLORDODGE;
461    case GL_COLORBURN_KHR:
462       return BLEND_COLORBURN;
463    case GL_HARDLIGHT_KHR:
464       return BLEND_HARDLIGHT;
465    case GL_SOFTLIGHT_KHR:
466       return BLEND_SOFTLIGHT;
467    case GL_DIFFERENCE_KHR:
468       return BLEND_DIFFERENCE;
469    case GL_EXCLUSION_KHR:
470       return BLEND_EXCLUSION;
471    case GL_HSL_HUE_KHR:
472       return BLEND_HSL_HUE;
473    case GL_HSL_SATURATION_KHR:
474       return BLEND_HSL_SATURATION;
475    case GL_HSL_COLOR_KHR:
476       return BLEND_HSL_COLOR;
477    case GL_HSL_LUMINOSITY_KHR:
478       return BLEND_HSL_LUMINOSITY;
479    default:
480       return BLEND_NONE;
481    }
482 }
483 
484 /**
485  * If \p mode is one of the advanced blending equations defined by
486  * GL_KHR_blend_equation_advanced (and the extension is supported),
487  * return the corresponding BLEND_* enum.  Otherwise, return BLEND_NONE
488  * (which can also be treated as false).
489  */
490 static enum gl_advanced_blend_mode
advanced_blend_mode(const struct gl_context * ctx,GLenum mode)491 advanced_blend_mode(const struct gl_context *ctx, GLenum mode)
492 {
493    return _mesa_has_KHR_blend_equation_advanced(ctx) ?
494           advanced_blend_mode_from_gl_enum(mode) : BLEND_NONE;
495 }
496 
497 /* This is really an extension function! */
498 void GLAPIENTRY
_mesa_BlendEquation(GLenum mode)499 _mesa_BlendEquation( GLenum mode )
500 {
501    GET_CURRENT_CONTEXT(ctx);
502    const unsigned numBuffers = num_buffers(ctx);
503    unsigned buf;
504    bool changed = false;
505    enum gl_advanced_blend_mode advanced_mode = advanced_blend_mode(ctx, mode);
506 
507    if (MESA_VERBOSE & VERBOSE_API)
508       _mesa_debug(ctx, "glBlendEquation(%s)\n",
509                   _mesa_enum_to_string(mode));
510 
511    if (ctx->Color._BlendEquationPerBuffer) {
512       /* Check all per-buffer states */
513       for (buf = 0; buf < numBuffers; buf++) {
514          if (ctx->Color.Blend[buf].EquationRGB != mode ||
515              ctx->Color.Blend[buf].EquationA != mode) {
516             changed = true;
517             break;
518          }
519       }
520    }
521    else {
522       /* only need to check 0th per-buffer state */
523       if (ctx->Color.Blend[0].EquationRGB != mode ||
524           ctx->Color.Blend[0].EquationA != mode) {
525          changed = true;
526       }
527    }
528 
529    if (!changed)
530       return;
531 
532 
533    if (!legal_simple_blend_equation(ctx, mode) && !advanced_mode) {
534       _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquation");
535       return;
536    }
537 
538    _mesa_flush_vertices_for_blend_state(ctx);
539 
540    for (buf = 0; buf < numBuffers; buf++) {
541       ctx->Color.Blend[buf].EquationRGB = mode;
542       ctx->Color.Blend[buf].EquationA = mode;
543    }
544    ctx->Color._BlendEquationPerBuffer = GL_FALSE;
545    ctx->Color._AdvancedBlendMode = advanced_mode;
546 
547    if (ctx->Driver.BlendEquationSeparate)
548       ctx->Driver.BlendEquationSeparate(ctx, mode, mode);
549 }
550 
551 
552 /**
553  * Set blend equation for one color buffer/target.
