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Searched defs:assets (Results 1 – 25 of 29) sorted by relevance

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/frameworks/base/libs/androidfw/tests/
DAssetManager2_bench.cpp42 AssetManager2 assets; in BM_AssetManagerLoadAssets() local
51 AssetManager assets; in BM_AssetManagerLoadAssetsOld() local
65 AssetManager2 assets; in BM_AssetManagerLoadFrameworkAssets() local
74 AssetManager assets; in BM_AssetManagerLoadFrameworkAssetsOld() local
138 AssetManager2 assets; in BM_AssetManagerGetBag() local
155 AssetManager assets; in BM_AssetManagerGetBagOld() local
186 AssetManager2 assets; in BM_AssetManagerGetResourceLocales() local
198 AssetManager assets; in BM_AssetManagerGetResourceLocalesOld() local
222 AssetManager2 assets; in BM_AssetManagerSetConfigurationFramework() local
236 AssetManager assets; in BM_AssetManagerSetConfigurationFrameworkOld() local
DTheme_bench.cpp37 AssetManager2 assets; in BM_ThemeApplyStyleFramework() local
48 AssetManager assets; in BM_ThemeApplyStyleFrameworkOld() local
67 AssetManager2 assets; in BM_ThemeGetAttribute() local
83 AssetManager assets; in BM_ThemeGetAttributeOld() local
/frameworks/base/core/java/android/content/pm/split/
DSplitAssetDependencyLoader.java83 final AssetManager assets = new AssetManager(); in createAssetManagerWithAssets() local
93 final ArrayList<ApkAssets> assets = new ArrayList<>(); in constructSplit() local
DDefaultSplitAssetLoader.java85 AssetManager assets = new AssetManager(); in getBaseAssetManager() local
/frameworks/base/startop/view_compiler/
Dapk_layout_compiler.cc83 void CompileApkAssetsLayouts(const std::unique_ptr<const android::ApkAssets>& assets, in CompileApkAssetsLayouts()
162 auto assets = android::ApkAssets::Load(filename); in CompileApkLayouts() local
169 auto assets = android::ApkAssets::LoadFromFd( in CompileApkLayoutsFd() local
/frameworks/base/tools/aapt/
DResource.cpp220 static status_t parsePackage(Bundle* bundle, const sp<AaptAssets>& assets, in parsePackage()
293 static status_t makeFileResources(Bundle* bundle, const sp<AaptAssets>& assets, in makeFileResources()
344 PreProcessImageWorkUnit(const Bundle* bundle, const sp<AaptAssets>& assets, in PreProcessImageWorkUnit()
364 static status_t preProcessImages(const Bundle* bundle, const sp<AaptAssets>& assets, in preProcessImages()
594 const sp<AaptAssets>& assets, in applyFileOverlay()
1043 static int32_t getPlatformAssetCookie(const AssetManager& assets) { in getPlatformAssetCookie()
1131 static ssize_t extractPlatformBuildVersion(AssetManager& assets, Bundle* bundle) { in extractPlatformBuildVersion()
1199 status_t generateAndroidManifestForSplit(Bundle* bundle, const sp<AaptAssets>& assets, in generateAndroidManifestForSplit()
1256 status_t buildResources(Bundle* bundle, const sp<AaptAssets>& assets, sp<ApkBuilder>& builder) in buildResources()
2222 static String8 getSymbolPackage(const String8& symbol, const sp<AaptAssets>& assets, bool pub) { in getSymbolPackage()
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DCommand.cpp194 AssetManager assets; in doList() local
400 Vector<String8> getNfcAidCategories(AssetManager& assets, const String8& xmlPath, bool offHost, in getNfcAidCategories()
742 AssetManager assets; in doDump() local
2566 sp<AaptAssets> assets; in doPackage() local
DXMLNode.cpp974 status_t XMLNode::parseValues(const sp<AaptAssets>& assets, in parseValues()
1010 status_t XMLNode::assignResourceIds(const sp<AaptAssets>& assets, in assignResourceIds()
DResourceTable.cpp40 const sp<AaptAssets>& assets, in compileXmlFile()
55 const sp<AaptAssets>& assets, in compileXmlFile()
71 const sp<AaptAssets>& assets, in compileXmlFile()
778 const sp<AaptAssets>& assets, in compileResourceFile()
1804 status_t ResourceTable::addIncludedResources(Bundle* bundle, const sp<AaptAssets>& assets) in addIncludedResources()
/frameworks/base/core/java/android/content/pm/
DFallbackCategoryProvider.java46 final AssetManager assets = new AssetManager(); in loadFallbacks() local
/frameworks/base/core/tests/coretests/src/android/graphics/
DTypefaceTest.java114 final AssetManager assets = res.getAssets(); in testMultithreadCacheStressTest() local
/frameworks/base/core/tests/coretests/src/android/content/res/
DResourcesLocaleTest.java45 final AssetManager assets = new AssetManager(); in createResourcesWithApk() local
/frameworks/opt/setupwizard/library/test/robotest/src/com/android/setupwizardlib/robolectric/
DExternalResources.java75 String packageName, AssetManager assets, DisplayMetrics metrics, Configuration config) { in Resources()
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/
DNavigationModeController.java428 ApkAssets[] assets = context.getResources().getAssets().getApkAssets(); in dumpAssetPaths() local
/frameworks/base/tools/aapt2/process/
DSymbolTable.cpp253 for (const std::unique_ptr<const ApkAssets>& assets : apk_assets_) { in IsPackageDynamic() local
/frameworks/opt/car/setupwizard/library/main/tests/robotests/src/com/android/car/setupwizardlib/partner/
DExternalResources.java218 private Resources(String packageName, AssetManager assets, DisplayMetrics metrics, in Resources()
/frameworks/base/graphics/java/android/graphics/
DImageDecoder.java511 AssetSource(@NonNull AssetManager assets, @NonNull String fileName) { in AssetSource()
932 public static Source createSource(@NonNull AssetManager assets, @NonNull String fileName) { in createSource()
/frameworks/base/tools/aapt2/cmd/
DLink.cpp726 const android::AssetManager2& assets) { in FindFrameworkAssetManagerCookie()
750 void ExtractCompileSdkVersions(android::AssetManager2* assets) { in ExtractCompileSdkVersions()
/frameworks/base/core/java/android/content/res/
DAssetManager.java163 final ApkAssets[] assets; in AssetManager() local
440 final ApkAssets assets; in addAssetPathInternal() local
DXmlBlock.java500 XmlBlock(@Nullable AssetManager assets, long xmlBlock) { in XmlBlock()
DResourcesImpl.java184 public ResourcesImpl(@NonNull AssetManager assets, @Nullable DisplayMetrics metrics, in ResourcesImpl()
/frameworks/base/core/java/android/app/
DResourcesManager.java516 final AssetManager assets = createAssetManager(key); in createResourcesImpl() local
/frameworks/base/cmds/bootanimation/
DBootAnimation.cpp157 status_t BootAnimation::initTexture(Texture* texture, AssetManager& assets, in initTexture()
/frameworks/base/libs/androidfw/
DAssetManager.cpp334 Asset* assets[2] = {NULL, NULL}; in createIdmap() local
/frameworks/layoutlib/bridge/src/android/content/res/
DResources_Delegate.java85 @NonNull AssetManager assets, in initSystem()

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