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Searched defs:angle (Results 1 – 25 of 171) sorted by relevance

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/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTVector.cpp148 PVRTMat3 PVRTMat3::RotationX(VERTTYPE angle) in RotationX()
160 PVRTMat3 PVRTMat3::RotationY(VERTTYPE angle) in RotationY()
172 PVRTMat3 PVRTMat3::RotationZ(VERTTYPE angle) in RotationZ()
189 PVRTMat4 PVRTMat4::RotationX(VERTTYPE angle) in RotationX()
201 PVRTMat4 PVRTMat4::RotationY(VERTTYPE angle) in RotationY()
213 PVRTMat4 PVRTMat4::RotationZ(VERTTYPE angle) in RotationZ()
/external/freetype/src/base/
Dfttrigon.c298 FT_Cos( FT_Angle angle ) in FT_Cos()
312 FT_Sin( FT_Angle angle ) in FT_Sin()
326 FT_Tan( FT_Angle angle ) in FT_Tan()
362 FT_Angle angle ) in FT_Vector_Unit()
379 FT_Angle angle ) in FT_Vector_Rotate()
457 FT_Angle *angle ) in FT_Vector_Polarize()
487 FT_Angle angle ) in FT_Vector_From_Polar()
/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/
DShadowFloatMath.java37 protected static float sin(float angle) { in sin()
42 protected static float cos(float angle) { in cos()
/external/libaom/libaom/av1/common/
Dreconintra.h83 static INLINE int av1_get_dx(int angle) { in av1_get_dx()
98 static INLINE int av1_get_dy(int angle) { in av1_get_dy()
/external/eigen/unsupported/test/
Dmatrix_power.cpp16 T angle, c, s; in test2dRotation() local
37 T angle, ch = std::cosh((T)1); in test2dHyperbolicRotation() local
59 T angle; in test3dRotation() local
Dmatrix_exponential.cpp30 T angle; in test2dRotation() local
53 T angle, ch, sh; in test2dHyperbolicRotation() local
/external/eigen/demos/opengl/
Dgpuhelper.cpp67 float angle = 180.f/M_PI * acos(tmp.z()); in drawVector() local
88 float angle = 180.f/M_PI * acos(tmp.z()); in drawVectorBox() local
Dtrackball.cpp28 float angle = 2. * acos(cos_angle); in track() local
/external/freetype/src/tools/
Dcordic.py17 angle = math.atan(x) # arctangent variable
/external/webrtc/webrtc/modules/audio_processing/beamformer/
Dcovariance_matrix_generator.cc64 float angle, in AngledCovarianceMatrix()
95 float angle, in PhaseAlignmentMasks()
/external/skia/samplecode/
DSampleThinAA.cpp38 void applyLocalTransform(SkCanvas* canvas, SkScalar tx, SkScalar ty, SkScalar angle) { in applyLocalTransform()
57 void draw(SkCanvas* canvas, SkPaint* paint, SkScalar tx, SkScalar ty, SkScalar angle) override { in draw()
109 void draw(SkCanvas* canvas, SkPaint* paint, SkScalar tx, SkScalar ty, SkScalar angle) override { in draw()
181 void draw(SkCanvas* canvas, SkPaint* paint, SkScalar tx, SkScalar ty, SkScalar angle) override { in draw()
189 void prepareBuffer(SkCanvas* canvas, SkPaint* paint, SkScalar tx, SkScalar ty, SkScalar angle) { in prepareBuffer()
DSampleStringArt.cpp32 SkScalar angle = fAngle*SK_ScalarPI + SkScalarHalf(SK_ScalarPI); in onDrawContent() local
/external/skqp/samplecode/
DSampleThinAA.cpp38 void applyLocalTransform(SkCanvas* canvas, SkScalar tx, SkScalar ty, SkScalar angle) { in applyLocalTransform()
57 void draw(SkCanvas* canvas, SkPaint* paint, SkScalar tx, SkScalar ty, SkScalar angle) override { in draw()
109 void draw(SkCanvas* canvas, SkPaint* paint, SkScalar tx, SkScalar ty, SkScalar angle) override { in draw()
