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/external/vulkan-validation-layers/layers/
Dshader_validation.cpp881 bool a_at_end = attribs.size() == 0 || it_a == attribs.end(); in ValidateViAgainstVsInputs() local
951 bool a_at_end = outputs.size() == 0 || it_a == outputs.end(); in ValidateFsOutputsAgainstRenderPass() local
2107 bool a_at_end = outputs.size() == 0 || a_it == outputs.end(); in ValidateInterfaceBetweenStages() local