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Searched defs:alive (Results 1 – 3 of 3) sorted by relevance

/frameworks/opt/gamesdk/samples/tuningfork/prototest/src/
Deng_game.cc39 bool alive = false; in runWithGameEngine() local
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/testdata/
Dbooks.proto79 optional bool alive = 4; field
89 repeated bool alive = 4 [packed=true]; // Optional to repeated. field
/frameworks/base/core/jni/
Dandroid_util_Binder.cpp1178 bool alive = target->isBinderAlive(); in android_os_BinderProxy_isBinderAlive() local