554  */
555 static void
blend_equationi(struct gl_context * ctx,GLuint buf,GLenum mode,enum gl_advanced_blend_mode advanced_mode)556 blend_equationi(struct gl_context *ctx, GLuint buf, GLenum mode,
557                 enum gl_advanced_blend_mode advanced_mode)
558 {
559    if (ctx->Color.Blend[buf].EquationRGB == mode &&
560        ctx->Color.Blend[buf].EquationA == mode)
561       return;  /* no change */
562 
563    _mesa_flush_vertices_for_blend_state(ctx);
564    ctx->Color.Blend[buf].EquationRGB = mode;
565    ctx->Color.Blend[buf].EquationA = mode;
566    ctx->Color._BlendEquationPerBuffer = GL_TRUE;
567 
568    if (buf == 0)
569       ctx->Color._AdvancedBlendMode = advanced_mode;
570 }
571 
572 
573 void GLAPIENTRY
_mesa_BlendEquationiARB_no_error(GLuint buf,GLenum mode)574 _mesa_BlendEquationiARB_no_error(GLuint buf, GLenum mode)
575 {
576    GET_CURRENT_CONTEXT(ctx);
577 
578    enum gl_advanced_blend_mode advanced_mode = advanced_blend_mode(ctx, mode);
579    blend_equationi(ctx, buf, mode, advanced_mode);
580 }
581 
582 
583 void GLAPIENTRY
_mesa_BlendEquationiARB(GLuint buf,GLenum mode)584 _mesa_BlendEquationiARB(GLuint buf, GLenum mode)
585 {
586    GET_CURRENT_CONTEXT(ctx);
587    enum gl_advanced_blend_mode advanced_mode = advanced_blend_mode(ctx, mode);
588 
589    if (MESA_VERBOSE & VERBOSE_API)
590       _mesa_debug(ctx, "glBlendEquationi(%u, %s)\n",
591                   buf, _mesa_enum_to_string(mode));
592 
593    if (buf >= ctx->Const.MaxDrawBuffers) {
594       _mesa_error(ctx, GL_INVALID_VALUE, "glBlendEquationi(buffer=%u)",
595                   buf);
596       return;
597    }
598 
599    if (!legal_simple_blend_equation(ctx, mode) && !advanced_mode) {
600       _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationi");
601       return;
602    }
603 
604    blend_equationi(ctx, buf, mode, advanced_mode);
605 }
606 
607 
608 static void
blend_equation_separate(struct gl_context * ctx,GLenum modeRGB,GLenum modeA,bool no_error)609 blend_equation_separate(struct gl_context *ctx, GLenum modeRGB, GLenum modeA,
610                         bool no_error)
611 {
612    const unsigned numBuffers = num_buffers(ctx);
613    unsigned buf;
614    bool changed = false;
615 
616    if (ctx->Color._BlendEquationPerBuffer) {
617       /* Check all per-buffer states */
618       for (buf = 0; buf < numBuffers; buf++) {
619          if (ctx->Color.Blend[buf].EquationRGB != modeRGB ||
620              ctx->Color.Blend[buf].EquationA != modeA) {
621             changed = true;
622             break;
623          }
624       }
625    } else {
626       /* only need to check 0th per-buffer state */
627       if (ctx->Color.Blend[0].EquationRGB != modeRGB ||
628           ctx->Color.Blend[0].EquationA != modeA) {
629          changed = true;
630       }
631    }
632 
633    if (!changed)
634       return;
635 
636    if (!no_error) {
637       if ((modeRGB != modeA) && !ctx->Extensions.EXT_blend_equation_separate) {
638          _mesa_error(ctx, GL_INVALID_OPERATION,
639                      "glBlendEquationSeparateEXT not supported by driver");
640          return;
641       }
642 
643       /* Only allow simple blending equations.
644        * The GL_KHR_blend_equation_advanced spec says:
645        *
646        *    "NOTE: These enums are not accepted by the <modeRGB> or <modeAlpha>
647        *     parameters of BlendEquationSeparate or BlendEquationSeparatei."
