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/frameworks/native/opengl/libagl/
Dprimitives.cpp854 uint32_t all_cc = (v0->flags | v1->flags | v2->flags) & vertex_t::CLIP_ALL; in clip_triangle() local
1036 const uint32_t all_cc = (s->flags | p->flags) & vertex_t::CLIP_ALL; in clip_line() local