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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 #include "main/glheader.h"
27 #include "main/context.h"
28 #include "main/macros.h"
29 #include "main/multisample.h"
30 #include "main/mtypes.h"
31 #include "main/fbobject.h"
32 #include "main/glformats.h"
33 #include "main/state.h"
34 
35 
36 /**
37  * Called via glSampleCoverageARB
38  */
39 void GLAPIENTRY
_mesa_SampleCoverage(GLclampf value,GLboolean invert)40 _mesa_SampleCoverage(GLclampf value, GLboolean invert)
41 {
42    GET_CURRENT_CONTEXT(ctx);
43 
44    value = CLAMP(value, 0.0f, 1.0f);
45 
46    if (ctx->Multisample.SampleCoverageInvert == invert &&
47        ctx->Multisample.SampleCoverageValue == value)
48       return;
49 
50    FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 : _NEW_MULTISAMPLE);
51    ctx->NewDriverState |= ctx->DriverFlags.NewSampleMask;
52    ctx->Multisample.SampleCoverageValue = value;
53    ctx->Multisample.SampleCoverageInvert = invert;
54 }
55 
56 
57 /**
58  * Initialize the context's multisample state.
59  * \param ctx  the GL context.
60  */
61 void
_mesa_init_multisample(struct gl_context * ctx)62 _mesa_init_multisample(struct gl_context *ctx)
63 {
64    ctx->Multisample.Enabled = GL_TRUE;
65    ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
66    ctx->Multisample.SampleAlphaToOne = GL_FALSE;
67    ctx->Multisample.SampleCoverage = GL_FALSE;
68    ctx->Multisample.SampleCoverageValue = 1.0;
69    ctx->Multisample.SampleCoverageInvert = GL_FALSE;
70    ctx->Multisample.SampleShading = GL_FALSE;
71    ctx->Multisample.MinSampleShadingValue = 0.0f;
72 
73    /* ARB_texture_multisample / GL3.2 additions */
74    ctx->Multisample.SampleMask = GL_FALSE;
75    ctx->Multisample.SampleMaskValue = ~(GLbitfield)0;
76 }
77 
78 
79 void GLAPIENTRY
_mesa_GetMultisamplefv(GLenum pname,GLuint index,GLfloat * val)80 _mesa_GetMultisamplefv(GLenum pname, GLuint index, GLfloat * val)
81 {
82    GET_CURRENT_CONTEXT(ctx);
83 
84    if (ctx->NewState & _NEW_BUFFERS) {
85       _mesa_update_state(ctx);
86    }
87 
88    switch (pname) {
89    case GL_SAMPLE_POSITION: {
90       if (index >= ctx->DrawBuffer->Visual.samples) {
91          _mesa_error( ctx, GL_INVALID_VALUE, "glGetMultisamplefv(index)" );
92          return;
93       }
94 
95       ctx->Driver.GetSamplePosition(ctx, ctx->DrawBuffer, index, val);
96 
97       /* winsys FBOs are upside down */
98       if (_mesa_is_winsys_fbo(ctx->DrawBuffer))
99          val[1] = 1.0f - val[1];
100 
101       return;
102    }
103 
104    default:
105       _mesa_error( ctx, GL_INVALID_ENUM, "glGetMultisamplefv(pname)" );
106       return;
107    }
108 }
109 
110 static void
sample_maski(struct gl_context * ctx,GLuint index,GLbitfield mask)111 sample_maski(struct gl_context *ctx, GLuint index, GLbitfield mask)
112 {
113    if (ctx->Multisample.SampleMaskValue == mask)
114       return;
115 
116    FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 : _NEW_MULTISAMPLE);
117    ctx->NewDriverState |= ctx->DriverFlags.NewSampleMask;
118    ctx->Multisample.SampleMaskValue = mask;
119 }
120 
121 void GLAPIENTRY
_mesa_SampleMaski_no_error(GLuint index,GLbitfield mask)122 _mesa_SampleMaski_no_error(GLuint index, GLbitfield mask)
123 {
124    GET_CURRENT_CONTEXT(ctx);
125    sample_maski(ctx, index, mask);
126 }
127 
128 void GLAPIENTRY
_mesa_SampleMaski(GLuint index,GLbitfield mask)129 _mesa_SampleMaski(GLuint index, GLbitfield mask)
130 {
131    GET_CURRENT_CONTEXT(ctx);
132 
133    if (!ctx->Extensions.ARB_texture_multisample) {
134       _mesa_error(ctx, GL_INVALID_OPERATION, "glSampleMaski");
135       return;
136    }
137 
138    if (index != 0) {
139       _mesa_error(ctx, GL_INVALID_VALUE, "glSampleMaski(index)");
140       return;
141    }
142 
143    sample_maski(ctx, index, mask);
144 }
145 
146 static void
min_sample_shading(struct gl_context * ctx,GLclampf value)147 min_sample_shading(struct gl_context *ctx, GLclampf value)
148 {
149    value = CLAMP(value, 0.0f, 1.0f);
150 
151    if (ctx->Multisample.MinSampleShadingValue == value)
152       return;
153 
154    FLUSH_VERTICES(ctx,
155                   ctx->DriverFlags.NewSampleShading ? 0 : _NEW_MULTISAMPLE);
156    ctx->NewDriverState |= ctx->DriverFlags.NewSampleShading;
157    ctx->Multisample.MinSampleShadingValue = value;
158 }
159 
160 /**
161  * Called via glMinSampleShadingARB
162  */
163 void GLAPIENTRY
_mesa_MinSampleShading_no_error(GLclampf value)164 _mesa_MinSampleShading_no_error(GLclampf value)
165 {
166    GET_CURRENT_CONTEXT(ctx);
167    min_sample_shading(ctx, value);
168 }
169 
170 void GLAPIENTRY
_mesa_MinSampleShading(GLclampf value)171 _mesa_MinSampleShading(GLclampf value)
172 {
173    GET_CURRENT_CONTEXT(ctx);
174 
175    if (!_mesa_has_ARB_sample_shading(ctx) &&
176        !_mesa_has_OES_sample_shading(ctx)) {
177       _mesa_error(ctx, GL_INVALID_OPERATION, "glMinSampleShading");
178       return;
179    }
180 
181    min_sample_shading(ctx, value);
182 }
183 
184 /**
185  * Helper for checking a requested sample count against the limit
186  * for a particular (target, internalFormat) pair. The limit imposed,
187  * and the error generated, both depend on which extensions are supported.