648        */
649       if (!legal_simple_blend_equation(ctx, modeRGB)) {
650          _mesa_error(ctx, GL_INVALID_ENUM,
651                      "glBlendEquationSeparateEXT(modeRGB)");
652          return;
653       }
654 
655       if (!legal_simple_blend_equation(ctx, modeA)) {
656          _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeA)");
657          return;
658       }
659    }
660 
661    _mesa_flush_vertices_for_blend_state(ctx);
662 
663    for (buf = 0; buf < numBuffers; buf++) {
664       ctx->Color.Blend[buf].EquationRGB = modeRGB;
665       ctx->Color.Blend[buf].EquationA = modeA;
666    }
667    ctx->Color._BlendEquationPerBuffer = GL_FALSE;
668    ctx->Color._AdvancedBlendMode = BLEND_NONE;
669 
670    if (ctx->Driver.BlendEquationSeparate)
671       ctx->Driver.BlendEquationSeparate(ctx, modeRGB, modeA);
672 }
673 
674 
675 void GLAPIENTRY
_mesa_BlendEquationSeparate_no_error(GLenum modeRGB,GLenum modeA)676 _mesa_BlendEquationSeparate_no_error(GLenum modeRGB, GLenum modeA)
677 {
678    GET_CURRENT_CONTEXT(ctx);
679    blend_equation_separate(ctx, modeRGB, modeA, true);
680 }
681 
682 
683 void GLAPIENTRY
_mesa_BlendEquationSeparate(GLenum modeRGB,GLenum modeA)684 _mesa_BlendEquationSeparate(GLenum modeRGB, GLenum modeA)
685 {
686    GET_CURRENT_CONTEXT(ctx);
687 
688    if (MESA_VERBOSE & VERBOSE_API)
689       _mesa_debug(ctx, "glBlendEquationSeparateEXT(%s %s)\n",
690                   _mesa_enum_to_string(modeRGB),
691                   _mesa_enum_to_string(modeA));
692 
693    blend_equation_separate(ctx, modeRGB, modeA, false);
694 }
695 
696 
697 static ALWAYS_INLINE void
blend_equation_separatei(struct gl_context * ctx,GLuint buf,GLenum modeRGB,GLenum modeA,bool no_error)698 blend_equation_separatei(struct gl_context *ctx, GLuint buf, GLenum modeRGB,
699                          GLenum modeA, bool no_error)
700 {
701    if (ctx->Color.Blend[buf].EquationRGB == modeRGB &&
702        ctx->Color.Blend[buf].EquationA == modeA)
703       return;  /* no change */
704 
705    if (!no_error) {
706       /* Only allow simple blending equations.
707        * The GL_KHR_blend_equation_advanced spec says:
708        *
709        *    "NOTE: These enums are not accepted by the <modeRGB> or <modeAlpha>
710        *     parameters of BlendEquationSeparate or BlendEquationSeparatei."
711        */
712       if (!legal_simple_blend_equation(ctx, modeRGB)) {
713          _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeRGB)");
714          return;
715       }
716 
717       if (!legal_simple_blend_equation(ctx, modeA)) {
718          _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeA)");
719          return;
720       }
721    }
722 
723    _mesa_flush_vertices_for_blend_state(ctx);
724    ctx->Color.Blend[buf].EquationRGB = modeRGB;
725    ctx->Color.Blend[buf].EquationA = modeA;
726    ctx->Color._BlendEquationPerBuffer = GL_TRUE;
727    ctx->Color._AdvancedBlendMode = BLEND_NONE;
728 }
729 
730 
731 void GLAPIENTRY
_mesa_BlendEquationSeparateiARB_no_error(GLuint buf,GLenum modeRGB,GLenum modeA)732 _mesa_BlendEquationSeparateiARB_no_error(GLuint buf, GLenum modeRGB,
733                                          GLenum modeA)
734 {
735    GET_CURRENT_CONTEXT(ctx);
736    blend_equation_separatei(ctx, buf, modeRGB, modeA, true);
737 }
738 
739 
740 /**
741  * Set separate blend equations for one color buffer/target.
742  */
743 void GLAPIENTRY
_mesa_BlendEquationSeparateiARB(GLuint buf,GLenum modeRGB,GLenum modeA)744 _mesa_BlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeA)
745 {
746    GET_CURRENT_CONTEXT(ctx);
747 
748    if (MESA_VERBOSE & VERBOSE_API)
749       _mesa_debug(ctx, "glBlendEquationSeparatei(%u, %s %s)\n", buf,
750                   _mesa_enum_to_string(modeRGB),
751                   _mesa_enum_to_string(modeA));
752 
753    if (buf >= ctx->Const.MaxDrawBuffers) {
754       _mesa_error(ctx, GL_INVALID_VALUE, "glBlendEquationSeparatei(buffer=%u)",
755                   buf);
756       return;
757    }
758 
759    blend_equation_separatei(ctx, buf, modeRGB, modeA, false);
760 }
761 
762 
763 /**
764  * Set the blending color.
