Searched defs:asset_filepath (Results 1 – 3 of 3) sorted by relevance
58 const string asset_filepath = io::JoinPath(asset_directory, asset_filename); in ValidateAssets() local
660 def get_asset_filename_to_add(asset_filepath, asset_filename_map): argument
390 string asset_filepath = io::JoinPath(cfg.assets_directory_override, in GrapplerItemFromMetaGraphDef() local