188  *
189  * Returns a GL error enum, or GL_NO_ERROR if the requested sample count is
190  * acceptable.
191  */
192 GLenum
_mesa_check_sample_count(struct gl_context * ctx,GLenum target,GLenum internalFormat,GLsizei samples)193 _mesa_check_sample_count(struct gl_context *ctx, GLenum target,
194                          GLenum internalFormat, GLsizei samples)
195 {
196    /* Section 4.4 (Framebuffer objects), page 198 of the OpenGL ES 3.0.0
197     * specification says:
198     *
199     *     "If internalformat is a signed or unsigned integer format and samples
200     *     is greater than zero, then the error INVALID_OPERATION is generated."
201     *
202     * This restriction is relaxed for OpenGL ES 3.1.
203     */
204    if ((ctx->API == API_OPENGLES2 && ctx->Version == 30) &&
205        _mesa_is_enum_format_integer(internalFormat)
206        && samples > 0) {
207       return GL_INVALID_OPERATION;
208    }
209 
210    /* If ARB_internalformat_query is supported, then treat its highest
211     * returned sample count as the absolute maximum for this format; it is
212     * allowed to exceed MAX_SAMPLES.
213     *
214     * From the ARB_internalformat_query spec:
215     *
216     * "If <samples is greater than the maximum number of samples supported
217     * for <internalformat> then the error INVALID_OPERATION is generated."
218     */
219    if (ctx->Extensions.ARB_internalformat_query) {
220       GLint buffer[16] = {-1};
221       GLint limit;
222 
223       ctx->Driver.QueryInternalFormat(ctx, target, internalFormat,
224                                       GL_SAMPLES, buffer);
225       /* since the query returns samples sorted in descending order,
226        * the first element is the greatest supported sample value.
227        */
228       limit = buffer[0];
229 
230       return samples > limit ? GL_INVALID_OPERATION : GL_NO_ERROR;
231    }
232 
233    /* If ARB_texture_multisample is supported, we have separate limits,
234     * which may be lower than MAX_SAMPLES:
235     *
236     * From the ARB_texture_multisample spec, when describing the operation
237     * of RenderbufferStorageMultisample:
238     *
239     * "If <internalformat> is a signed or unsigned integer format and
240     * <samples> is greater than the value of MAX_INTEGER_SAMPLES, then the
241     * error INVALID_OPERATION is generated"
242     *
243     * And when describing the operation of TexImage*Multisample:
244     *
245     * "The error INVALID_OPERATION may be generated if any of the following
246     * are true:
247     *
248     * * <internalformat> is a depth/stencil-renderable format and <samples>
249     *   is greater than the value of MAX_DEPTH_TEXTURE_SAMPLES
250     * * <internalformat> is a color-renderable format and <samples> is
251     *   grater than the value of MAX_COLOR_TEXTURE_SAMPLES
252     * * <internalformat> is a signed or unsigned integer format and
253     *   <samples> is greater than the value of MAX_INTEGER_SAMPLES
254     */
255 
256    if (ctx->Extensions.ARB_texture_multisample) {
257       if (_mesa_is_enum_format_integer(internalFormat))
258          return samples > ctx->Const.MaxIntegerSamples
259             ? GL_INVALID_OPERATION : GL_NO_ERROR;
260 
261       if (target == GL_TEXTURE_2D_MULTISAMPLE ||
262           target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) {
263 
264          if (_mesa_is_depth_or_stencil_format(internalFormat))
265             return samples > ctx->Const.MaxDepthTextureSamples
266                ? GL_INVALID_OPERATION : GL_NO_ERROR;
267          else
268             return samples > ctx->Const.MaxColorTextureSamples
269                ? GL_INVALID_OPERATION : GL_NO_ERROR;
270       }
271    }
272 
273    /* No more specific limit is available, so just use MAX_SAMPLES:
274     *
275     * On p205 of the GL3.1 spec:
276     *
277     * "... or if samples is greater than MAX_SAMPLES, then the error
278     * INVALID_VALUE is generated"
279     */
280    return (GLuint) samples > ctx->Const.MaxSamples
281       ? GL_INVALID_VALUE : GL_NO_ERROR;
282 }
283