765  *
766  * \param red red color component.
767  * \param green green color component.
768  * \param blue blue color component.
769  * \param alpha alpha color component.
770  *
771  * \sa glBlendColor().
772  *
773  * Clamps the parameters and updates gl_colorbuffer_attrib::BlendColor.  On a
774  * change, flushes the vertices and notifies the driver via
775  * dd_function_table::BlendColor callback.
776  */
777 void GLAPIENTRY
_mesa_BlendColor(GLclampf red,GLclampf green,GLclampf blue,GLclampf alpha)778 _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
779 {
780    GLfloat tmp[4];
781    GET_CURRENT_CONTEXT(ctx);
782 
783    tmp[0] = red;
784    tmp[1] = green;
785    tmp[2] = blue;
786    tmp[3] = alpha;
787 
788    if (TEST_EQ_4V(tmp, ctx->Color.BlendColorUnclamped))
789       return;
790 
791    FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlendColor ? 0 : _NEW_COLOR);
792    ctx->NewDriverState |= ctx->DriverFlags.NewBlendColor;
793    COPY_4FV( ctx->Color.BlendColorUnclamped, tmp );
794 
795    ctx->Color.BlendColor[0] = CLAMP(tmp[0], 0.0F, 1.0F);
796    ctx->Color.BlendColor[1] = CLAMP(tmp[1], 0.0F, 1.0F);
797    ctx->Color.BlendColor[2] = CLAMP(tmp[2], 0.0F, 1.0F);
798    ctx->Color.BlendColor[3] = CLAMP(tmp[3], 0.0F, 1.0F);
799 
800    if (ctx->Driver.BlendColor)
801       ctx->Driver.BlendColor(ctx, ctx->Color.BlendColor);
802 }
803 
804 
805 /**
806  * Specify the alpha test function.
807  *
808  * \param func alpha comparison function.
809  * \param ref reference value.
810  *
811  * Verifies the parameters and updates gl_colorbuffer_attrib.
812  * On a change, flushes the vertices and notifies the driver via
813  * dd_function_table::AlphaFunc callback.
814  */
815 void GLAPIENTRY
_mesa_AlphaFunc(GLenum func,GLclampf ref)816 _mesa_AlphaFunc( GLenum func, GLclampf ref )
817 {
818    GET_CURRENT_CONTEXT(ctx);
819 
820    if (MESA_VERBOSE & VERBOSE_API)
821       _mesa_debug(ctx, "glAlphaFunc(%s, %f)\n",
822                   _mesa_enum_to_string(func), ref);
823 
824    if (ctx->Color.AlphaFunc == func && ctx->Color.AlphaRefUnclamped == ref)
825       return; /* no change */
826 
827    switch (func) {
828    case GL_NEVER:
829    case GL_LESS:
830    case GL_EQUAL:
831    case GL_LEQUAL:
832    case GL_GREATER:
833    case GL_NOTEQUAL:
834    case GL_GEQUAL:
835    case GL_ALWAYS:
836       FLUSH_VERTICES(ctx, ctx->DriverFlags.NewAlphaTest ? 0 : _NEW_COLOR);
837       ctx->NewDriverState |= ctx->DriverFlags.NewAlphaTest;
838       ctx->Color.AlphaFunc = func;
839       ctx->Color.AlphaRefUnclamped = ref;
840       ctx->Color.AlphaRef = CLAMP(ref, 0.0F, 1.0F);
841 
842       if (ctx->Driver.AlphaFunc)
843          ctx->Driver.AlphaFunc(ctx, func, ctx->Color.AlphaRef);
844       return;
845 
846    default:
847       _mesa_error( ctx, GL_INVALID_ENUM, "glAlphaFunc(func)" );
848       return;
849    }
850 }
851 
852 
853 static ALWAYS_INLINE void
