• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2012-2015 Etnaviv Project
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sub license,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the
12  * next paragraph) shall be included in all copies or substantial portions
13  * of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Wladimir J. van der Laan <laanwj@gmail.com>
25  */
26 
27 #include "etnaviv_texture.h"
28 
29 #include "hw/common.xml.h"
30 
31 #include "etnaviv_clear_blit.h"
32 #include "etnaviv_context.h"
33 #include "etnaviv_emit.h"
34 #include "etnaviv_format.h"
35 #include "etnaviv_texture_state.h"
36 #include "etnaviv_translate.h"
37 #include "util/u_inlines.h"
38 #include "util/u_memory.h"
39 
40 #include <drm_fourcc.h>
41 
42 static void
etna_bind_sampler_states(struct pipe_context * pctx,enum pipe_shader_type shader,unsigned start_slot,unsigned num_samplers,void ** samplers)43 etna_bind_sampler_states(struct pipe_context *pctx, enum pipe_shader_type shader,
44                          unsigned start_slot, unsigned num_samplers,
45                          void **samplers)
46 {
47    /* bind fragment sampler */
48    struct etna_context *ctx = etna_context(pctx);
49    int offset;
50 
51    switch (shader) {
52    case PIPE_SHADER_FRAGMENT:
53       offset = 0;
54       ctx->num_fragment_samplers = num_samplers;
55       break;
56    case PIPE_SHADER_VERTEX:
57       offset = ctx->specs.vertex_sampler_offset;
58       break;
59    default:
60       assert(!"Invalid shader");
61       return;
62    }
63 
64    uint32_t mask = 1 << offset;
65    for (int idx = 0; idx < num_samplers; ++idx, mask <<= 1) {
66       ctx->sampler[offset + idx] = samplers[idx];
67       if (samplers[idx])
68          ctx->active_samplers |= mask;
69       else
70          ctx->active_samplers &= ~mask;
71    }
72 
73    ctx->dirty |= ETNA_DIRTY_SAMPLERS;
74 }
75 
76 static void
etna_configure_sampler_ts(struct etna_sampler_ts * sts,struct pipe_sampler_view * pview,bool enable)77 etna_configure_sampler_ts(struct etna_sampler_ts *sts, struct pipe_sampler_view *pview, bool enable)
78 {
79    assert(sts);
80    sts->enable = enable;
81    if (enable) {
82       struct etna_resource *rsc = etna_resource(pview->texture);
83       struct etna_resource_level *lev = &rsc->levels[0];
84       assert(rsc->ts_bo && lev->ts_valid);
85 
86       sts->TS_SAMPLER_CONFIG =
87          VIVS_TS_SAMPLER_CONFIG_ENABLE(1) |
88          VIVS_TS_SAMPLER_CONFIG_FORMAT(translate_ts_sampler_format(rsc->base.format));
89       sts->TS_SAMPLER_CLEAR_VALUE = lev->clear_value;
90       sts->TS_SAMPLER_CLEAR_VALUE2 = lev->clear_value; /* To handle 64-bit formats this needs a different value */
91       sts->TS_SAMPLER_STATUS_BASE.bo = rsc->ts_bo;
92       sts->TS_SAMPLER_STATUS_BASE.offset = lev->ts_offset;
93       sts->TS_SAMPLER_STATUS_BASE.flags = ETNA_RELOC_READ;
94    } else {
95       sts->TS_SAMPLER_CONFIG = 0;
96       sts->TS_SAMPLER_STATUS_BASE.bo = NULL;
97    }
98    /* n.b.: relies on caller to mark ETNA_DIRTY_SAMPLER_VIEWS */
99 }
100 
101 /* Return true if the GPU can use sampler TS with this sampler view.
102  * Sampler TS is an optimization used when rendering to textures, where
103  * a resolve-in-place can be avoided when rendering has left a (valid) TS.
104  */
105 static bool
etna_can_use_sampler_ts(struct pipe_sampler_view * view,int num)106 etna_can_use_sampler_ts(struct pipe_sampler_view *view, int num)
107 {
108     /* Can use sampler TS when:
109      * - the hardware supports sampler TS.
110      * - the sampler view will be bound to sampler <VIVS_TS_SAMPLER__LEN.
111      *   HALTI5 adds a mapping from sampler to sampler TS unit, but this is AFAIK
112      *   absent on earlier models.
113      * - it is a texture, not a buffer.
114      * - the sampler view has a supported format for sampler TS.
115      * - the sampler will have one LOD, and it happens to be level 0.
