Searched defs:activeStages (Results 1 – 2 of 2) sorted by relevance
160 deUint32 activeStages; // Has an effect only if sources.separable == true, must be 0 otherwise member
171 vk::VkShaderStageFlags activeStages, in verifyDriverSupport()2967 vk::VkShaderStageFlags activeStages, in QuadrantRendederCase()3397 vk::VkShaderStageFlags activeStages, in BufferDescriptorCase()7128 vk::VkShaderStageFlags activeStages, in ImageDescriptorCase()8941 vk::VkShaderStageFlags activeStages, in TexelBufferDescriptorCase()9076 vk::VkShaderStageFlags activeStages, in createShaderAccessImageTests()9156 vk::VkShaderStageFlags activeStages, in createShaderAccessTexelBufferTests()9196 vk::VkShaderStageFlags activeStages, in createShaderAccessBufferTests()9302 vk::VkShaderStageFlags activeStages; //!< stages that access resource in createShaderAccessTests() member