logic_op(struct gl_context * ctx,GLenum opcode,bool no_error)854 logic_op(struct gl_context *ctx, GLenum opcode, bool no_error)
855 {
856    if (ctx->Color.LogicOp == opcode)
857       return;
858 
859    if (!no_error) {
860       switch (opcode) {
861          case GL_CLEAR:
862          case GL_SET:
863          case GL_COPY:
864          case GL_COPY_INVERTED:
865          case GL_NOOP:
866          case GL_INVERT:
867          case GL_AND:
868          case GL_NAND:
869          case GL_OR:
870          case GL_NOR:
871          case GL_XOR:
872          case GL_EQUIV:
873          case GL_AND_REVERSE:
874          case GL_AND_INVERTED:
875          case GL_OR_REVERSE:
876          case GL_OR_INVERTED:
877             break;
878          default:
879             _mesa_error( ctx, GL_INVALID_ENUM, "glLogicOp" );
880             return;
881       }
882    }
883 
884    FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLogicOp ? 0 : _NEW_COLOR);
885    ctx->NewDriverState |= ctx->DriverFlags.NewLogicOp;
886    ctx->Color.LogicOp = opcode;
887 
888    if (ctx->Driver.LogicOpcode)
889       ctx->Driver.LogicOpcode(ctx, opcode);
890 }
891 
892 
893 /**
894  * Specify a logic pixel operation for color index rendering.
895  *
896  * \param opcode operation.
897  *
898  * Verifies that \p opcode is a valid enum and updates
899  * gl_colorbuffer_attrib::LogicOp.
900  * On a change, flushes the vertices and notifies the driver via the
901  * dd_function_table::LogicOpcode callback.
902  */
903 void GLAPIENTRY
_mesa_LogicOp(GLenum opcode)904 _mesa_LogicOp( GLenum opcode )
905 {
906    GET_CURRENT_CONTEXT(ctx);
907 
908    if (MESA_VERBOSE & VERBOSE_API)
909       _mesa_debug(ctx, "glLogicOp(%s)\n", _mesa_enum_to_string(opcode));
910 
911    logic_op(ctx, opcode, false);
912 }
913 
914 
915 void GLAPIENTRY
_mesa_LogicOp_no_error(GLenum opcode)916 _mesa_LogicOp_no_error(GLenum opcode)
917 {
918    GET_CURRENT_CONTEXT(ctx);
919    logic_op(ctx, opcode, true);
920 }
921 
922 
923 void GLAPIENTRY
_mesa_IndexMask(GLuint mask)924 _mesa_IndexMask( GLuint mask )
925 {
926    GET_CURRENT_CONTEXT(ctx);
927 
928    if (ctx->Color.IndexMask == mask)
929       return;
930 
931    FLUSH_VERTICES(ctx, ctx->DriverFlags.NewColorMask ? 0 : _NEW_COLOR);
932    ctx->NewDriverState |= ctx->DriverFlags.NewColorMask;
933    ctx->Color.IndexMask = mask;
934 }
935 
936 
937 /**
938  * Enable or disable writing of frame buffer color components.
939  *
940  * \param red whether to mask writing of the red color component.
941  * \param green whether to mask writing of the green color component.
942  * \param blue whether to mask writing of the blue color component.
943  * \param alpha whether to mask writing of the alpha color component.
944  *
945  * \sa glColorMask().
946  *
947  * Sets the appropriate value of gl_colorbuffer_attrib::ColorMask.  On a
948  * change, flushes the vertices and notifies the driver via the
949  * dd_function_table::ColorMask callback.