116      *   (it is not sure if the hw supports it for other levels, but available
117      *   state strongly suggests only one at a time).
118      * - the resource TS is valid for level 0.
119      */
120    struct etna_resource *rsc = etna_resource(view->texture);
121    struct etna_screen *screen = etna_screen(rsc->base.screen);
122    return VIV_FEATURE(screen, chipMinorFeatures2, TEXTURE_TILED_READ) &&
123       num < VIVS_TS_SAMPLER__LEN &&
124       rsc->base.target != PIPE_BUFFER &&
125       translate_ts_sampler_format(rsc->base.format) != ETNA_NO_MATCH &&
126       view->u.tex.first_level == 0 && MIN2(view->u.tex.last_level, rsc->base.last_level) == 0 &&
127       rsc->levels[0].ts_valid;
128 }
129 
130 static void
etna_update_sampler_source(struct pipe_sampler_view * view,int num)131 etna_update_sampler_source(struct pipe_sampler_view *view, int num)
132 {
133    struct etna_resource *base = etna_resource(view->texture);
134    struct etna_resource *to = base, *from = base;
135    struct etna_context *ctx = etna_context(view->context);
136    bool enable_sampler_ts = false;
137 
138    if (base->external && etna_resource_newer(etna_resource(base->external), base))
139       from = etna_resource(base->external);
140 
141    if (base->texture)
142       to = etna_resource(base->texture);
143 
144    if ((to != from) && etna_resource_older(to, from)) {
145       etna_copy_resource(view->context, &to->base, &from->base, 0,
146                          view->texture->last_level);
147       to->seqno = from->seqno;
148    } else if ((to == from) && etna_resource_needs_flush(to)) {
149       if (ctx->ts_for_sampler_view && etna_can_use_sampler_ts(view, num)) {
150          enable_sampler_ts = true;
151          /* Do not set flush_seqno because the resolve-to-self was bypassed */
152       } else {
153          /* Resolve TS if needed */
154          etna_copy_resource(view->context, &to->base, &from->base, 0,
155                             view->texture->last_level);
156          to->flush_seqno = from->seqno;
157       }
158    }
159    if (ctx->ts_for_sampler_view) {
160       etna_configure_sampler_ts(ctx->ts_for_sampler_view(view), view, enable_sampler_ts);
161    }
162 }
163 
164 static bool
etna_resource_sampler_compatible(struct etna_resource * res)165 etna_resource_sampler_compatible(struct etna_resource *res)
166 {
167    if (util_format_is_compressed(res->base.format))
168       return true;
169 
170    struct etna_screen *screen = etna_screen(res->base.screen);
171    /* This GPU supports texturing from supertiled textures? */
172    if (res->layout == ETNA_LAYOUT_SUPER_TILED && VIV_FEATURE(screen, chipMinorFeatures2, SUPERTILED_TEXTURE))
173       return true;
174 
175    /* TODO: LINEAR_TEXTURE_SUPPORT */
176 
177    /* Otherwise, only support tiled layouts */
178    if (res->layout != ETNA_LAYOUT_TILED)
179       return false;
180 
181    /* If we have HALIGN support, we can allow for the RS padding */
182    if (VIV_FEATURE(screen, chipMinorFeatures1, TEXTURE_HALIGN))
183       return true;
184 
185    /* Non-HALIGN GPUs only accept 4x4 tile-aligned textures */
186    if (res->halign != TEXTURE_HALIGN_FOUR)
187       return false;
188 
189    return true;
190 }
191 
192 struct etna_resource *
etna_texture_handle_incompatible(struct pipe_context * pctx,struct pipe_resource * prsc)193 etna_texture_handle_incompatible(struct pipe_context *pctx, struct pipe_resource *prsc)
194 {
195    struct etna_resource *res = etna_resource(prsc);
196    if (!etna_resource_sampler_compatible(res)) {
197       /* The original resource is not compatible with the sampler.
