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1 /*
2  * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  */
23 
24 #include "main/drawtex.h"
25 #include "main/state.h"
26 #include "main/imports.h"
27 #include "main/mtypes.h"
28 
29 
30 static void
draw_texture(struct gl_context * ctx,GLfloat x,GLfloat y,GLfloat z,GLfloat width,GLfloat height)31 draw_texture(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
32              GLfloat width, GLfloat height)
33 {
34    if (!ctx->Extensions.OES_draw_texture) {
35       _mesa_error(ctx, GL_INVALID_OPERATION,
36                   "glDrawTex(unsupported)");
37       return;
38    }
39    if (width <= 0.0f || height <= 0.0f) {
40       _mesa_error(ctx, GL_INVALID_VALUE, "glDrawTex(width or height <= 0)");
41       return;
42    }
43 
44    _mesa_set_vp_override(ctx, GL_TRUE);
45 
46    if (ctx->NewState)
47       _mesa_update_state(ctx);
48 
49    assert(ctx->Driver.DrawTex);
50    ctx->Driver.DrawTex(ctx, x, y, z, width, height);
51 
52    _mesa_set_vp_override(ctx, GL_FALSE);
53 }
54 
55 
56 void GLAPIENTRY
_mesa_DrawTexfOES(GLfloat x,GLfloat y,GLfloat z,GLfloat width,GLfloat height)57 _mesa_DrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
58 {
59    GET_CURRENT_CONTEXT(ctx);
60    draw_texture(ctx, x, y, z, width, height);
61 }
62 
63 
64 void GLAPIENTRY
_mesa_DrawTexfvOES(const GLfloat * coords)65 _mesa_DrawTexfvOES(const GLfloat *coords)
66 {
67    GET_CURRENT_CONTEXT(ctx);
68    draw_texture(ctx, coords[0], coords[1], coords[2], coords[3], coords[4]);
69 }
70 
71 
72 void GLAPIENTRY
_mesa_DrawTexiOES(GLint x,GLint y,GLint z,GLint width,GLint height)73 _mesa_DrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height)
74 {
75    GET_CURRENT_CONTEXT(ctx);
76    draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z,
77                 (GLfloat) width, (GLfloat) height);
78 }
79 
80 
81 void GLAPIENTRY
_mesa_DrawTexivOES(const GLint * coords)82 _mesa_DrawTexivOES(const GLint *coords)
83 {
84    GET_CURRENT_CONTEXT(ctx);
85    draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1],
86                 (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4]);
87 }
88 
89 
90 void GLAPIENTRY
_mesa_DrawTexsOES(GLshort x,GLshort y,GLshort z,GLshort width,GLshort height)91 _mesa_DrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
92 {
93    GET_CURRENT_CONTEXT(ctx);
94    draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z,
95                 (GLfloat) width, (GLfloat) height);
96 }
97 
98 
99 void GLAPIENTRY
_mesa_DrawTexsvOES(const GLshort * coords)100 _mesa_DrawTexsvOES(const GLshort *coords)
101 {
102    GET_CURRENT_CONTEXT(ctx);
103    draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1],
104                 (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4]);
105 }
106 
107 
108 void GLAPIENTRY
_mesa_DrawTexx(GLfixed x,GLfixed y,GLfixed z,GLfixed width,GLfixed height)109 _mesa_DrawTexx(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
110 {
111    GET_CURRENT_CONTEXT(ctx);
112    draw_texture(ctx,
113                 (GLfloat) x / 65536.0f,
114                 (GLfloat) y / 65536.0f,
115                 (GLfloat) z / 65536.0f,
116                 (GLfloat) width / 65536.0f,
117                 (GLfloat) height / 65536.0f);
118 }
119 
120 
121 void GLAPIENTRY
_mesa_DrawTexxv(const GLfixed * coords)122 _mesa_DrawTexxv(const GLfixed *coords)
123 {
124    GET_CURRENT_CONTEXT(ctx);
125    draw_texture(ctx,
126                 (GLfloat) coords[0] / 65536.0f,
127                 (GLfloat) coords[1] / 65536.0f,
128                 (GLfloat) coords[2] / 65536.0f,
129                 (GLfloat) coords[3] / 65536.0f,
130                 (GLfloat) coords[4] / 65536.0f);
131 }
132