950  */
951 void GLAPIENTRY
_mesa_ColorMask(GLboolean red,GLboolean green,GLboolean blue,GLboolean alpha)952 _mesa_ColorMask( GLboolean red, GLboolean green,
953                  GLboolean blue, GLboolean alpha )
954 {
955    GET_CURRENT_CONTEXT(ctx);
956    GLubyte tmp[4];
957    GLuint i;
958    GLboolean flushed;
959 
960    if (MESA_VERBOSE & VERBOSE_API)
961       _mesa_debug(ctx, "glColorMask(%d, %d, %d, %d)\n",
962                   red, green, blue, alpha);
963 
964    /* Shouldn't have any information about channel depth in core mesa
965     * -- should probably store these as the native booleans:
966     */
967    tmp[RCOMP] = red    ? 0xff : 0x0;
968    tmp[GCOMP] = green  ? 0xff : 0x0;
969    tmp[BCOMP] = blue   ? 0xff : 0x0;
970    tmp[ACOMP] = alpha  ? 0xff : 0x0;
971 
972    flushed = GL_FALSE;
973    for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
974       if (!TEST_EQ_4V(tmp, ctx->Color.ColorMask[i])) {
975          if (!flushed) {
976             FLUSH_VERTICES(ctx, ctx->DriverFlags.NewColorMask ? 0 : _NEW_COLOR);
977             ctx->NewDriverState |= ctx->DriverFlags.NewColorMask;
978          }
979          flushed = GL_TRUE;
980          COPY_4UBV(ctx->Color.ColorMask[i], tmp);
981       }
982    }
983 
984    if (ctx->Driver.ColorMask)
985       ctx->Driver.ColorMask( ctx, red, green, blue, alpha );
986 }
987 
988 
989 /**
990  * For GL_EXT_draw_buffers2 and GL3
991  */
992 void GLAPIENTRY
_mesa_ColorMaski(GLuint buf,GLboolean red,GLboolean green,GLboolean blue,GLboolean alpha)993 _mesa_ColorMaski(GLuint buf, GLboolean red, GLboolean green,
994                  GLboolean blue, GLboolean alpha)
995 {
996    GLubyte tmp[4];
997    GET_CURRENT_CONTEXT(ctx);
998 
999    if (MESA_VERBOSE & VERBOSE_API)
1000       _mesa_debug(ctx, "glColorMaski %u %d %d %d %d\n",
1001                   buf, red, green, blue, alpha);
1002 
1003    if (buf >= ctx->Const.MaxDrawBuffers) {
1004       _mesa_error(ctx, GL_INVALID_VALUE, "glColorMaski(buf=%u)", buf);
1005       return;
1006    }
1007 
1008    /* Shouldn't have any information about channel depth in core mesa
1009     * -- should probably store these as the native booleans:
1010     */
1011    tmp[RCOMP] = red    ? 0xff : 0x0;
1012    tmp[GCOMP] = green  ? 0xff : 0x0;
1013    tmp[BCOMP] = blue   ? 0xff : 0x0;
1014    tmp[ACOMP] = alpha  ? 0xff : 0x0;
1015 
1016    if (TEST_EQ_4V(tmp, ctx->Color.ColorMask[buf]))
1017       return;
1018 
1019    FLUSH_VERTICES(ctx, ctx->DriverFlags.NewColorMask ? 0 : _NEW_COLOR);
1020    ctx->NewDriverState |= ctx->DriverFlags.NewColorMask;
1021    COPY_4UBV(ctx->Color.ColorMask[buf], tmp);
1022 }
1023 
1024 
1025 void GLAPIENTRY
_mesa_ClampColor(GLenum target,GLenum clamp)1026 _mesa_ClampColor(GLenum target, GLenum clamp)
1027 {
1028    GET_CURRENT_CONTEXT(ctx);
1029 
1030    /* Check for both the extension and the GL version, since the Intel driver
1031     * does not advertise the extension in core profiles.