198        * Allocate an appropriately tiled texture. */
199       if (!res->texture) {
200          struct pipe_resource templat = *prsc;
201 
202          templat.bind &= ~(PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_RENDER_TARGET |
203                            PIPE_BIND_BLENDABLE);
204          res->texture =
205             etna_resource_alloc(pctx->screen, ETNA_LAYOUT_TILED,
206                                 DRM_FORMAT_MOD_LINEAR, &templat);
207       }
208 
209       if (!res->texture) {
210          return NULL;
211       }
212       res = etna_resource(res->texture);
213    }
214    return res;
215 }
216 
217 static void
set_sampler_views(struct etna_context * ctx,unsigned start,unsigned end,unsigned nr,struct pipe_sampler_view ** views)218 set_sampler_views(struct etna_context *ctx, unsigned start, unsigned end,
219                   unsigned nr, struct pipe_sampler_view **views)
220 {
221    unsigned i, j;
222    uint32_t mask = 1 << start;
223    uint32_t prev_active_sampler_views = ctx->active_sampler_views;
224 
225    for (i = start, j = 0; j < nr; i++, j++, mask <<= 1) {
226       pipe_sampler_view_reference(&ctx->sampler_view[i], views[j]);
227       if (views[j]) {
228          ctx->active_sampler_views |= mask;
229          ctx->dirty_sampler_views |= mask;
230       } else
231          ctx->active_sampler_views &= ~mask;
232    }
233 
234    for (; i < end; i++, mask <<= 1) {
235       pipe_sampler_view_reference(&ctx->sampler_view[i], NULL);
236       ctx->active_sampler_views &= ~mask;
237    }
238 
239    /* sampler views that changed state (even to inactive) are also dirty */
240    ctx->dirty_sampler_views |= ctx->active_sampler_views ^ prev_active_sampler_views;
241 }
242 
243 static inline void
etna_fragtex_set_sampler_views(struct etna_context * ctx,unsigned nr,struct pipe_sampler_view ** views)244 etna_fragtex_set_sampler_views(struct etna_context *ctx, unsigned nr,
245                                struct pipe_sampler_view **views)
246 {
247    unsigned start = 0;
248    unsigned end = start + ctx->specs.fragment_sampler_count;
249 
250    set_sampler_views(ctx, start, end, nr, views);
251    ctx->num_fragment_sampler_views = nr;
252 }
253 
254 
255 static inline void
etna_vertex_set_sampler_views(struct etna_context * ctx,unsigned nr,struct pipe_sampler_view ** views)256 etna_vertex_set_sampler_views(struct etna_context *ctx, unsigned nr,
257                               struct pipe_sampler_view **views)
258 {
259    unsigned start = ctx->specs.vertex_sampler_offset;
260    unsigned end = start + ctx->specs.vertex_sampler_count;
261 
262    set_sampler_views(ctx, start, end, nr, views);
263 }
264 
265 static void
etna_set_sampler_views(struct pipe_context * pctx,enum pipe_shader_type shader,unsigned start_slot,unsigned num_views,struct pipe_sampler_view ** views)266 etna_set_sampler_views(struct pipe_context *pctx, enum pipe_shader_type shader,
267                        unsigned start_slot, unsigned num_views,
268                        struct pipe_sampler_view **views)
269 {
270    struct etna_context *ctx = etna_context(pctx);
271    assert(start_slot == 0);
272 
273    ctx->dirty |= ETNA_DIRTY_SAMPLER_VIEWS | ETNA_DIRTY_TEXTURE_CACHES;
274 
275    for (unsigned idx = 0; idx < num_views; ++idx) {
276       if (views[idx])
277          etna_update_sampler_source(views[idx], idx);
278    }
279 
280    switch (shader) {
281    case PIPE_SHADER_FRAGMENT:
282       etna_fragtex_set_sampler_views(ctx, num_views, views);
283       break;
284    case PIPE_SHADER_VERTEX:
285       etna_vertex_set_sampler_views(ctx, num_views, views);
286       break;
287    default:;
288    }
289 }
290 
291 static void
etna_texture_barrier(struct pipe_context * pctx,unsigned flags)292 etna_texture_barrier(struct pipe_context *pctx, unsigned flags)
293 {
294    struct etna_context *ctx = etna_context(pctx);
295    /* clear color and texture cache to make sure that texture unit reads
296     * what has been written */
297    etna_set_state(ctx->stream, VIVS_GL_FLUSH_CACHE, VIVS_GL_FLUSH_CACHE_COLOR | VIVS_GL_FLUSH_CACHE_TEXTURE);
298 }
299 
300 uint32_t
active_samplers_bits(struct etna_context * ctx)301 active_samplers_bits(struct etna_context *ctx)
302 {
303    return ctx->active_sampler_views & ctx->active_samplers;
304 }
305 
306 void
etna_texture_init(struct pipe_context * pctx)307 etna_texture_init(struct pipe_context *pctx)
308 {
309    pctx->bind_sampler_states = etna_bind_sampler_states;
310    pctx->set_sampler_views = etna_set_sampler_views;
311    pctx->texture_barrier = etna_texture_barrier;
312    etna_texture_state_init(pctx);
313 }
314