181 void draw(SkCanvas* canvas, SkPaint* paint, SkScalar tx, SkScalar ty, SkScalar angle) override { in draw()
189 void prepareBuffer(SkCanvas* canvas, SkPaint* paint, SkScalar tx, SkScalar ty, SkScalar angle) { in prepareBuffer()
DSampleStringArt.cpp32 SkScalar angle = fAngle*SK_ScalarPI + SkScalarHalf(SK_ScalarPI); in onDrawContent() local
/external/ImageMagick/Magick++/demo/
Dgravity.cpp56 for ( int angle = 0; angle < 360; angle += 30 ) in main() local
/external/libaom/libaom/test/
Ddr_prediction_test.cc309 for (int angle = start_angle_; angle < stop_angle_; ++angle) { in TEST_P() local
332 for (int angle = start_angle_; angle < stop_angle_; ++angle) { in TEST_P() local
381 const int angle = angles[i] + start_angle_; in TEST_P() local
395 for (int angle = start_angle_; angle < stop_angle_; ++angle) { in TEST_P() local
448 int angle = angles[i] + start_angle_; in TEST_P() local
462 for (int angle = start_angle_; angle < stop_angle_; angle++) { in TEST_P() local
/external/skia/modules/particles/src/
DSkParticleAffector.cpp32 SkLinearVelocityAffector(const SkCurve& angle = 0.0f, in SkLinearVelocityAffector()
45 float angle = fAngle.eval(params, ps[i]); in REFLECTED() local
138 SkOrientationAffector(const SkCurve& angle = 0.0f, in SkOrientationAffector()
147 float angle = fAngle.eval(params, ps[i]); in REFLECTED() local
446 sk_sp<SkParticleAffector> SkParticleAffector::MakeLinearVelocity(const SkCurve& angle, in MakeLinearVelocity()
463 sk_sp<SkParticleAffector> SkParticleAffector::MakeOrientation(const SkCurve& angle, in MakeOrientation()
/external/skqp/gm/
Dstrokedlines.cpp24 static void draw_fins(SkCanvas* canvas, const SkPoint& offset, float angle, const SkPaint& paint) { in draw_fins()
53 SkScalar sin, cos, angle = 0.0f; in draw_snowflake() local
/external/skia/gm/
Dstrokedlines.cpp24 static void draw_fins(SkCanvas* canvas, const SkPoint& offset, float angle, const SkPaint& paint) { in draw_fins()
53 SkScalar sin, cos, angle = 0.0f; in draw_snowflake() local
/external/python/cpython2/Demo/curses/
Dtclock.py16 def A2XY(angle, radius): argument
/external/skqp/src/pathops/
DSkOpSegment.h63 SkOpAngle* angle = this->globalState()->allocator()->make<SkOpAngle>(); in addEndSpan() local
81 SkOpAngle* angle = this->globalState()->allocator()->make<SkOpAngle>(); in addStartSpan() local
194 bool done(const SkOpAngle* angle) const { in done()
DSkPathOpsCommon.cpp20 const SkOpAngle* angle = segment->spanToAngle(start, end); in AngleWinding() local
107 const SkOpAngle* angle = AngleWinding(*startPtr, *endPtr, &winding, &sortable); in FindChase() local
/external/skia/src/pathops/
DSkOpSegment.h63 SkOpAngle* angle = this->globalState()->allocator()->make<SkOpAngle>(); in addEndSpan() local
81 SkOpAngle* angle = this->globalState()->allocator()->make<SkOpAngle>(); in addStartSpan() local
194 bool done(const SkOpAngle* angle) const { in done()
DSkPathOpsCommon.cpp20 const SkOpAngle* angle = segment->spanToAngle(start, end); in AngleWinding() local
107 const SkOpAngle* angle = AngleWinding(*startPtr, *endPtr, &winding, &sortable); in FindChase() local
/external/freetype/src/autofit/
Dafangles.c127 AF_Angle angle; in af_angle_atan() local

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