1032     */
1033    if (ctx->Version <= 30 && !ctx->Extensions.ARB_color_buffer_float) {
1034       _mesa_error(ctx, GL_INVALID_OPERATION, "glClampColor()");
1035       return;
1036    }
1037 
1038    if (clamp != GL_TRUE && clamp != GL_FALSE && clamp != GL_FIXED_ONLY_ARB) {
1039       _mesa_error(ctx, GL_INVALID_ENUM, "glClampColorARB(clamp)");
1040       return;
1041    }
1042 
1043    switch (target) {
1044    case GL_CLAMP_VERTEX_COLOR_ARB:
1045       if (ctx->API == API_OPENGL_CORE)
1046          goto invalid_enum;
1047       FLUSH_VERTICES(ctx, _NEW_LIGHT);
1048       ctx->Light.ClampVertexColor = clamp;
1049       _mesa_update_clamp_vertex_color(ctx, ctx->DrawBuffer);
1050       break;
1051    case GL_CLAMP_FRAGMENT_COLOR_ARB:
1052       if (ctx->API == API_OPENGL_CORE)
1053          goto invalid_enum;
1054       FLUSH_VERTICES(ctx, _NEW_FRAG_CLAMP);
1055       ctx->Color.ClampFragmentColor = clamp;
1056       _mesa_update_clamp_fragment_color(ctx, ctx->DrawBuffer);
1057       break;
1058    case GL_CLAMP_READ_COLOR_ARB:
1059       ctx->Color.ClampReadColor = clamp;
1060       break;
1061    default:
1062       goto invalid_enum;
1063    }
1064    return;
1065 
1066 invalid_enum:
1067    _mesa_error(ctx, GL_INVALID_ENUM, "glClampColor(%s)",
1068                _mesa_enum_to_string(target));
1069 }
1070 
1071 static GLboolean
get_clamp_color(const struct gl_framebuffer * fb,GLenum clamp)1072 get_clamp_color(const struct gl_framebuffer *fb, GLenum clamp)
1073 {
1074    if (clamp == GL_TRUE || clamp == GL_FALSE)
1075       return clamp;
1076 
1077    assert(clamp == GL_FIXED_ONLY);
1078    if (!fb)
1079       return GL_TRUE;
1080 
1081    return fb->_AllColorBuffersFixedPoint;
1082 }
1083 
1084 GLboolean
_mesa_get_clamp_fragment_color(const struct gl_context * ctx,const struct gl_framebuffer * drawFb)1085 _mesa_get_clamp_fragment_color(const struct gl_context *ctx,
1086                                const struct gl_framebuffer *drawFb)
1087 {
1088    return get_clamp_color(drawFb, ctx->Color.ClampFragmentColor);
1089 }
1090 
1091 GLboolean
_mesa_get_clamp_vertex_color(const struct gl_context * ctx,const struct gl_framebuffer * drawFb)1092 _mesa_get_clamp_vertex_color(const struct gl_context *ctx,
1093                              const struct gl_framebuffer *drawFb)
1094 {
1095    return get_clamp_color(drawFb, ctx->Light.ClampVertexColor);
1096 }
1097 
1098 GLboolean
_mesa_get_clamp_read_color(const struct gl_context * ctx,const struct gl_framebuffer * readFb)1099 _mesa_get_clamp_read_color(const struct gl_context *ctx,
1100                            const struct gl_framebuffer *readFb)
1101 {
1102    return get_clamp_color(readFb, ctx->Color.ClampReadColor);
1103 }
1104 
1105 /**
1106  * Update the ctx->Color._ClampFragmentColor field
1107  */
1108 void
_mesa_update_clamp_fragment_color(struct gl_context * ctx,const struct gl_framebuffer * drawFb)1109 _mesa_update_clamp_fragment_color(struct gl_context *ctx,
1110                                   const struct gl_framebuffer *drawFb)
1111 {
1112    /* Don't clamp if:
1113     * - there is no colorbuffer
1114     * - all colorbuffers are unsigned normalized, so clamping has no effect
1115     * - there is an integer colorbuffer
1116     */
1117    if (!drawFb || !drawFb->_HasSNormOrFloatColorBuffer ||
1118        drawFb->_IntegerBuffers)
1119       ctx->Color._ClampFragmentColor = GL_FALSE;
1120    else
1121       ctx->Color._ClampFragmentColor =
1122          _mesa_get_clamp_fragment_color(ctx, drawFb);
1123 }
1124 
1125 /**
1126  * Update the ctx->Color._ClampVertexColor field
1127  */
1128 void
_mesa_update_clamp_vertex_color(struct gl_context * ctx,const struct gl_framebuffer * drawFb)1129 _mesa_update_clamp_vertex_color(struct gl_context *ctx,
1130                                 const struct gl_framebuffer *drawFb)
1131 {
1132    ctx->Light._ClampVertexColor =
1133          _mesa_get_clamp_vertex_color(ctx, drawFb);
1134 }
1135 
1136 /**
1137  * Returns an appropriate mesa_format for color rendering based on the
1138  * GL_FRAMEBUFFER_SRGB state.
