Searched defs:angle (Results 1 – 15 of 15) sorted by relevance
/development/samples/OpenGL/HelloOpenGLES10/src/com/example/android/opengl/ |
D | MyGLRenderer.java | 102 public void setAngle(float angle) { in setAngle()
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/ |
D | Layer.java | 45 public void setAngle(float angle) { in setAngle()
|
D | KubeRenderer.java | 103 public void setAngle(float angle) { in setAngle()
|
/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/ |
D | MyGLRenderer.java | 162 public void setAngle(float angle) { in setAngle()
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | TriangleRenderer.java | 147 float angle = 0.090f * ((int) time); in onDrawFrame() local
|
D | MatrixPaletteRenderer.java | 345 float angle = unitAngle * 135f; in onDrawFrame() local 393 double angle = Math.PI * 2 * i / uSteps; in generateWeightedGrid() local
|
D | StaticTriangleRenderer.java | 160 float angle = 0.090f * ((int) time); in onDrawFrame() local
|
D | GLES20TriangleRenderer.java | 74 float angle = 0.090f * ((int) time); in onDrawFrame() local
|
D | FrameBufferObjectActivity.java | 123 float angle = 0.090f * ((int) time); in drawOnscreen() local
|
D | ColorPickerDialog.java | 187 float angle = (float)java.lang.Math.atan2(y, x); in onTouchEvent() local
|
/development/samples/browseable/BasicAccessibility/src/com.example.android.basicaccessibility/ |
D | DialView.java | 232 Double angle = startAngle + (pos * (Math.PI / 4)); in computeXYForPosition() local
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
D | MatrixStack.java | 126 public void glRotatef(float angle, float x, float y, float z) { in glRotatef() 132 public void glRotatex(int angle, int x, int y, int z) { in glRotatex()
|
D | SpriteTextRenderer.java | 185 float angle = 0.090f * ((int) time); in onDrawFrame() local
|
D | MatrixTrackingGL.java | 541 public void glRotatef(float angle, float x, float y, float z) { in glRotatef() 547 public void glRotatex(int angle, int x, int y, int z) { in glRotatex()
|
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
D | GLES20TriangleRenderer.java | 72 float angle = 0.090f * ((int) time); in onDrawFrame() local
|