1139  *
1140  * Some drivers implement GL_FRAMEBUFFER_SRGB using a flag on the blend state
1141  * (which GL_FRAMEBUFFER_SRGB maps to reasonably), but some have to do so by
1142  * overriding the format of the surface.  This is a helper for doing the
1143  * surface format override variant.
1144  */
1145 mesa_format
_mesa_get_render_format(const struct gl_context * ctx,mesa_format format)1146 _mesa_get_render_format(const struct gl_context *ctx, mesa_format format)
1147 {
1148    if (ctx->Color.sRGBEnabled)
1149       return format;
1150    else
1151       return _mesa_get_srgb_format_linear(format);
1152 }
1153 
1154 /**********************************************************************/
1155 /** \name Initialization */
1156 /*@{*/
1157 
1158 /**
1159  * Initialization of the context's Color attribute group.
1160  *
1161  * \param ctx GL context.
1162  *
1163  * Initializes the related fields in the context color attribute group,
1164  * __struct gl_contextRec::Color.
1165  */
_mesa_init_color(struct gl_context * ctx)1166 void _mesa_init_color( struct gl_context * ctx )
1167 {
1168    GLuint i;
1169 
1170    /* Color buffer group */
1171    ctx->Color.IndexMask = ~0u;
1172    memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask));
1173    ctx->Color.ClearIndex = 0;
1174    ASSIGN_4V( ctx->Color.ClearColor.f, 0, 0, 0, 0 );
1175    ctx->Color.AlphaEnabled = GL_FALSE;
1176    ctx->Color.AlphaFunc = GL_ALWAYS;
1177    ctx->Color.AlphaRef = 0;
1178    ctx->Color.BlendEnabled = 0x0;
1179    for (i = 0; i < ARRAY_SIZE(ctx->Color.Blend); i++) {
1180       ctx->Color.Blend[i].SrcRGB = GL_ONE;
1181       ctx->Color.Blend[i].DstRGB = GL_ZERO;
1182       ctx->Color.Blend[i].SrcA = GL_ONE;
1183       ctx->Color.Blend[i].DstA = GL_ZERO;
1184       ctx->Color.Blend[i].EquationRGB = GL_FUNC_ADD;
1185       ctx->Color.Blend[i].EquationA = GL_FUNC_ADD;
1186    }
1187    ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
1188    ASSIGN_4V( ctx->Color.BlendColorUnclamped, 0.0, 0.0, 0.0, 0.0 );
1189    ctx->Color.IndexLogicOpEnabled = GL_FALSE;
1190    ctx->Color.ColorLogicOpEnabled = GL_FALSE;
1191    ctx->Color.LogicOp = GL_COPY;
1192    ctx->Color.DitherFlag = GL_TRUE;
1193 
1194    /* GL_FRONT is not possible on GLES. Instead GL_BACK will render to either
1195     * the front or the back buffer depending on the config */
1196    if (ctx->Visual.doubleBufferMode || _mesa_is_gles(ctx)) {
1197       ctx->Color.DrawBuffer[0] = GL_BACK;
1198    }
1199    else {
1200       ctx->Color.DrawBuffer[0] = GL_FRONT;
1201    }
1202 
1203    ctx->Color.ClampFragmentColor = ctx->API == API_OPENGL_COMPAT ?
1204                                    GL_FIXED_ONLY_ARB : GL_FALSE;
1205    ctx->Color._ClampFragmentColor = GL_FALSE;
1206    ctx->Color.ClampReadColor = GL_FIXED_ONLY_ARB;
1207 
1208    /* GLES 1/2/3 behaves as though GL_FRAMEBUFFER_SRGB is always enabled
1209     * if EGL_KHR_gl_colorspace has been used to request sRGB.
1210     */
1211    ctx->Color.sRGBEnabled = _mesa_is_gles(ctx);
1212 
1213    ctx->Color.BlendCoherent = true;
1214 }
1215 
1216 /*@}*/
1217